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What is Technology?
 Technology takes place when people use their
 knowledge to extend their abilities, satisfy needs and
 wants, and solve problems.
The Development of
           technology:
 By tracking how our wants and needs have
 developed over time, we can see how technology has
 developed.
 We can categorize most inventions into three
 different Ages of Technology: Agricultural Age,
 Industrial Age and Informational Age.
Agricultural Age
         ( ~10,000yrs ago)
 Economy was based on growing crops and raising
 livestock.

 Key Invention:
    Plow
    Loom
    Reading and writing
    Measurement
    Money
Industrial Age ( ~ 1750)
 Economy was based on manufacturing.


Key Inventions:
    Steam engine
    Mass production
    Trains, planes, automobile
    Skyscraper
Information Age
 Economy is based on knowledge.
 Today we live in the Information Age


Key Inventions:
    Telephone, radio, TV
     Transistor
    Computer
    Internet and World Wide Web
The Design Process
 DESIGN is the process of creating things by planning.
Designing requires investigating, answering questions, and
 making decisions.
Designing Steps:
   Identify a Need or define the problem
   Gather Information
   Develop Possible Solutions
   Model the Solutions
   Test and evaluate the solution
   Refine the solution
   Communicate your ideas
Identify a need or define the
          problem:
 The first step in beginning the design process is
 identifying a need or defining the problem.
 Think of the Criteria: things that the product must
 do or include.
Consider the Constraints: limits placed on the design
 and the designer.
A Design Brief will help clarify design problems:
      State the problem.
      List the Criteria.
     List the constraints.
Gathering Information
 Look for information that will help to design a
 solution.
   Research how others have solved similar problems
   Conduct internet searches to locate information
   Conduct surveys
   Talk to other people.
   Feedback from people/customers who will use the
    product.
Develop Possible Solutions
 Many problems have numerous solutions. Always
 consider all possible solutions instead of holding onto
 the first that pops into your head.
 Brainstorming is a great technique designers use to
 develop their ideas. Brainstorming is a process in
 which group members suggest ideas out loud as they
 think of them.
 Weigh the advantages and disadvantages of the ideas
 that were brainstormed.
 The design chosen should not only work good but it
 must also look good.
Model the Solution
 Building a model is an additional way of gathering
 information and it is a great way to test design ideas.
 There are many different models you can construct:
     Two-dimensional and pictorial drawings,
      sketches, and renderings can help you visualize
      what a design solution would look like in real life.
     A Prototype is a working model. It looks and
      functions just like the finished product and is
      usually made by hand.
Test & Evaluate the Solution
 MODELS AND DESIGNS MUST BE TESTED!


Important questions that must be answered:
   Does it do what it is supposed to do?
   Is it safe to use?
   Will it last as long as it needs to?
   Is the cost within acceptable limits?
   Is it comfortable to use?
   Does it have a pleasing appearance?
   Does it stay within the criteria and constraints?
Refine the Solution
 After testing and evaluating, there might be changes
 that will be needed.
 This refinement period is where the design is
 improved before production begins.
Communicate Your Ideas
 Communicating the idea is just as important as the
 design itself – Designers must prove that their designs
 are worthy of manufacturing.

 Drawing, charts, prototypes, and dialogue are the
 tools used to sell a design idea.
Who Designs Solutions?

 An Engineer is a person who uses his or her
 knowledge of math, science, technology and
 communication to solve technical design problems.
 Engineering changes as new needs develop. As new
 technologies emerge, new types of engineering are
 introduced.
Types of Engineers
 Classic Engineers: ( Civil, Mechanical, Mining, Chemical)
   The oldest engineering category is the Civil Engineering
   (~1700s) -- this type of engineers most commonly designed
   structures, which were used by the public.
 New Generation of Engineering: ( Manufacturing,
 Aerospace, Materials, Environmental & Computer )
   Manufacturing Engineers try to find the best way to produce a
    product. Their objective is to increase productivity.
   Environmental Engineers came developed sue to the rapid
    increase of manufacturing. They design cleaner production
    methods and design systems t clean up polluted sites.
Source:
Harms, & Swernofsky (2007). Technology Interactions
3rd Edition. Glencoe/McGraw-Hill.

