8. AAAタイトル開発事例
God of War
Game of the Year
Assassin's Creed Odyssey
Stadia
Red Dead Redemption 2
Best Technology – ほとんどなかった
Marvel‘s Spider-Man
Insomniac Games
9. Marvel‘s Spider-Man
関連セッション
Technical Artist Bootcamp: Real-Time Cloth Solutions in Marvel’s Spider-Man
Art Direction Bootcamp: Team Growth and Preserving Team Culture on Marvel’s Spider-Man
Marvel’s Spider-Man: A Deep Dive Into the Look Creation of Manhattan (Presented by Substance)
Level Design Workshop: Building Marvel’s New York in Marvel’s Spider-Man: It’s Still Just Level Design
The Animation of Marvel’s Spider-Man
(Super)Humans of New York: Managing the Many Faces of Marvel’s Spider-Man
Procedurally Crafting Manhattan for Marvel’s Spider-Man
Conquering the Creative Challenges in Marvel’s Spider-Man
Marvel’s Spider-Man: Procedural Lighting Tools
Marvel’s Spider-Man: A Technical Post-Mortem
Concrete Jungle Gym: Building Traversal in Marvel’s Spider-Man
Designing the Bustling Soundscape of Marvel’s New York City in Marvel’s Spider-Man
Marvel’s New York: A Case Study in Empowering Your Artist
Tools for Marvel’s Spider-Man: Editing with Immutable Data
様々なテーマの
14セッション