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Mobile evolution:
    Latest trends of Korean mobile market and its movement




    Changan CHOI
    Market Adviser, IN Seoul office

    INBDP Market Report
    related to wireless future and Mobile Monday



Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
Table of Contents

                                             II. Introduction: success or delemma?

                                                    II. Mobile phones: more than PC

                          III. Maturity of mobile network: next runner, 3G network

                                IV. Mobile media: new trials, failures and successes

                                             V. Mobile payment: crossing the chasm

                                                  VI. Business use of mobile Internet

                       VI. Industry structure and new challenges: mobile evolution



                                                                         1/56

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
I. Introduction: success or delemma?                                                                     Korean Mobile Market

Korea has done a great job for the last decade! The highly unbalanced development, however, weighted
onto certain areas is now pulling its back from going ahead for further/continuous growth in the future


                                                                                                Success?
      ICT industry

                                                                                                        ma??
                                                                                             r/and dilem
                                                                                            o         Too much dependent on
                                                                USD 287.7 bil (p) in 2007
                                                                                                       Hardware
                                                                35% out of total export
                                                                                                       Network infra. services
                                                                40% contribution to GDP growth
                                                                                                       Technology-driven
                                                                 - 16% of total GDP


 Network infra.
                                                                         No. 1 ICT product lines
Mobile
                                                           DRAM – 45.1%
HSDPA, Wibro, DMB
                                                                                                        Balanced onto
                                                           Mobile phone – 24.7%
90% mobile users
                                                           LCD – 46.5%                                   Software
Internet broadband:
                                                           PDP – 54%                                     Application services
91% in 2006 <- 70% in 2002
                                                           Flash Mem – 41.1%
(Norway: 61% <- 10%)                                                                                     Practical/society use
                                                           …
World’s highest avg. speed



                                                                           1/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
I. Introduction: success or delemma?                                                                Korean Mobile Market

As Korean mobile market players are making new trials balanced onto services and applications, they are to
face, are facing or faced challenges of bridging users from their innovative uses to practical ones in daily lives

                                            Chasm theory
                                       Geoffrey A. Moore 1991




                                                                                            Coverage of this report
                  Customer value
                                                            Mobile solutions in Korea
            innovative             Practical
                                                                                                  Mobile Phone




                                                                                                  Mobile Media
Revenue drop!




                                                                                                 Mobile Payment


                                       Source: Crossing the chasm, Geoffrey A. Moore 1991


                                                                         2/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
II. Mobile phones – more than PC                                                                                     Korean Mobile Market

Mobile users are very active in using multimedia phones such as camera and music, and a recent survey says
that they are moving toward more use of smart phone styles overtime, which has been very small in Korea

            Functional popularity of mobile phone                                   Anticipated killer applications in 2009
                                                           Strategic targets
                                                                                                     Premium
                                                           for the coming years!!
                                                 Smart phone
                Camera function                                                                      Open OS
                                               about 5% (2008)
                  90% (2007)
                                                                                                     Touch Screen
                                                                                                     Ultra low cost
                                                                                                    Source: Allux, 2008



                                                                                Priority in preference for touch phone purchase
                                                                                Cf.: most of touch phone is Win CE based smartphone
                                                 Voice conference
    Multimedia                                                                             High resolution camera: 19.8%
                                               function 30% (2008)
  &music function
                                                                                           MP3/VOD multimedia: 17.4%
   70% (2007)
                                                                                           Internal/embedded memory size: 11.7
                                                                                           Mobile TV/DMB: 11.2%
                                                                                           Multi-tasking: 9.2%
                                                                                           Video conf. Call: 7.7%
                             Source: Naver KM, etnews, i-news, 2007, 2008
                                                                                           Source: Survey by ARG, 2008

                                                                         3/36

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III. Maturity of mobile network – next runner, 3G network                                                                              Korean Mobile Market

After its launch in early 2007, WCDMA based 3G service has been growing very rapidly mostly thanks to big
subsidies both from government and telecom players – currently 1/3 of total mobile users

     Total number of mobile subscribers                                                                                                            Unit: thousand

                          Mar-06         Jun-06        Sep-06            Dec-06       Mar-07        Jun-07         Sep-07          Dec-07    Mar-08      Jun-08
           Year

      Subscribers         38916.8       39382.5        39703.2       40197.1          41101.2       42319.8       42801.2        43497.5     44266.0     44982.8
                                                                                                !
                                                                                           d!
                                                                                         e
                                                                                    at               CDMA vs. WCDMA
     Penetration rate                                                             d
                                (as of June 2008)

                                                                           up
                                                                   be
             Mobile users: 89.2%
                                                             To                                                                                                       Now,
                                                              50000                                      14000
                                                                                                                                                                     17,000
     Mobile users: 44,982,823
                                                                                                                                                                     (Jan.)
                                                                                                         12000
                                                                 40000
      45,274,511(Sep.)
                                                                                                         10000
                                                                 30000
                                                                                           CDMA           8000

                                                                                                          6000
                                                                 20000
                                                                                                                   Commence
                                                                                                          4000
                                                                                                                  in Feb, 2007
                                                                 10000
                                                                                          WCDMA           2000

