2. History: Drug Addiction
1919: Methamphetamine, a stimulant, is
developed by a pharmacologist in Japan.
The drug alleviates fatigue and produces
feelings of alertness and well-being.
Drug abuse in Japan began after World War II
3. History
1945-1950s: Post-war Japan experiences the
first meth epidemic. It spreads to Guam, the
U.S. Marshall Islands and to the U.S. West
Coast.
4. Marijuana, amphetamines, and ecstasy have
become increasingly popular and are easy to
obtain.
In 2010, the government of Japan estimated
that there were at least 2.76 million
Japanese who had used illegal drugs.
5. Use of illegal drugs starts at Junior high
As of now, amphetamines are the most
abused drugs in Japan
6. The drugs are popular amongst truck
drivers, gang members, partiers,
housewives, salary men, people wanting
to lose weight, and the rich of Japan.
7. • Cocaine, LSD, ecstasy, and heroin are
also available and are increasing in
popularity. Officials claim that many junior
high school students inhale glue, paint
thinner, and solvents; unfortunately many
of these students turn to amphetamines
for a stronger high.
8. A new synthetic hallucinogen known as
Yaotou or ‘shaking head' is becoming
more popular. The drug is said to be
trafficked in from Chinese gangsters.
9. Pachinko Addiction
• Pachinko was first introduced to Japan the
1920s
• 1.6% of all Japanese women are
compulsive gamblers
10. • they call it “gaming” not “gambling.”
• The pachinko industry constitutes Japan’s
largest leisure activity.
• The government does not acknowledge
this is a big problem- Takiguchi
11. Online Game Addiction
• Elementary and Junior High school
students
• Addiction to online social gaming has
grown into a serious problem among
young people, with the numbers seeking
medical treatment soaring..
• Started with Phone Apps
12. • Such online games are in theory free of
charge, but extras priced from 100 yen to
1,000 yen enable players to increase the
physical strength or offensive capabilities
of their characters.
13. • About a third of Japanese sixth graders
have cell phones, while 60 percent of ninth
graders have them, according to the
education ministry.
14. • Futoko Shien Centre, a Nagoya-based
association offering counseling services
for truants, said it had received 327
individual requests for consultation for
online game addiction from the beginning
of this year to July.
15. • Zenkoku Web Counseling Kyogikai, a
nationwide organization providing
counseling services for Internet-related
issues, said it had received about 150
similar requests for counseling over the
past three years.
16. • Zenkoku Web Counseling Kyogikai, a
nationwide organization providing
counseling services for Internet-related
issues, said it had received about 150
similar requests for counseling over the
past three years.
17. • Those whose school or work lives have
been devastated by addiction to online
gaming are known as "netoge haijin"
(online game wrecks).
18. • Just develop cell phones with only the
talking function, and GPS, or global
positioning system, a satellite-navigation
feature that can help ensure a child's
safety.