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EE 202 DIGITAL ELECTRONICS

Chapter 5 : Counters

By:Siti Sabariah Salihin
Electrical Engineering Department

1
Chapter 5 : Counters

EE 202 DIGITAL ELECTRONICS

Programme Learning Outcomes, PLO
Upon completion of the programme, graduates should be able to:
PLO 1 : Apply knowledge of mathematics, scince and engineering
fundamentals to well defined electrical and electronic engineering
procedures and practices
� PLO 5: Work independently or as a team member successfully.
�

Course Learning Outcomes, CLO
� CLO 5 : Explain The Operation Of Basic Sequential Circuits
Correctly

EE 202 DIGITAL ELECTRONICS

2
Chapter 5 : Counters

EE 202 DIGITAL ELECTRONICS

Upon completion of the chapter, students should be able to:
5.1 Understand the basic concepts of asynchronous counter and
synchronous counters, and the difference between them.
5.1.1 Draw circuit and Timing Diagram of Asynchronous
Counters
5.1.2 Interpret the Operation and Application of an
asynchronous counter
5.1.3 Draw circuit and timing diagram of synchronous counters
5.1.4 Interpret the operation and application of synchronous
up/down counters.
5.1.5 Describe how the counters in 5.1.1 and 5.1.3 can be
connected in cascade to produce higher mod
5.1.6 Explain the application of counters in Digital Clock
Introduction –COUNTERS
�

A counter is a register that goes through a predetermined
sequence of states upon the application of clock pulses.
�
�

�

Asynchronous counters
Synchronous counters

Asynchronous Counters (or Ripple counters)
�
�

�

the clock signal (CLK) is only used to clock the first FF.
Each FF (except the first FF) is clocked by the preceding FF.

Synchronous Counters ,
�

�

the clock signal (CLK) is applied to all FF, which means that
all FF shares the same clock signal,
thus the output will change at the same time.

EE 202 DIGITAL ELECTRONICS

4
Introduction –COUNTERS
�

Modulus (MOD) – the number of states it counts in a complete cycle
before it goes back to the initial state.

�

Thus, the number of flip-flops used depends on the MOD of the counter
(ie; MOD-4 use 2 FF (2-bit), MOD-8 use 3 FF (3-bit), etc..)

�

Example: MOD-4 Ripple/Asynchronous Up-Counter.

EE 202 DIGITAL ELECTRONICS

5
Asynchronous Counters

EE 202 DIGITAL ELECTRONICS

6
Asynchronous (Ripple) UP Counters
�

The Asynchronous Counter that counts 4 number starts from
00�01�10�11 and back to 00 is called MOD-4 Ripple (Asynchronous)
Up-Counter.

�

Next state table and state diagram

Present State

Next State

Q1Q0

Q1Q0

00

01

01

10

10

11

11

00

00
11

EE 202 DIGITAL ELECTRONICS

01
10

7
Asynchronous (Ripple) UP Counters
�

A two-bit asynchronous counter is
shown on the left. The external clock is
connected to the clock input of the first
flip-flop (FF0) only. So, FF0 changes
state at the falling edge of each clock
pulse, but FF1 changes only when
triggered by the falling edge of the Q
output of FF0.

�

Figure 2.1 : MOD 4 Asynchronous Up Counter

Note that for simplicity, the transitions
of Q0, Q1 and CLK in the timing
diagram above are shown as
simultaneous even though this is an
asynchronous counter. Actually, there
is some small delay between the CLK,
Q0 and Q1 transitions.

Waveform

EE 202 DIGITAL ELECTRONICS

8
Asynchronous (Ripple) UP Counters
Figure 2.1 : MOD 4 Asynchronous Up Counter

�

Because of the inherent propagation
delay through a flip-flop, the transition
of the input clock pulse and a transition
of the Q output of FF0 can never occur
at exactly the same time. Therefore,
the flip-flops cannot be triggered
simultaneously, producing an
asynchronous operation.

�

The 2-bit ripple counter circuit shown
has four different states, each one
corresponding to a count value.
Similarly, a counter with n flip-flops can
have 2 to the power n states. (2n) The
number of states in a counter is
known as its mod (modulo) number.
Thus a 2-bit counter is a mod-4 counter.

Waveform

EE 202 DIGITAL ELECTRONICS

9
Asynchronous (Ripple) UP Counters
Figure 2.1 : MOD 4 Asynchronous Up Counter
�

Usually, all the CLEAR inputs are
connected together, so that a single
pulse can clear all the flip-flops before
counting starts. The clock pulse fed
into FF0 is rippled through the other
counters after propagation delays, like
a ripple on water, hence the name
Ripple Counter

�

A mod-n counter may also described as
a divide-by-n counter. This is because
the most significant flip-flop (the
furthest flip-flop from the original clock
pulse) produces one pulse for every n
pulses at the clock input of the least
significant flip-flop (the one triggers by
the clock pulse).

Waveform

EE 202 DIGITAL ELECTRONICS

10
MOD 8 Asynchronous Up Counter
Figure 2.2 : MOD 8 Asynchronous Up Counter

�

�

The following is a three-bit
asynchronous binary counter and its
timing diagram for one cycle.
It works exactly the same way as a twobit asynchronous binary counter
mentioned above, except it has eight
states due to the third flip-flop

.

