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Graphics6 bresenham circlesandpolygons
1.
Computer Graphics 4:
Bresenham Line Drawing Algorithm, Circle Drawing & Polygon Filling
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
Bresenham Example (cont…)
17 16 15 14 13 12 11 10 18 29 27 26 25 24 23 22 21 20 28 30 k p k (x k+1 ,y k+1 ) 0 1 2 3 4 5 6 7 8 9
15.
16.
Bresenham Exercise (cont…)
17 16 15 14 13 12 11 10 18 29 27 26 25 24 23 22 21 20 28 30 k p k (x k+1 ,y k+1 ) 0 1 2 3 4 5 6 7 8
17.
18.
19.
A Simple Circle
Drawing Algorithm (cont…)
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
Mid-Point Circle Algorithm
Example (cont…) 9 7 6 5 4 3 2 1 0 8 9 7 6 5 4 3 2 1 0 8 10 10 k p k (x k+1 ,y k+1 ) 2x k+1 2y k+1 0 1 2 3 4 5 6
32.
33.
Mid-Point Circle Algorithm
Example (cont…) k p k (x k+1 ,y k+1 ) 2x k+1 2y k+1 0 1 2 3 4 5 6 7 8 9 10 11 12 9 7 6 5 4 3 2 1 0 8 9 7 6 5 4 3 2 1 0 8 10 10 13 12 11 14 15 13 12 14 11 16 15 16
34.
35.
36.
Scan-Line Polygon Fill
Algorithm 2 4 6 8 10 Scan Line 0 2 4 6 8 10 12 14 16
37.
38.
Scan-Line Polygon Fill
Algorithm (cont…)
39.
40.
Anti-Aliasing
41.
Summary Of Drawing
Algorithms
42.
Mid-Point Circle Algorithm
(cont…) 6 2 3 4 1 5 4 3
43.
Mid-Point Circle Algorithm
(cont…) M 6 2 3 4 1 5 4 3
44.
Mid-Point Circle Algorithm
(cont…) M 6 2 3 4 1 5 4 3
45.
Blank Grid
46.
Blank Grid
47.
Blank Grid 9
7 6 5 4 3 2 1 0 8 9 7 6 5 4 3 2 1 0 8 10 10
48.
Blank Grid
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