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Exploring User Wish
through Mind Mapping
Kenji HIRANABEMind map by Michal Splho
{Using for}
2 Seeing is understanding.Seeing is understanding.
3 Seeing is understanding.Seeing is understanding.
AsakusaAsakusa,,
TokyoTokyo
FukuiFukui
FukuiFukui
AsakusaAsakusa
4 Seeing is understanding.Seeing is understanding.
Agenda
• Introduction
• What is a Mind Map and Why
• Exploring User Wish using Mind
Mapping
• Demonstration using Astah
• Conclusion
5 Seeing is understanding.Seeing is understanding.
Kenji HIRANABE(1/2)
• (co-)Translator of …
OO, UML books Mind Map book
XP/ Agile books
• (co-)Author of …
C++ book
Scrum book
Agile and Scrum:
Collaborative Software
Development That Connects
Customers, Engineers and
Management
6 Seeing is understanding.Seeing is understanding.
Kenji HIRANABE(2/2)
• CEO of Astah.net.
• astah – UML editor (formerly known as “JUDE”)
– With Mind Map, ERD
– http://astah. net/
– Runs on
• PC, Mac, Linux, iPad
http://www.publickey1.jp/blog/11/10_innovation_sprint_2011.html
Innovation Sprint 2011
Jeff Sutherland Ikujiro Nonaka
me
Toyota Production
System
Lean
Lean Software
Development
Kanban
Lean Startup
Agile
Scrum
XP
The New New Product
Development Game
Four steps
to the epiphany
Agile and Lean
Startup
Patterns
Manufacturing Industry in Japan
2013 Yasunobu Kawaguchi
Copyright © 2005-2007 Kenji
HIRANABE, Some rights
reserved
9
10
Exploring User Wish
through Mind Mapping
Kenji HIRANABEMind map by Michal Splho
{Using for}
12 Seeing is understanding.Seeing is understanding.
Mind Map
• Tony Buzan
• Graphical note technique
– And more than that
• Visualize thoughts with
a radiant structure
13 Seeing is understanding.Seeing is understanding.da Vinci uses Pictures and Words at the same time
15 Seeing is understanding.Seeing is understanding.
“How it feels to have a stroke”
Brain Scientist Jill Bolte Taylor
http://www.youtube.com/watch?v=UyyjU8fzEYU
Mind map by Michal Splho
17 Seeing is understanding.Seeing is understanding.
18 Seeing is understanding.Seeing is understanding.
Mind Mapping
• Examples …
19 Seeing is understanding.Seeing is understanding.Kent Beck’s XP 2nd
Product Feature Map in Release Planning
Seminar Ideas
Project Christmas Planning
Meeting Minutes Template
Guitar Chord
Diagram
25 Seeing is understanding.Seeing is understanding.
“Mastering the Requirements” Process by Suzanne and James Robertson,1999.
26 Seeing is understanding.Seeing is understanding.
27 Seeing is understanding.Seeing is understanding.
Mind Map
1. Keyword Oriented
2. Loose syntax and semantics
3. Fast and Easy
4. High level View
5. Evocative
6. Explore and Gather Ideas
28 Seeing is understanding.Seeing is understanding.
User Stores: Ron Jeffries’ 3 Cs
• Card
– Written on note cards.
– Cards may be annotated with estimates, notes, etc.
• Conversation
– Details behind the story come out during
conversation with customer
• Confirm
– Acceptance tests confirm the story was coded
correctly
29 Seeing is understanding.Seeing is understanding.
User Stories: Mike Cohn
• Shift focus from writing to talking
• Metaphor of Trawling (by Suzanne and James
Robertson)
– Requirements can be captured with different sized
nets
– Requirements change, mature, possibly die
– Skill is a factor
• Avoid “The user”, find “Roles”
• In order to <benefit>,
as a <role>,
I want to <story>,
30 Seeing is understanding.Seeing is understanding.
Why Mind Map and User Stories Fit ?
• Shift focus from writing to talking
• Trawl requirements with coarse sized net first
• Capture Emotion, Use your right brain !
Colors, and Pictures !
