Black Hawk Online Games has your back covered when it comes to online gaming — from all sorts of multi-player online games to offline ones. Our constantly updated Blog features game reviews, console updates and latest installments (and cheats, when we feel extra generous). We have info on racing, shooting, adventure, RPGs and all-in-ones like the BlackHawk Striker (we do tend to steer clear of cutesy games). Black Hawk Online Games also provides an avenue for you to get in touch with fellow gamers from all over the world. Black Hawk Online Games encourages interactive communication along with the reminder that we should keep it nice and clean (read: no flaming or spamming). Black Hawk Online Games is committed in helping y’all the best gaming experience so feel free to browse everything on our archives.
1. Black Hawk Online Games has your back covered when it comes to online gaming — from all sorts of
multi-player online games to offline ones. Our constantly updated Blog features game reviews, console
updates and latest installments (and cheats, when we feel extra generous).
We have info on racing, shooting, adventure, RPGs and all-in-ones like the BlackHawk Striker (we do
tend to steer clear of cutesy games).
Black Hawk Online Games also provides an avenue for you to get in touch with fellow gamers from all
over the world. Black Hawk Online Games encourages interactive communication along with the
reminder that we should keep it nice and clean (read: no flaming or spamming).
Black Hawk Online Games is committed in helping y’all the best gaming experience so feel free to
browse everything on our archives.
2. Black Hawk Online Games: Terms and Conditions
Terms of Service
Like most standard Website servers, Black Hawk Online Games use log files.
This includes IP addresses, browser type, internet service provider (ISP),
referring/exit pages, platform type, date/time stamp, and number of clicks to
analyze trends, administer the site, track user’s movement in the aggregate,
and gather broad demographic information for aggregate use. IP addresses, etc.
are linked to personally identifiable information to help identify you.
Black Hawk Online Games use cookies to deliver content specific to your
interests and to save your password so you don’t have to re-enter it each time
you visit our site. These cookies are not linked to any personally identifiable
information.
3. This Blog’s registration form requires users to give us contact information such as their name and e-
mail address. The customer’s contact information is also used to contact the visitor when necessary for
following up with their account. Users may opt-out of receiving future promotional mailings.
This Blog contains links to other sites. Black Hawk Online Games is not responsible for the privacy
practices or the content of such Websites.
We follow generally accepted industry standards to protect the personal information submitted to us,
both during transmission and once we receive it. No method of transmission over the Internet, or
method of electronic storage, is 100% secure, however. Therefore, while we strive to use commercially
acceptable means to protect your personal information, we cannot guarantee its absolute security.
Our Blog provides users the opportunity to opt-out of receiving communications from us and our
partners at the point where we request information about the visitor.
4. Black Hawk Online Games : Norway terrorist admits to online game addiction
Self-confessed terrorist Anders Behring Breivik has been found to be addicted to computer games
(spending thousands of hours playing war games) years prior to his bombing and killing on July 22.
Authorities have discovered computer logs that show Breivik has spent 8,700 hours playing war games
from 2006 to 2010. In fact, records show that he played 500 hours of World of Warcraft between
November 2010-April 2011 alone. Aside from playing WoW, Breivik was also into Elder Scrolls, Modern
Warfare, Warhammer and Dragon Age. According to him, he spent all his time playing in the months
prior to his July 22 attacks.
Breivik started playing WoW in 2006 and authorities are inclined to believe that he played the game for
up to 12 hours per day in a 2-year period. It should also be noted that he used terms from the game in
the ‘manifesto’ he wrote. According to Breivik, playing war games was only to hide his terrorist plans.
He added that he devoted almost one year in playing games to reward himself.
5. Now, police are trying to investigate if Breivik has been in touch with other gamers or if he belongs to a player
group through obtaining information from game manufacturers. This is because certain information show that he
has been logged onto 2 computer units at the same time — Breivik might have paid others to play on behalf of
him.
WoW is the most popular role-playing game in the world, boasting of over 10 million registered users (70,000 of
which are in Norway). People are now anxious to know what possible factors could have affected Breivik and
twisted his mindset because experts have already warned of the possible damaging effects from spending much
time on playing computer games.
On Friday, the court ordered that Breivik be placed under psychiatric observation to know his mental state prior to
the start of trials.
During the last part of 2011, an initial test by 2 psychiatrists reached a conclusion that Breivik is schizophrenic,
which, when taken into legal context, means that he is insane. However, due to widespread outcry defying that
conclusion, the court has scheduled a new assessment.
6. Two experts appointed by the court are set to reach a conclusion on April 10, before the trial begins
on the 16th. This means that they will need to work in the prison to observe Breivik’s behavior
throughout the day.
