2. Commercial Work &
Personal Art practice
The importance of maintaining a
personal art practice while
working in a commercial
environment.
3. Quick Background
• Studied Music &
Photography at Kent
State University
• Started work in Games
as a sound designer/
composer in 2000
• Received Master’s of
Arts in Television, Film
and New Media
Production from San
Diego State University
5. Working in the
commercial world
• Being creative everyday
• Telling story, enhancing mood &
reinforcing themes through
music and sound design
• Working with tools & people
• Fun and rewarding work
• [ Video Example from DC
Universe ]
8. My paths for personal output:
Experimental
music releases &
performance
Audio/Visual Art
Installations
Experimental Film
Soundtracks
9. composer | sound
artist
• Freedom of personal expression /
Freedom to experiment
• Working with others and learning
from collaborations
• Artistic Prestige (Showing works at
The Tate Modern, The Louvre,
Museum of The Moving Image...)
• Resident artist @ Center for
Creative Arts.
• Additional income.
• [ Audio Example ]