3. What We Do…. Built Environment Visualisation and Consultation Artificial Intelligence and Web Integration Collaboration, Meetings and Data Visualisation Learning, Training and Education
4. Virtual World Development User Interface Physics Functionality Rendering Avatar Appearance Avatar Interaction Virtual Agents
5. Worlds vs Platforms Scope Of Action Range/Number/Complexity of Goals Serious Games Simulations Virtual Worlds Game engine Simulation engine Virtual World engine
6. Applications in/as Worlds Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World
7. Virtual Worlds as User Interface Different Virtual World User Interfaces Web/Mobile User Interfaces Web Management Interfaces Virtual World Web Web Services Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation