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Sketching Interactivity
                            Using Flash Catalyst
                            Guillermo Torres




                            @g1sh #adobemax54 #flashcatalyst




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
Guillermo Torres




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
Guillermo Torres




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
A pictur
                                                                                                           e is
                                                                                                 worth a
                                                                                                thousan
                                                                                                        d
                                                                                               words


                                                                                                 http://bit.ly/2rmUa2




                   ©      Chris Jordan

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   4

Wednesday, December 16, 2009
http:/
                                                                                                     /bit.ly
                                                                                                            /rsFfj


     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   5

Wednesday, December 16, 2009
ME




                                                                                               http:/
                                                                                                     /bit.ly
                                                                                                            /rsFfj


     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   5

Wednesday, December 16, 2009
ME




                                                                                               us   http:/
                                                                                                          /bit.ly
                                                                                                                 /rsFfj


     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   5

Wednesday, December 16, 2009
ME


            ever  yone
             else


                                                                                               us   http:/
                                                                                                          /bit.ly
                                                                                                                 /rsFfj


     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   5

Wednesday, December 16, 2009
A pictur
                                                                                                                e is
                                                                                                      worth a
                                                                                                     thousan
                                                                                                             d
                                                                                                    words


                                                                                                   ...a
                                                                                                   prototype
                                                                                                   even more
                                                                                               i

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   6

Wednesday, December 16, 2009
Prototypes are great




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
“What I hear I forget,
                                  what I see I remember,
                                  what I do I understand.”

                                  Xunzi (340-245 BC)




                                                                                               Benefits of Prototyping

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   8

Wednesday, December 16, 2009
Stop
                                             describin
                                            just show  g,
                                                       it




                                                                                               Benefits of Prototyping

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   9

Wednesday, December 16, 2009
Start testing
                                                                                                     faster




                                                                                                Benefits of Prototyping

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   10

Wednesday, December 16, 2009
<?xml version="1.0" encoding="utf-8"?>
                <s:Group xmlns:s="library://ns.adobe.com/flex/spark" xmlns:fx="http://ns.adobe.com/mxml/2009"
                xmlns:th="http://ns.adobe.com/thermo/2009" xmlns:d="http://ns.adobe.com/fxg/2008/dt"
                xmlns:mx="library://ns.adobe.com/flex/halo">
                	      <s:states>
                	
                	
                       	
                       	
                               <s:State name="State1" th:color="0xcc0000"/>
                               <s:State name="State2" th:color="0x0081cc"/>
                                                                                                                       explore in
                	      	       <s:State name="State3" th:color="0x00cc21"/>
                	
                	
                	
                       	       <s:State name="State4"/>
                       </s:states>
                       <s:BitmapImage source="@Embed('/assets/images/zoom1.jpg')" height="599.95" x.State2="37.9"
                                                                                                                       code
                id="bitmapimage1" y.State2="40" width.State2="579.95" height.State2="680.05" x.State1="78"
                y.State1="80" alpha.State2="0.01" includeIn="State1,State2" d:userLabel="Image1"/>
                	      <s:BitmapImage x="60.9" y="61.1" source="@Embed('/assets/images/zoom3_big.jpg')"
                id="bitmapimage7" width="497.95" height="598.9" includeIn="State2,State3,State4" alpha="0.01"
                d:userLabel="image3" alpha.State3="1" y.State3="44" height.State3="668" x.State3="46"
                width.State3="570" y.State4="0" height.State4="775" x.State4="12" width.State4="644"
                x.State2="78.9" y.State2="81.1"/>
                	      <s:BitmapImage source="@Embed('/assets/images/zoom2_big.jpg')" id="bitmapimage0" x="60.9"
                y="61" height="599.95" width="497.95" includeIn="State1,State2,State3" alpha="1"
                d:userLabel="Image2" x.State2="39" y.State2="41" height.State2="704" width.State2="584"
                alpha.State1="0.01" x.State1="78.9" y.State1="81" alpha.State3="0.01" y.State3="9"
                                                                                                                        include
                height.State3="750" x.State3="0" width.State3="660"/>
                	      <s:BitmapImage x="60.9" y="61.1" source="@Embed('/assets/images/zoom4_big.jpg')"
                id="bitmapimage9" height="600.85" width="501" includeIn="State3,State4" alpha="1"
                                                                                                                        developers
                d:userLabel="Image4" x.State4="31" y.State4="22" height.State4="725" width.State4="604"
                alpha.State3="0.01" x.State3="78.9" y.State3="81.1"/>
                	      <s:transitions>
                                                                                                                        earlier
                	      	       <s:Transition fromState="State1" toState="State2" autoReverse="true">
                	      	       	       t="{bitmapimage0}">
                	      	       	       	       	          <s:Resize d:noAutoDelete="true" startDelay="0" duration="500"/>
                	      	       	       	       	          <s:Move autoCenterTransform="true" d:noAutoDelete="true" startDelay="0"
                duration="500"/>
                	
