3. We developed an alternate reality game
which gives players a real life experience
in crisis management.
4. IN SHORT
About the game
› Storm turns into a disaster
› Authorities are short on staff
› Teams of players have to:
» Manage the online information flow
» Locate supplies
» Locate, help and evacuate victims
› The game is level and mission based
16. TEAMS
How the players will work together
› 5 members
› 1 leader in control center
› 4 members are the ground troop
› 1 of these 4 stays in evacuation center
17. EFFECTIVITY
How to win the game
› Teams gain points
› Based on:
» Number of evacuations
» Time of evacuations
» Team choices
› Alternatives are possible
18. GOALS
Where it all comes down to
1. Collect medical kits and supplies
2. Find, help and evacuate victims
3. Find key figures
20. KEY FIGURES
People that can help you
› A firefighter
› A construction worker
› 2 doctors
› A handyman
› A soldier
21. NOT PLAYABLE CHARACTERS
People that control and guide the game
› Puppetmasters
› Volunteers
» Victims & key figures ~ actors
» Game managers
22. PUPPETMASTER
The ones who control the game
› Control the entire game
› 1 per team
› Watch over the teams
› Protect the gameflow
23. ACTORS
The ones who make to game come alive
› ~ 35 persons
» 26 victims
» 6 key figures
» 10 looters
» 5 police men
› different roles
24. ACTORS
The ones who make to game come alive
› 10 volunteers
› Update the terrain
› Place/remove items
› Monitor cheaters
› Transport actors to their location
27. Control center
» Briefing
» Analyzing incoming Tweets/reports
» Evacuation center
Congress building
» Key figures
» Resources
28. Fire department
» Firemen
» Resources
City of Ranst
» Indoor city
» Victims in different houses & shops
» Maze
29. Apartment building
» Fire on first floor
» Trapped families
» Flooded ground floor
Training village
» Neighborhood “Westeroever”
» A school
» Further away from EC
30. Resources
» At stranded airplane
» Typical B-Fast aids
Burning house
» Fire simulation
» Bonus level
» Family trapped inside
48. REQUIREMENTS
The material that is needed
It’s a long list…
» Internet connection, 14 radios, 8
smartphones, 4 laptops, light spots and
speakers, 10 flashlights, 3 go-karts, police
tape, 20 first aid kits, 1 vehicle, 1 physical
map, 3 stretchers, 3 wheelchairs and 20
snacks+drinks
50. LESSONS LEARNED
What came out of the testing
› It worked
› Mobile app is necessary
› The game is chaotic
› Some teams were too fast
› SFX are really needed
› Players need a clear introduction
51. FEEDBACK
The students provided us the following feedback
› Alternatives for scoreboard
› Use professional radios
› Provide enough resources