29. Variables
What is a variable?
!
var playerHealth : int = 100;
!
var playerHealth : int;
playerHealth = 100;
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30. Basic Data Types
int - Number without decimal place.
float - Number with decimal place.
boolean - Truth value.
String - Text or words, numbers, some symbols.
Vector3 - X Y Z co-ordinates.
GameObject - Object that is present in the Unity Scene.
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31. Basic Data Types
int = 17;
float = 5.994;
boolean = true;
String = “Darren”;
Vector3(100,124,55);
// x, y, z
GameObject = GameObject.Find("Zombie");
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32. Casting
var fingersOnHand : int;
var playerHeight : float;
var powerupActive : boolean;
var playerName : String;
var playerStartLocation : Vector3;
var enemy : GameObject;
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33. Casting and Assigning
var playerAge : int = 17;
var playerHeight : float = 5.994;
var powerupActive : boolean = true;
var playerName : String = “Darren”;
var playerStartLocation = Vector3(0,0,0);
var enemy : GameObject;
enemy = GameObject.Find("Zombie");
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