                                                                                                              0
                                                                     0
                                                                                                              Feb Mar            July                         June
                                                                                  1
                                                                            June, 2008
    Total population: 50,429,173 (exp)
                                                                                                                            2007                       2008          2009
                                                                                                                                            주석
                                                                           3/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
III. Maturity of mobile network – next runner, 3G network                                                Korean Mobile Market

From major stream of CDMA network until 2006, Korea has launched high speed mobile network services
including HSDPA, Wibro(Mobile WiMAX), CDMA 2000 Rev.A. And, it is said that no. of 3G subscribers will pass
the no. of 2G subscribers within this year, 2009


                 Major Players in Korea                                         Make-up of mobile network
                                                       (2008.6)                                               (2009.1)

                                                                                              launched
                                                                                               in 2006

                                                                                                            HSDPA
                                                 LGT
                                                                                                          (WCDMA)
                                                 18%
                                                                                                           About 36%
     KTF
                                                                                                                              launched
     31%
                                                                                                                               in 2006

                                                                                                                    CDMA Rev.A
                                                                                CDMA(2000),
                                                                                                                     about 1.4%
                                                                                    PCS
                                                            SKT
                                                            51%
                                                                                  about 62%                  launched
                                                                                                              in 2006
                                                                                                                  Wibro*

                                                                                                                 about 0.6%

   * Source: Wibro = Mobile WiMAX                                                         Source: SKT, KTF, LGT and KCC combined, 2009

                                                                         4/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
III. Maturity of mobile network – next runner, 3G network                                             Korean Mobile Market

With Wibro covering the Seoul metropolitan area, HSDPA covers most of residential area in S. Korea.
Recently, market leaders are seriously considering the combined service with these two, taking advantages
from both of them
        Wibro(mobile WiMAX) major coverage                                          HSDPA national-wide full coverage
                                   Residential area for 45% of total population
                                                           Plus
                                                           major universities
                                                           and hot zones
                                                           in other provinces




                 No. of
  Players                            Main coverage
               Subscribers

    KT          190,000           National capital area

   SKT            3,400         55 hot zone in 44 cities
                                                                Source: KCC, 2008                           Source: KAIT, 2007

                                                                         5/36

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IV. Mobile meida – new trials, failures and successes                                                    Korean Mobile Market

Mobile media in Korea can be broken down into three major categories such as online, offiline and
broadcasting, followed by 6 sub categories as following below

                                                                                                       Intr.:
                                                                                                      unrestricted Internet access
                                                           Web browsing
                                                                                                      just like Web browsing at PC
                                  Online
                                                                                                       Case:
                                                                                                      OZ by LGT (CDMA Rev.A)
                                                                                                      SKT FB, limited (HSDPA)

                                                          WAP* browsing         Prospect: market leaders are facing an obligation
                                                                                to open its service and network based on open
  Mobile Media                                                                  architecture, which gets popular overtime

                                                                                                      Intr.:
                                                                                                     restricted Internet access
                                                              Client SW
                                                                                                     through WAP* gateway
                                  Offline
                                                                                                      Case: closed telecom portals
                                                                  SMS                                providing ringing tones, music,
                                                                                                     VOD, gmes, information, etc. -
                                                                                                     Nate (SKT), Magic-N (KTF)
                                                              DMB/DAB                                Ez-i (LGE)
                              Broadcasting
                                                                                                      Prospect: as being forced to open
                                                       3G (WCDMA, Wibro)                             wireless network and in response
                                                                                                     to strong demand for WB, WAB
                                                                                                     browsing will apapt open access
                                                                                                     more and more
                           * WAP: Wireless Application Protocol

                                                                         6/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
IV. Mobile meida – new trials, failures and successes                                                       Korean Mobile Market

Mobile media in Korea can be broken down into three major categories such as online, offiline and
broadcasting, followed by 6 sub categories as following below

                                                                                                          Intr.:
                                                                                                         on-deman contents update
                                                           Web browsing
                                                                                                         through the downloaded client
                                  Online                                                                 application SW

                                                                                                          Prospect: this type of services
                                                                                                         are developed with M2M
                                                                                                         services using USIM chip
                                                                                  Case:
                                                           WAP browsing         1. Frontpage and WAP page link - mobile video, Magazine,
                                                                                newspaper, public trans. info, membership service,
  Mobile Media                                                                  financial service (stock, banking, credit card, etc.), ticket
                                                                                reservation, online game, public service reservation
                                                                                2. Stand-alone: mobile game, anti-mosquito, etc.
                                                          Client SW (VM)                                 Intr.:
                                                                                                        Short message service
                                  Offline
                                                                  SMS                                    Case:
                                                                                                        1. notification: confirmation on
                                                                                                        payment, ticket, reservation, etc.
                                                                                                        simple AD, alerm, gifts, etc.
                                                              DMB/DAB                                   2. fishing to WAP page: gifts, AD
                              Broadcasting                                                              3. SMS/MMS-ticket:
                                                                                                        text or barcode
                                                       3G (WCDMA, Wibro)
                                                                                                         Prospect: SMS is well awared by
                                                                                                        users and will be developed
                                                                                                        together with M2M services

