2. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
7 secs
Music
Dialogue
1
Mid
shot
establishing shot- interrorgation room
The shot begins with unnamed criminal being interviewed, supposedly in some sort of police
investigation. the screen initially is black and fades to the image of criminal sitting at a table in a
blank room. While the fade commences the SFX of a camera switching on is heard, as if the
camera is being switched on for the interview.
Looks at the camera directly breaking the 4th wall, making the events more personal to the
audience.
Actors face has a sort of malevolence in his smirk, is composed as he begins his confession.
Camera at a slightly low angle alluding to the criminals dominance
SFX- camera being
switched on, simple
sound that all audience
can identify as the
camera being switched
on
No music, purposefully don’t to draw
attention to the diegetic narration of
unnamed criminal
Admits to killing the victim, “I did
it, (pause) I can still remember it,
what she looked like…felt like)”
3. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
2
ECU
5
secs
No music
Narration of criminal becomes non-diegetic,
as he narrates over the shots.
Begins to describe the victims eyes, “
her blue eyes like soul filled diamonds”
Narration of the interviews overlays the shot on screen the criminal
begins to describe the victim, begins with her eyes. As this begins the
shot transitions to an extreme close up of the victims eyes.
This shot marks the start of a miniature montage of a description of the
victim, alluding to her demise. While also teaching the audience that this
is the criminals account and so we only see what he see’s. The effect of
the overall montage is not only to describe the victim but to enlighten
the audience to the elation that the criminal felt, which his heard
through his pleasure of the description and vivid detail given.
4. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
2.5
secs
Music
Dialogue
3
ECU
No music
“ her pale life filled skin..” more
pleasure in description as if the
criminal is enjoying his recount.
Close up of neck, as the narrator continues description.
Continuation of montage, the shot itself is an extreme close up of the
victims neck, while talking about skin-foreshadowing the victims demise.
Pace in shots pick up mirroring elation in narrator.
None, to draw
focus to non
diegetic
narration
5. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
none
Dialogue
4
ECU
Extreme close up of victims lips, in conjunction with the
narration SFX of the sound of breathing will kick in at 4 seconds
in and play for a further 3 seconds-the breathing being diegetic,
the first break from the narrators voice.
SFX- breathing
begins after the
description of lips,
narrator mentions
breathing which
queues the SFX
Describes lips, “her red lips.. Oh
and her breathing” as mentioned
in SFX diegetic breathing from
the victim begins.
6. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
2
secs
Music
none
None- for effect
mentioned on
previous shots
Dialogue
5
High
angle
This shot marks the end of the end of the mini montage,
with an overall image of the victim. The shot is filmed from a
slightly higher angle to make out that the narrator was
dominant over the passive victim. The shot is literally a 2
second shot of the victim standing there, as to show an
overall image of the victim.
The narrator recalls how
he recalls the victim
perfectly
7. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
High
angle
still shot
0.5
secs
Music
none
Dialogue
This shot has the victim laying dead in the same spot she was standing on the
previous shot, now that the victim is now on the floor the high angle is
naturally higher.
Making the victim look helpless, the mise en scene of the scene alludes to the
death through the blood on the floor and the murder weapon found on the
floor.
The shortness of the scene highlights the gritty nature of the shot.
Screeching noise, like
a scratch on a violin
plays for the half
second-its effect is to
shock the audience.
No dialogue now just a pause in
narration, drawing focus to the
image on screen
6
8. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
7
High
angle
2
seconds none
none
none
This shot cuts back to the same image as shot number 5.
implying the sinister nature of shot number 6, while also
giving the audience time to reflect on what they have just
seen in the 0.5 second shot previously.
9. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
12 secs
Music
Dialogue
8
mid
shot
the transition into this shot is a swipe, leading back into the
interrogation room. The criminal still sitting on the other side
of the table, now with a bigger smirk on his face, to further
convey the enjoyment that this character experiences during
his “hunt.”
begins to describe where his post murder ritual
no sfx
no music
begins to talk about his
post murder ritual
10. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
POV
Music
Dialogue
This POV shot is taken from the perspective of the dead corpse of the victim, the
shot opens with the camera being upside down viewing the narrator, swinging
backwards and forwards as the corpse is being held on a butchers hook in the
killers kill room.(0:00-0:08)
the effect of this is disorientate the audience, littered around the are various
tools that allude to the varied tactics the killer uses. the corpse is then dropped
to the floor(0:08-0:09), still in the POV perspective of the corpse we see the
killers feet leave the kill room, and reenter with plastic wrap and a wheel
barrow.(0:09-0:21)
finally being from a different viewing
perspective the scene becomes more
visceral. to reflect this the sounds is
entered into the mix, other than that of
the narration.
SFX- creaking and wind through out
shot suggesting the remoteness of the
kill room.
SFX-during the back and forth swinging
squeaking of the chains can be heard.
