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MOVE & PLAY
interactive objects
ABOUT ME
• Herdiansah
• http://herdiansah.com
• Founder @ Flashid Interactive
• R & D Manager @ Leafion Indonesia
Let’s Move & Play
move (verb)
to pass from one place or position to
another
play (noun)
exercise or activity for amusement,
recreation and education
INTERACTIVITY
•Sensing
•Controlling
•Touching
DEVICE
Arduino & Phidgets
"plug and play" building blocks for
sensing and control.
http://www.arduino.cc/http://www.arduino.cc/ http://www.phidgets.comhttp://www.phidgets.com
DEVICE
Kinect
a motion sensing input device by
Microsoft for the Xbox 360 video game
console.
DEVICE
Multi Touch Display
ability to recognize the presence of two
or more points of contact with the
surface
FRAMEWORKS
• openFrameworks, an open source C++
toolkit for creative coding.
http://www.openframeworks.cc
• OpenNI, API for writing applications
utilizing natural interaction.
http://www.openni.org/
FRAMEWORKS
• Open Exhibits, free multitouch
software initiative for museums,
education, nonprofits and students
http://openexhibits.org
• TUIO, an open framework that defines a
common protocol and API for tangible
multitouch surfaces.
http://www.tuio.org
FRAMEWORKS
• AS3Kinect, a library consisting in a
server in C and a client for flash to
gain acces to the kinect device.
http://www.as3kinect.org/
• AIRKinect, Microsoft Kinect SDK
Native Extension for Flash.
http://www.as3nui.com/
FRAMEWORKS
• as3osceleton, using Kinect as a
multitouch device in adobe AIR.
http://blog.aboutme.be/2011/03/07/as3osce
• as3_openni, AS3 server/client for
OpenNI (Open Natural Interaction).
https://github.com/imekinox/as3_openn
i
Case Study
Videos & Demo
QUESTION
THANK YOU
e: herdinsah@gmail.com
tw: @herdiansah
fb: http://www.facebook.com/flashid

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Adobe Camp 2012: Move & Play - Interactive Objects