– To fully utilize broadband communication and
preserve it in your brain, as the same time, keep it
into a mind map as a memento of the situation. In
the future conversation, you can use it to resume
the context back.
31 Seeing is understanding.Seeing is understanding.
User Wish Mind Map
• The first step of getting what you want.
• Get the Big Picture.
• Who? first.
• Semi-structured.
• Gather info and mine UseCases/User Stories.
32 Seeing is understanding.Seeing is understanding.
Demonstration
• City Library System Interview…
33 Seeing is understanding.Seeing is understanding.
Library Interview Mind Map
34 Seeing is understanding.Seeing is understanding.
UseCase Diagram
35 Seeing is understanding.Seeing is understanding.
User Stories Mind Map
36 Seeing is understanding.Seeing is understanding.
User Stories Spreadsheet
Also to PowerPoint!
37 Seeing is understanding.Seeing is understanding.
User WishUser Wish
Big Picture Mind MapBig Picture Mind Map
User Stories/ Use CasesUser Stories/ Use Cases
Why?Why?
Who?Who?
When?When?
Estimate, Plan, Prioritize, Test
value
role
The big picture of this presentation
38 Seeing is understanding.Seeing is understanding.
Conclusion
• Mind Mapping is effective when
– Gathering Information
– Exploring topics freely
• User interview with Mind Mapping
– Is Semi-structured
– Gives a high-level view of user wish
– Creates a big picture of the user wish from which
you can carve out good use cases or user stories.
• Why, Who, When are good input to user stories.
39 Seeing is understanding.Seeing is understanding.
Stickyminds.com article
“Agile Modeling with Mind Map and UML”
Search: stickyminds Kenji HIRANABE
40 Seeing is understanding.Seeing is understanding.
41 Seeing is understanding.Seeing is understanding.
Let’s make software development
more collaborative, productive and FUN!
Free Evaluation of Astah from: http://astah.net/
Follow me on twitter: @hiranabe, @astah_en
42 Seeing is understanding.Seeing is understanding.
ThankThank you for your attention!you for your attention!
Requirements gathering is a critical and also slippery activity.
Customer engagement and shared visualization is essential.

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Using Astah to Explore User Wish Through Mindmapping

  • 1. Exploring User Wish through Mind Mapping Kenji HIRANABEMind map by Michal Splho {Using for}
  • 2. 2 Seeing is understanding.Seeing is understanding.
  • 3. 3 Seeing is understanding.Seeing is understanding. AsakusaAsakusa,, TokyoTokyo FukuiFukui FukuiFukui AsakusaAsakusa
  • 4. 4 Seeing is understanding.Seeing is understanding. Agenda • Introduction • What is a Mind Map and Why • Exploring User Wish using Mind Mapping • Demonstration using Astah • Conclusion
  • 5. 5 Seeing is understanding.Seeing is understanding. Kenji HIRANABE(1/2) • (co-)Translator of … OO, UML books Mind Map book XP/ Agile books • (co-)Author of … C++ book Scrum book Agile and Scrum: Collaborative Software Development That Connects Customers, Engineers and Management
  • 6. 6 Seeing is understanding.Seeing is understanding. Kenji HIRANABE(2/2) • CEO of Astah.net. • astah – UML editor (formerly known as “JUDE”) – With Mind Map, ERD – http://astah. net/ – Runs on • PC, Mac, Linux, iPad
  • 8. Toyota Production System Lean Lean Software Development Kanban Lean Startup Agile Scrum XP The New New Product Development Game Four steps to the epiphany Agile and Lean Startup Patterns Manufacturing Industry in Japan 2013 Yasunobu Kawaguchi
  • 9. Copyright © 2005-2007 Kenji HIRANABE, Some rights reserved 9
  • 10. 10
  • 11. Exploring User Wish through Mind Mapping Kenji HIRANABEMind map by Michal Splho {Using for}
  • 12. 12 Seeing is understanding.Seeing is understanding. Mind Map • Tony Buzan • Graphical note technique – And more than that • Visualize thoughts with a radiant structure
  • 13. 13 Seeing is understanding.Seeing is understanding.da Vinci uses Pictures and Words at the same time
  • 14.