                                                                         7/36

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IV. Mobile meida – new trials, failures and successes                                                              Korean Mobile Market

                             Client SW (VM)




                                                                           Stand-alone         Partial online               Online

                                                                          Server               Server                    Server
                                                                                                             Updates

                                                                         Download             Download                   Download,
                                                                         once for all         once for all              connected to
                                                                                                                          the Net
    Live skin

    Ring tone, music

                                                                                                                         Bus, Subway
    Mobile game                                                                                     Credit Telecom
                                                                                          Banking
                                                                          Server                                         Taxi, Cultural centers,
                                                                                                     Card
                                                                                                                         Convenient store,
    E-Mail, chatting                                                       SW                                            Internet cafe,
                                                                         Download
                                                                                                                         Vending machine,
    Stock, lottery,                                                                            Top-up/refill
                                                                                   USIM                                  Public parking lot,
                                                                                                                         Online malls, etc.
    banking, T-money

    Location based services                                                                         News
                                                                         Server
                                                                                                    Server                    Detail request/
                                                                                                                              Additional chrge
    VOD, Magazine, News                                                    SW
                                                                         Download
                                                                                                                         Reading
    Mobile shopping                                                                           Daily update/
                                                                                   USIM
                                                                                              early morning
                                                                         8/36

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IV. Mobile meida – new trials, failures and successes                           Korean Mobile Market




                                                    As of Feb, 2009




                            8.1 million             7.0 million
     8.5 million
                            Accumurated              Accumurated
     Accumurated
                             download                 download
      download

     Hit games: 6~7 month -> 3~4 month, Million downloads

                                                                         9/36

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IV. Mobile meida – new trials, failures and successes                                                Korean Mobile Market




                                                                                                            ?
                                                                                                      el?
                                                                                                   od
                                                                                               m
                                                                                          it
                                                                                       of
                                                                                     r
             Daily update:
                                                                                 P
             Auto/manual




                                                                         10/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
IV. Mobile meida – new trials, failures and successes                                                              Korean Mobile Market

                               SMS




    Notification:                                                         Spam/virus/crime -> regulation -> new business model?
     confirmation on your payment, ticket,
                                                                                                                             SW
                                                                           Server
     reservation, Simple AD, alerm, gifts, etc.                                                download                     server
                                                                                                              request
                                                                             SMS/                                             request
                                                                                                                   or
                                                                            fishing
    Fishing to WAP page:                                                                                                     WAP
                                                                                                                   access
                                                                                                                             page
     Gift – ring tone, music, bg. screen, ect.
     AD – mobile game, VOD & photos,
             PR event, etc.
                                                                                                           MMS
                                                                                        Web
                                                                         Reservation/                     Server
                                                                                        page
                                                                           payment
    SMS/MMS ticket, coupon:                                                                                    App. SW
                                                                                                      MMS/
                                                                                                                Info.
                                                                                                    Barcode
     Text type                                                                                                              Screen
                                                                           User or
                                                                                        WAP                                     Pass/
     Barcode type                                                        Reservation/   page                                    reader
                                                                           payment                                                       RF
                                                                                                                              USIM

                                                                         11/36

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IV. Mobile meida – new trials, failures and successes                                                                     Korean Mobile Market

                                                                MMS event
     MMS coupon

                                         SMS event




                                                                                                               Musical message
                                                                                                                  or logo song
                                                                                 Ring tone/ Biz ring..                                    2


                                                                                                                      1




                                                                                                              call


                                                                                                                          3



                                                                                   You can listen to the logo song or any sort of musikal message
                                                                                   when you make a call or receive a call


                                                                         12/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
IV. Mobile meida – new trials, failures and successes                                                       Korean Mobile Market

Mobile media in Korea can be broken down into three major categories such as online, offiline and
broadcasting, followed by 6 sub categories as following below



                                                           Web browsing                                   Intr.:
                                                                                                         mobile TV using DMB/DAB
                                  Online
                                                                                                         technology

                                                                                                          Case:
                                                                                                         Terrestrial DMB, Satellite DMB
                                                                                                         TPEG* service
                                                           WAP browsing
                                                                                  Prospect: as 30% (15 mil.) of total population is using
  Mobile Media                                                                   DMB, it is expected to grow together with other
                                                                                 commercial services, such as TPGE, interactive services
                                                                                 through BIFS** technology and 3G network
                                                              Client SW                                  Intr.:
                                                                                                        realtime or on-demand mobile TV
                                  Offline
                                                                                                        service using 3G network such as
                                                                  SMS
                                                                                                        HSDPA and Wibro

                                                                                  Case: Nate(SKT), June (SKT), Fimm(KTF), ez-i
                                                              DMB/DAB            miTV(LGT) - realtime terrestrial broadcasting, Cable TV,
                               Mobile TV,                                        Home shopping, event/spotlighted program, etc.
                              Broadcasting
                                                                                  Prospect: as telecom players would get involved in the
                                                       3G (WCDMA, Wibro)
                                                                                 contents delivery and make more data traffic, flat fee or
                                                                                 discount fee based pricing models are coming out and
                           * TPEG: Transport Protocol Experts Group
                                                                                 will compete with DMB service in a way
                           ** BIFS: BInary Format for Scenes

