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Kohki Miki
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サンプルゲーム『かわずたんたたき!』の紹介と、cocos2dによるゲーム開発入門です
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日本語資料
GLT Vol.15 yamaguchiintlab-J
GLT Vol.15 yamaguchiintlab-J
key-cc yamaguchiintlab
도로명주소에 대해 서비스디자인 관점으로 살펴보기!
서비스디자인 스터디 도로명주소
서비스디자인 스터디 도로명주소
Yujin Lee
In modern application development process, testing is not only an addition. Methodologies like TDD or BDD requires time for tests architecture preparation, to make the automatic testing process as fast and extendable as possible. One of the best examples of proper testing suite revolution is Behat system from open-source eCommerce project Sylius (https://github.com/Sylius/Sylius), which has been entirely rebuilt in the recent past. In my talk, I will present the most significant problems which we had defined in previous UI tests and conclusions we’ve deduced from them. I will also show a way, how we’ve rewritten the tests system, using powerful, often not widely known, mechanisms and patterns. I will explain the whole architecture of the new Behat system in Sylius, which helps us to build new, adequately tested functionalities, in the most efficient way.
BDD revolution - or how we came back from hell
BDD revolution - or how we came back from hell
Mateusz Zalewski
株式会社ティーアンドエフカンパニーで開催された社内勉強会の資料です。
Flex入門
Flex入門
dewa
SHDH23 presentation about web hooks - lightweight event-triggered web plumbing
Web Hooks On Pbwiki
Web Hooks On Pbwiki
guest7e115a
Presentaions of LAMP Training Conducted by T.Umapathi Anand and R.Kasturi from Southern Telecom Region, BSNL at RTTC Trivandrum.
LAMP_TRAINING_SESSION_1
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Elaborates of case study in Crete Greece, concerning urban sprawl in base of OSDDT-MED program EU
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Slides from the presentation given at Future of Web Design 2012 in London, 14th-16th May. Session description: "Are you new to jQuery? Maybe you’ve been using it for a while? Regardless of your skillset or previous experience, join Matt Gifford, developer, author, speaker and lover of jQuery, as he reviews why you should be using it, how not to use it, and some vital tips to assist your jQuery development as well as some common pitfalls to watch out for."
Let jQuery Rock Your World
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Recommandé
日本語資料
GLT Vol.15 yamaguchiintlab-J
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key-cc yamaguchiintlab
도로명주소에 대해 서비스디자인 관점으로 살펴보기!
서비스디자인 스터디 도로명주소
서비스디자인 스터디 도로명주소
Yujin Lee
In modern application development process, testing is not only an addition. Methodologies like TDD or BDD requires time for tests architecture preparation, to make the automatic testing process as fast and extendable as possible. One of the best examples of proper testing suite revolution is Behat system from open-source eCommerce project Sylius (https://github.com/Sylius/Sylius), which has been entirely rebuilt in the recent past. In my talk, I will present the most significant problems which we had defined in previous UI tests and conclusions we’ve deduced from them. I will also show a way, how we’ve rewritten the tests system, using powerful, often not widely known, mechanisms and patterns. I will explain the whole architecture of the new Behat system in Sylius, which helps us to build new, adequately tested functionalities, in the most efficient way.
BDD revolution - or how we came back from hell
BDD revolution - or how we came back from hell
Mateusz Zalewski
株式会社ティーアンドエフカンパニーで開催された社内勉強会の資料です。
Flex入門
Flex入門
dewa
SHDH23 presentation about web hooks - lightweight event-triggered web plumbing
Web Hooks On Pbwiki
Web Hooks On Pbwiki
guest7e115a
Presentaions of LAMP Training Conducted by T.Umapathi Anand and R.Kasturi from Southern Telecom Region, BSNL at RTTC Trivandrum.
LAMP_TRAINING_SESSION_1
LAMP_TRAINING_SESSION_1
umapst
Elaborates of case study in Crete Greece, concerning urban sprawl in base of OSDDT-MED program EU
Urban Sprawl - European vision
Urban Sprawl - European vision
Emm. Verigos
Slides from the presentation given at Future of Web Design 2012 in London, 14th-16th May. Session description: "Are you new to jQuery? Maybe you’ve been using it for a while? Regardless of your skillset or previous experience, join Matt Gifford, developer, author, speaker and lover of jQuery, as he reviews why you should be using it, how not to use it, and some vital tips to assist your jQuery development as well as some common pitfalls to watch out for."
Let jQuery Rock Your World
Let jQuery Rock Your World
Matt Gifford
TDD Boot Camp 札幌 2.0
TDD Boot Camp 札幌 2.0
Shuji Watanabe
Introducción práctica a Backbone.js. Presentación perteneciente al evento Betabeers Murcia del 9 de mayo de 2014. Impartida por Sergio Espín @bytespin
¿Cómo de sexy puede hacer Backbone mi código?
