This is a presentation that I held at the Games Barcamp in Munich. It tries to explain, what motivates humans to play games and how we can tap into this motivational treasure.
44. Itera'on
Je
ö%er
du
dein
Design
testest
und
verbessert,
desto
besser
wird
dein
Spiel
sein.
Jesse
Schell,
The
Art
of
Game
Design
Monday, June 24, 13