SFX- THUD of the corpse when dropped
to the floor
SFX- footsteps when the killer renters
room
no music
narration begins to describe how he
dealt with the body after taking it to
his kill room, slowly fades out when
he mentions the butcher hook. to let
scene play out
21 secs
9
11. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
10
POV
the shot is filmed as a continuation ton the previous shot only this time the body is
readjusted so as to give a Low angle view of the killer, strengthening the idea of his
success and dominance. suddenly a plastic sheet is wrapped around the camera to
create the effect of the body being also wrapped in the plastic wrap(0:04-0:07 ). the
plastic wrap itself serves as Mise en scene as it adds a sense of almost
professionalism to the killer.
7 secs
SFX- creaking of the kill
room
SFX-wind blowing heavily,
creating a sense of pathetic
fallacy the weather reacts
to the act that has took
place.
none
"of course I wrap all the bodies in
plastic... don't want a trail of DNA
after all" is narrated over the scene,
slightly louder than the creaking and
wind SFX
12. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
11
wide shot
4 secs
the shot opens to the killer wheeling the victim out of
the kill room in a wheel barrow, the corpse wrapped in
plastic.the shot is filmed as a wide shot from a distance
behind bushes creating a sense of insecurity as if the
killer is being watched. the shot tracks from left to right
on rails. adding fluidity to the movement of the scene.
(0:00-0:04)
SFX- wind is heavy and
sounds like howling,
plays throughout scene
none
none
13. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
tracking
shot
Music
Dialogue
the shot tracks the killer, from behind as he
progresses forwards up a path. the shot is filmed
from a slight low angle. on his journey forward to
his car as we later find out he whistles (reflecting
that he feels nothing, for what he has done) (0:00-
0:05)
5 secs
SFX-wind
downplayed though
still prominentSFX-the
whisteling of the
killer, (louder than
wind)
none
diegetic
none, the story is still being told from the
narrators perspective hence his involvement
in every shot although now the story is being
shown on screen rather than told suggesting
the detail of the account being given in the
interview
12
14. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
CU
LA
Music
Dialogue
13
shot aqcts as a close up of the killer, however filmed from the inside of a cars boot. the boot door
opens at 0:02 (queuing SFX opening boot) showing the killer, at 0:04 the killer turns to place the body in
the boot. the body is placed at 0:08 obscuring the camera's view along with a jerry can(SFX thud when
body placed, liquid swishing when jerry can placed), foreshadowing how the killer will get rid of the
body. SFX of the boot closing at 0:10
scene filmed at a low angle looking out of boot
10 secs
SFX-Boot door opening
SFX-thud of body
SFX-swishing of liquid
SFX- boot door
slamming shut
(timings mentioned in
"action")
none
none
15. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
9 secs
Music
Dialogue
14
mid shot
none
none
the shot returns to the interrogation room, with a low angle mid
shot of the killer, this time the killer is further breaking the 4th
wall by leaning over the table to be closer to the camera itself.
the diegetic narration returns in this shot as the killer talks
about how he drove to a secluded spot to "purge" the body as
he describes
"then I drove, and drove... to my
usual spot, where I cleanse the
bodies...where i purge them!"
this is acted out with a sort of
manic pleasure and pride
16. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
15
pov
CU
SFX-scraping of
the flint on a
lighter at 0:03
SFX-sound of
ignited flame
straight after
ignition
5 secs
none
"when i got there..."
pov from the killers perspective, a close up of a lighter, as
the killer lights it his narration continues in the
background. at 0:03 the lighter is lit, the flame is shown
for 1 second after that before cutting to the next scene.
during this shot the focus pulls from the background to
the lighting of the lighter at 0:02.
17. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
the still image of the
murdered corpse which
was previously cut into the
shots earlier, is inputted
here for half a second
HA
0.5 sec
SFX-like before the
violin screeching is
heard.
none
none
16
18. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
LA
Mid shot
5 secs
Music
SFX- wind in the
background
SFX-blowing of the
none
Dialogue
low angle mid shot of the killer holding the lighter in his
hands staring into the flame. however the narration is no
longer non diegetic in this scene as the killer utters the
continuation of the sentence from shot 15, then breaks
the fourth wall at 0:04. after the sentence is finished at
0:02 the killer continues to gaze at the flame for two
more seconds before breaking 4th wall
flame
"...well I cleansed the body
of course"
17
19. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
cuts to scene of murder,
this time the length of the
shot is longer, the
screeching violin note is
used in conjunction with a
blood curderling scream
HA
none
none
3 secs
SFX- screeching
violin note at
0:00-0:01
then a scream
from 0:01-0:03
18
20. Shot Number:
Shot Length
Action
Shot Type
Edit IN
Edit OUT
Sound Effects /
Atmosphere
Music
Dialogue
the shot then cuts back to the interview a mid shot of the supposed killer from a low
angle , where now the supposed killer asks the camera "so did I get the part"
this dialogue is important as it leads the viewers to question what they have just
seen, did this murder take place or is this person truly just an actor at an audition.
after the dialogue is finished at 0:03 the actor/killer gives one more sinister look
straight at the camera
19
LA
Mid shot
5 secs
none
none
"so did I get the part?"