2. WHAT IS MOBILE TECHNOLOGY ?
• It is the “Technology that is portable”
• Includes any device that you can carry with
you to perform a wide variety of “tasks”.
3. Mobility
• In Generic, Mobility is moving the user with a device.
• In Mobile Computing Mobility has a broader meaning.
• Physical Mobility
• User Mobility
• User is able to move from one physical location to another location and use
the same services.
• Terminal(device) Mobility
• User is able to move from one device to another and use the same services.
• Network Mobility
• User is able to move from one network to another and access the same
services
• Bearer Mobility
• User is able to move from one bearer to another and use the same service.
• Ex: Using a service through WAP bearer in one location and using the same
service through SMS bearer.
• Host Mobility
• When mobile device is a host, Device is able provide the same services from
different locations.
• Mobility of IP should be taken care of.
4. Mobility ( cont )
• Logical Mobility
• Session Mobility
• User session is able to move from one user agent
environment to another
• Service Mobility
• User is able to move from one service to another
service and transfer data
5. Advantages of mobile devices
• Accessible anywhere, anytime
• Conveniently controlling and monitoring
• Instant notification
• Easy to exchange data and information
6. MOBILE APPLICATIONS
• Banking (check balance, make transaction)
• Restaurant (order and payment)
• Mobile Payment (ticket, vending machine)
• Tourism: tourist guide
• Education: mobile learning
• Entertainment: interactive digital art
• Scientific: controlling and monitoring
• Emergency notification systems
7. Emerging Mobile Innovators
• We are facing a paradigm technology shift
• One that is propelled by social, mobile,analytics and
cloud (SMAC) technologies
• Game changer in SMAC technologies has been the
explosion of the mobility space in our day-to-day lives.
• Rapid spread of mobile technology has had an
immense impact on economic development in APAC
• In 2016 APAC is predicted to account 57.7% of world’s
mobile phone users & 40% of global mobile data traffic
by 2015
8. MOBILITY TRENDS
• By the end 2014 there will be 7 billion mobile
subscriptions, roughly corresponding to the total global
population.
• But it warns against concluding that everyone is connected;
instead, many users have multiple subscriptions.
• Sri Lanka in early 2014 – 21 Million Mobile Phones for a
population of 20 Million
• An estimated 450 million people worldwide live in places
which are still out of reach of mobile cellular service.
9. MOBILITY TRENDS (contd..)
• ITU Development Index takes into account Internet &
mobile phone usage and population competence with ….
Technology
• > 3 Billion people in the world are now online.
• “As Technology continues to evolve the more connected
and automated every aspect of our life will be”
• In 2014 , wireless connected devices are > 16 Billion which
is 50% increase from 2013 and will be approximately 41
Billion in 2020. (over 50% increase from current value)
(ABI research statistics)
10. Active mobile-broadband subscriptions
per 100 inhabitants, 2007-2014*
( Source : ITU annual global ICT data and ICT Development Index country rankings, 24th November 2014)
Internet & Email Broadband Subscribers (Mobile ) in Sri Lanka = 2.2 Million
Source : TRCSL , as at June 2014
11. Most connected countries for Cell phone
and Internet use
1) Denmark
2) South Korea
3) Sweden
4) Iceland
5) Britain
.
.
9) Hong Kong
.
.
.
14) USA
( Source : ITU annual global ICT data and ICT Development Index country rankings, 24th
November 2014)
12. ESSENTIAL ELEMENTS OF AN ENTERPRISE MOBILE
STRATEGY
• Unfetter access to information
• Simplify the user experience
• Enable platform independence
• Enhance visibility
• Tackle specific tasks
• Increase security
13. CHALLENGES IN MOBILE ENVIRONMENTS
• Security and privacy environments
• Protection and safety of distributed mobile
data
• Context-aware mobility and privacy
• Mobile emergency communication and public
safety
• Location-based services
• Micro-payments
14. CHALLENGES IN MOBILE ENVIRONMENTS
(contd..)
