4. Mission
Prepare all K-6 students
for success in
secondary and post-secondary education
by building an
academic, social, and technological foundation
emphasizing
mastery, critical thinking, and innovation
using an integrated, project-based
Science, Technology, Engineering, Arts/design and
Mathematics (STEAM) curriculum.
RISA
STEAM
5. Envisionment
RISA students will
- enjoy a robust understanding of knowledge that
spans the liberal arts and STEAM disciplines.
- enter 7th grade confident in their ability to learn
all disciplines.
- enter 7th grade with a proficiency and
achievement in STEAM disciplines.
RISA
STEAM
6. Goals
1. Meet or exceed statewide established levels of
performance in reading, writing, mathematics,
and science for summation and accountability.
2. 80% of students will meet or exceed
expectations for progression through grade
level benchmarks.
3. 10% of students will reach grade-plus-one level
benchmarks in at least one discipline.
RISA
STEAM
7. Why STEAM?RISA
STEAM
S – Science
T – Technology
E – Engineering
A – Arts / Design
M - Mathematics
8. 2013 NAEP - National View
WE NEED TO:
(1) CLOSE THE
ACHIEVEMENT
GAP
(2) RAISE THE
BAR FOR TOP
PERFORMERS
RISA
STEAM
9. 17% 142-15% 184-16% 143-11% 38-12%
10%
128-13% 74- 6% 58- 4% 9- 3%
48% 412-42% 580-50% 669-49% 173-54%
25% 290-30%
329-28% 499-37% 99-31%
-60
-40
-20
0
20
40
60
80
100
State
73,515
Newport
972
Middletown
1,167
Portsmouth
1,360
Jamestown
319
Percent
NECAP Tests – Fall 2013
Reading
RISA
STEAM
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
Average of All Tests at the
Beginning of Grades 3, 4, 5, 6, 7, 8, & 11
(Jamestown Data Excludes Grade 11)
11. -25
-11 35-20% 37-10%
-21
-6
49-28%
14- 4%
46 54 77-44% 194-53%
9
29
14- 8%
120-33%
-60
-40
-20
0
20
40
60
80
100
State SES
5,209
50%
State Oth
5,265
50%
Jam Mid New Por
SES 175
32%
Jam Mid New Por
Oth 365
68%
Percent
NECAP Tests – Fall 2013
Reading
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Subtantially Below Proficient
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
12. 25% 11% 20-22% 6-11% 8-18% 12-10% 6-18% 18-13% 1-20%
1- 2%
21%
- 6%
32-35%
5- 9% 3- 7% 5- 4%
12-35%
3- 2%
2-40%
1- 2%
46% 54%
34-37%
30-56% 27-61% 68-57%
14-41% 68-47% 2-40%
28-60%
9%
29%
6- 7%
13-24% 6-14% 35-29%
2- 6%
55-38%
0- 0%
17-36%
-80
-60
-40
-20
0
20
40
60
80
100
State
SES
5,209
State
Oth
5,265
New
SES
92
63%
New
Oth
54
Mid
SES
44
28%
Mid
Oth
120
Por
SES
34
19%
Por
Oth
144
Jam
SES
5
10%
Jam
Oth
47
Percent
NECAP Tests – Fall 2013
Reading
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
19. 26% 17% 46-26% 49-13%
33%
11%
54-31%
22- 6%
34% 45% 60-34% 162-44%
8%
27%
17-10%
134-37%
-80
-60
-40
-20
0
20
40
60
80
100
State SES
5,266
50%
State Oth
5,283
50%
Jam Mid New Por
SES 177
33%
Jam Mid New Por
Oth 367
67%
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
20. 26% 17% 24-26% 10-18% 13-28% 18-15% 7-21% 20-14%
2-40%
1- 2%
33%
11%
35-38%
7-13%
9-20%
9- 7%
10-29%
5- 3%
0- 0%
1- 2%
34% 45%
27-29%
26-47% 17-37% 57-47% 13-38% 55-38%
3-60% 24-51%
8%
27%
6- 7%
12-22%
7-15%
37-31%
4-12%
64-44% 0- 0%
21-45%
-80
-60
-40
-20
0
20
40
60
80
100
State
SES
5,266
State
