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My graduation thesis




AR ball game with phygics modeling




    S1170121 Takaaki Fukasawa
Purpose of My Graduation Thesis


●   The function of Augmented Reality only updates
    a picture.
    Then, a realistic motion is carried out using
    physical operation.
    Therefore, this application is made.

●   It is useful when teaching ordinary persons
    Augmented Reality
What is Augmented Reality?



Augmented Reality (AR) is a technology that
strengthens information from the real world by
overlaying data composed by the computer
with the sensory information that we receive
from the real environment.
Method


●   ARToolKit
    ARToolKit is a software library for building Augmented
    Reality (AR) applications. These are applications that
    involve the overlay of virtual imagery on the real world .
Goal of my research



●   To make the application which launches a ball
    on the virtual space.
    The contents of the Application.
     Application uses a marker.
      1.The racket marker ( The racket )
     The contents
      1. A ball is launched with the racket.
      2. The launched ball falls.
      This Application repeats 1, 2.
The present work


●   I create AR application.



●   I study OpenGL.
Future work


●   More study about Augmented Reality
●   Understanding of physical equation
●   It is made to recognize even if a marker moves
    at high speed.
List of reference


●   Sunao.H (2009), Ascii media works, [ARToolKit
    -A guide to extended actual programming],
    Tokyo, Japan;

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S1170121 1

  • 1. My graduation thesis AR ball game with phygics modeling S1170121 Takaaki Fukasawa
  • 2. Purpose of My Graduation Thesis ● The function of Augmented Reality only updates a picture. Then, a realistic motion is carried out using physical operation. Therefore, this application is made. ● It is useful when teaching ordinary persons Augmented Reality
  • 3. What is Augmented Reality? Augmented Reality (AR) is a technology that strengthens information from the real world by overlaying data composed by the computer with the sensory information that we receive from the real environment.
  • 4. Method ● ARToolKit ARToolKit is a software library for building Augmented Reality (AR) applications. These are applications that involve the overlay of virtual imagery on the real world .
  • 5. Goal of my research ● To make the application which launches a ball on the virtual space. The contents of the Application. Application uses a marker. 1.The racket marker ( The racket ) The contents   1. A ball is launched with the racket.   2. The launched ball falls. This Application repeats 1, 2.
  • 6. The present work ● I create AR application. ● I study OpenGL.
  • 7. Future work ● More study about Augmented Reality ● Understanding of physical equation ● It is made to recognize even if a marker moves at high speed.
  • 8. List of reference ● Sunao.H (2009), Ascii media works, [ARToolKit -A guide to extended actual programming], Tokyo, Japan;