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Similaire à UPA Presentation - Digital Natives (20)
UPA Presentation - Digital Natives
- 1. Sprite Yard Project:
Working with “Digital
Natives”
a mobile usability perspective
Hilary Coolidge, Consultant,
eXperience Design
03/19/08
- 2. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar2
Business Opportunity
• Opportunity:
– Develop a mobile marketing platform
– Create personal, sustained, value-added
consumer connections through Sprite!
• Solution:
– The Sprite Yard
• A mobile social network designed to engage
teen and young adult consumers
• Instant gratification mobile rewards
DecNov Jan Feb MarOct Apr May Jun Jul
Launch
June 22, 2007
Discovery
Analysis
Design
Develop
- 3. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar3
Project Basics
• The soup to nuts usability experience
- 4. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar4
Getting prepared for a mobile usability study:
special considerations
• Device compatibility
– Network carrier
– Device functionality
– Access WAP site
• Recording information
– More video work to get reaction of
what user was seeing on their
screen
– Difficult to see what or where the
user was in the application
• Real time interaction with device
- 5. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar5
Mobile Usability Study
• Doing a real time WAP study
revealed depth of kids’ “digital
nativity”
– Teens’ facility with mobile device
– Their mental model of the Yard
– Social networking extending beyond the
web
- 6. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar6
Study insights - a mobile perspective
• Live WAP site user experience
• Technical experience
• Device experience
• Situational obstacles
- 7. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar7
Sprite Yard is all about adoptability
• Teens’ reaction to The Yard and its
“benefits” based on value of content
– the Yard - as an application
– the “free” stuff
• As “Digital Natives” kids are mobile
savvy
– had high expectations of mobile platform
• Compared to web based sites – online and
mobile
• Inviting/importing their friends
– Did not ignore cost of downloads
- 8. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar8
Mobile usability study: lessons learned
• More elements than “normal” are
out of your control
• Ability to make on the fly changes
and quickly change course if
needed – “agile” usability
• Be prepared for more than the
ordinary amount of bumps in the
road
- 9. Copyright © 2007 Molecular, Inc. | www.molecular.com | Linked by Isobar9
Value adds considered
• Conducting a study in more of a “live” situation
– Results would be more qualitative than quantitative
– Could uncover issues not apparent in a formal study
– Do “guerilla” style instead of with full blown video team
– Could have access to person’s peer group and gather
additional data from them