¿Cómo de sexy puede hacer Backbone mi código?
jaespinmora
cocos2d 事例編 HungryMasterの実装から
cocos2d 事例編 HungryMasterの実装から
Yuichi Higuchi
रियो डी जनेरियो
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abhishekshah97
Open Cv Tutorial Ii
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Waris Songtantarak
Open Cv Tutorial Ii
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watchOS 2でゲーム作ってみた話
watchOS 2でゲーム作ってみた話
Kohki Miki
#techbuzz 第11回cocos2d-x勉強会の発表資料です
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7/12のKawazミーティングで発表したスライドです
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ゲームコミュニティサミット2014に参加してきた話
Kohki Miki
7/5に開催されたゲームコミュニティサミット2014 ゲーム製作者コミュニティKawazによる「*いどのなかにいる*」の発表資料です
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Kohki Miki
オープンソースカンファレンス北海道2014、「みちのなかにいる」内で発表したスライドです
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Kohki Miki
KawazのHipChat紹介スライドです
Kawaz Hipchat超入門
Kawaz Hipchat超入門
Kohki Miki
Kawazポータル3(Third Impact)の構想を紹介します http://www.kawaz.org/
Kawaz Third Impact
Kawaz Third Impact
Kohki Miki
Decksetがよかった話
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Kohki Miki
2014/4/12 Kawazミーティング
Unite Japanに参加してきた話
Unite Japanに参加してきた話
Kohki Miki
nomad-cli使ってみた iPhone Dev Sap 2014/3/29
nomad-cliの紹介
nomad-cliの紹介
Kohki Miki
cocos2d-xの簡単な紹介と、cocos2d-x 3.0のalpha版でどのように変わったかを紹介します。
cocos2d-x 3.0 + C++11で始めるゲーム開発超入門
cocos2d-x 3.0 + C++11で始めるゲーム開発超入門
Kohki Miki
VOXCHRONICLE企画草案
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〜ゲーム制作を始めてみよう〜 Kawaz入会希望者向けスライド
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Kohki Miki
要望があったので上げました
Kawaz的jQuery入門
Kawaz的jQuery入門
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cocos2d入門
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.::::::::::::::::::::::::;;:;;::, :::: l , rj,r '"'"'" l ::::::: Y ,! ::::::: | :::::::: | __ -- i::::,r `'' - ' ´ , }::;! , . """"´ L_ / i , /| r ≡ - ´ ,,.._ i 't-' | , ,r , yx=''" { ,- ; l ' r ' `-- /! ` _,, - '' ; ` -''"_,, -''" ;;' ,' / -''" ` '' ;;;;' ,' 2011/6/25 24 / _ =
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#import “YourScene.h”
[[CCDirector sharedDirector] replaceScene: [YourScene scene]]; 2011/6/25 25
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#import “YourScene.h”
id transition = [CCTransitionFade transitionWithDuration:0.5f scene:[YourScene scene]; [[CCDirector sharedDirector] replaceScene:transition]; 2011/6/25 26
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-(void) registerWithTouchDispatcher{
[[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; } 2011/6/25 27
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- (BOOL)ccTouchBegan:(UITouch *)touch
withEvent:(UIEvent *)event{ // return YES; } 2011/6/25 28
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-(id) init{
if( (self=[super init])) { // create and initialize a Label CCLabelTTF *label = [CCLabelTTF labelWithString:@"Hello World" fontName:@"Marker Felt" fontSize:64]; // ask director the the window size CGSize size = [[CCDirector sharedDirector] winSize]; // position the label on the center of the screen label.position = ccp( size.width /2 , size.height/2 ); // add the label as a child to this Layer [self addChild: label]; self.isTouchEnabled = YES; } return self; } -(void) registerWithTouchDispatcher{ [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event{ id transition = [CCTransitionFade transitionWithDuration:0.5f scene:[YourScene scene]; [[CCDirector sharedDirector] replaceScene:transition]; return YES; } 2011/6/25 29
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CCSprite sprite =
[CCSprite spriteWithFile:@”sprite.png”]; // sprite.position = ccp(100, 100); // [self addChild:sprite]; // Sprite 2011/6/25 30
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// 240, 160
3 Action id move = [CCMoveTo actionWithDuration:3 position:ccp(240, 160)]; // 2 360 Action id rotate = [CCRotateBy actionWithDuration:2 angle:360]; // 4 127 Action id fade = [CCFadeTo actionWithDuration:4 opacity:127]; // Action Sequence CCSequence* sequence = [CCSequence actions:move, rotate, fade, nil]; // Sequence Sprite [sprite runAction:sequence]; 2011/6/25 31
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