Waveform

EE 202 DIGITAL ELECTRONICS

11
MOD 8 Asynchronous Up Counter
Figure 2.3a Next State Table
Present State

CBA
001
010

010
011
100
101
110
111

011
100
101
110
111
000

0

Next State

CBA
000
001

Figure 2.3b State Diagram

7

1

6

2
5

EE 202 DIGITAL ELECTRONICS

3
4

12
Exercise :
Figure 2.4 : MOD 8 Asynchronous Up Counter

A

1

J

Q

1

B
J

CLK
K

Q

Q

C
1

J

CLK
K

Q

Q
CLK

K

Q

CLK
A

0

B

0

C

0
EE 202 DIGITAL ELECTRONICS

13
MOD 16 Asynchronous Up counter – (Negative Triggered)
Figure 2.5 : MOD 16 Asynchronous Up Counter

EE 202 DIGITAL ELECTRONICS

14
MOD 16 Asynchronous Up counter (Positive Triggered)
Figure 2.6 : MOD 16 Asynchronous Up Counter

�

Exercise : Draw a MOD 16 Asynchronous DOWN Counter
(Negative Triggered) :

EE 202 DIGITAL ELECTRONICS

15
Asynchronous DOWN Counter
Figure 2.7 : MOD 4 or 2-bit Asynchronous down counter

A (LSB)
1

J

B (MSB)

1

Q

J

CLK

Q
CLK

K

Q

Q

K

CLK
A

0

1

0

1

0

1

0

1

0

B

0

1

1

0

0

1

1

0

0

Binary 0 � 3

� 2 � 1 � 0 � 3 �
EE 202 DIGITAL ELECTRONICS

2 �

1 � 0
16
Asynchronous Counters
�

Exercise:
�

Design a MOD-4 ripple down-counter

�

Design a MOD-8 ripple down counter
using negative triggered.

�

Design a MOD-16 ripple down counter
using positive triggered.

EE 202 DIGITAL ELECTRONICS

17
Asynchronous Counters (MOD ≠ 2N)
�

So far, we have design the counters with MOD number equal to
2N, where N is the number of bit (N = 1,2,3,4….) (also correspond
to number of FF)

�

Thus, the counters are limited on for counting MOD-2, MOD4,
MOD-8, MOD-16 etc..

�

The question is how to design a MOD-5, MOD-6, MOD-7, MOD-9
which is not a MOD-2N (MOD ≠ 2N) ?

�

MOD-6 counters will count from 0 10 (0002) to 510(1012) and after
that will recount back to 0 10 (0002) continuously.

EE 202 DIGITAL ELECTRONICS

18
Asynchronous Counters (MOD ≠ 2N)
MOD-6 ripple up-counter (MOD ≠ 2N)
Present St.

Next St.

CBA
000
001
010
011
100
101

CBA
001
010
011
100
101
000(110)

Figure 2.8b :State Diagram

0
5

1

4

2
3

Figure 2.8a :Next State Table

Reset the state to 0002
when 1102 is detected

EE 202 DIGITAL ELECTRONICS

19
Asynchronous Counters (MOD ≠ 2N)
�

Circuit diagram for MOD-6 ripple up-counter (MOD ≠ 2N)
A (LSB)
B
Present St.

Next St.

CBA
000
001
010
011
100
101

CBA
001
010
011
100
101
000(110)

C(MSB)

1
CLK

J

Q

1

J

Q

1

J

Q

CLK

CLK

CLK

K Q

K Q

K Q

CLR

CLR

CLR

Detect the output at
CBA=110 to activate
CLR. NAND gate is used
to detect outputs that generates ‘1’!

EE 202 DIGITAL ELECTRONICS

20
Asynchronous Counters (MOD ≠ 2N)
Exercise : Draw MOD-5 Ripple Down-counter and Upcounter (MOD ≠ 2N)

EE 202 DIGITAL ELECTRONICS

21
IC for Asynchronous counters (IC 74293)
�

74293 IC for Asynchronous counter with Reset (MR1 and MR2)
MR1
MR2

CP0

CP1
MR1
MR2

J Q
CLK
K
Q
CLR

CP0

Q3 Q2 Q1 Q0

Q0
1

CP1

74293

1

Q1
J Q
CLK
K
Q
CLR

Q2

1

J Q
CLK
K
Q
CLR

EE 202 DIGITAL ELECTRONICS

1

Q3
J Q
CLK
K
Q
CLR

22
IC for Asynchronous counters (IC 74293)
�

Using 74293 IC to design MOD ≤ 16 Asynchronous UP-Counter!

�

Exercise:
�

Use 74293 IC to design MOD-10 ripple upcounter
MR1

CP1
74293

MR2

CP0

Q3 Q2 Q1 Q0
1

0

1

0

EE 202 DIGITAL ELECTRONICS

23
IC for Asynchronous counters (IC 74293)
�

Exercise:
�

Determine the MOD for each configuration shown below?
MR1

CP1
74293

MR2

CP0

Q3 Q2 Q1 Q0

MR1

Answer : MOD 8

CP1
74293

MR2

CP0

Q3 Q2 Q1 Q0
1
0 1

Answer : MOD 5

24
IC for Asynchronous counters (IC 74293)
�

Determine the MOD for configuration shown below?
MR1

CP1
74293

MR2

CP0

Q3 Q2 Q1 Q0
1

1

1

1
Answer : MOD 14

EE 202 DIGITAL ELECTRONICS

25
IC for Asynchronous counters (IC 74293)
CASCADE connection to produce Higher Mod
Exercise : Design Asynchronous counters MOD-60
using IC 74293.
Solution : Discuss with your Lecturer in class.
Exercise : i. Design Asynchronous counters MOD-55
using IC 74293.
ii. Design Asynchronous counters MOD1000 using IC 74293.

EE 202 DIGITAL ELECTRONICS

26
Asynchronous Decade Counters
Figure 2.3 : Asynchronous Decade Counter

�

The binary counters previously introduced have two to the power n states. But
counters with states less than this number are also possible. They are designed to
have the number of states in their sequences, which are called truncated sequences.
These sequences are achieved by forcing the counter to recycle before going
through all of its normal states.

�

A common modulus for counters with truncated sequences is ten. A counter with
ten states in its sequence is called a decade counter . The circuit below is an
implementation of a decade counter.

27
Asynchronous Decade Counters
�

The sequence of the decade counter is
shown in the table below:

�

Once the counter counts to ten (1010),
all the flip-flops are being cleared.
Notice that only Q1 and Q3 are used to
decode the count of ten. This is called
partial decoding, as none of the other
states (zero to nine) have both Q1 and
Q3 HIGH at the same time.

