2. Conference Aims
• The aim of the conference is to bring together
academics and practitioners working with
interactive technologies to explore and innovate
within the areas of Education, Health and
Disability.
• We have a particular focus on the use of gaming
hardware and software to implement accessible
solutions, interaction design using new
input/output devices and the increasing impact
of ubiquitous computing on our everyday well
being.
3. Attendees
• ITAG is now in it’s fifth year, and is linked with
GameCity7 our annual Computer Games Festival.
You are also invited to the GAMECITY7 events
• Around 100 delegates are attending ITAG 12 on
each day.
• From countries including UK and
NI, Ireland, Belgium, Cyprus, Lithuania, Romania,
and Greece.
• All delegates are invited to the GameCity7
reception in the Market Square when the ITAG
exhibition finishes at 6.30pm on Tuesday 23rd.
4. ITAG Proceedings
• Previous ITAG 2008, 2009, 2010 and 2011
proceedings are archived on our conference
website @ http://itag.gamecity.org/
• This year the best papers will be published in
the International Journal of Games Based
Learning.
5. Prizes
• Best Paper Award: £250
• Best Student Paper award: £250
• Best Student Poster: £150.
• Session chairs will feedback information on
the quality of papers in each session to inform
this choice and the choice of papers
forwarded to the journal special issue.