Oth
5,283
New
SES
92
63%
New
Oth
55
Mid
SES
46
28%
Mid
Oth
121
Por
SES
34
19%
Por
Oth
144
Jam
SES
5
10%
Jam
Oth
47
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
21. 26% 17% 36-26% 44-13%
33%
11%
42-30%
20- 6%
34% 45% 48-35% 146-44%
8%
27%
13- 9%
120-37%
-80
-60
-40
-20
0
20
40
60
80
100
State SES
5,266
50%
State Oth
5,283
50%
Jam Mid New Por
SES 139
33%
Jam Mid New Por
Oth 330
67%
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others – RISA 75
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
22. 26% 17% 19-26% 9-18% 10-28% 16-15% 5-19% 18-14%
2-40%
1- 2%
33%
11%
27-38%
6-13%
7-19%
8- 7%
8-31%
4- 3%
0- 0%
1- 2%
34% 45%
21-29%
23-47% 14-39% 51-47% 10-38% 50-38%
3-60% 22-51%
8%
27%
5- 7%
11-22%
5-14%
33-31%
3-12%
58-44% 0- 0%
19-45%
-80
-60
-40
-20
0
20
40
60
80
100
State
SES
5,266
State
Oth
5,283
New
SES
72
60%
New
Oth
49
Mid
SES
36
25%
Mid
Oth
108
Por
SES
26
17%
Por
Oth
130
Jam
SES
5
11%
Jam
Oth
43
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others – RISA 75
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
23. 27% 28% 18% 23% 12-34%10-37%
10-15% 2-13% 0- 0%
4-22% 17-14%
6-32% -32
38% 35%
13%
23%
11-31%
13-48%
13-20% 4-25%
1-33%
4-22%
9- 8%
2-11% -11
29% 31% 45% 38% 10-29%
3-11%
30-45% 8-50%
2-67%
7-39% 56-47% 7-37% 37
6% 5%
23%
16%
2- 6%
1- 4
13-20% 2-13%
0- 0%
3-17%
36-31%
4-21% 21
-100
-80
-60
-40
-20
0
20
40
60
80
100
State
H / L
2,602
State
B / AA
865
State
W
6, 277
State
≥ 2 R
413
New
H / L
35
New
B / AA
27
New
W
66
New
≥ 2 R
16
New
NA-2
A-1
3
Mid
H / L
18
Mid
W
118
Mid
≥ 2 R
19
Mid
A-3
B-9
12
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
Race / Ethnicity
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
24. 27% 28% 18% 23% 24-15% 3-18% 3- 6% 0- 0%
38% 35%
13%
23%
14- 9% 1- 6% 1- 2% 0- 0%
29% 31% 45% 38% 60-37% 8-47% 27-54%
0- 0%
6% 5%
23%
16%
63-39% 5-29%
19-38%
2-100%
-80
-60
-40
-20
0
20
40
60
80
100
State
H / L
2,602
State
B / AA
865
State
W
6, 277
State
≥ 2 R
413
Por
W
161
Por
H / L-5
A-3, B-2
≥ 2 R-7
17
Jam
W
50
Jam
A-1
≥ 2 R-1
2
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
Race / Ethnicity
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
26. Why STEAM?
1. Close the achievement gap.
2. Raise the bar for top performers.
3. Fulfill, in part, our local responsibility to help make
21st century skills and careers attainable for ALL our
state’s learners, starting with the very youngest.
4. Support the RISD initiative to equitably include
learning in the arts / design in the elementary
school curriculum.
RISA
STEAM
27. Why STEM to STEAM?
1. Performance gap in mathematics and science, as well as in
literacy, can potentially be facilitated by integrating the arts into
STEM instruction.
2. Arts learning fosters creativity, risk-taking and seeing multiple
solutions, all of which are useful in a variety of contexts.
3. Arts-rich curricula contribute to a student’s self-identification as
a learner, thus facilitating the process of learning.
4. An interdisciplinary program integrating the areas of STEAM can
increase student engagement and unlock creativity and
innovation, thus potentially closing the achievement gap.
