2. Cloud
Sessão 1
09h00 às 09h40
Journey to the Cloud
Apresentador(es): Danilo Bordini e Diego Blanco
Sessão 2
10h00 às 10h50
Transformando o Datacenter com Microsoft Azure
Apresentador(es): Fabio Hara e Lucas Romão
Sessão 3
11h00 às 11h50
O que fazer quando os usuários trazem seus próprios equipamentos?
Apresentador(es): Fernando Andreazzi
Sessão 4
13h30 às 14h20
Implementando o Azure Active Directory Premium com Windows Intune para gerenciar dispositivos móveis
Apresentador(es): Jorge Vera
Sessão 5
14h30 às 15h10
Implementando o Azure Active Directory Premium com Office 365
Apresentador(es): Diogo Heringer e Mauricio Cassemiro
Sessão 6
15h20 às 16h10
O futuro do Azure DevOps: Gerenciando o desenvolvimento e ciclo de vida de aplicações em nuvem
Apresentador(es): Danilo Bordini
Sessão 7
16h40 às 17h30
O futuro do Azure DevOps: Implantando, gerenciando e monitorando aplicações em nuvem
Apresentador(es): Vinicius Apolinário e André Dias
18h00 às 18h30 Encerramento
09h40 às 10h00 Coffee Break
11h50 às 13h30 Almoço
Coffee Break16h10 às 16h40
17h30 às 18h00 Networking
time
3. Modern Apps
Sessão 1
09h00 às 09h40
Journey to the Cloud
Apresentador(es): Danilo Bordini e Diego Blanco
Sessão 2
10h00 às 10h50
O que muda com o Windows Universal Apps
Apresentador(es): Vinicius Souza
Sessão 3
11h00 às 11h50
O novo Windows Phone Application Model
Apresentador(es): Thiago Monaco
Sessão 4
13h30 às 14h20
Windows Runtime para Windows Phone Developers
Apresentador(es): Osvaldo Daibert
Sessão 5
14h30 às 15h10
Indo Além: Utilizando o Blend para criar suas Apps
Apresentador(es): Aline Brito (MSP)
Sessão 6
15h20 às 16h10
Resolvendo problemas e melhorando a performance de aplicativos Windows e Windows Phone
Apresentador(es): Miguel Ferreira
Sessão 7
16h40 às 17h30
Windows Phone, Windows Store e Dev Center
Apresentador(es): Marlon Luz
18h00 às 18h30 Encerramento
09h40 às 10h00 Coffee Break
11h50 às 13h30 Almoço
Coffee Break16h10 às 16h40
17h30 às 18h00
Networking
time
4. Games
Sessão 1
09h00 às 09h40
Journey to the Cloud
Apresentador(es): Danilo Bordini e Diego Blanco
Sessão 2
10h00 às 10h50
Tire a sua ideia do papel: Inspire-se no caso da parceria Qranio e Microsoft
Apresentador(es): Fabio Mota (Qranio)
Sessão 3
11h00 às 11h50
Acelerando a criação de jogos para o Windows 8 com Middlewares
Apresentador(es): Caio Chaves Garcez
Sessão 4
13h30 às 14h20
Usando o Azure como backend em jogos multiplayer
Apresentador(es): Maurício Alegretti (MVP)
Sessão 5
14h30 às 15h10
Desenvolvendo jogos multiplataforma em C# com MonoGame
Apresentador(es): Alexandre Chohfi (MVP)
Sessão 6
15h20 às 16h10
Criação de games com DirectX/C++
Apresentador(es): João Antonio Farias (MVP)
Sessão 7
16h40 às 17h30
Unity como plataforma de desenvolvimento de jogos
Apresentador(es): Jay Santos (Unity)
18h00 às 18h30 Encerramento
09h40 às 10h00 Coffee Break
11h50 às 13h30 Almoço
Coffee Break16h10 às 16h40
17h30 às 18h00 Networking
time
16. The Device OS:
Windows
PCs and Phones
Devices
Platform
The Cloud OS:
What Microsoft and
third parties run cloud
services on
Microsoft’s online
services for customers
and partners
Services
Platform
First Party
Services
1st & 3rd Party
Devices
Common
Core
20. The Device OS:
Windows
PCs and Phones
Devices
Platform
The Cloud OS:
What Microsoft and
third parties run cloud
services on
Microsoft’s online
services for customers
and partners
Services
Platform
First Party
Services
1st and 3rd Party
Devices
21. .NET
Hyper-V
Visual Studio
System Center
Active Directory
Programming languages + tools
.NET, Visual Studio, TFS + Git, Java, NodeJS, PHP,
Python, Ruby, C++
Microsoft cloud infrastructure
Web
Mobile
Gaming
Cloud services
Data Analytics
Media
Identity
IaaS
Windows VMs
Linux VMs
Storage
Networking
PaaS
22. SQL, SharePoint, BizTalk
Images
Distributed Cache
Queue Geo ReplicationRead-Only Secondary Storage
Delete Disks
Large Memory SKU
Tag Expressions
Per Minute Billing
Stop without Billing
MSDN Dev/Test
Integration
Offline Operations
VIP ACLs
Site to Site Virtual Network
New VM Gallery
Point to Site Software VPN
Android SupportHTML 5/CORS
Windows Phone Support
Custom Mobile API
iOS Notification Support
Git Source Control Windows 8
Notification Support
Mercurial Deployment
Log Streaming
IP and SNI SSL
IP/DDOS Protection
http Logs to Storage
WebSockets
New Relic
Remote Debug
VOD Streaming + Encoding
AD Management Portal AD Directory Sync
Manage Azure in AD
B2B/EDI and EAI Adapters
AutoScale/Monitoring
Windows Server Backup
Hyper-V Disaster Recovery Support
http Logs to Storage
Import/Export Hard Drives
CORS/JSON Storage Support
Storage Analytics
