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Feb 25th culture heritage and tourism dmu games festival
1. Feb 25th Culture Heritage and Tourism 10:00 – 16:00 (Registration from 09:30)
Venue :- Clephan Building Room 3.0 De Montfort University
FREE Registration at :- http://dmugamesfeb25.eventbrite.com/#
Speakers :-
Time Speaker Topic
10:00 David Wortley Welcome Introductions and Hosting
David Wortley is a Research Fellow at De Montfort University
co-ordination the Games Alliance Middle England (GAME)
project. He was the founding Director of the Serious Games
Institute and is also a freelance consultant on the strategic
use of immersive and emerging technologies such as serious
games, virtual worlds and social networks.
His mission is to help organisations and individuals, leverage
the power of these technologies for competitive advantage
and business/personal development
10:15 David Fried Using Interactivity to Create A Great User Experience
David Fried is the General Manager of Virtualware UK, a
company within the Virtualware Group that designs and
develops interactive and immersive installations for a wide
variety of sectors.
As a trained architect, he worked in Canada, the UK and
Spain before deciding to open his own company specializing
in interactive marketing solutions in 2003.
David joined Virtualware Group in 2011 bringing a decade of
know-how and real world experience of touch technologies
and interactive content development to the company. Since
then he has headed up the company Innodevices which
develops proprietary interactive solutions for Virtualware
Group as well as being responsible for the UK market.
2. 10:45 Michael Powell Roslyn Chapel Project for 3D interactive visualisation
Michael Powell is the Course Leader for the Game Art Design
Degree Course in the Art, Design and Humanities Faculty at
De Montfort University. He is largely responsible for his
course being the first Skillset industry accredited course in
the UK and his graduates have a great record in securing jobs
in some of the biggest names in the computer games
industry.
The Roslyn Chapel project is an excellent example of the very
high quality visualisation standards delivered by his students.
Michael is also in demand as a speaker at digital creativity
conference.
11:15 Eric Tatham & Nick Virtual Romans - Digital Heritage and Gaming
Higgett
After studying for degrees in Electronics and Computer
Science, and a PhD for work related to visual integration of
objects in augmented reality, Eric Tatham swapped industry
for academia and has since lectured in 3D Computer Graphics
and Software Engineering at various UK universities,
including; Coventry University, the Open University and the
University of Bradford.
He currently lectures in 3D Computer Graphics, Animation,
and Games Programming at De Montfort University and also
runs a software development company called Mixed Reality
Ltd. He is a self-confessed Augmented Reality fanatic and
hence, possibly, in need of counselling!
Nick Higgett is Programme Leader for MA Multimedia Design
at De Montfort University and is also project director for the
Virtual Romans Project. This project is funded by Leicester
City Council and its aim is the3D digital reconstruction of
Roman Leicester Ratae Corieltavorum.
http://www.facebook.com/VirtualRomans
He is also currently leading and working on several
Connected Communities AHRC funded projects concerned
with Digital Heritage and also the creation of a National
Heritage Project Network.
3. 11:45 Kevin Williams Edutainment – Interaction and Immersion
Kevin Williams is the founding chairman of the Digital Out-
of-Home Entertainment Network Association (DNA) is a not
for profit trade associations focused on the emerging digital
out-of-home entertainment (DOE) sector; representing the
rapid expansion of interactive digital based entertainment
hardware, in the attractions, amusement, retail, hospitality,
museum and leisure industries. Members of the association
comprise developers and manufacturers alongside operators
and suppliers of the technology in the sector, as well as those
investing in the future of the business.
12:15 Lunch and Networking
14:00 Steve Thompson Culture and Heritage -Real world issues in virtual world
settings
Steve Thompson is a Musician, Composer, Multi Media
Artist, Technologist, Educator and Academic. Through his
work at Teesside University he is recognised in the UK as a
leading figure in the world of community engagement
through Community Media and ICT. Steve has been
described by "Future Democracy" as “one of Europe's most
original thinkers on community engagement using new
technologies”.
Steve began his working life as a Steelworker at Consett Steel
Works and then moved to the music industry. He has written
songs for many international recording artistes such as
Sheena Easton, Celine Dion, Elaine Page, Sarah Brightman,
and Elkie Brooks. In recent years, Steve has managed a
community radio station, taught BTEC Music Composition
and BTEC Music Technology and now develops and teaches
Community and Social Media for Teesside University
4. 14:30 Jacqueline Cawston Shakespeare! Mandela! – immersive digital culture
Jacqueline Cawston’s role is to develop global and national
consortiums in the new digital media arena. She manages a
multi million pound portfolio of projects, linking industry with
academics and cutting edge digital media companies.
Working with serious games, virtual worlds, augmented
reality and related digital media technologies for pc, mobile
and tablet she has developed a wide range of projects in
health, education, arts and heritage including health games
for autism and dating violence and cultural projects with the
Shakespeare Birthplace Trust and the Robben Island Museum
in South Africa about the story of Nelson Mandela.
15:00 John Martin Beat the Ministry – Wartime Farming Game
John Martin is a Reader in Agrarian history in the Faculty of
ADH. He has written several books and numerous articles
dealing with the issue of food security. He was appointed
Series Consultant for the BBC’s “Wartime Farm” and
subsequently the WF Christmas Special. He is the co-author
of the Open University (OU) booklet which accompanied the
series acted as an adviser in the production of the OU “Beat
the Ministry” game. This provides the opportunity for
participants to compare their performance with that of the
Ministry in directing the wartime food production campaign
(1939-45).
5. 15:30 Adam Russell Designing for Crowd Interaction
Adam co-founded crowd game design company wallFour in
2011 with John Sear, after a background in triple-A console
game development and a number of years teaching games
development at undergraduate level. Their feature-length
100-player cinema game Renga has exhibited at a number of
international festivals over the past year including San
Francisco, Austin, Cologne, Toronto, Palo Alto, New York and
recently at a specially-invited BAFTA screening in London
16:00 Panel Session The future of immersive technologies for culture,
heritage and tourism
16:30 Close and Networking