3. Whoami
• Pronoide’s owner and manager
• Currently working for Hybris (SAP) as technical
trainer
• Java & Friends trainer for last ten years
• Doing things with Java from 1999 on
• Computer Engineer
• Happily married and proud father of two children
• Not that Trekky yet (Sure!)
4. Brief introduction
• Groovy based testing and
specification framework
• Can test anything that runs
inside the JVM (even Java code)
• Beautiful and highly expressive specification language
• Compatible with most IDEs, build tools, and continuous
integration servers (JUnit runner)
5. Terminology and definitions
• Spock lets you write specifications that
describe expected features (properties,
aspects) exhibited by a system of interest.
• The system of interest could be anything between a single class
and a whole application, and is also called system under
specification (SUS).
• The description of a feature starts from a specific snapshot of the
SUS and its collaborators; this snapshot is called the feature’s
fixture.
Brief introduction
10. Hands on!
Before start, you have to…
1. Start Groovy/Grails Tool Suite 3.6 (GGTS) and create a workspace (remember to
run it with a JDK and install the gradle extension for eclipse). Groovy 2.4 compiler
as well. Or just use gradle and a test editor.
1. Download http://pronoide.com/downloads/spock-workshop-2015.zip
and unzip it into workspace folder.
2. Hold on! Please wait me right here…
11. Stage I: Import the workshop project
i. Import gradle Project (enterprise.mission)
12. Specifications
Test classes are known as Specifications
• All specifications (Specs) must extend
from spock.lang.Specification
• Each specification must have at least ONE test method,
all of these are called feature methods
• The most simple assert within a feature method is
the expect block, all its sentences must be evaluated to
true so that the feature will be OK
14. Stage II: Creating Specs
Complete the following specification and acomplish the challenges
(org.startrek.challenges.n01.RacesSpec)
15. Did you get it right? (org.startrek.solutions.n01.RacesSpec)
Stage II: Creating Specs
16. Stage II: Creating Specs
• Run the spec class as JUnit test
• Or execute the test gradle task (gradle quick task launcher)
17. Specfication methods
Within any specification we can found:
• Feature methods (or test methods) with
diferent blocks of code for stating the
scenario under spec
• Fixture methods that will be called automatically before
or after any single feature methods or before and after
the specification:
o setup, cleanup, setupSpec and cleanupSpeck
• Helper methods that can be called at any time from
other methods and can be convenient for code clarity
and code reuse
18. Stage III: Inside the Specs
Complete the following specification and acomplish the challenge
(org.startrek.challenges.n02.VoyageSpec)
19. Stage III: Inside the Specs
This is not rocket science (org.startrek.solutions.n02.VoyageSpec)
20. Feature method blocks
Inside any feature method we can come
across different kinds of phases or blocks:
• setup and/or cleanup, at most once per spec,
to inicialise and dispose stuff for that particular feature
(don’t mix up with fixtures). The setup block can be
omitted or aliased with given for readability purpouses.
We can create kind of different given sections with and
• An expect block may only contain conditions and
variable definitions. It is useful in situations where it is
more natural to describe stimulus and expected
response in a single expression
21. Stage IV: Inside the feature
Complete the following feature methods and probe your courage
(org.startrek.challenges.n03.SpaceshipSpec)
23. Feature method blocks
These are the kinds of blocks within a
feature method (continuation):
• when and then blocks always occur
together. They describe a stimulus and the expected
response
– when blocks can contain arbitrary code
– then blocks are restricted to conditions, exception conditions,
interactions, and variable definitions (which means more
options available than for expect blocks)
– There can be multiples pair ocurrencies when/then within a
feature
24. Stage IV: Inside the feature
Fill in the next feature method if you dare!