Figure 2.4 : True Table Asynchronous Decade
Counter
28
Asynchronous Up-Down Counters
Figure 2.5 : Asynchronous Up-Down Counter

�

In certain applications a counter must be able to count both up and down.
The circuit below is a 3-bit up-down counter. It counts up or down
depending on the status of the control signals UP and DOWN. When the
UP input is at 1 and the DOWN input is at 0, the NAND network between
FF0 and FF1 will gate the non-inverted output (Q) of FF0 into the clock
input of FF1. Similarly, Q of FF1 will be gated through the other NAND
network into the clock input of FF2. Thus the counter will count up.

29
Asynchronous Up-Down Counters
Figure 2.5 : Asynchronous Up-Down Counters

�

When the control input UP is at 0 and DOWN is at 1, the inverted outputs of
FF0 and FF1 are gated into the clock inputs of FF1 and FF2 respectively. If
the flip-flops are initially reset to 0's, then the counter will go through the
following sequence as input pulses are applied.

E2002 : Electronic System 2

30
Asynchronous Up-Down Counters

�

Notice that an asynchronous up-down counter is slower than an
up counter or a down counter because of the additional
propagation delay introduced by the NAND networks.

E2002 : Electronic System 2

31
Asynchronous Up-Down Counters
Figure 2.3 : Asynchronous Up-Down Counters Waveform For 4 Bit Up-Down Counter

E2002 : Electronic System 2

32
Asynchronous Counters
�

Disadvantages of Asynchronous Counters:�

�

Existence of ‘glitch’ is inevitable for MOD ≠ 2N counters.

�

�

Propagation delay is severe for larger MOD of counters, especially
at the MSB.

Cannot design random counters (i.e:- to design circuit that counts
numbers in these sequence
5�6�7�2�3�1�5�6�7�2�3�1�5�6….)

Solution, use SYNCHRONOUS COUNTERS

EE 202 DIGITAL ELECTRONICS

.

33
Synchronous Counters

EE 202 DIGITAL ELECTRONICS

34
Synchronous Counters
�

A synchronous counter , in contrast to an asynchronous counter , is one whose
output bits change state simultaneously, with no ripple. The only way we can build
such a counter circuit from J-K flip-flops is to connect all the clock inputs together,
so that each and every flip-flop receives the exact same clock pulse at the exact
same time:

EE 202 DIGITAL ELECTRONICS

35
Synchronous Counters
�

Now, the question is, what do we do with the J and K inputs? We know that we still have to
maintain the same divide-by-two frequency pattern in order to count in a binary sequence, and
that this pattern is best achieved utilizing the "toggle" mode of the flip-flop, so the fact that the
J and K inputs must both be (at times) "high" is clear. However, if we simply connect all the J
and K inputs to the positive rail of the power supply as we did in the asynchronous circuit, this
would clearly not work because all the flip-flops would toggle at the same time: with each and
every clock pulse!

EE 202 DIGITAL ELECTRONICS

36
Synchronous Counters

EE 202 DIGITAL ELECTRONICS

37
Synchronous Counters

EE 202 DIGITAL ELECTRONICS

38
How To Design Synchronous Counter
�

For synchronous counters, all the flip-flops are using the
same CLOCK signal. Thus, the output would change
synchronously.

�

Procedure to design synchronous counter are as follows:STEP 1: Obtain the State Diagram.
STEP 2: Obtain the Excitation Table using state transition
table for any particular FF (JK or D). Determine number
of FF used.
STEP 3: Obtain and simplify the function of each FF input
using K-Map.
STEP 4: Draw the circuit.
EE 202 DIGITAL ELECTRONICS

39
How To Design Synchronous Counter
�

Design a MOD-4 synchronous up-counter,
using JK FF.
STEP 1: Obtain the State transition Diagram
00

0
3

1

Binary

11

01
10

2

EE 202 DIGITAL ELECTRONICS

40
How To Design Synchronous Counter
STEP 2: Obtain the Excitation table. Two JK FF are used.
OUTPUT TRANSITION
QN
QN+1
0 � 0
0 � 1
1 � 0
1 � 1

FF INPUT
J
K
0
X
1
X
X
1
X
0

Excitation table

Present State

Next State

BA
0 0
0 1
1 0
1 1

BA
0 1
1 0
1 1
0 0

Input, J K
JB KB
0 X
1 X
X 0
X 1

EE 202 DIGITAL ELECTRONICS

JA KA
1 X
X 1
1 X
X 1
41
How To Design Synchronous Counter
STEP 3: Obtain the simplified function using K-Map

B

B
A

0
0 0
1 X

1
1
X

A

JB = A

0
0 1
1 1

1
X
1

KB = A

1
1
1

KA = 1

B

B
A

0
0 X
1 0

1
X
X

A

JA = 1
EE 202 DIGITAL ELECTRONICS

0
0 X
1 X

42
How To Design Synchronous Counter
STEP 4: Draw the circuit diagram.
A (LSB)
1

B (MSB)

J A QA

JB QB

CLK

CLK

KA Q A

KB QB

(MOD-4 synchronous up-counter )

EE 202 DIGITAL ELECTRONICS

43
How To design Synchronous Counter
�

Let us employ these techniques to design a MOD-8 counter to count in the
following sequence: 0, 1, 2, 3, 4, 5, 6, 7.

