1. Dramagame is a platform for short virtual
worlds. Each virtual world plays out a deep
drama in 45 minutes. Players are guided to
take on roles and to chat to reach goals.
2.
3. Play the People
Dramagame is not about beating
the game but chatting with real
people. Your social skills are
challenged as you manipulate
your way through and into the
drama. Make new friends through
shared experiences and enjoy
quality time online with your
existing ones.
4. Start as the star
Dramagame sets you up with
a new identity each time you
play. You are that someone,
actually someone rich and
famous. Your co-players will
reward you for being a drama
queen or acting like a rock
star. You have history, you
have motives and you have
reasons to chat.
5. Life is too short to grind away
Dramagame has a running
start directly into the best
gameplay. No grinding for
levels required. No grinding
required to learn the game.
Use your browser to enter
the game and get a full
repeatable experience the
length of a TV-episode.
6. Holy grail of games
Dramagame is massively
emergent. We've made the
storylines, yet you control the
story and the twists along the
way. No harvesting the crops day
in and-out. No twitching about
with guns. No scoreboards to
beat to death. Instead,
Dramagame is deep, truly social
entertainment.
7. Unique Opportunities
• Multiplayer non-linear storylines
• The game play is about social structures, not gunfights
• Fun and deep experiences
• Easy to learn to play
• We are able to model real life situations for learning
purposes
• Existing tools make it relatively cheap to create a new
virtual world containing a new storyworld
8. Unique Story Technology
Dramagame is built on top of a proprietary story engine
called Twist. Twist enables complex structures that are
hidden underneath the simple gameplay.
The first Dramagame, called Velvet Sundown, has 5-13
storylines running simultaneously. Each one of them 39
million possible paths that it may take.
Twist has a patent pending.
9.
10. Dramagame Team
Elina Arponen, MSc.(tech.) Timo Kämäräinen
• CEO • CTO
• 7 years experience • 10 years experience
• Past: Technology Team • Past: Technical
Manager Director @ Bugbear
@ Digital Chocolate
Ville-Kalle Arponen, Heikki Vehmas
MSc.(tech.) • Technical Art Director
• COO, Creative Director • 11 years experience
• 7 years experience • Past: Senior Technical
• Past: Lead Programmer Artist @ Bugbear
@ Bugbear
Jarkko Kainulainen, BA • Four non-founder
• Art Manager employees
• 8 years experience • Everyone with good
• Past: Lead Level experience on game
Designer @ Bugbear development