(org.startrek.challenges.n03.StarfleetSpec)
25. It was piece of cake!! (org.startrek.solutions.n03.SpaceshipSpec)
Stage IV: Inside the feature
26. Feature method blocks
These are the kinds of blocks (cont.):
• A where block always comes last in a feature method, and cannot be
repeated. It is used to write data-driven feature
methods. As a matter of convenience it can be written in two
different ways:
– A row per variable with the << symbol
– A column per variable with the | symbol
• A data-drive feature method can also be annotated with @unroll
– the method will be invoked multiple times with the provider data variables
– these can be used in the method description with placeholders (#)
– For each iteration the placeholders are replaced with correct values
27. Stage IV: Inside the feature
Things get tougher! (org.startrek.challenges.n03.WeaponsDamageSpec)
28. As easy as pie!! (org.startrek.solutions.n03.WeaponsDamageSpec)
Stage IV: Inside the feature
29. Testing exceptions
In order to deal with specification that
throw or not exceptions, Spock provides
the following exception conditions
• thrown(ExceptionClass) and notThrow(ExceptionClass)
• It’s also possible to get the exception instance, to access
its attributes:
def ex=thrown()
Or
ExceptionClass ex=thrown()
30. Stage V: Exception Conditions
Complete these features (org.startrek.challenges.n04.DestructionSpec)
31. Keep it up! (org.startrek.solutions.n04.DestructionSpec)
Stage IV: Inside the feature
32. Interaction-based testing is a design and
testing technique that focusing more on the
behavior of objects rather than their state, it
explores how the object(s) under spec interact, by way of
method calls, with their collaborators
• We need to mock the collaborator implementations via
def colaborator=Mock(Class) Or Class colaborator=Mock()
• Mocks are usually created using Dynamic Proxies or CGLib
• We can track interactions with collaborators within then block:
when:
spock.teletransport()
then:
1 * transporter.use()
Interactions
33. Stage VI: Interactions
Write down this feature method
(org.startrek.challenges.n05.ShipManagementSpec)
Clue: https://code.google.com/p/spock/wiki/Interactions#Cardinalities
34. It’s not that complicated, is it?
(org.startrek.solutions.n05. ShipManagementSpec)
Stage VI: Interactions
35. Useful stuff
In our daily life with Spock, we´ll make use of:
• Share objects among feature via @Shared class
attributes, other way they won’t share them
• There are two kinds of conditions to validate a feature: Implicit and
Explicit. Implicit conditions appear within expect and then blocks. To
use conditions in other places, you can use assert keyword
• Sometimes feature methods are large or contain duplicated code. It
can make sense to introduce helper methods
• Specifications as Documentation, Spock provides a way to attach
textual descriptions to blocks
When: “everything start”
• You can leverage the use of Hamcrest matchers (assertThat is
aliased just as that or expect)
36. Stage VI: Other mechanisms
In the following spec identify with a comment which mechanisms
are used (org.startrek.challenges.n06.MoviesSpec)
38. Extensions
Spock offers lots of functionality for specs. But, there is
always a time when something else is needed. Spock
provides an interception-based extension mechanism.
Extensions are activated by annotations called directives.
These are some directives:
• @Timeout Sets a timeout for execution of a feature or fixture
• @Ignore Ignores a feature method
• @IgnoreRest Ignores all feature methods not carrying this annotation
• @IgnoreIf To ignore a feature method under certain conditions
• @FailsWith Expects a feature method to complete abruptly
• @Requires To execute a feature method under certain conditions
• @Stepwise executes features in the order that they are declared
• @Title and @Narrative To attach a natural-language name to a spec
• @Issue indicates that a feature/spec relates to one/more issues in an external tracking
system
• @Subject To indicate one or more subjects of a spec
• Many more! and you can also create your own ones…
39. Extensions
The Spock Spring extension allows Spock to integrate
with Spring's TestContext framework
• the extension uses Spring API
• change add dependencies to our build.gradle:
spock-spring, spring-context and spring-test
41. Extra ball: Geb!
Geb is a framework for automatization of functional
web testing. It is based on the following technologies:
• Groovy Language (and it’s incredible with Spock)
• Selenium WebDriver
• JQuery CSS Content Selector
• Page Object Model
To leveage it, we have to
• change add dependencies to our build.gradle:
testCompile 'org.gebish:geb-spock:0.10.0'
testCompile "org.seleniumhq.selenium:selenium-chrome-driver:2.43.1”
• Download and configure our driver (automated browser) in
src/test/resources/GebConfig.groovy
42. Create a simple driver configuration & download the driver
(src/test/resources/GebConfig.groovy)
Extra ball: Geb!
43. Let’s perform a search for apock in memory-alpha.org
(org.startrek.challenges.n07.WebNavigationSpec.groovy)
Extra ball: Geb!
44. That was great! But, Can YOU do it in a better way?
Extra ball: Geb!
45. Let’s keep it simple an reusable! Functional Spec.
(org.startrek.solutions.n07.WebNavigationSpec2.groovy)
Extra ball: Geb!
46. Let’s keep it simple an reusable! Reusable Page Model.
(org.startrek.solutions.n07. MemoryAlphaPage.groovy and
org.startrek.solutions.n07. MemoryAlphaResultsPage.groovy )
Extra ball: Geb!
47. And that’s it. Thanks!
fredondo@pronoide.com
@pronoide_fer