                                                                         13/36

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V. Mobile payment – crossing the chasm                                                                           Korean Mobile Market

Mobile payment market is becoming a battle ground for different market players such as financial bodies like
bank, credit card companies, transportation card company, telecom players and payment portal providers

                                           Relational map between mobile payment market players

                                                                                  Users




                                                                                                               Financial bodies
                                  Telecom


                                                                        T-money
             Payment portal
                                                                     /transportation
            Service providers
                                                                          card




                                                                             New technologies;
                                                                 Smartcard, contactless(RF), Bluetooth, etc.

                                                                         14/36

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V. Mobile payment – crossing the chasm                                                                                    Korean Mobile Market

Despite its small size yet, mobile payment market is growing very fast, and more than half of mobile users
are registered or using mobile payments in their daily lives

                  Mobile payment market growth                                                        % of mobile payment users



                                                                                                                                     Unit: thousand (%)
                                                                         Unit: KRW* bill.
                                                                                            22,250 (51.9)
1400
                                                                                  (Est.)
                                                                                                Mobile Payment
1200
                           CAGR**: 29.3%                                           40%               Users
1000


 800


 600
                                                                                                                                        20,651 (48.1)
 400
                                                                                                     For statistical reason, this will be covered
                                                                                                     by two different categories:
 200


                                                                                                            Mobile banking users
  0
        2002          2003         2004          2005          2006           2007
                                                                                                            Handset payment users

                                                                                                               Source: Mobilance, K-research, NIA(2007)

  *Average foreign exchange rate : 1,035/USD 193.9/NOK (2008), 929/USD 158.8/NOK (2007), 955/USD 149.1/NOK (2006)
  **CAGR: Compound Annual Growth Rate

                                                                           15/36

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V. Mobile payment – crossing the chasm                                                                      Korean Mobile Market

As taking 13.6% of the total Internet subscribers, mobile banking subscribers made 138.1 billion transactions
during the 2nd Q of 2008, and it is continuously growing

                               Mobile banking

                                                        Unit: thousand (%)
      Mobile banking                                                              Internet banking during 2nd Q of 2008
                                                                                 - 21,990 thousand transactions (3.8% up)
                                                                                 - KRW 22,011.7 billion transaction (2.1% up)
                                                                                 -> 1.6 transaction with KRW 1.6 million per person
                  6,620 (13.6)

              Mobile                                                              Mobile banking during 2nd Q of 2008
            subscribers
                                                                                 - 978 thousand transactions (9.5% up)
                                                                                 - KRW 138.1 billion transaction (16.3% up)
                                      Internet banking
                                               Subscribed, but sleeping          -> 0.14 transaction with KRW 20,846 per person

                                            35,105 (69.6)
                                                                                  Transaction by number of cases
                                  13,615 (27.0)
                                                                                 - ATM (42.9%) > Internet (24.4%) > Tele (12.6%)
                                                                                  Inquiry and information access
                                                           1,709 (3.4)           - Internet (57.9%) > Tele (12.2%) > ATM (10.6%)
                          Actual users           Source: BOK, NIA, 2007.6

   cf.) Total population: 50,429 thousand, 2008.6

                                                                         16/36

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V. Mobile payment – crossing the chasm                                                                             Korean Mobile Market

Around 60% of survyed people have experienced different types of handset payments, and small amount
payment was the most popular type among the payments

                                  Handset payment experience and intended ceilings

                                                                                                    Frequency for use
                  Handset payment experience
                                                                                                                    Once
                                                                                                                                    Once
                                                                                                                for 3 months
     Havn’t used it yet,                                                                                                        for 2 months
                                                                                 Less than once                     10%
     but 30% of them has intention to use                                                                                       8%
                                                                                  for 3 months
                                                                                        38%
         40.9%




                                                                                                                                     44%
                                                                                                                       More than once
                                                                                                                         per month
                                                                         47.5%

                                                                                                        intended ceilings
 Subsitute for
                 8.0%
                                                     Small amount of
                           3.6%
                                                                                                        Less than
                                                                                                                     USD 5~10
  credit card                                        payment online                                      USD 5
                                                                                 More than USD 100                               Don’t care
                                                                                                                          6%
                                                                                                              6%
                                                                                                  12%
                                                                                                                                           23%
   Public transportation
                                                                                 USD 50~100
                                                                                         13%


                                                                                                                                     23%
                                                                                                    17%
   N=4272               Source: survery by K-research, etnews, 2008.6                                                           USD 10~20
                                                                                              USD 20~50

                                                                         17/36

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V. Mobile payment – crossing the chasm                                                                                         Korean Mobile Market

In the online contents market, a survey said that handset payment was answered to be the most popular
among others, where users had purchased mostly entertainment contents like music, movie, TV, games, etc.