  • 15. 15 Seeing is understanding.Seeing is understanding. “How it feels to have a stroke” Brain Scientist Jill Bolte Taylor http://www.youtube.com/watch?v=UyyjU8fzEYU
  • 16. Mind map by Michal Splho
  • 17. 17 Seeing is understanding.Seeing is understanding.
  • 18. 18 Seeing is understanding.Seeing is understanding. Mind Mapping • Examples …
  • 19. 19 Seeing is understanding.Seeing is understanding.Kent Beck’s XP 2nd
  • 20. Product Feature Map in Release Planning
  • 25. 25 Seeing is understanding.Seeing is understanding. “Mastering the Requirements” Process by Suzanne and James Robertson,1999.
  • 26. 26 Seeing is understanding.Seeing is understanding.
  • 27. 27 Seeing is understanding.Seeing is understanding. Mind Map 1. Keyword Oriented 2. Loose syntax and semantics 3. Fast and Easy 4. High level View 5. Evocative 6. Explore and Gather Ideas
  • 28. 28 Seeing is understanding.Seeing is understanding. User Stores: Ron Jeffries’ 3 Cs • Card – Written on note cards. – Cards may be annotated with estimates, notes, etc. • Conversation – Details behind the story come out during conversation with customer • Confirm – Acceptance tests confirm the story was coded correctly
  • 29. 29 Seeing is understanding.Seeing is understanding. User Stories: Mike Cohn • Shift focus from writing to talking • Metaphor of Trawling (by Suzanne and James Robertson) – Requirements can be captured with different sized nets – Requirements change, mature, possibly die – Skill is a factor • Avoid “The user”, find “Roles” • In order to <benefit>, as a <role>, I want to <story>,
  • 30. 30 Seeing is understanding.Seeing is understanding. Why Mind Map and User Stories Fit ? • Shift focus from writing to talking • Trawl requirements with coarse sized net first • Capture Emotion, Use your right brain ! Colors, and Pictures ! – To fully utilize broadband communication and preserve it in your brain, as the same time, keep it into a mind map as a memento of the situation. In the future conversation, you can use it to resume the context back.
  • 31. 31 Seeing is understanding.Seeing is understanding. User Wish Mind Map • The first step of getting what you want. • Get the Big Picture. • Who? first. • Semi-structured. • Gather info and mine UseCases/User Stories.
  • 32. 32 Seeing is understanding.Seeing is understanding. Demonstration • City Library System Interview…
  • 33. 33 Seeing is understanding.Seeing is understanding. Library Interview Mind Map
  • 34. 34 Seeing is understanding.Seeing is understanding. UseCase Diagram
  • 35. 35 Seeing is understanding.Seeing is understanding. User Stories Mind Map
  • 36. 36 Seeing is understanding.Seeing is understanding. User Stories Spreadsheet Also to PowerPoint!
  • 37. 37 Seeing is understanding.Seeing is understanding. User WishUser Wish Big Picture Mind MapBig Picture Mind Map User Stories/ Use CasesUser Stories/ Use Cases Why?Why? Who?Who? When?When? Estimate, Plan, Prioritize, Test value role The big picture of this presentation
  • 38. 38 Seeing is understanding.Seeing is understanding. Conclusion • Mind Mapping is effective when – Gathering Information – Exploring topics freely • User interview with Mind Mapping – Is Semi-structured – Gives a high-level view of user wish – Creates a big picture of the user wish from which you can carve out good use cases or user stories. • Why, Who, When are good input to user stories.
  • 39. 39 Seeing is understanding.Seeing is understanding. Stickyminds.com article “Agile Modeling with Mind Map and UML” Search: stickyminds Kenji HIRANABE
  • 40. 40 Seeing is understanding.Seeing is understanding.
  • 41. 41 Seeing is understanding.Seeing is understanding. Let’s make software development more collaborative, productive and FUN! Free Evaluation of Astah from: http://astah.net/ Follow me on twitter: @hiranabe, @astah_en
  • 42. 42 Seeing is understanding.Seeing is understanding. ThankThank you for your attention!you for your attention! Requirements gathering is a critical and also slippery activity. Customer engagement and shared visualization is essential.