                	
                       	
                       	
                               	
                               	
                                       	
                                       	
                                               	
                                               	
                                                          <s:Fade duration="500" startDelay="0"/>
                                                                                                        Benefits of Prototyping
                                                          <mx:Blur blurYFrom="20" blurYTo="0" blurXTo="0" blurXFrom="20"
                d:noAutoDelete="true" startDelay="0" duration="500"/>
                	      	       	       	       </s:Parallel>
                	      	       	       	       <s:Parallel target="{bitmapimage7}">
                	      	       	       	       	          <s:Fade duration="0"/>
                	      	       	       	       </s:Parallel>
                	      	       	       </s:Parallel>
    Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   11
                	      	       </s:Transition>
Wednesday, December 16, 2009
                	      	       <s:Transition fromState="State1" toState="State3" autoReverse="true">
Prototypes are
                               unattainable




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
There is never
                                           any time                                                    That looks great!
                                                                                                       let’s launch tomorrow.




                                                                                           Waaaahhh!
                                  I can’t get
                                  any resources



                                                                       We spent all this
                                                                       money, now we
                                                                       have to throw it
                                                                       away?!



                                                                                                            Pitfalls of prototyping
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.        13

Wednesday, December 16, 2009
There is never
                                           any time                                                    That looks great!
                                                                                                       let’s launch tomorrow.




                                                                                           Waaaahhh!
                                  I can’t get
                                  any resources



                                                                       We spent all this
                                                                       money, now we
                                                                       have to throw it
                                                                       away?!



                                                                                                            Pitfalls of prototyping
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.        14

Wednesday, December 16, 2009
There is never
                                           any time                                                    That looks great!
                                                                                                       let’s launch tomorrow.




                                                                                           Waaaahhh!
                                  I can’t get
                                  any resources



                                                                       We spent all this
                                                                       money, now we
                                                                       have to throw it
                                                                       away?!



                                                                                                            Pitfalls of prototyping
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.        15

Wednesday, December 16, 2009
There is never
                                           any time                                                    That looks great!
                                                                                                       let’s launch tomorrow.




                                                                                           Waaaahhh!
                                  I can’t get
                                  any resources



                                                                       We spent all this
                                                                       money, now we
                                                                       have to throw it
                                                                       away?!



                                                                                                            Pitfalls of prototyping
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.        16

Wednesday, December 16, 2009
There is never
                                           any time                                                    That looks great!
                                                                                                       let’s launch tomorrow.




                                                                                           Waaaahhh!
                                  I can’t get
                                  any resources



                                                                       We spent all this
                                                                       money, now we
                                                                       have to throw it
                                                                       away?!