�

Step1: Determined Flip Flop Used and Creating state transition
diagram. (Rajah Keadaan)

N = 2

n

8 = 2n
n = log 8 / log 2
= 3 Flip Flop ( 3 Bit )
n

M = 2 -1
= 23 - 1

=8-1=7

N = Modulo/MOD
n = Flip Flop Used
M = Maximum Number To Be Count

EE 202 DIGITAL ELECTRONICS

44
How To design Synchronous Counter
�

Step 2: Creating present state-next state table
Present State

Next State

Q2

Q1

Q0

Q2

Q1

Q0

0

0

0

0

0

1

0

0

1

0

1

0

0

1

0

0

1

1

0

1

1

1

0

0

1

0

0

1

0

1

1

0

1

1

1

0

1

1

0

1

1

1

1

1

1

0

0

Q0 = QA
Q1 = QB
Q2 = Q c

0

EE 202 DIGITAL ELECTRONICS

45
How To Design Synchronous Counter
Step 3: Expand the present state-next state table to form the transition
table.

�

Present
State

Excitation Table
(Jadual Ujaan Flip Flop
JK)
_
J
K
Q
Q

Next State

Present inputs

QC

QB

QA

QC

QB

QA

JCKC

JBKB

JAKA

0

0

0

0

0

1

0X

0X

1X

0

0

1

0

1

0

0X

1X

X1

0

0

0

X

0

1

0

0

1

1

0X

X0

1X

0

1

1

X

0

1

1

1

0

0

1X

X1

X1

1

0

X

1

1

0

0

1

0

1

X0

0X

1X

1

1

X

0

1

0

1

1

1

0

X0

1X

X1

1

1

0

1

1

1

X0

X0

1X

1

1

1

0

0

0

X1

X1

X1

‘X’ indicates a "don’t care" condition.
"don’

EE 202 DIGITAL ELECTRONICS

46
How To Design Synchronous Counter
�

Step 4: Use Karnaugh maps to identify the present state logic functions
for each of the inputs.
E.g. for J 2 we get:

QcQB

QcQB
00
QA

0

0

QA

1

0

01

JC

=

0
1

11

10

0

2

X

6

X

4

1

3

X

7

X

5

Q BQ A

Using similar techniques for the other inputs we get:
KC =

QBQA

JB =

QA

KB =

QA

JA =

1

KA =

1
EE 202 DIGITAL ELECTRONICS

47
How To Design Synchronous Counter
�

Step 5: Constructing Circuit

A

A

A

B

B

A

B

B

EE 202 DIGITAL ELECTRONICS

C

C

C

C

48
How To Design Synchronous Counter
that count Random number
Example :

Design a Synchronous Counter to Count 4,7,3,0 and 2 respectively
using JKFlip Flop negative trigered by showing:
i. Flip Flop Used
ii. State Transition Diagram
iii. Exitation Table / Present state, next State
iv. Karnough Map & perform Simplified Function
v. The Synchronous Counter

EE 202 DIGITAL ELECTRONICS
Synchronous Counter to Count 4,7,3,0 and 2 respectively

Solution:
Step 1 : Flip Flop Used
n
Find Modulo, N= 2
n

M = 7, M = 2 -1 = 7
n

2 =N

, so, N = 7+1 = 8, MOD 8

n

2 = 8, n = log 8 / log 2
n = 3 bit = 3 Flip Flop.

EE 202 DIGITAL ELECTRONICS
Synchronous Counter to Count 4,7,3,0 and 2 respectively

Solution:
Step 2 : State Transation
Diagram, to count 4, 7, 3, 0
and 2.

010

011

Next
State
Qn+1

J

K

0

0

x

0

1

1

x

1

0

x

1

1

111

Present
Qn

0

100

000

Exitation Truth Table For Counter
using JK FlipFlop

1

x

0

EE 202 DIGITAL ELECTRONICS
Synchronous Counter to Count 4,7,3,0 and 2 respectively
Step 3 : Exitation Table /present State, Next State
Deci
mal

Present
State

Next State

JC KC JB KB JA KA

QC

QB

QA

QC

QB

QA

4

1

0

0

1

1

1

x

0

1

x

1

x

7

1

1

1

0

1

1

x

1

x

0

x

0

3

0

1

1

0

0

0

0

x

x

1

x

1

0

0

0

0

0

1

0

0

x

1

x

0

x

2

0

1

0

1

0

0

1

x

x

1

0

x

EE 202 DIGITAL ELECTRONICS
Synchronous Counter to Count 4,7,3,0 and 2 respectively

Step 4: Karnough Map and
Simplified Function
CB

00

01

11

10

0

0

x

1

A
0

0
1

x

2

x
1

6

x
3

4

x

7

5

K-Map For

JA = QC
EE 202 DIGITAL ELECTRONICS
Synchronous Counter to Count 4,7,3,0 and 2 respectively

K-Map For

JA = QC
CB

K-Map For

KA = QC

00

01

11

10

A

0

01

11

10

X

X

X

X

A

0

0
0

1

CB 00

X

X
2

X
1

1
6

X
3

7

0

4

X

0

1

5

EE 202 DIGITAL ELECTRONICS

X

2

1
1

6

0
3

4

X
7

5
Synchronous Counter to Count 4,7,3,0 and 2 respectively

K-Map For

JB = 1
CB

K-Map For

KB = QC

00

01

11

10

A

0

01

11

10

X

1

X

X

A

1

X
0

1

CB 00

X

X
2

X
1

1
6

X
3

7

0

4

X

0

1

5

EE 202 DIGITAL ELECTRONICS

X

2

1
1

6

0
3

4

X
7

5
Synchronous Counter to Count 4,7,3,0 and 2 respectively

K-Map For

K-Map For

JC = QA+QB

KC = QB

CB 00

01

11

10

0

1
0

1

00

01

11

10

0

X

X

X

0

A

A

0

CB

X

X
2

0
1

X
6

X
3

1

X
7

0

4

5

EE 202 DIGITAL ELECTRONICS

X

2

X
1

6

1
3

4

X
7

5
Synchronous Counter to Count 4,7,3,0 and 2 respectively

Step 5 : Perform Counter Circuit
By using simplified function from K-Map, JA = QC,
JB = 1, KB = QC, JC = QA + QB, KC = QB
'1' / Vdd

KA = QC,

JA QA

J B QB

JC QC

KA QA

KB QB

K C QC

CP,CLOCK PULSE
EE 202 DIGITAL ELECTRONICS
Synchronous Counter
Exercises:
� Design a counter to count in the following
sequence: 6, 4. 2, 3, 1.
�

Design a counter to count in the following
sequence: 15,9,11,5,2,13,1.