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Communication systems. chapter 1

  • 1.
  • 2. What is Technology?  Technology takes place when people use their knowledge to extend their abilities, satisfy needs and wants, and solve problems.
  • 3. The Development of technology:  By tracking how our wants and needs have developed over time, we can see how technology has developed.  We can categorize most inventions into three different Ages of Technology: Agricultural Age, Industrial Age and Informational Age.
  • 4. Agricultural Age ( ~10,000yrs ago)  Economy was based on growing crops and raising livestock.  Key Invention: Plow Loom Reading and writing Measurement Money
  • 5. Industrial Age ( ~ 1750)  Economy was based on manufacturing. Key Inventions: Steam engine Mass production Trains, planes, automobile Skyscraper
  • 6. Information Age  Economy is based on knowledge.  Today we live in the Information Age Key Inventions: Telephone, radio, TV  Transistor Computer Internet and World Wide Web
  • 7. The Design Process  DESIGN is the process of creating things by planning. Designing requires investigating, answering questions, and making decisions. Designing Steps:  Identify a Need or define the problem  Gather Information  Develop Possible Solutions  Model the Solutions  Test and evaluate the solution  Refine the solution  Communicate your ideas
  • 8. Identify a need or define the problem:  The first step in beginning the design process is identifying a need or defining the problem.  Think of the Criteria: things that the product must do or include. Consider the Constraints: limits placed on the design and the designer. A Design Brief will help clarify design problems:  State the problem.  List the Criteria. List the constraints.
  • 9. Gathering Information  Look for information that will help to design a solution.  Research how others have solved similar problems  Conduct internet searches to locate information  Conduct surveys  Talk to other people.  Feedback from people/customers who will use the product.
  • 10. Develop Possible Solutions  Many problems have numerous solutions. Always consider all possible solutions instead of holding onto the first that pops into your head.  Brainstorming is a great technique designers use to develop their ideas. Brainstorming is a process in which group members suggest ideas out loud as they think of them.  Weigh the advantages and disadvantages of the ideas that were brainstormed.  The design chosen should not only work good but it must also look good.
  • 11. Model the Solution  Building a model is an additional way of gathering information and it is a great way to test design ideas.  There are many different models you can construct:  Two-dimensional and pictorial drawings, sketches, and renderings can help you visualize what a design solution would look like in real life.  A Prototype is a working model. It looks and functions just like the finished product and is usually made by hand.
  • 12. Test & Evaluate the Solution  MODELS AND DESIGNS MUST BE TESTED! Important questions that must be answered: Does it do what it is supposed to do? Is it safe to use? Will it last as long as it needs to? Is the cost within acceptable limits? Is it comfortable to use? Does it have a pleasing appearance? Does it stay within the criteria and constraints?
  • 13. Refine the Solution  After testing and evaluating, there might be changes that will be needed.  This refinement period is where the design is improved before production begins.
  • 14. Communicate Your Ideas  Communicating the idea is just as important as the design itself – Designers must prove that their designs are worthy of manufacturing.  Drawing, charts, prototypes, and dialogue are the tools used to sell a design idea.
  • 15. Who Designs Solutions?  An Engineer is a person who uses his or her knowledge of math, science, technology and communication to solve technical design problems.  Engineering changes as new needs develop. As new technologies emerge, new types of engineering are introduced.
  • 16. Types of Engineers  Classic Engineers: ( Civil, Mechanical, Mining, Chemical)  The oldest engineering category is the Civil Engineering (~1700s) -- this type of engineers most commonly designed structures, which were used by the public.  New Generation of Engineering: ( Manufacturing, Aerospace, Materials, Environmental & Computer )  Manufacturing Engineers try to find the best way to produce a product. Their objective is to increase productivity.  Environmental Engineers came developed sue to the rapid increase of manufacturing. They design cleaner production methods and design systems t clean up polluted sites.
  • 17. Source: Harms, & Swernofsky (2007). Technology Interactions 3rd Edition. Glencoe/McGraw-Hill.