13. THE REASONS BEHIND
• if we think the results were
good
• excellent design students
• excellent IT students and company
• passionate UX experts
• friends share the same vision
• Establishing Hardware
• Building foundation through expert
speeches
• Industry-school collaboration
• Complete Project
• Cross Disciplinary Courses
14. GRADUATE STUDENTS
• Acer UX team
• MSI UX team
• H company in Shanghai / international (why)
• partner for startup company / entrepreneurship
• potential employee inTaiwan international company and internship in Hongkong
• International internship in New Jersey Siemens US
15. CRISIS
• excellent UX designers tend to leaveTaiwan for a better position overseas
• we do have excellent UX designers but can we afford them
• the course structure is not implemented in the current design education system
• cross-disciplinary collaboration is difficult
• we do not have design project lasting for more than one year
• the relationship between school and industry is not good enough
17. WHAT WE NEED
FOR DESIGN EDUCATION
• the reform of design education system for UX & Innovation
• more resource on design from industry
• to foster the future UX designers & guide their learning directions
• cooperation between school and industry
• target users / technology advantage / new direction and meaning
• test students abilities / foster loyalty (if company cannot pay more)
18. WHY INDUSTRY NEEDSTO HELP
• need for people knowing UX
• qualitative research + transformation from discovery to development
• OEM even ODM industry employees seldom did this
• need for people knowing UX-based innovation
20. FOR INNOVATION
• UX is one element of design thinking
• design education needs to include design thinking
• managers at companies should know design thinking to better cooperate with UX
designers and foster the innovation process