                                                                                                            Pitfalls of prototyping
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.        17

Wednesday, December 16, 2009
Including prototypes
                               in your process




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   19

Wednesday, December 16, 2009
Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   20

Wednesday, December 16, 2009
Sketch




                                               Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   20

Wednesday, December 16, 2009
Sketch                                         Throwaway
                                                                             Prototype



                                               Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   20

Wednesday, December 16, 2009
Sketch                                         Throwaway
                                                                             Prototype          Evolutionary
                                                                                                Prototype


                                               Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   20

Wednesday, December 16, 2009
Sketch                                         Throwaway
                                                                             Prototype          Evolutionary
                                                                                                Prototype
                                                                                                           1.0


                                               Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   21

Wednesday, December 16, 2009
Sketch                                     Throwaway
                                                                  Prototype                     Evolutionary
                                                                                                Prototype


                                               Concepting Design Implementation Deploy/
                  Scope
                                                                                Maintain


                                                       Including prototypes in your process
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   22

Wednesday, December 16, 2009
The Sketch/Prototype
                               Continuum




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
SKEtching User Experiences - Bill Buxton




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   24

Wednesday, December 16, 2009
What we
                                                     Q uick                                     want to learn
                                                     Inexpen  sive                              from
                                                                                                sketching
                                                      Plen tiful
                                                       T imely
                                                        Dispo sable

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   25

Wednesday, December 16, 2009
“Sketch ideas to make things, and you are
                                   likely to encourage accidental discoveries.
                                   At the most fundamental level, what we're
                                   talking about is play, about exploring
                                   borders.”
                                   Tom Kelley. Ideo




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   26

Wednesday, December 16, 2009
e Fa ilure
                Cel ebrat




                                                                              “If you are not prepared to be wrong,
                                                                              you’ll never come up with an original ”
                                                                              Sir Ken Robinson



     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   27

Wednesday, December 16, 2009
“Constraints drive innovation and force
                               focus. Instead of trying to remove them, use
                               them to your advantage.”

                               “Getting Real” —
                               37 Signals
                               http://gettingreal37signals.com/




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   28

Wednesday, December 16, 2009
Investment


                                             Sketch                                                Prototype




                                                                                           Time
                                                            The Sketch/Prototype Continuum
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.      29

Wednesday, December 16, 2009
Investment


                                             Sketch                                                Prototype




                                                                                           Time
                                                            The Sketch/Prototype Continuum
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.      30

Wednesday, December 16, 2009
ut t h e pencil
                 It’s n ot abo




                                                                             Boo!



          What we
          DON’T want
          to learn from
          sketching
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   31

Wednesday, December 16, 2009
ut t h e pencil
                 It’s n ot abo




                                                                             Boo!



          What we
          DON’T want
          to learn from
          sketching
     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   32

Wednesday, December 16, 2009
Demonstration




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
What we learned:
           •The benefits of prototyping.
           •Including prototyping in your process.
           •The sketch prototype continuum.
           •Sketching with building blocks.




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
What we learned:
           •Using wireframe components
           •Importing your own library of components
           •States are used to manage the properties of the shared objects
           •If a component has multiple states, a transitions are automatically generated
           •Convert artwork to a component to add interactivity
           •Use Data Lists to ease the generation of a set of items
           •Use the timelines panel to orchestrate motion and transitions.




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
Try:
            http://labs.adobe.com/technologies/flashcatalyst/
            Discuss:
            http://forums.adobe.com/community/labs/flashcatalyst/
            @g1sh #adobemax54 #flashcatalyst

            Learn:
            http://tv.adobe.com/product/flash-catalyst/
            Get Inspired:                                                                  Thanks!
            http://xd.adobe.com


                                                                                             @g1sh

     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Wednesday, December 16, 2009
®




     Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.   37

Wednesday, December 16, 2009

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Sketching Interactivity

  • 1. Sketching Interactivity Using Flash Catalyst Guillermo Torres @g1sh #adobemax54 #flashcatalyst Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 2. Guillermo Torres Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 3. Guillermo Torres Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 4. A pictur e is worth a thousan d words http://bit.ly/2rmUa2 © Chris Jordan Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 4 Wednesday, December 16, 2009
  • 5. http:/ /bit.ly /rsFfj Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 5 Wednesday, December 16, 2009
  • 6. ME http:/ /bit.ly /rsFfj Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 5 Wednesday, December 16, 2009
  • 7. ME us http:/ /bit.ly /rsFfj Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 5 Wednesday, December 16, 2009
  • 8. ME ever yone else us http:/ /bit.ly /rsFfj Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 5 Wednesday, December 16, 2009
  • 9. A pictur e is worth a thousan d words ...a prototype even more i Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 6 Wednesday, December 16, 2009
  • 10. Prototypes are great Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 11. “What I hear I forget, what I see I remember, what I do I understand.” Xunzi (340-245 BC) Benefits of Prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 8 Wednesday, December 16, 2009
  • 12. Stop describin just show g, it Benefits of Prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 9 Wednesday, December 16, 2009
  • 13. Start testing faster Benefits of Prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 10 Wednesday, December 16, 2009
  • 14. <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:s="library://ns.adobe.com/flex/spark" xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:th="http://ns.adobe.com/thermo/2009" xmlns:d="http://ns.adobe.com/fxg/2008/dt" xmlns:mx="library://ns.adobe.com/flex/halo"> <s:states> <s:State name="State1" th:color="0xcc0000"/> <s:State name="State2" th:color="0x0081cc"/> explore in <s:State name="State3" th:color="0x00cc21"/> <s:State name="State4"/> </s:states> <s:BitmapImage source="@Embed('/assets/images/zoom1.jpg')" height="599.95" x.State2="37.9" code id="bitmapimage1" y.State2="40" width.State2="579.95" height.State2="680.05" x.State1="78" y.State1="80" alpha.State2="0.01" includeIn="State1,State2" d:userLabel="Image1"/> <s:BitmapImage x="60.9" y="61.1" source="@Embed('/assets/images/zoom3_big.jpg')" id="bitmapimage7" width="497.95" height="598.9" includeIn="State2,State3,State4" alpha="0.01" d:userLabel="image3" alpha.State3="1" y.State3="44" height.State3="668" x.State3="46" width.State3="570" y.State4="0" height.State4="775" x.State4="12" width.State4="644" x.State2="78.9" y.State2="81.1"/> <s:BitmapImage source="@Embed('/assets/images/zoom2_big.jpg')" id="bitmapimage0" x="60.9" y="61" height="599.95" width="497.95" includeIn="State1,State2,State3" alpha="1" d:userLabel="Image2" x.State2="39" y.State2="41" height.State2="704" width.State2="584" alpha.State1="0.01" x.State1="78.9" y.State1="81" alpha.State3="0.01" y.State3="9" include height.State3="750" x.State3="0" width.State3="660"/> <s:BitmapImage x="60.9" y="61.1" source="@Embed('/assets/images/zoom4_big.jpg')" id="bitmapimage9" height="600.85" width="501" includeIn="State3,State4" alpha="1" developers d:userLabel="Image4" x.State4="31" y.State4="22" height.State4="725" width.State4="604" alpha.State3="0.01" x.State3="78.9" y.State3="81.1"/> <s:transitions> earlier <s:Transition fromState="State1" toState="State2" autoReverse="true"> t="{bitmapimage0}"> <s:Resize d:noAutoDelete="true" startDelay="0" duration="500"/> <s:Move autoCenterTransform="true" d:noAutoDelete="true" startDelay="0" duration="500"/> <s:Fade duration="500" startDelay="0"/> Benefits of Prototyping <mx:Blur blurYFrom="20" blurYTo="0" blurXTo="0" blurXFrom="20" d:noAutoDelete="true" startDelay="0" duration="500"/> </s:Parallel> <s:Parallel target="{bitmapimage7}"> <s:Fade duration="0"/> </s:Parallel> </s:Parallel> Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 11 </s:Transition> Wednesday, December 16, 2009 <s:Transition fromState="State1" toState="State3" autoReverse="true">
  • 15. Prototypes are unattainable Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 16. There is never any time That looks great! let’s launch tomorrow. Waaaahhh! I can’t get any resources We spent all this money, now we have to throw it away?! Pitfalls of prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 13 Wednesday, December 16, 2009
  • 17. There is never any time That looks great! let’s launch tomorrow. Waaaahhh! I can’t get any resources We spent all this money, now we have to throw it away?! Pitfalls of prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 14 Wednesday, December 16, 2009