�

Do more exercises in Past Years Exam Paper.
End Of This Topic…..
EE 202 DIGITAL ELECTRONICS

58
REFERENCES:
1. "Digital Systems Principles And Application"
Sixth Editon, Ronald J. Tocci.
2. "Digital Systems Fundamentals"
P.W Chandana Prasad, Lau Siong Hoe,
Dr. Ashutosh Kumar Singh, Muhammad Suryanata.

Download Tutorials Chapter 5: Counter
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EE 202 DIGITAL ELECTRONICS

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EE 202 Digital Electronics Chapter 5 Counters

  • 1. EE 202 DIGITAL ELECTRONICS Chapter 5 : Counters By:Siti Sabariah Salihin Electrical Engineering Department 1
  • 2. Chapter 5 : Counters EE 202 DIGITAL ELECTRONICS Programme Learning Outcomes, PLO Upon completion of the programme, graduates should be able to: PLO 1 : Apply knowledge of mathematics, scince and engineering fundamentals to well defined electrical and electronic engineering procedures and practices � PLO 5: Work independently or as a team member successfully. � Course Learning Outcomes, CLO � CLO 5 : Explain The Operation Of Basic Sequential Circuits Correctly EE 202 DIGITAL ELECTRONICS 2
  • 3. Chapter 5 : Counters EE 202 DIGITAL ELECTRONICS Upon completion of the chapter, students should be able to: 5.1 Understand the basic concepts of asynchronous counter and synchronous counters, and the difference between them. 5.1.1 Draw circuit and Timing Diagram of Asynchronous Counters 5.1.2 Interpret the Operation and Application of an asynchronous counter 5.1.3 Draw circuit and timing diagram of synchronous counters 5.1.4 Interpret the operation and application of synchronous up/down counters. 5.1.5 Describe how the counters in 5.1.1 and 5.1.3 can be connected in cascade to produce higher mod 5.1.6 Explain the application of counters in Digital Clock
  • 4. Introduction –COUNTERS � A counter is a register that goes through a predetermined sequence of states upon the application of clock pulses. � � � Asynchronous counters Synchronous counters Asynchronous Counters (or Ripple counters) � � � the clock signal (CLK) is only used to clock the first FF. Each FF (except the first FF) is clocked by the preceding FF. Synchronous Counters , � � the clock signal (CLK) is applied to all FF, which means that all FF shares the same clock signal, thus the output will change at the same time. EE 202 DIGITAL ELECTRONICS 4
  • 5. Introduction –COUNTERS � Modulus (MOD) – the number of states it counts in a complete cycle before it goes back to the initial state. � Thus, the number of flip-flops used depends on the MOD of the counter (ie; MOD-4 use 2 FF (2-bit), MOD-8 use 3 FF (3-bit), etc..) � Example: MOD-4 Ripple/Asynchronous Up-Counter. EE 202 DIGITAL ELECTRONICS 5
  • 6. Asynchronous Counters EE 202 DIGITAL ELECTRONICS 6
  • 7. Asynchronous (Ripple) UP Counters � The Asynchronous Counter that counts 4 number starts from 00�01�10�11 and back to 00 is called MOD-4 Ripple (Asynchronous) Up-Counter. � Next state table and state diagram Present State Next State Q1Q0 Q1Q0 00 01 01 10 10 11 11 00 00 11 EE 202 DIGITAL ELECTRONICS 01 10 7
  • 8. Asynchronous (Ripple) UP Counters � A two-bit asynchronous counter is shown on the left. The external clock is connected to the clock input of the first flip-flop (FF0) only. So, FF0 changes state at the falling edge of each clock pulse, but FF1 changes only when triggered by the falling edge of the Q output of FF0. � Figure 2.1 : MOD 4 Asynchronous Up Counter Note that for simplicity, the transitions of Q0, Q1 and CLK in the timing diagram above are shown as simultaneous even though this is an asynchronous counter. Actually, there is some small delay between the CLK, Q0 and Q1 transitions. Waveform EE 202 DIGITAL ELECTRONICS 8
  • 9. Asynchronous (Ripple) UP Counters Figure 2.1 : MOD 4 Asynchronous Up Counter � Because of the inherent propagation delay through a flip-flop, the transition of the input clock pulse and a transition of the Q output of FF0 can never occur at exactly the same time. Therefore, the flip-flops cannot be triggered simultaneously, producing an asynchronous operation. � The 2-bit ripple counter circuit shown has four different states, each one corresponding to a count value. Similarly, a counter with n flip-flops can have 2 to the power n states. (2n) The number of states in a counter is known as its mod (modulo) number. Thus a 2-bit counter is a mod-4 counter. Waveform EE 202 DIGITAL ELECTRONICS 9
  • 10. Asynchronous (Ripple) UP Counters Figure 2.1 : MOD 4 Asynchronous Up Counter � Usually, all the CLEAR inputs are connected together, so that a single pulse can clear all the flip-flops before counting starts. The clock pulse fed into FF0 is rippled through the other counters after propagation delays, like a ripple on water, hence the name Ripple Counter � A mod-n counter may also described as a divide-by-n counter. This is because the most significant flip-flop (the furthest flip-flop from the original clock pulse) produces one pulse for every n pulses at the clock input of the least significant flip-flop (the one triggers by the clock pulse). Waveform EE 202 DIGITAL ELECTRONICS 10