            Preferences for online contents payment;                                             Payment usage for online contents;
                               less than USD 150~200                                regardless of mobile payment, but it could imply future of handset payments


                                                                                               Music
 70

                                                                 Dual check answers
 60
                                                                                               Movie, TV
 50

 40
                                                                                               News
 30


                                                                                               Game
 20

 10


                                                                                               Community
  0

                                                                              Others
                                                                         e-money(8.7%)         Education
                                                           Gift certificate(9.7%)
                                                                                               Stock info.
                                                  Membership point(15.6%)
                                        Banking(17.0%)
                                                                                               Others                                     Dual check answers
                               ARS(33.5%)
                                                                                                             0   10   20   30   40   50    60   70   80   90
                   Credit card(40.5%)
                                                        Source : NIA, KISDI, 2007.10                                            Source : NIA, KISDI, 2007.10
        Handset payment(65.3%)

                                                                         18/36

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V. Mobile payment – crossing the chasm                                                                                     Korean Mobile Market

                                                                                                          Evolution and integration of all the
                                                       Half success with limited number of
Online contents payments are still                                                                        previous services into USIM chip under
                                                       phones, financial bodies and franchise
used, being very popular                                                                                  WCDMA network
                                                         Timeline        2002~
  Timeline        Early 2000~                                                                             Timeline      2006~
                                                                         Creditcard, banking,
                  Online game and                                        transportation,                                Credit/checkcard, banking,
   Usage                                                   Usage
                  community contents                                     membership, online                Usage        transportation, membership,
                                                                         contents                                       online contents, stock, etc.
                  SMS, Web, CDMA
    Tech.
                  network                                                Smartcard, Bluetooth,                          Smartcard, RF, Bluetooth
                                                           Tech.                                           Tech.
                                                                         RF                                             (integration all into USIM)
  Reliance        Telecom > PG
                                                         Reliance        Telecom > financial              Reliance      Telecom =(?) financial
  Security        Low (USD 5~10 ceiling)
                                                         Security        High                             Security      High
  Timeline        2001~( 2002), now
                                                                                                                        Open architecture for USIM
                                                         Timeline        2003~
                  Bank account inquiry,                                                                                 to telecoms, pie share
   Usage
                                                                                                           Issue        between telecom and
                  (limited transfer)                       Usage         Banking, transportation
                                                                                                                        financials, participation of
                  CDMA network, virtual                    Tech.         Smartcard, RF, VM                              franchises, standardization
    Tech.         account, simple link bet.
                                                         Reliance        Telecom = bank > PG
                  bank and telecom
                                                                                                                       Stage 3
                                                         Security        High
  Reliance        Telecom > bank > PG
  Security        Low                                                                                      Survivial technologies
                                                                             Stage 2
 *PG: Payment Gateway solution provider
                                                                                     Note: this is only for the cases of normal mobile phones, because PDA
                        Stage 1                                                      phone took advantaged of Internet payment services from early stages

                                                                         19/36

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V. Mobile payment – crossing the chasm                                                                            Korean Mobile Market

     T-Money

                                                                                      Top-up/refill
                                                                                                                 Public transportation




                                                                                                          Taxi


                                                                             USIM



                                                                                 RF
                 Public transportation:                                                                                           Public bus
                                                                                                 buying
                        Bus, taxi, subway
                                                                                                                     Subway
                           Retailers
        convenient store, theater, both, bookstore, etc.

                       Public facilities
            Local office, toll fee, parking, museum,
                vending machine, telephone, ect.

                            Internet
                            Game zone

                                                                         20/36

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V. Mobile payment – crossing the chasm                                                                                  Korean Mobile Market

                                                                            mobile ticket/upgrade
                                                                                                                            RF ?by USIM
    SMS ticket/train                                       registration, inquiry, payment, postponement, cancel, ect.




   SMS ticket/movie




                                                                         21/36

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V. Mobile payment – crossing the chasm                                                                 Korean Mobile Market

While there are many mobile payment trials by different market players outside of telecom territory, mobile
telecom leaders are paying huge investments in and very keen on taking the lead of this emerging market

                                                                                                        Online payment
                                                                                     Credit card
  Example:                                                                                                Membership
                                                                                 Transportation card
                                                                                                       Ticket reservation
                                                                                       Banking
  USIM based mobile payments
                                                                                                            ID pass
                                                                                    Stock security




                                                                         22/36

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V. Mobile payment – crossing the chasm                                                            Korean Mobile Market




 Example:

 Other trials – not popular yet


                                            Mobile
         Home/TV                                                            SMS         Mobile         Creditcard
                                             phone
         Shopping                                                           link       Internet       Number fill-in
                                            number



       Online ticket                                                                                        Pass
                                                                                   E-Ticket
            or                                          Payment                                              or
                                                                                      or
        Purchasing                                                                                        Issuing
                                                                                   Barcode



     Vending machine                                                                                      Payment
        Toll gate,                                                                                     (mostly prepaid
       Parking fee,                                                                                      e-money)




                                                                         23/36

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VI. Business use of mobile Internet                                                                        Korean Mobile Market

Business use of mobile Internet in Korea can be broken down into three categories such as applications to
enterprise solutions, emails on the phone and SMS/MMS for business purpose as following below


