Glass in the Classroom presentation - EDUCAUSE #eli2014 - 2/5/2014
1. Our Class #ThroughGlass
Dr. Jeremy J. Littau
Assistant Professor of Journalism & Communication - Lehigh University
2. What is Glass?
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Wearable augmented-reality
media device.
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Features a wearable camera
that shoots 5 MP images and
1080p video.
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Functions using a trackpad
on right frame, voice
activation.
3. Goals
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Background: Multimedia Storytelling course at Lehigh University.
10 juniors/seniors. All had basic visual training prior.
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Bring first-person perspective to our inquiry
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Envision others’ stories through their eyes rather than our own
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Investigate the potential for Glass to have wide application in the
classroom
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Assess technological hurdles to using Glass.
7. Assignments
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Stage 1: Get to know the device
•
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Simple tasks: take a photo, shoot a video, post both
Stage 2: Compare and transform
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Compare mobile phone to Glass
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Shoot a combination first-person / third-person story
8. Assignments
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Stage 1: Get to know the device
•
•
Simple tasks: take a photo, shoot a video, post both
Stage 2: Compare and transform
•
•
•
Compare mobile phone to Glass
Shoot a combination first-person / third-person story
Stage 3: Shift your perspective
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“Glassumentary”
9. What we learned
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Learning curve isn’t bad, but with device in beta,
professor has to be prepared to do tech support on
random quirky breakdowns
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As students get more comfortable using the device,
their imagination starts to expand.
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Self-report data: Less fear about using the device
than expected, more optimism about its future in
learning and sharing stories than before use.
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Surprising lack of social awkwardness in public.
General mood was curiosity, not fear, from peers.