A presentation showing pixelfountain's innovative learning approach that uses learning simulations (serious games) in a workshop setting - the best of both worlds.
3. Successful Constructivist Approach What I hear, I forget, what I see, I remember; but what I do, I understand - Confucius 451BC Research indicates that we retain only 10% of what we hear; 20% of what we see; 65% of what we hear and see; but 90% of what we hear, see, and do . The approach brings clarity to complex problems , taps into the collective wisdom of the crowd, and ultimately improves decisions. Inspiration (motivation to act) + Simulation (how to act) = Improved Decisions
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5. Before and After Workshops Comprehensive Programmes: Pre-work: analysis of learning and delegates. Ongoing delivery of outcomes to ensure change is mainstreamed. Goals & Expectations Workshop Reporting Action Sets Collaborative Tools Coaching
6. Innovative Workshops Best of both worlds workshop: Introduction “ Ice Breaker ” Learning- simulation Real World Exercise
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8. The Main Menu “ The most advanced computer led training course I have attended”
9. “ An excellent wa y of exploring issues particularly the cross – cutting elements & how they impact across [the community]” Looking at the issues
10. “ The richness of the experience was in the discussions, as we went through the purchases and the strategic rationale for the decisions made” Decisions, decisions, decisions
11. “ Partnership approach and collaboration , illustrated through practical participation ” Advance the Round, see the Changes
12. “ Very useful to look at effects over ‘four years’ and to consider effects and changes to plans” 3 rounds remain to deal with problems
13. Flexibility - A single learning simulation can anchor many programmes and events. An initial investment will deliver value for money for years to come.