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MONETIZING MOBILE APPS
       Dave Stevenson
       @dnstevenson
I SELL APPS
(only iOS and Mac)
10 WAYS FOR YOU TO MAKE
       MONEY WITH APPS
1. Paid
2. Advertising
3. In-App Purchases
4. Webapp Subscriptions
5. Subscriptions
6. Sponsorships/Promotions
7. Lead Gen
8. Affiliate Sales
9. Analytics
10. Super-Secret Way
#1 - PAID
•   Simple: You set your price,
    people buy

•   Apple keeps 30%

•   Don’t forget about ongoing
    costs: support, hosting, etc

•   Customer for Life - People
    Expect Free Upgrades

•   Higher Price != More Money
                                       Day One
#2 - ADVERTISING

• Typical   with Free Apps

• Is Your AppUsed One-Time
 or Does it Have a Long
 Lifespan?

• Needa lot of downloads to
 make any sizable money

• Expectpennies per day for
 each 100 downloads per day
                              Airplane Quiz
Verbs & Jamie’s Recipes




#3 - IN-APP PURCHASES
#3 - IN-APP PURCHASES
•   Lots of Flexibility

    •   Free + In-App (“freemium”)

    •   Paid + In-App

•   Different In-App Purchase Types:

    •   Tokens (consumable) - think Games

    •   Upgrades (non-consumable) - Free-to-
        Pro Upgrades, Additional Levels/Content

•   Expect 1-5% conversion rate

    •   If 100 people download app, 1-5 people
        will make in-app purchase
                                                  Tattoo You
#4 - WEBAPPS

• UsersPay for Services
 through Webapp

• Distribute Your   Mobile App
 for Free

  • Reach    More Customers

• Requires
         Double Work:
 Mobile App + Webapp
                                 Evernote
#5 - SUBSCRIPTIONS

• In
   Order to Get New
 Content, User Must
 Subscribe

• Typically   Magazines

• Not Widely     Seen Yet

• 1-5%   conversion

                            Kids-In-Mind
#6 - SPONSORSHIPS /
            PROMOTIONS

• “Brought   to you by XXXX”

• Like Advertising-
 Companies Pay You to
 Feature their Product or
 Service


                               Twitter
#7 - LEAD GEN

• Companies Pay You to Get
 them Sales Leads

• High Trust   is Required

• Sometimes     viewed as
 “slimey”

• Super   Low Conversions

  • Volume, Volume, Volume
                              Zillow
Chomp & iRecommend




    #8 - AFFILIATE SALES
Earn a % on Purchases User Makes Through Your App
        Low Margins - 5% on 0.99 = 4 cents
#9 - ANALYTICS


• Peoplewill pay for
 anonymous analytics data
 from your app

• Not Against Apple’s
 Standard TOS to collect


                            SimpleNexus
#10 - DON’T

•   Not All Apps Need to Make
    Money

    •   Banks, Marketing, etc

•   You Can Still Make Money

    •   Build Them for People

    •   Invest in Them

    •   Work for Them
                                       Chase
REVIEW: 10 WAYS TO
            MONETIZE YOUR APPS
1. Paid
2. Advertising
3. In-App Purchases
4. Webapp Subscriptions
5. Subscriptions
6. Sponsorships/Promotions
7. Lead Gen
8. Affiliate Sales
9. Analytics
10. Don’t
MONETIZING
              CONSIDERATIONS

• User   Expectations

• Your   Costs

• Market

• Do   Some Math
USER EXPECTATIONS

• There
      is a race to the bottom - $1 is almost too much for
 some users

• Monetize   and Price According to Category Expectations

 • Simple    Games = Free + In-App Purchases or Paid

 • Niche Apps    = Paid w/ Higher Price?

 • News App     = Advertising
YOUR COSTS


• One   Purchase == Customer for Life

• Lifetime-Value   of Customer == 0.70 ?

• Support, Infrastructure   (Hosting, Bandwidth), APIs, Partners

  • Instagram’s   Monthly Hosting Bill: 2 nice cars each month!
MARKET

•   How Many People are in Your Target Market?

•   Now, How Many of those People Have iPhones?

•   Next, How Many of those People with iPhones will Purchase Your
    App?

•   Rule of 1%

    •   1.5m gardeners, 15k w/ iPhones, 150 will buy my app

    •   Luckily, there’s more than 1.5m gardeners :)
DO SOME MATH

• 100
    apps downloaded each day at $0.99 = $70 or $2,100 per
 month

• $2,100   per month is $25,200 per year (just above poverty)

• Thinkingof Doing Adwords? $0.25 per click + 25% conversion
 rate = cost $1.00 to make $0.70

  • Even   worse with realistic 1-3% conversion rate
PARTING THOUGHTS

• Each
     Monetization Strategy May Have Different Business &
 Marketing Strategies

• Monetization    Strategies Can Be Combined Together

• Paid   and Advertising are Easy to Dip Into

  • Just   remember to watch your costs

• Freemium     will be the most interesting space to watch
GOOD LUCK!
THANKS!