--- Einstein played the violin. ---
RISA
STEAM
28. RISA
STEAM
Exploring Viewpoints
Reasoning Questioning & Investigating
Finding Complexity Comparing & Connecting
Observing & Describing
(using “thinking routines” to help develop thinking dispostiions)
Traverse City, Michigan Area Public Schools & Project Zero at the Harvard Graduate School of Education
29. (Gathering data through all your senses)
RISA
STEAM
www.redlandsyear6.net, Traverse City, Michigan Area Public Schools, & (Harvard) Project Zero
31. Why STEM to STEAM?
“…artists and designers in partnership with
those developing scientific and technical
solutions can ask deep questions, bring
humanity to the problem, make us care and
create answers that resonate with our values.
And that is what will propel us forward.”
-- John Maeda
(artist, computer scientist & former RISD president)
RISA
STEAM
32. Why STEM to STEAM?
RISA
STEAM
Humanities STEM
Humanities / STEM Arts / Design
Humanities / STEAM
33. School Culture
Learning Model Inquiry, project-based learning in groups / teams
Philosophy Learning = Breathing
Attire Uniforms
Motto STEAM-POWERED
Passionate
Optimistic
Wonderful
Explorers
Respectful
Empathetic
Determined
RISA
STEAM
34. School Day / Activities
Period / Times Event
1 7:45– 8:15
2 8:15– 8:30 Assembly / Attendance
3 8:30–10:00
4 10:00–12:00
5 12:00–12:30 Lunch
6 12:30– 1:00
7 1:00– 4:00
8 4:00- 5:30
RISA
STEAM
35. School Day / Activities
Period / Times Event
1 7:45– 8:15 Individualized Instruction (needs based)
2 8:15– 8:30 Assembly / Attendance
3 8:30–10:00
4 10:00–12:00
5 12:00–12:30 Lunch
6 12:30– 1:00 Individualized Instruction (needs based)
7 1:00– 4:00
8 4:00- 5:30 Individualized Instruction (needs based)
or Enrichment Programs, e.g. Foreign Language
RISA
STEAM
36. School Day / Activities
Period / Times Event
1 7:45– 8:15 Individualized Instruction (needs based)
2 8:15– 8:30 Assembly / Attendance
3 8:30–10:00 Mathematics Block 1*
4 10:00–12:00 English Language Arts & Social Studies
plus Foreign Language Block 2*
5 12:00–12:30 Lunch
6 12:30– 1:00 Individualized Instruction (needs based)
7 1:00– 4:00 STEAM Block 3*
8 4:00- 5:30 Individualized Instruction (needs based)
or Enrichment Programs, e.g. Foreign Language
* Breaks, play, music, or nap times will be included at teachers’ discretion
RISA
STEAM
37. Maximum Enrollment, Classes,
& Teachers by Year & Grade
Acad
Year
Pre-
K
K 1 2 3 4 5 6 Total Classes*
Teachers +
Suppl T’s*
Sites
2016 0 75 75 0 0 0 0 0 150 6 12 1
* 25 students / class 3 classes /grade, 1 teacher + 1 supplemental teacher / class
RISA
STEAM
39. Yearly Calendar
Regular 180-Day School Year
Three Summer Sessions (R3ER3)
--------------------
Session I: Ramp Up, Review, Reinforcement – R3
Session II: Enhancement – E
Session III: Ramp Up, Review, Reinforcement – R3
RISA
STEAM
40. Session II:
Enhancement
Philosophically, RISA embraces three notions:
1. Learning is a self evident activity, like breathing.
2. Learning is a privilege, intrinsically and inherently
valued, omnnipresent, and fun.
3. The excitement of learning a robust set of topics
instinctively enhances the soul.
--------------------
All RISA students attend at least one week of on or off
site enhanced learning during the summer.
--------------------
RISA
STEAM
41. Session II:
Enhancement (cont)
Enhancement Topics May Include:
Astronomy RI Art / Heritage
Etymology Cultures / Customs of Countries
Foreign Language STEAM Camps
Math Puzzles Numeracy Topics
History of U.S. Presidents Geography
Psychology Environment / Energy Conservation
Life Sciences Art Appreciation
Computer Programming Environmental Science
Information Technology Computer Game Theory
Robotics Competitive LEGO Construction / Cities
Theory of Chess Foreign Country Internships
STEAM Olympics Photography
RISA
STEAM
42. Organization
Rhode Island STEAM Academy
RISA Board
Director of
Special Ed
Curr & Prof
Dev Team
Operations
Director
Head of
School
Gr K-1+
Teachers
Office
Support
School Support
Services
Accounting
(p/t)
IT (p/t)
RISA
STEAM
43. Enrollment
1. ≥ 50% Free or Reduced Lunch (FRL)
2. Lottery driven if demand exceeds supply
(75 children / grade)
3. Military children will have an opportunity
to attend.