  • 11. MOD 8 Asynchronous Up Counter Figure 2.2 : MOD 8 Asynchronous Up Counter � � The following is a three-bit asynchronous binary counter and its timing diagram for one cycle. It works exactly the same way as a twobit asynchronous binary counter mentioned above, except it has eight states due to the third flip-flop . Waveform EE 202 DIGITAL ELECTRONICS 11
  • 12. MOD 8 Asynchronous Up Counter Figure 2.3a Next State Table Present State CBA 001 010 010 011 100 101 110 111 011 100 101 110 111 000 0 Next State CBA 000 001 Figure 2.3b State Diagram 7 1 6 2 5 EE 202 DIGITAL ELECTRONICS 3 4 12
  • 13. Exercise : Figure 2.4 : MOD 8 Asynchronous Up Counter A 1 J Q 1 B J CLK K Q Q C 1 J CLK K Q Q CLK K Q CLK A 0 B 0 C 0 EE 202 DIGITAL ELECTRONICS 13
  • 14. MOD 16 Asynchronous Up counter – (Negative Triggered) Figure 2.5 : MOD 16 Asynchronous Up Counter EE 202 DIGITAL ELECTRONICS 14
  • 15. MOD 16 Asynchronous Up counter (Positive Triggered) Figure 2.6 : MOD 16 Asynchronous Up Counter � Exercise : Draw a MOD 16 Asynchronous DOWN Counter (Negative Triggered) : EE 202 DIGITAL ELECTRONICS 15
  • 16. Asynchronous DOWN Counter Figure 2.7 : MOD 4 or 2-bit Asynchronous down counter A (LSB) 1 J B (MSB) 1 Q J CLK Q CLK K Q Q K CLK A 0 1 0 1 0 1 0 1 0 B 0 1 1 0 0 1 1 0 0 Binary 0 � 3 � 2 � 1 � 0 � 3 � EE 202 DIGITAL ELECTRONICS 2 � 1 � 0 16
  • 17. Asynchronous Counters � Exercise: � Design a MOD-4 ripple down-counter � Design a MOD-8 ripple down counter using negative triggered. � Design a MOD-16 ripple down counter using positive triggered. EE 202 DIGITAL ELECTRONICS 17
  • 18. Asynchronous Counters (MOD ≠ 2N) � So far, we have design the counters with MOD number equal to 2N, where N is the number of bit (N = 1,2,3,4….) (also correspond to number of FF) � Thus, the counters are limited on for counting MOD-2, MOD4, MOD-8, MOD-16 etc.. � The question is how to design a MOD-5, MOD-6, MOD-7, MOD-9 which is not a MOD-2N (MOD ≠ 2N) ? � MOD-6 counters will count from 0 10 (0002) to 510(1012) and after that will recount back to 0 10 (0002) continuously. EE 202 DIGITAL ELECTRONICS 18
  • 19. Asynchronous Counters (MOD ≠ 2N) MOD-6 ripple up-counter (MOD ≠ 2N) Present St. Next St. CBA 000 001 010 011 100 101 CBA 001 010 011 100 101 000(110) Figure 2.8b :State Diagram 0 5 1 4 2 3 Figure 2.8a :Next State Table Reset the state to 0002 when 1102 is detected EE 202 DIGITAL ELECTRONICS 19
  • 20. Asynchronous Counters (MOD ≠ 2N) � Circuit diagram for MOD-6 ripple up-counter (MOD ≠ 2N) A (LSB) B Present St. Next St. CBA 000 001 010 011 100 101 CBA 001 010 011 100 101 000(110) C(MSB) 1 CLK J Q 1 J Q 1 J Q CLK CLK CLK K Q K Q K Q CLR CLR CLR Detect the output at CBA=110 to activate CLR. NAND gate is used to detect outputs that generates ‘1’! EE 202 DIGITAL ELECTRONICS 20
  • 21. Asynchronous Counters (MOD ≠ 2N) Exercise : Draw MOD-5 Ripple Down-counter and Upcounter (MOD ≠ 2N) EE 202 DIGITAL ELECTRONICS 21
  • 22. IC for Asynchronous counters (IC 74293) � 74293 IC for Asynchronous counter with Reset (MR1 and MR2) MR1 MR2 CP0 CP1 MR1 MR2 J Q CLK K Q CLR CP0 Q3 Q2 Q1 Q0 Q0 1 CP1 74293 1 Q1 J Q CLK K Q CLR Q2 1 J Q CLK K Q CLR EE 202 DIGITAL ELECTRONICS 1 Q3 J Q CLK K Q CLR 22
  • 23. IC for Asynchronous counters (IC 74293) � Using 74293 IC to design MOD ≤ 16 Asynchronous UP-Counter! � Exercise: � Use 74293 IC to design MOD-10 ripple upcounter MR1 CP1 74293 MR2 CP0 Q3 Q2 Q1 Q0 1 0 1 0 EE 202 DIGITAL ELECTRONICS 23
  • 24. IC for Asynchronous counters (IC 74293) � Exercise: � Determine the MOD for each configuration shown below? MR1 CP1 74293 MR2 CP0 Q3 Q2 Q1 Q0 MR1 Answer : MOD 8 CP1 74293 MR2 CP0 Q3 Q2 Q1 Q0 1 0 1 Answer : MOD 5 24
  • 25. IC for Asynchronous counters (IC 74293) � Determine the MOD for configuration shown below? MR1 CP1 74293 MR2 CP0 Q3 Q2 Q1 Q0 1 1 1 1 Answer : MOD 14 EE 202 DIGITAL ELECTRONICS 25
  • 26. IC for Asynchronous counters (IC 74293) CASCADE connection to produce Higher Mod Exercise : Design Asynchronous counters MOD-60 using IC 74293. Solution : Discuss with your Lecturer in class. Exercise : i. Design Asynchronous counters MOD-55 using IC 74293. ii. Design Asynchronous counters MOD1000 using IC 74293. EE 202 DIGITAL ELECTRONICS 26
  • 27. Asynchronous Decade Counters Figure 2.3 : Asynchronous Decade Counter � The binary counters previously introduced have two to the power n states. But counters with states less than this number are also possible. They are designed to have the number of states in their sequences, which are called truncated sequences. These sequences are achieved by forcing the counter to recycle before going through all of its normal states. � A common modulus for counters with truncated sequences is ten. A counter with ten states in its sequence is called a decade counter . The circuit below is an implementation of a decade counter. 27