                                                                           Business Use
                                                                         of Mobile Internet


                                                                                      Users reading email         SMS/MMS
             Applications to ERP or enterprise solutions
                                                                                          on phones         for business purpose




      Mostly, they redesign and develop their own applications for their specific purpose in this case

      Business use of mobile Internet is very limited if they do not have full support from telecom players

      Due to the limitation of adopting new applications, they use PDA phones to meet their technolgical requirements

      Except for PDA, telecom players under the support of mobile makers are controlling the installation of applications and

      its working on the phone

      Thus, business players are using existing applications for different purposes if it is not in the PDAs or the smart phones




                                                                         24/36

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VI. Business use of mobile Internet                                                                                   Korean Mobile Market




                                                                           Business Use
                                                                         of Mobile Internet


                                                                                      Users reading email                  SMS/MMS
             Applications to ERP or enterprise solutions
                                                                                          on phones                  for business purpose




 Less than 5% of total mobile users (about 1 million in 2008)                       Cases
                                                                                    - enterprise email for management people mostly
 Limited environments until the time
                                                                                    - government officers & staffs for their administration
 - Mostly relying on PDAs or SmartPhones, prior to full
 browsing service
                                                                                    Prospects: full browsing service will encourage users to use it
 - not open architecture; only possible by installing client SW
    and in-house or enterprise email solutions
 - limited access to public/portal email accounts
 - expensive; additional cost for subscription

                                                                         25/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Business use of mobile Internet                                                                                  Korean Mobile Market




                                                                           Business Use
                                                                         of Mobile Internet


                                                                                      Users reading email                 SMS/MMS
             Applications to ERP or enterprise solutions
                                                                                          on phones                 for business purpose




           Cases:                                                                        Prospect: SMS is well awared by users and will be
           1. notification: confirmation on payment, ticket,                            developed together with M2M services
          reservation, etc. simple AD, alerm, gifts, etc.
           2. fishing to WAP page: gifts, AD                                             Issue of spam/junk message
           3. SMS-ticket: text or barcode                                                - 0.7 spam per day (2007), 2~3 spam per day
                                                                                        (2006)
                                                                                         - 70% of loan/financial, 15% of adultary, 6% of
                                                                                        game in order



                                                                         26/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                            Korean Mobile Market

In the mobile service market, mobile telecoms have had a higher level and a wider range of control powers
over the related parties, but in the new environment of open architecture, its power will be weaken overtime



                                                                         Users/Customers

                                                                                                                               DMB,
                                   WWW                                                                                         TPEG
                                              Open access
                                                                                                                     Broadcasters
                  Potals
                                                                                                                                                 supply
                                                                                 Carriers
          Contents providers                                                                                     Intervene
                                                               Telecom /mobile telecom
                                                                portal
                                                                                                               Bigger
                                                                Supply                           Subsidiary
                                                                           100% dependency
                                                                                                               nego.
                                                                                           Phone
                                                                 Contents                                      power
                                                                                                                               Phone manufacturers
         Financial bodies                                                               manufacturers
                                                                 providers
                                                                                                                   Intervene
                                                                                            Mobile ADs
                                           Payment Gateway
                                                                                                                                  Parts suppliers
                                                                          Wireless Telecom
                                                                              territory


                                                                                                 Source: modified from ppt by LGT at IT conference, 2008

                                                                         27/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                 Korean Mobile Market

Players in the mobile market are being and are soon to be surrounded by new challenges and unfamilar
business environments in the near future, where they have to compete and survive to success

         Integration between wired
                                                                                                   Government Intervention
        and wireless telecom markets
                                                                         New or combined
                                                                                                     Price cut
                                                                           applications
                                    SK Broadband
             SKT
                                                                                                     Open competition
                                      (Hanaro)
                                                                           Payment/M2M                - Wipi* removal
                                                                            Data services
                                                                                                      - MVNO?
                                                                            Open Internet
             KTF                            KT
                                                                                                      - Global standard:
                                                                             New media
                                                                          Open architecture              browser, OS, etc.
                                                                          (Quadruple play?)
                                                                                                     * Wipi: Wireless Internet platform
             LGT                       LG Dacom                                                              for interoperability

                                      LG Powercom



                                                             New or newly applied technologies

                                                              USIM, Smartcard, VM, RF, Bluetooth
                                                              High speed network: HSDPA, Wibro(Mobile WiMAX)
                                                              Mobile TV: DMB

                                                                         28/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                Korean Mobile Market

As the mobile telecom market is shifting its weights onto higher speed of HSDPA network, Data ARPU is
increasing its portion to the total ARPU with increased packet consumption

                      KTF ARPU increase, 10~12, 2007
                                                                   Unit: KRW
              40000
                                                                  36,481
              35000
                                    29,315
              30000
                                                                                          Monthly use of data packets has
              25000

                                                                                          increased after HSDPA service launch
              20000

              15000

                                                          7,610
              10000
                             5,301
                                                                                          HSDPA user made a higher level of
               5000
                                                          21%
                              18%
                  0
                                CDMA                      HSDPA                           ARPU including data one