4. Children must reside in Newport,
Middletown, Portsmouth, or Jamestown.
RISA
STEAM
44. Rhode Island
STEAM Academy
School Features (RISA Additions)
Curriculum – Liberal Arts + STEAM (STEM + Arts/Design)
Curriculum Development – 2 Curr & Prof Dev’rs
Regular School Day + 1 Hr + Extra Time + Some Weekends
Class of 25 Students – 1 Teacher (T) + 1 Suppl. Teacher (ST)
Regular School Calendar + Summer R3ER3
10 Month Teachers + 2 Months in Summer (Ts + STs)
Student Attire – Uniform
Additional $ Support – Grants
RISA
STEAM
45. Learning Results
1. Greater Time on Task.
2. Curricular Breadth – Humanities + STEAM
3. Drop Off / Pick Up Arrangements – Learning Opportunities
4. Minimal Distractions
a. No transportation time between day care and school.
b. Predominantly no substitute teachers (T + ST)
5. Learning mechanisms: Daily Inquiry and Project-Based
Learning.
6. Proven Curricular Success + Arts / Design attraction.
7. Increased Achievement – Raising the Performance Bar
RISA
STEAM
46. Concerns
RISA
STEAM
1. Transference of Culture / Climate Conditions at NAPS to RISA
2. Training of Teachers in Inquiry & Project-Based Learning
3. Training of Teachers in horizontal STEAM fundamentals
4. Teacher Burnout
5. Funding & Sustainability under Projected Funding Formula
Revisions
6. Transportation to & from RISA during off hours
7. Union Perspectives
8. Location, Footprint, Connections with Existing Schools
9. Parental Engagement
10. Mission & Goal Accomplishment (Proficiency & Accreditation)
47. Excitement – New Model
(Bold, Innovative, Creative, and Competent – BICaC)
RISA
STEAM
1. STEAM Curriculum
2. Outstanding & Challenge (FRR) Learners
3. Teaching & Learning Environment
4. Accreditation Standards
5. Grant Participation
6. Community Development
Life of Success
on a Global Scale from STEAM Thinking
OUTSIDE THE BOX!!!
48. Thoughts
1. Schools are doing well, annually improving.
2. STEAM spells: High-paying, rewarding,
more secure JOBS!
3. Thanks for coming. We appreciate your
standing up for your position. Please share
your position plus answers to two questions.
a. Did you read our proposal / application?
b. How can we accommodate your concerns?
RISA
STEAM
52. Goals (cont.)
1. Regarding special needs students, 80% of students who qualify
for IEP will reach grade-level proficiency on statewide established targets.
2. Regarding the reading of equivalent grade-level books as
evidence established gainful learning habits and behaviors,
1. 80% of students will read 20 equivalent grade-level books.
2. 40% of students will read 50 equivalent grade-level books.
3. 20% of students will read 25 equivalent grade-plus-one-level books.
3. Regarding the evidence of an inclusive environment and
community, 80% of students participate in at least one
community service project.
4. Work with STEAM practitioners to establish STEAM
accreditation standards with the concurrence of RISD.