Message Pump Programming Model
AMQP Support
Partitioned Queues/Topics
Cloud Services SDK 2.0
Dynamic Remote Desktop
Dynamic Remote Desktop
2013
Xamarin integration
HDInsight
AutoScale IaaS
Multi-Factor Auth
Active Directory
BizTalk Services
Traffic Manager
PowerBI
Web Sites
Notification Hubs
Mobile Services
Media Services
Scheduler
VS Online
Hyper-V Recovery
This presentation provides an overview of why developers and businesses should want to build with Microsoft. It is has been created to be used on its own or for you to use before you dive on more specific product or technical discussions.
Please send any feedback to platstory@Microsoft.com
It’s a mobile first / cloud first world
The number of smart devices connected to the internet passed the number of people on the planet in 2008. This will only keep growing at a faster rate.
Cheap storage and easy access to computing power has shifted developer interest to the cloud.
Lots of interesting new possibilities but also some pain points for devs and businesses:
How do I reach people across a multitude of devices?
Does doing so mean learning new skills? If so, at what cost?
How do I stand out in a sea of apps? How can I reach more platforms more easily?
Over 2 billion PCs, 5B phones and 7B people. Expecting 50 billion devices by 2020 and 10 trillion items with smart technology in them. In 2008 the number of connected devices surpassed people.
.
From the latest web technologies to old school programing languages, chances are you already have the skills to build apps and experiences on our platform.
When it comes to delivering amazing experiences across platforms no one has our experience at such a global scale . . .
Large numbers:
Office : Over 1 billion people use Office. That’s 1 in 7 people on the planet. (March 2014)
Azure: Windows Azure uses more server compute than the entire planet used in 1999, Windows Azure has tens of thousands of customers and is adding hundreds every day, 3. Compute usage doubled in the last 6 months, storage has doubled over the last 2 months
OneDrive: Over 250M people use OneDrive
Outlook.com: gained one million users in less than 24 hours on its launch day
Skype: Skype users spend up to 2 billion minutes per day using the service.
Building 1st Party services that support massive scale an reliability meant building a Services Platform for these to be built on top of
This Platform is built on Microsoft Azure and Windows Server
Microsoft customers and partners benefit from using our first party services or –
- By building their own services on top our platform
For Microsoft, the runtime for the cloud OS is a set of capabilities that will enable development against the cloud design point and new app patterns. It’s comprised of a core set of capabilities such as virtual machines, websites, and media & mobile services that developers can extend through higher level services such as identity, data, and integration. In addition, application/SaaS-level extensibility also enables an increasingly relevant class of apps, especially for business application developers. As developers shift toward the emerging app pattern, this portfolio of capabilities will become the baseline set of requirements, and only Microsoft has this portfolio today.
In Windows Azure, we ship these capabilities on a continuous basis (many of them just since the last Build in 2012) to support delivery of this new runtime for the development scenarios that will matter in the device & service era, and it starts with the IaaS capability of Windows Azure Virtual Machines for developers that want to write to bare metal. There are a number of recent advancements, including high availability, load-balanced SQL Server, virtual private gateway, and the availability of Windows Server Blue as a supported OS image.
Windows interoperates via standard protocols like REST, JSON, AtomPub, and others
Windows works with your identity, be it Facebook, Yahoo, Google, or any other OpenID provider
Windows works with open source, be it Hadoop, Mongo, CouchDB, mySQL, and others
Windows gives back to the open source community, with parts of .net and libraries for multiple non-ms languages published on github
Windows works with the languages developers like ... .NET, Java, PHP, node.js, Python, etc.
Windows works with the tools developers like ... visual studio, eclipse ... we even provide tools for deployment from desktop Linux and Mac
Windows supports server OS distros from SUSE, openSUSE, Ubuntu, CentOS, and now Oracle Linux
Windows supports multiple device platforms, including iOS, Android, and HTML5