                      KTF monthly packet use per user, 2007
                                                                           Unit: packet   Increased data use made a good offset
       4000
                                                                                          for total ARPU against/despite the price
       3500
                                                                                          depreciation of data service
       3000

       2500

                                                                                          3,580 packet in October compared to
       2000

                                                                                          2,405 packet in 2006.10
       1500

       1000
                Jan    Feb    Mar     Apr    May    Jun     Jul    Aug      Sep    Oct
                                Source: KTF, Woori stock & security, 2007, 2008

                                                                           29/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                     Korean Mobile Market

In the middle of fierce price war, use of data and voice conf. call are considered to be feasibile solutions to
telecom providers, and, recently, recovered data ARPU with increased packets is proving its potentialities

                History of mobile operator’s data ARPU

                      2001              2004              2006           2008.08
                                                                                             ARPU
     SKT               4.4%              18%               25%             22%

     KTF               5.6%              14%               17%             19%
                                                                                          Voice ARPU
                                                                          10%,
     LGT               7.1%               6%                7%
                                                                         (Oz 17%)
                                                 Source: SKT, KTF, LGT, ARG, 2008
                                                                                           Data ARPU
                            History of SKT data ARPU

                40% SMS,
                Follwed by
                                                                                 ?
                                                       HSDPA
                music bell
                                                                                       Voice Conference call
                download
       IMT-2000                                                                         35% 3G users
                                                                                                               20% 3G users



                                                                                                  Price cutting period
                                                              Source: SKT, ARG, 2008

                                                                         30/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                          Korean Mobile Market

In response to potential user demand, the lagging telecom player, LGT, has first launched a open access
service to the Internet, and other market leaders are reacting according to the situation

                                      Status of mobile telecoms’ unlatching door of their sanctuary
                                                                                      3

                                                                                           WWW




                                                                                      1
                                                                                                        100%           Telecom
                                                                                                                      Telecom
                                                                   Telecom/Mobile         Telecom                    Contents
                                                                                                      dependent
                                                                                                                      Open WAP
                                                                                                                     Open WAP
                                                                         Network           Portal                 Providers(CPs)


                  User/Customer
                                                                                      2
                                                                                                                      Telecom
                                                                                                                     Telecom
                                                                                                                   Portals,WAP
                                                                                                                    Open CPs
                                                                                          Open WAP                   Open WAP
                                                                Telecom territory
                                                                 /Pricing range

                                                               3
                                                                   Stand-by screen,
                                                                    VM(client SW)
                                                                         service               Source: modified from ppt by LGT at IT conference, 2008

                                                                         31/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                    Korean Mobile Market

As market players are struggling to survivie in the new converged environments, business environments are
getting similar to those of Internet market 15 years ago, or even more complicated, where wired telecom
sticking to closed network and its own services eventually was gone out of the market

               Customer costs


                                               Flat pricing
                                          Combined pricing
                                      Incentives/promotion
                                                                                                                Very similar to
                                         Affordable phones
                                                                            Open to collaboration
                                                                                                                        what?
  Customer use                                                              with unfamiliar industries


      Innovative -> practical
                                                                           Strategic alliance
      payment, entertainment, media, search                                                                      Internet market
                                                                                                         evolved from proprietary network
                                                                         Cooperation/Win-Win
                                                                                                                   15 years ago
                                                                                 Standard

                                                                             Convergence




                                                                         32/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                                            Korean Mobile Market

Though the mobile market has different restrictions and considtions from those of the Internet one, Korean
players will be able to get crucial insights from this history at large

                  History of closed network with low speed                                     Drivers behind the explosion of subscribers
                     Vs. open Internet with hight speed
Subscribers
                                                                                                  Broadband Internet provision
                                          Open Internet, open architecture
                                                                                                  & popularization
                                               xDSL, Cable network




                                                                                                  Pricing policy change:
                                                                                                  meta-rate system to flat-rate sum system


         Telecom community(closed network)                                                        Network environment/space expansion:
          PSTN network (plus a few of ISDN)
                                                                                                  from closed telecom network to open Internet



                                                                                                   Abundant capital/investment inflow
                                                                                   Time
                                                                                                  to the market; explosive generation of busines
                                                                                                  models, new services, technology trials, etc.
                                                                             Unit: thousand
                                                                                                  in the open competition
                    ’96        ’97        ’98         ’99        ’00        ’01       ’02

      Users        731        1,634      3,103      10,860     19,040     24,380    26,270
                                                                                                Source: evaluated and surveyed by KRNIC, 2005
                                                                         Source: KRNIC, 2005

                                                                         33/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VI. Industry structure and new challenges – mobile evolution                                    Korean Mobile Market



Korean mobile market is opening its market to outside overtime in order to make itself more competitive



                             Wipi removal

    10% mobile phonens from abroad

               More USIM-based phones

                    MVNO approval soon

                                          …

Business environment is tougher and getting similar to that of Europe market including Norway,
                                                     which means that it is familiar to Norwegian/European companies




                                                                         34/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
VII. Behind the successes of Korean ICT industry                                 Korean Mobile Market




         To be updated, with two to three points




                                                                         35/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
Thank you!!

