3. We have entered the...
Postnormal Economy
{
“All that was ‘normal’ has now
evaporated; we have entered
postnormal times, the in-between
period where old
orthodoxies are dying,
new ones have not yet
emerged, and nothing really
makes sense.”
Ziauddin Sardar, The City University, London
Complexity
Chaos
Contradiction
Open-Sourced
Disruptive
Networked
Collaborative
Uncertainty
Resilience
Imagination
4. Why Is Futures Thinking Critical To The Success Of
Innovation In The Postnormal Economy?
You can't have a
better tomorrow if
you're only thinking
about yesterday.
Those who can look
ahead with
foresight are better equipped to face
change and harness opportunity, since
they know which decisions today might open up
new doors tomorrow.
Applying foresight thinking can turn a
complex and unclear world into
a map of new
innovation, opportunities,
and possibilities.
Foresight and Innovation at Stanford University
5. Understanding and Preparing for Multiple Possibilities is
the Difference Between Success and Failure
Transformation
Breakthrough
“The Linear Future”
Adaptation
Resilience
Br
ea
kd
ow
n
6.
7. Transformative
invention requires
orldviews
us to train
ndustrial science ourselves to look at
the macro
ommerce
environment outside of our
edging
industry and
organization - and
nvironment
across different
esign
driving forces in
society.
W
nnovation
I
C
K
E
D
10. The “VirFlex” Future
“VirFlex”
Virtual Geography & Location
Flexible Work Hours
+
What does this do to the concepts of “work,” “workplace,”
& “business,” not to mention the idea of the “city?”
Areas of Impact:
•Work
•Talent
Development
•Business
Development
•City
Development
•Innovation
•Collaboration
11. The Oculus Rift will create new opportunities for businesses to use virtual
reality in everything from manufacturing to medical environments.
12. The “Gamified” Future
“Gamified”Business
The
The Gamification of Future
Areas of Impact:
•Talent
Assessment
•Technology
•Consumer
Insights
•Consumption
•Data & Analytics
•Marketing
•Job Creation
•Governance
•Innovation
•Social Media
•Health & Medicine
If “customer
If "customer
engagement" is
engagement” is
the super metric
the super metric
of the next
of the next
decade, then
decade, then
gaming is its
"gamification" is
elixir.
its elixir.
13.
14. The Hybrid Future
The “meshing” of physical
and virtual/digital worlds,
resulting in the coevolution of humanity and
technology...
Areas of Impact:
•Technology •Data •Social Media
•Work
•Insights •Innovation
...impacting the way we
govern, do business,
perceive social interaction,
and shape our world.
15. Hybrid & Blended Reality?
The “meshing” of physical
and virtual/digital
worlds, resulting in the
evolution of humanity
and technology...
... impacting the way we
govern, do business,
perceive social
interaction, and shape
our world!
out
16. Areas of Impact:
The Holistic
Future
•Work and Talent
•Innovation and Creativity
•Technology
•Consumption
17.
18. The
Generative
Future
Areas of Impact:
•City Development
•Consumer Insights
•Technology
•Consumption
•Innovation
•Data & Analytics
pavagen
Marketing
•
•Job Creation
Using exponentially accelerating technology
•Governance
and “big data” clusters to create cities &
•Social Media
workforces that are equitable, inclusive,
Energy
•
citizen-centric, and hubs of innovation.
•Health & Medicine