Reproducible research at ACM MMSys Netgames: history and preparing 2018 edition Virtual Reality in 5G Networks Adaptive Delivery of Live Video Stream: Infrastructure cost vs. QoE Research on cloud gaming: status and perspectives DASH in Twitch: Adaptive Bitrate Streaming in Live Game Streaming Platforms Fast Near-Optimal Delivery of Live Streams in CDN Scadoosh: Scaling Down the Footprint of Rate-Adaptive Live Streaming on CDN Infrastructure Minimizing Server Throughput for Low-Delay Live Streaming in Content Delivery Networks Time-Shifted TV in Content Centric Networks: the Case for Cooperative In-Network Caching Internet : pourquoi ça marche Optimal Network Locality in Distributed Services peer-to-peer oppotunities Infrastructureless Wireless networks