• Accuracy and preciseness in localizing mobile
entities
• Small screen-size
• Limited input facilities
• Diverse software environments: OS (Symbian,
Linux, Windows Mobile, Android, iOS), Language (J2ME,
BREW, C++)
• Limited bandwidth : GSM->GPRS->UMTS, CDMA, WiFi
15. MOBILE DEVICE SECURITY THREATS
• Mobile malware
• Eavesdropping
• Unauthorized access
• Theft and loss
• Unlicensed and unmanaged applications
• Open Wi-Fi Networks and Public Hotspots
16. FUTURE OF MOBILE DEVICES
• Phones as lifestyle coaches
• Turning chores into games
• Improving individualized marketing
• Wearable technology goes mainstream
17. WEARABLE TECHNOLOGY
• Smart glasses
• Smart watches
• Cameras
• Healthcare Devices
• Sports & activity trackers
• 3D-motion trackers
> 19 Million wearable shipments in 2014.
The global market will swell to 111.9 million units in 2018,
resulting in a compound annual growth rate (CAGR) of 78.4 %
Will create a $18Bn market by 2019
(source : IDC)
18. FUTURE OF MOBILE DEVICES(contd..)
• Retail stores utilize mobile tech
• Cars get even more mobile
• Phone as an active controller
• Mobile enters the education world
19. Mobile Revenue is moving Away from
Hardware and into Software/Apps
Source : “The Future of Mobile “ , by Tony Danova – BI Intelligence
20. App Growth is massive
Source : “The Future of Mobile “ , by Tony Danova – BI Intelligence
21. Mobile Advertising is exploding
Source : “The Future of Mobile “ , by Tony Danova – BI Intelligence
22. New Devices will Broaden What mobile means
Biometric authentication match well with wearable
devices
24. Top 10 Strategic Technology Trends
For 2015
• 1. Computing Everywhere
• 2. The Internet of Things (IoT)
• 7. Cloud/Client Architecture
3 out of 10 trends, are directly connected
with Mobile Technology.
25. Future
• Data becomes the new world currency
• Information becomes the wealth
• Digital economy will shake up them world economy –
mobile, social , data-driven Web undermines once
successful business models
• As next generation IT professionals what should you be
doing ?
- Innovate, innovate & innovate
- start with simple things
- follow the famous saying “ think globally & act
locally “
Mobile malware
Smart phones and tablets are susceptible to worms, viruses, Trojans and spyware similarly to desktops.
Eavesdropping
Carrier-based wireless networks have good link-level security but lack end-to-end upper-layer security. Data sent from the client to an enterprise server is often unencrypted, allowing intruders to eavesdrop on users’ sensitive communications.
Unauthorized access
Users often store login credentials for applications on their mobile devices, making access to corporate resources only a click or tap away.
Theft and loss
Couple mobile devices’ small form factor with PC-grade processing power and storage, and you have a high risk for data loss.
Unlicensed and unmanaged applications
Without visibility into end users’ mobile devices, there is no guarantee that they are being updated.
Open Wi-Fi Networks and Public Hotspots
Phones as lifestyle coaches
While we already have apps that track how well you sleep, how much you exercise and the calories you consume, companies will combine this information to help with better decision-making.
Turning chores into games
Adding entertainment to routine activities offers a successful way to motivate people, and smartphones are well-equipped to help.
Improving individualized marketing
The data that can help companies provide users with a more personalized experience will also be used to further target promotions and advertising
Wearable technology goes mainstream
Smart watches, glasses, health trackers: a generation of wearable devices is emerging. In the coming year, expect to see a significant portion of the smartphone-owning population own at least one connected wearable device.
Retail stores utilize mobile tech
Mobile checkouts will become more prevalent as well as the inclusion of new low-cost technology like iBeacons that can communicate with phones within 50 meters as well as help users determine their precise location indoors (think interactive maps within malls that offer real-time updates and notifications).
Cars get even more mobile
Phone as an active controller
The disconnect between mobile phones, tablets and TVs will begin to vanish as more network programmers encourage viewers to connect in real-time on their mobile devices for a more immersive experience. Additionally, new internet connected TVs and video streaming boxers are supporting mobile as a powerful way to control and interact with the device and content.
Mobile enters the education world
It is easier to use than conventional technologies
Passwords are not really secure
Payments: can provide the customers strong authentication solutions. (the ground-breaking move of Galaxy S5 when they introduced fingerprint biometrics for PayPal)
Good Technology and AirWatch are already
replacing PIN-numbers and passwords by
mobile biometrics
It is the universal authenticator for people
interacting with connected devices