  • 18. There is never any time That looks great! let’s launch tomorrow. Waaaahhh! I can’t get any resources We spent all this money, now we have to throw it away?! Pitfalls of prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 15 Wednesday, December 16, 2009
  • 19. There is never any time That looks great! let’s launch tomorrow. Waaaahhh! I can’t get any resources We spent all this money, now we have to throw it away?! Pitfalls of prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 16 Wednesday, December 16, 2009
  • 20. There is never any time That looks great! let’s launch tomorrow. Waaaahhh! I can’t get any resources We spent all this money, now we have to throw it away?! Pitfalls of prototyping Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 17 Wednesday, December 16, 2009
  • 21. Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 22. Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 19 Wednesday, December 16, 2009
  • 23. Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 20 Wednesday, December 16, 2009
  • 24. Sketch Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 20 Wednesday, December 16, 2009
  • 25. Sketch Throwaway Prototype Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 20 Wednesday, December 16, 2009
  • 26. Sketch Throwaway Prototype Evolutionary Prototype Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 20 Wednesday, December 16, 2009
  • 27. Sketch Throwaway Prototype Evolutionary Prototype 1.0 Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 21 Wednesday, December 16, 2009
  • 28. Sketch Throwaway Prototype Evolutionary Prototype Concepting Design Implementation Deploy/ Scope Maintain Including prototypes in your process Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 22 Wednesday, December 16, 2009
  • 29. The Sketch/Prototype Continuum Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 30. SKEtching User Experiences - Bill Buxton Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 24 Wednesday, December 16, 2009
  • 31. What we Q uick want to learn Inexpen sive from sketching Plen tiful T imely Dispo sable Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 25 Wednesday, December 16, 2009
  • 32. “Sketch ideas to make things, and you are likely to encourage accidental discoveries. At the most fundamental level, what we're talking about is play, about exploring borders.” Tom Kelley. Ideo Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 26 Wednesday, December 16, 2009
  • 33. e Fa ilure Cel ebrat “If you are not prepared to be wrong, you’ll never come up with an original ” Sir Ken Robinson Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 27 Wednesday, December 16, 2009
  • 34. “Constraints drive innovation and force focus. Instead of trying to remove them, use them to your advantage.” “Getting Real” — 37 Signals http://gettingreal37signals.com/ Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 28 Wednesday, December 16, 2009
  • 35. Investment Sketch Prototype Time The Sketch/Prototype Continuum Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 29 Wednesday, December 16, 2009
  • 36. Investment Sketch Prototype Time The Sketch/Prototype Continuum Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 30 Wednesday, December 16, 2009
  • 37. ut t h e pencil It’s n ot abo Boo! What we DON’T want to learn from sketching Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 31 Wednesday, December 16, 2009
  • 38. ut t h e pencil It’s n ot abo Boo! What we DON’T want to learn from sketching Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 32 Wednesday, December 16, 2009
  • 39. Demonstration Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 40. What we learned: •The benefits of prototyping. •Including prototyping in your process. •The sketch prototype continuum. •Sketching with building blocks. Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 41. What we learned: •Using wireframe components •Importing your own library of components •States are used to manage the properties of the shared objects •If a component has multiple states, a transitions are automatically generated •Convert artwork to a component to add interactivity •Use Data Lists to ease the generation of a set of items •Use the timelines panel to orchestrate motion and transitions. Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 42. Try: http://labs.adobe.com/technologies/flashcatalyst/ Discuss: http://forums.adobe.com/community/labs/flashcatalyst/ @g1sh #adobemax54 #flashcatalyst Learn: http://tv.adobe.com/product/flash-catalyst/ Get Inspired: Thanks! http://xd.adobe.com @g1sh Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. Wednesday, December 16, 2009
  • 43. ® Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 37 Wednesday, December 16, 2009