On July 22, Breivik set off a car bomb outside a building in Oslo that killed 8 and then proceeded to
Utoeya island where he disguised himself as a policeman and killed 69 people attending a summer
camp. He keeps on claiming that he has done all that for the sake of ‘their’ crusade against the
‘Muslim invasion’ in Europe.
7. Black Hawk Reviews – Online Games : Privacy Policy
We want Black Hawk Online Games users to always be aware of any information we collect, how we use it, and
under what circumstances, if any, we disclose it.
We respect each visitor’s right to personal privacy. To that end, we collect and use information throughout our
Blog only as disclosed in this Privacy Policy. This statement applies solely to information collected on this Blog. For
each visitor to our Blog, our web server automatically recognizes no information regarding the domain or e-mail
address.
The information we collect are used to improve the content and to notify visitors about updates to our Blog. Black
Hawk Online Games never shares with other organizations for commercial purposes.
Registration is not required to browse our Blog. However, subscription to certain services may require a user to
complete a registration form. During registration a user must give certain contact information, but we never sell
or give away this information. It is only gathered to contact the user about services on our site for which s/he has
expressed interest. It is optional for the user to provide demographic information (income level, gender, etc.), and
unique identifiers (username, password, etc.). Giving additional information helps provide a more personalized
experience on our site, but is not required.
If we decide to change our privacy policy, we will post those changes to this privacy statement.
8. Black Hawk Reviews – Online Games: Spacewar! remake after 50 years
MIT students celebrated the golden anniversary of Spacewar! — which is one of the first video games in
history — by recreating it on a computer that can be handled on the palm of your hand.
Four students of MIT began creating the game Spacewar! during their free time in 1961 and finished it in
February 1962. It was built on the Digital Equipment PDP-1, a computer unit around the size of an ordinary
refrigerator. The game features two spaceships attempting to shoot each other down, with one of the
spaceships under the control of the player.
Massachusetts’ engineering students showcased their work at the museum of MIT. This process of turning
a 50-year old game to a modern one is almost likened to digital archeology.
It must be difficult to port it into a modern programming language for it is very low-level considering the
time it was created. In addition to that, it used a lot of tricks specific to the machine it was first built on due
to the limitations they had on the software.
9. The students transferred the software to the Arduino platform, a microprocessor the size of handheld gadget.
The game was not really meant for commercial purposes but only for the enjoyment of the creators. In fact,
majority of Americans barely had access to a PDP-1 at that time. During the 1970′s it became a commercial success
when it appeared in arcade platforms and personal gaming consoles like the Atari 2600.
This anniversary of Spacewar! came amidst the most recent sales figures of video games in the American market
this month that showed a decline of millions.
According to a consumer group, sales of video games went down by 34%, despite the USD 1.14 billion sales. This is
compared to sales figures of January last year. The outlook seems to be even more worse for video game consoles,
sustaining a fall of 38% in sales.
Most experts are thinking that this decrease in sales is only because of the low number of new game releases. But
several games did sell well including Call of Duty, NBA 2K12 and Elder Scrolls.
10. Others are considering this fall as a weakness in the economy and a lack in spending power of the
consumers.
At any rate, this does not bode good for the video game industry, led by Sony who plans to
introduce the latest version of PlayStation in the coming weeks, called Vita.
This fall in January was also seen in the United Kingdom, another big market in terms of video
games.
11. Black Hawk Reviews – Online Games : Zynga launching own game website
Zynga is planning to launch a new gaming service that will enable users to play on their own website without logging
in Facebook, possibly cutting traffic dramatically in the leading social network.
This move is the game firm’s boldest move to build their own online presence apart from Facebook, the source of
93% of their profit. Investor reactions seem to be generally positive as Zynga’s stocks rose by 10% to USD 14.48.
An analyst says the Zynga’s creation of their own web portal will certainly make them more independent which is
good in maintaining a separate brand that is not always connected to Facebook. But considering that they are not
really going to pull out of the Facebook setup, their earnings probably won’t suffer that much.
Their re-imagined web portal is planned to come live before the month ends, aiming to make it easier for users to
play games. The game portal Zynga has envisioned also includes quick access to message boards and live chat
where players can communicate.
12. Five of the leading games of the firm is set to debut on their new site, zynga.com, that include Words with Friends,
CityVille and CastleVille.
The chief operating officer of Zynga announced that players can choose opponents in games even if they are not
friends on Facebook.
But according to Zynga, they simply do not want users to be limited to a single destination for them to be able to
play. They can still choose if they want to play on the new Zynga website, on Facebook or on mobile.
Games from Electronic Arts and Zynga are a big reason why users are logged in Facebook for long periods of time.
Their website is set to offer third-party games along with Zynga games, live chat and profiles. Introducing a stand-
alone site is a huge step away from Facebook where the gaming company has become viral.