• web: http://www.stevensonsoftware.com

• email: dave@stevensonsoftware.com

• twitter: @dnstevenson

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Monetizing Mobile Apps

  • 1. MONETIZING MOBILE APPS Dave Stevenson @dnstevenson
  • 2. I SELL APPS (only iOS and Mac)
  • 3. 10 WAYS FOR YOU TO MAKE MONEY WITH APPS 1. Paid 2. Advertising 3. In-App Purchases 4. Webapp Subscriptions 5. Subscriptions 6. Sponsorships/Promotions 7. Lead Gen 8. Affiliate Sales 9. Analytics 10. Super-Secret Way
  • 4. #1 - PAID • Simple: You set your price, people buy • Apple keeps 30% • Don’t forget about ongoing costs: support, hosting, etc • Customer for Life - People Expect Free Upgrades • Higher Price != More Money Day One
  • 5. #2 - ADVERTISING • Typical with Free Apps • Is Your AppUsed One-Time or Does it Have a Long Lifespan? • Needa lot of downloads to make any sizable money • Expectpennies per day for each 100 downloads per day Airplane Quiz
  • 6. Verbs & Jamie’s Recipes #3 - IN-APP PURCHASES
  • 7. #3 - IN-APP PURCHASES • Lots of Flexibility • Free + In-App (“freemium”) • Paid + In-App • Different In-App Purchase Types: • Tokens (consumable) - think Games • Upgrades (non-consumable) - Free-to- Pro Upgrades, Additional Levels/Content • Expect 1-5% conversion rate • If 100 people download app, 1-5 people will make in-app purchase Tattoo You
  • 8. #4 - WEBAPPS • UsersPay for Services through Webapp • Distribute Your Mobile App for Free • Reach More Customers • Requires Double Work: Mobile App + Webapp Evernote
  • 9. #5 - SUBSCRIPTIONS • In Order to Get New Content, User Must Subscribe • Typically Magazines • Not Widely Seen Yet • 1-5% conversion Kids-In-Mind
  • 10. #6 - SPONSORSHIPS / PROMOTIONS • “Brought to you by XXXX” • Like Advertising- Companies Pay You to Feature their Product or Service Twitter
  • 11. #7 - LEAD GEN • Companies Pay You to Get them Sales Leads • High Trust is Required • Sometimes viewed as “slimey” • Super Low Conversions • Volume, Volume, Volume Zillow
  • 12. Chomp & iRecommend #8 - AFFILIATE SALES Earn a % on Purchases User Makes Through Your App Low Margins - 5% on 0.99 = 4 cents
  • 13. #9 - ANALYTICS • Peoplewill pay for anonymous analytics data from your app • Not Against Apple’s Standard TOS to collect SimpleNexus
  • 14. #10 - DON’T • Not All Apps Need to Make Money • Banks, Marketing, etc • You Can Still Make Money • Build Them for People • Invest in Them • Work for Them Chase
  • 15. REVIEW: 10 WAYS TO MONETIZE YOUR APPS 1. Paid 2. Advertising 3. In-App Purchases 4. Webapp Subscriptions 5. Subscriptions 6. Sponsorships/Promotions 7. Lead Gen 8. Affiliate Sales 9. Analytics 10. Don’t
  • 16. MONETIZING CONSIDERATIONS • User Expectations • Your Costs • Market • Do Some Math
  • 17. USER EXPECTATIONS • There is a race to the bottom - $1 is almost too much for some users • Monetize and Price According to Category Expectations • Simple Games = Free + In-App Purchases or Paid • Niche Apps = Paid w/ Higher Price? • News App = Advertising
  • 18. YOUR COSTS • One Purchase == Customer for Life • Lifetime-Value of Customer == 0.70 ? • Support, Infrastructure (Hosting, Bandwidth), APIs, Partners • Instagram’s Monthly Hosting Bill: 2 nice cars each month!
  • 19. MARKET • How Many People are in Your Target Market? • Now, How Many of those People Have iPhones? • Next, How Many of those People with iPhones will Purchase Your App? • Rule of 1% • 1.5m gardeners, 15k w/ iPhones, 150 will buy my app • Luckily, there’s more than 1.5m gardeners :)
  • 20. DO SOME MATH • 100 apps downloaded each day at $0.99 = $70 or $2,100 per month • $2,100 per month is $25,200 per year (just above poverty) • Thinkingof Doing Adwords? $0.25 per click + 25% conversion rate = cost $1.00 to make $0.70 • Even worse with realistic 1-3% conversion rate
  • 21. PARTING THOUGHTS • Each Monetization Strategy May Have Different Business & Marketing Strategies • Monetization Strategies Can Be Combined Together • Paid and Advertising are Easy to Dip Into • Just remember to watch your costs • Freemium will be the most interesting space to watch
  • 22.
  • 24. THANKS! • web: http://www.stevensonsoftware.com • email: dave@stevensonsoftware.com • twitter: @dnstevenson

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