  • 28. Asynchronous Decade Counters � The sequence of the decade counter is shown in the table below: � Once the counter counts to ten (1010), all the flip-flops are being cleared. Notice that only Q1 and Q3 are used to decode the count of ten. This is called partial decoding, as none of the other states (zero to nine) have both Q1 and Q3 HIGH at the same time. Figure 2.4 : True Table Asynchronous Decade Counter 28
  • 29. Asynchronous Up-Down Counters Figure 2.5 : Asynchronous Up-Down Counter � In certain applications a counter must be able to count both up and down. The circuit below is a 3-bit up-down counter. It counts up or down depending on the status of the control signals UP and DOWN. When the UP input is at 1 and the DOWN input is at 0, the NAND network between FF0 and FF1 will gate the non-inverted output (Q) of FF0 into the clock input of FF1. Similarly, Q of FF1 will be gated through the other NAND network into the clock input of FF2. Thus the counter will count up. 29
  • 30. Asynchronous Up-Down Counters Figure 2.5 : Asynchronous Up-Down Counters � When the control input UP is at 0 and DOWN is at 1, the inverted outputs of FF0 and FF1 are gated into the clock inputs of FF1 and FF2 respectively. If the flip-flops are initially reset to 0's, then the counter will go through the following sequence as input pulses are applied. E2002 : Electronic System 2 30
  • 31. Asynchronous Up-Down Counters � Notice that an asynchronous up-down counter is slower than an up counter or a down counter because of the additional propagation delay introduced by the NAND networks. E2002 : Electronic System 2 31
  • 32. Asynchronous Up-Down Counters Figure 2.3 : Asynchronous Up-Down Counters Waveform For 4 Bit Up-Down Counter E2002 : Electronic System 2 32
  • 33. Asynchronous Counters � Disadvantages of Asynchronous Counters:� � Existence of ‘glitch’ is inevitable for MOD ≠ 2N counters. � � Propagation delay is severe for larger MOD of counters, especially at the MSB. Cannot design random counters (i.e:- to design circuit that counts numbers in these sequence 5�6�7�2�3�1�5�6�7�2�3�1�5�6….) Solution, use SYNCHRONOUS COUNTERS EE 202 DIGITAL ELECTRONICS . 33
  • 34. Synchronous Counters EE 202 DIGITAL ELECTRONICS 34
  • 35. Synchronous Counters � A synchronous counter , in contrast to an asynchronous counter , is one whose output bits change state simultaneously, with no ripple. The only way we can build such a counter circuit from J-K flip-flops is to connect all the clock inputs together, so that each and every flip-flop receives the exact same clock pulse at the exact same time: EE 202 DIGITAL ELECTRONICS 35
  • 36. Synchronous Counters � Now, the question is, what do we do with the J and K inputs? We know that we still have to maintain the same divide-by-two frequency pattern in order to count in a binary sequence, and that this pattern is best achieved utilizing the "toggle" mode of the flip-flop, so the fact that the J and K inputs must both be (at times) "high" is clear. However, if we simply connect all the J and K inputs to the positive rail of the power supply as we did in the asynchronous circuit, this would clearly not work because all the flip-flops would toggle at the same time: with each and every clock pulse! EE 202 DIGITAL ELECTRONICS 36
  • 37. Synchronous Counters EE 202 DIGITAL ELECTRONICS 37
  • 38. Synchronous Counters EE 202 DIGITAL ELECTRONICS 38
  • 39. How To Design Synchronous Counter � For synchronous counters, all the flip-flops are using the same CLOCK signal. Thus, the output would change synchronously. � Procedure to design synchronous counter are as follows:STEP 1: Obtain the State Diagram. STEP 2: Obtain the Excitation Table using state transition table for any particular FF (JK or D). Determine number of FF used. STEP 3: Obtain and simplify the function of each FF input using K-Map. STEP 4: Draw the circuit. EE 202 DIGITAL ELECTRONICS 39
  • 40. How To Design Synchronous Counter � Design a MOD-4 synchronous up-counter, using JK FF. STEP 1: Obtain the State transition Diagram 00 0 3 1 Binary 11 01 10 2 EE 202 DIGITAL ELECTRONICS 40
  • 41. How To Design Synchronous Counter STEP 2: Obtain the Excitation table. Two JK FF are used. OUTPUT TRANSITION QN QN+1 0 � 0 0 � 1 1 � 0 1 � 1 FF INPUT J K 0 X 1 X X 1 X 0 Excitation table Present State Next State BA 0 0 0 1 1 0 1 1 BA 0 1 1 0 1 1 0 0 Input, J K JB KB 0 X 1 X X 0 X 1 EE 202 DIGITAL ELECTRONICS JA KA 1 X X 1 1 X X 1 41
  • 42. How To Design Synchronous Counter STEP 3: Obtain the simplified function using K-Map B B A 0 0 0 1 X 1 1 X A JB = A 0 0 1 1 1 1 X 1 KB = A 1 1 1 KA = 1 B B A 0 0 X 1 0 1 X X A JA = 1 EE 202 DIGITAL ELECTRONICS 0 0 X 1 X 42