RISA
STEAM
53. 26% 17% 24-26% 10-18% 13-28% 18-15% 7-21% 20-14% 1- 2%
33%
11%
35-38%
7-13%
9-20%
9- 7%
10-29%
5- 3% 1- 2%
34% 45%
27-29%
26-47% 17-37% 57-47% 13-38% 55-38% 24-51%
8%
27%
6- 7%
12-22%
7-15%
37-31%
4-12%
64-44%
21-45%
-80
-60
-40
-20
0
20
40
60
80
100
State
SES
5,266
State
Oth
5,283
New
SES
92
63%
New
Oth
55
Mid
SES
46
28%
Mid
Oth
121
Por
SES
34
19%
Por
Oth
144
Jam
SES
5
10%
Jam
Oth
47
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
54. 17 15 16 11 12
10 13 6
4 3
48 42 50 49 54
25 30
28 37 31
-40
-20
0
20
40
60
80
100
State
73,515
Newport
972
Middletown
1,167
Portsmouth
1,360
Jamestown
319
Percent
NECAP Tests – Fall 2013
Reading
RISA
STEAM
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
Average of All Tests at the
Beginning of Grades 3, 4, 5, 6, 7, 8, & 11
(Jamestown Data Excludes Grade 11)
55. 20 21 19 14 12
24 31
14
9 6
40 36 45 48 44
16 13
21
29 38
-60
-40
-20
0
20
40
60
80
100
State
74,157
Newport
985
Middletown
1,183
Portsmouth
1,361
Jamestown
319
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
Average of All Tests at the
Beginning of Grades 3, 4, 5, 6, 7, 8, & 11
(Jamestown Data Excludes Grade 11)
59. 26 17 26 18 28 15 21 14 2
33
11
38
13
20
7
29
3 2
34 45 29
47 37 47 38 38 51
8
27
7
22
15
31
12
44
45
-80
-60
-40
-20
0
20
40
60
80
100
State
SES
5,266
State
Oth
5,283
New
SES
92
63%
New
Oth
55
Mid
SES
46
28%
Mid
Oth
121
Por
SES
34
19%
Por
Oth
144
Jam
SES
5
10%
Jam
Oth
47
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
SES vs All Others
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
60. 27 28 18 23 34 37
15 13 22 14
32
38 35
13
23
31
48
20 25 22 8
11
29 31 45 38 29
11
45 50 39 47 37
6 5
23
16
6
4
20 13
17
31
21
-100
-80
-60
-40
-20
0
20
40
60
80
100
State
H / L
2,602
State
B / AA
865
State
W
6, 277
State
≥ 2 R
413
New
H / L
35
New
B / AA
27
New
W
66
New
≥ 2 R
16
Mid
H / L
18
Mid
W
118
Mid
≥ 2 R
19
Percent
NECAP Tests – Fall 2013
Mathematics
RISA
STEAM
Beginning of Grade 3
Race / Ethnicity
Proficient with Distinction
Proficient
Partially Proficient
Substantially Below Proficient
61. Why STEAM?
1. Close the achievement gap.
2. Raise the bar for top performers.
3. Fulfill, in part, our local responsibility to help level
the global playing field in STEAM disciplines by
capturing the imagination of our youngest learners.
4. Support the RISD initiative to equitably include
learning in the arts / design in the elementary
school curriculum.
RISA
STEAM
63. School Culture
Learning Model Inquiry, project-based learning in groups / teams
Philosophy Learning = Breathing
Attire Uniforms
Motto STEAM-POWERED
Passionate
Optimistic
Wonderful
Explorers
Respectful
Empathetic
Determined
RISA
STEAM
64. Session II:
Enhancement
Philosophically, RISA embraces three notions:
1. Learning is a self evident activity, like breathing.
2. Learning is a privilege, intrinsically and inherently valued, omnnipresent, and fun.
3. The excitement of learning a robust set of topics instinctively enhances the soul.
--------------------
All RISA students attend at least one week of on or off site
enhanced learning during the summer.
--------------------
Enhancement Topics May Include:
Etymology Environmental Science Cultures / Customs of Countries
Astronomy Foreign Language STEAM Camps
Math Puzzles Numeracy Topics History of U.S. Presidents
Geography Psychology Environment / Energy Conservation
Life Sciences Art Appreciation Computer Programming
RI Art / Heritage Information Technology Computer Game Theory
Robotics Theory of Chess Competitive Lego Construction / Cities
Photography Foreign Country Internships STEAM Olympics
RISA
STEAM
65. Rhode Island
STEAM Academy
Matters of Interest
Union
Summer Transportation
Insertion of Arts (Design) within STEM (Connect with PLTW)
Interface of CPD Team with Head of School, Teachers, and
Supplemental Teachers
Meeting All of the Individual Student Needs
Recruitment and Retention of Qualified Teachers
Professional Development of Teachers in RIDE Requirements
Accreditation Interfacing with RISD and West Coast STEAM Schools
RISA
STEAM