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Similaire à Augmented Reality
Similaire à Augmented Reality (20)
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Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991RKavithamani
Augmented Reality
- 2. * Rich / immersive experience
* Interactive / real-time
* Limitless space / no constraints
* Flexible / re-useable assets
* Low cost of distribution
Why AR?
- 3. Marketing
Sales Cycle: From beginning to end
Concept
validation
Business plans /
text descriptions
360 degree view &
interact
Product demo 2D pictures, PPTs
360 degree view &
interact
Seamless
purchase
Display ads,
offline enter URL
Web purchase
landing page
- 5. Gaming
• Overlay digital world onto real world
• More real
• More social
• Sale of virtual goods
• Sale of accompanying hardware
- 9. Challenges
* 3D object development - time consuming
* Computer vision - technology constraints
* Monetization