  • 43. How To Design Synchronous Counter STEP 4: Draw the circuit diagram. A (LSB) 1 B (MSB) J A QA JB QB CLK CLK KA Q A KB QB (MOD-4 synchronous up-counter ) EE 202 DIGITAL ELECTRONICS 43
  • 44. How To design Synchronous Counter � Let us employ these techniques to design a MOD-8 counter to count in the following sequence: 0, 1, 2, 3, 4, 5, 6, 7. � Step1: Determined Flip Flop Used and Creating state transition diagram. (Rajah Keadaan) N = 2 n 8 = 2n n = log 8 / log 2 = 3 Flip Flop ( 3 Bit ) n M = 2 -1 = 23 - 1 =8-1=7 N = Modulo/MOD n = Flip Flop Used M = Maximum Number To Be Count EE 202 DIGITAL ELECTRONICS 44
  • 45. How To design Synchronous Counter � Step 2: Creating present state-next state table Present State Next State Q2 Q1 Q0 Q2 Q1 Q0 0 0 0 0 0 1 0 0 1 0 1 0 0 1 0 0 1 1 0 1 1 1 0 0 1 0 0 1 0 1 1 0 1 1 1 0 1 1 0 1 1 1 1 1 1 0 0 Q0 = QA Q1 = QB Q2 = Q c 0 EE 202 DIGITAL ELECTRONICS 45
  • 46. How To Design Synchronous Counter Step 3: Expand the present state-next state table to form the transition table. � Present State Excitation Table (Jadual Ujaan Flip Flop JK) _ J K Q Q Next State Present inputs QC QB QA QC QB QA JCKC JBKB JAKA 0 0 0 0 0 1 0X 0X 1X 0 0 1 0 1 0 0X 1X X1 0 0 0 X 0 1 0 0 1 1 0X X0 1X 0 1 1 X 0 1 1 1 0 0 1X X1 X1 1 0 X 1 1 0 0 1 0 1 X0 0X 1X 1 1 X 0 1 0 1 1 1 0 X0 1X X1 1 1 0 1 1 1 X0 X0 1X 1 1 1 0 0 0 X1 X1 X1 ‘X’ indicates a "don’t care" condition. "don’ EE 202 DIGITAL ELECTRONICS 46
  • 47. How To Design Synchronous Counter � Step 4: Use Karnaugh maps to identify the present state logic functions for each of the inputs. E.g. for J 2 we get: QcQB QcQB 00 QA 0 0 QA 1 0 01 JC = 0 1 11 10 0 2 X 6 X 4 1 3 X 7 X 5 Q BQ A Using similar techniques for the other inputs we get: KC = QBQA JB = QA KB = QA JA = 1 KA = 1 EE 202 DIGITAL ELECTRONICS 47
  • 48. How To Design Synchronous Counter � Step 5: Constructing Circuit A A A B B A B B EE 202 DIGITAL ELECTRONICS C C C C 48
  • 49. How To Design Synchronous Counter that count Random number Example : Design a Synchronous Counter to Count 4,7,3,0 and 2 respectively using JKFlip Flop negative trigered by showing: i. Flip Flop Used ii. State Transition Diagram iii. Exitation Table / Present state, next State iv. Karnough Map & perform Simplified Function v. The Synchronous Counter EE 202 DIGITAL ELECTRONICS
  • 50. Synchronous Counter to Count 4,7,3,0 and 2 respectively Solution: Step 1 : Flip Flop Used n Find Modulo, N= 2 n M = 7, M = 2 -1 = 7 n 2 =N , so, N = 7+1 = 8, MOD 8 n 2 = 8, n = log 8 / log 2 n = 3 bit = 3 Flip Flop. EE 202 DIGITAL ELECTRONICS
  • 51. Synchronous Counter to Count 4,7,3,0 and 2 respectively Solution: Step 2 : State Transation Diagram, to count 4, 7, 3, 0 and 2. 010 011 Next State Qn+1 J K 0 0 x 0 1 1 x 1 0 x 1 1 111 Present Qn 0 100 000 Exitation Truth Table For Counter using JK FlipFlop 1 x 0 EE 202 DIGITAL ELECTRONICS
  • 52. Synchronous Counter to Count 4,7,3,0 and 2 respectively Step 3 : Exitation Table /present State, Next State Deci mal Present State Next State JC KC JB KB JA KA QC QB QA QC QB QA 4 1 0 0 1 1 1 x 0 1 x 1 x 7 1 1 1 0 1 1 x 1 x 0 x 0 3 0 1 1 0 0 0 0 x x 1 x 1 0 0 0 0 0 1 0 0 x 1 x 0 x 2 0 1 0 1 0 0 1 x x 1 0 x EE 202 DIGITAL ELECTRONICS
  • 53. Synchronous Counter to Count 4,7,3,0 and 2 respectively Step 4: Karnough Map and Simplified Function CB 00 01 11 10 0 0 x 1 A 0 0 1 x 2 x 1 6 x 3 4 x 7 5 K-Map For JA = QC EE 202 DIGITAL ELECTRONICS
  • 54. Synchronous Counter to Count 4,7,3,0 and 2 respectively K-Map For JA = QC CB K-Map For KA = QC 00 01 11 10 A 0 01 11 10 X X X X A 0 0 0 1 CB 00 X X 2 X 1 1 6 X 3 7 0 4 X 0 1 5 EE 202 DIGITAL ELECTRONICS X 2 1 1 6 0 3 4 X 7 5
  • 55. Synchronous Counter to Count 4,7,3,0 and 2 respectively K-Map For JB = 1 CB K-Map For KB = QC 00 01 11 10 A 0 01 11 10 X 1 X X A 1 X 0 1 CB 00 X X 2 X 1 1 6 X 3 7 0 4 X 0 1 5 EE 202 DIGITAL ELECTRONICS X 2 1 1 6 0 3 4 X 7 5
  • 56. Synchronous Counter to Count 4,7,3,0 and 2 respectively K-Map For K-Map For JC = QA+QB KC = QB CB 00 01 11 10 0 1 0 1 00 01 11 10 0 X X X 0 A A 0 CB X X 2 0 1 X 6 X 3 1 X 7 0 4 5 EE 202 DIGITAL ELECTRONICS X 2 X 1 6 1 3 4 X 7 5
  • 57. Synchronous Counter to Count 4,7,3,0 and 2 respectively Step 5 : Perform Counter Circuit By using simplified function from K-Map, JA = QC, JB = 1, KB = QC, JC = QA + QB, KC = QB '1' / Vdd KA = QC, JA QA J B QB JC QC KA QA KB QB K C QC CP,CLOCK PULSE EE 202 DIGITAL ELECTRONICS
  • 58. Synchronous Counter Exercises: � Design a counter to count in the following sequence: 6, 4. 2, 3, 1. � Design a counter to count in the following sequence: 15,9,11,5,2,13,1. � Do more exercises in Past Years Exam Paper. End Of This Topic….. EE 202 DIGITAL ELECTRONICS 58
  • 59. REFERENCES: 1. "Digital Systems Principles And Application" Sixth Editon, Ronald J. Tocci. 2. "Digital Systems Fundamentals" P.W Chandana Prasad, Lau Siong Hoe, Dr. Ashutosh Kumar Singh, Muhammad Suryanata. Download Tutorials Chapter 5: Counter @ CIDOS http://www.cidos.edu.my EE 202 DIGITAL ELECTRONICS 59