2. Key roles…
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Sound designers have plenty of key roles to ensure the performance sounds right and works
well with the performance itself.
I believe their main role is to design, Install, and operate the sounds. (usually in small groups.)
This includes… what equipment is needed (wires, speakers, microphones.), where it is
needed and why is it needed.
The sound designer has a very creative role working very closely with the director and the
choreographer. This is so everything works together perfectly. A sound designer is a major
element to the piece… this is why they work with the director.
The sound designer also needs to…
Evoke emotion.
Create the mood.
Build tension.
And underscore the action… underline the important parts of the piece.
Source sounds, or even make the sounds.
Edit the sounds to improve them.
3. Sounds…
• Diegetic sounds.
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These sounds would be what both the actor and the audience can hear. These are
sounds like rain falling or wind blowing. They are realistic sounds that improve the
piece by adding depth.
• Non – Diegetic sounds.
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These sounds are non realistic sounds… maybe a narrator talking over the play, or
the orchestra. These sounds are sounds that wouldn’t naturally be heard but us as
the audience can. These sounds are used to improve tension or the mood of the
scene.
4. Designing…
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A sound designer will have to take the script and analyse it… they wound have to
work out what sounds are needed and when they are needed.
They will create the cues for all of the sounds.
Know exactly where to place them for maximum effect of the sound.
But most importantly include the choreographer and director to edit and improve
the sound for the best sound possible during the right scenes of the play.
5. Instillation…
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A sound designer also needs to install the sounds… this includes a lot of
equipment.
Wires are needed to plug everything in.
Speakers to relay the sound and actually play it.
And a range of microphones…
Radio
Ambient
Orchestra
As the sound designer you have to work out the location< how much and where al
of this should go for optimum sound.
They also have to take into account back stage too… do they want to hear what is
going on?