7. Export Script
• Right click on Visual Script
• Select Export
• Save to desired location
• Creates a .lsscript file
8. Load Into Project
• Open Project
• Drag script into resources
• Drag in other resources needed
• Add script to Manager Object
• Add resource to input form
14. 1. Image Tracking Markers
• Find images that have good contrast, clarity (e.g. Vuforia markers)
15. Add Images to Project
• Create Marker folder
• Drag images into resource folder
• Rename images (if needed)
16. 2. Add marker tracking
• Add image tracking object to scene
• Select image tracking option
• Rename marker
17. Add second tracking marker
• Add second marker
• Attach to second image
• Rename marker
18. 3. Add Lights
• Move the existing lights under marker
• Attaches to marker
• Do for both markers
19. 4. Add Objects to Markers
• Add sphere and box objects
• Drag under marker object
• Attaching to the marker
• Create material properties
• Add materials to objects
25. Attach Surface Tracker to Camera
• Select camera
• Hit + on inspector
• Select tracking
• Add device tracking
• Set Tracking Mode to Surface
• Select Use Native AR
26. Create Scene Object
• Add new scene object to scene
• Add new sphere to scene
• Drag under scene object
• Add PBR material to resource
• Set colour, add to sphere
• Position sphere above ground
27. Add Shadows
• Select sphere
• Set Shadow mode to Caster
• Set Shadow colour
• Add shadow plane to scene
• Place under sphere
• Set Shadow mode to Receiver
• Move plane to under sphere in 3D scene
• Select Light
• Check Shadows box
• Select Shadow colour
28. Test
• Tap to place sphere on plane
• Move around to see shadows
29. Look Around – World Tracking
Set camera to Rotation tracking
- Add Device Tracking to Camera
30.
31. Setting up the Camera
• Select camera
• Add device tracking
• Set Tracking Mode to rotation