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SlideShare utilise les cookies pour améliorer les fonctionnalités et les performances, et également pour vous montrer des publicités pertinentes. Si vous continuez à naviguer sur ce site, vous acceptez l’utilisation de cookies. Consultez notre Politique de confidentialité et nos Conditions d’utilisation pour en savoir plus.
The Consumer Electronic Show is the world’s
largest trade show. The show takes over Las
Vegas, with 170,000 attendees and 3,800
exhibitors across 2.47M net square feet, this
The show has always attracted major
companies; several use it to reveal their latest
oﬀerings. In recent years, a bigger spotlight has
been given to start-ups in the Eureka Park and
University Innovations exhibits.
The three biggest spikes in presence included
drones of all shapes and sizes, wearables with
various sensors and styles, and AR/VR. 3D
printing oﬀered higher quality and support for
more materials. The evolution in sensors and
their applications (particularly at home) was
also prevalent, as were explorations into new
modes of personal transportation.
Vendors at CES showed oﬀ a variety of new
smart family hubs, from refrigerators to
portable screens, smarter wireless routers to
phones, and Amazon Echo inspired speakers.
Some companies are going further with
wearables to evaluate and condition the mind
and eyes, pushing the boundaries on sensors
and data analysis in wearables.
Vendors continue to pursue making use of
small to large robots to provide service and
delight customers in retail and home – but
these continue to demonstrate more novelty
than function. The advancement of artiﬁcial
intelligence and voice interaction is seen each
year, so engineering for mobility and other
physical abilities needs to increase in pace.
Digital experiences no longer require
traditional screens. Everyday objects have
become smart with sources of rich
information, frequently connecting and
accessing services wirelessly.
Companies at CES showed oﬀ data
partnerships - traditional silos are being
challenged; with this collaboration, consumers
get value greater than the sum of parts.
While the oﬀ-screen experiences take over our
kitchens and living rooms, know that CES is
never just about business, there are plenty of
fun products, like smart DJ shoes and an
CES exhibitors prove that access and
aﬀordability continue to be big value
propositions of technology.
Kits to make dumb things smart, personal
brewing systems, digital music teachers and
coaches are but a few examples.
With products like a self-service medical
station for patients, and a personalized
weather station for the home, the skills of
professionals are at hand.
BE2WEFOR THE PEOPLE
Companies at CES know that tech- based experiences in
our homes and workplaces will challenge our urban centers
to provide public services that not only keep up with the
times but deliver on big data promises. Smart grids and
connected communities realize environmental beneﬁts,
increased security, improved education and modern
Connecting disparate systems, to enable these rich
scenarios, and addressing infrastructure challenges for
autonomous cars and drone traﬃc, are examples of the
major topics of consideration.
Finding ways to enable our government and citizens to join
digital ecosystems not only allows them to beneﬁt from
current tech, but gets them ready for the next industrial
BE2WEHEALTHY IS THE
The show footprint of health and wearables
grew tremendously this year, at CES. People
care more about their health than ever and
have come to rely on tech for monitoring,
analytics and certainly for motivation.
Smart beds, pillows, toothbrushes, scales,
ﬁtness monitoring and mental-conditioning
tech were among many of the bigger stories
this year, with plenty of wrist-wearables and
sensor-rich athletic clothing and equipment.
Many CES exhibitors were sharing their take
on the value of VR. From gaming to
exploration, from training to education,
companies are working to bring valuable
services and content to consumers. Even the
power of creating the content will not be far
out of reach, with many 360, HD and 4K
cameras on display.
AR literally adds another dimension to the
story - bringing physical objects to life,
enhancing traditional learning and social
experiences, and more.
BE2WETAKING THINGS OFF
THE THINKING LIST
We try to remember and worry we’ll forget.
From dogs, to kids young and old, to our
health and house care - tech is helping us
New service providers also showed oﬀ
concepts at the show, like taking all of the
hassle out of shipping a package – simply
drop it in the box.
Companies in our service economy know
that their most valuable assets are people,
and that people need ﬂexible, comfortable
Ergonomic furniture that keeps employees
happy and healthy are expectations of
Security of people was also seen as a priority
for major OEMs, investing in innovation
solutions such as a bone conductive safety
It was inspiring to see many companies
tackling big problems with innovation:
Inspirational therapy tools, and products
bringing the evolution of technology to
hearing and visually impaired.
TECH FOR A CAUSE
Companies are working to use tech to bring
people together, even when they are far
apart - from a virtual hug across the miles, to
a smart speaker phone, to social TV.
There were also products that motivated
kids to play outside and there were plenty of
kits aimed at getting kids excited about 3D
printing and robots.