     For more information, please, refer to the the following contact information

     Changan Choi (Mr.)
     Market Adviser, IN Seoul office
     Office: +82 767 2653, Mobile: +82 10 4847 0237
     E-Mail: changan.choi@innovationnorway.no


     Reidar Grevskott, Commercial Counsellor, IN Seoul office
     Mobile: +82 10 3743 5992,
     E-Mail: reidar.grevskott@innovationnorway.no

                                                                         36/36

Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.

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Mobile evolution: Latest trends of Korean mobile market and its movement

  • 1. Mobile evolution: Latest trends of Korean mobile market and its movement Changan CHOI Market Adviser, IN Seoul office INBDP Market Report related to wireless future and Mobile Monday Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 2. Table of Contents II. Introduction: success or delemma? II. Mobile phones: more than PC III. Maturity of mobile network: next runner, 3G network IV. Mobile media: new trials, failures and successes V. Mobile payment: crossing the chasm VI. Business use of mobile Internet VI. Industry structure and new challenges: mobile evolution 1/56 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 3. I. Introduction: success or delemma? Korean Mobile Market Korea has done a great job for the last decade! The highly unbalanced development, however, weighted onto certain areas is now pulling its back from going ahead for further/continuous growth in the future Success? ICT industry ma?? r/and dilem o Too much dependent on USD 287.7 bil (p) in 2007 Hardware 35% out of total export Network infra. services 40% contribution to GDP growth Technology-driven - 16% of total GDP Network infra. No. 1 ICT product lines Mobile DRAM – 45.1% HSDPA, Wibro, DMB Balanced onto Mobile phone – 24.7% 90% mobile users LCD – 46.5% Software Internet broadband: PDP – 54% Application services 91% in 2006 <- 70% in 2002 Flash Mem – 41.1% (Norway: 61% <- 10%) Practical/society use … World’s highest avg. speed 1/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 4. I. Introduction: success or delemma? Korean Mobile Market As Korean mobile market players are making new trials balanced onto services and applications, they are to face, are facing or faced challenges of bridging users from their innovative uses to practical ones in daily lives Chasm theory Geoffrey A. Moore 1991 Coverage of this report Customer value Mobile solutions in Korea innovative Practical Mobile Phone Mobile Media Revenue drop! Mobile Payment Source: Crossing the chasm, Geoffrey A. Moore 1991 2/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 5. II. Mobile phones – more than PC Korean Mobile Market Mobile users are very active in using multimedia phones such as camera and music, and a recent survey says that they are moving toward more use of smart phone styles overtime, which has been very small in Korea Functional popularity of mobile phone Anticipated killer applications in 2009 Strategic targets Premium for the coming years!! Smart phone Camera function Open OS about 5% (2008) 90% (2007) Touch Screen Ultra low cost Source: Allux, 2008 Priority in preference for touch phone purchase Cf.: most of touch phone is Win CE based smartphone Voice conference Multimedia High resolution camera: 19.8% function 30% (2008) &music function MP3/VOD multimedia: 17.4% 70% (2007) Internal/embedded memory size: 11.7 Mobile TV/DMB: 11.2% Multi-tasking: 9.2% Video conf. Call: 7.7% Source: Naver KM, etnews, i-news, 2007, 2008 Source: Survey by ARG, 2008 3/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 6. III. Maturity of mobile network – next runner, 3G network Korean Mobile Market After its launch in early 2007, WCDMA based 3G service has been growing very rapidly mostly thanks to big subsidies both from government and telecom players – currently 1/3 of total mobile users Total number of mobile subscribers Unit: thousand Mar-06 Jun-06 Sep-06 Dec-06 Mar-07 Jun-07 Sep-07 Dec-07 Mar-08 Jun-08 Year Subscribers 38916.8 39382.5 39703.2 40197.1 41101.2 42319.8 42801.2 43497.5 44266.0 44982.8 ! d! e at CDMA vs. WCDMA Penetration rate d (as of June 2008) up be Mobile users: 89.2% To Now, 50000 14000 17,000 Mobile users: 44,982,823 (Jan.) 12000 40000 45,274,511(Sep.) 10000 30000 CDMA 8000 6000 20000 Commence 4000 in Feb, 2007 10000 WCDMA 2000 0 0 Feb Mar July June 1 June, 2008 Total population: 50,429,173 (exp) 2007 2008 2009 주석 3/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 7. III. Maturity of mobile network – next runner, 3G network Korean Mobile Market From major stream of CDMA network until 2006, Korea has launched high speed mobile network services including HSDPA, Wibro(Mobile WiMAX), CDMA 2000 Rev.A. And, it is said that no. of 3G subscribers will pass the no. of 2G subscribers within this year, 2009 Major Players in Korea Make-up of mobile network (2008.6) (2009.1) launched in 2006 HSDPA LGT (WCDMA) 18% About 36% KTF launched 31% in 2006 CDMA Rev.A CDMA(2000), about 1.4% PCS SKT 51% about 62% launched in 2006 Wibro* about 0.6% * Source: Wibro = Mobile WiMAX Source: SKT, KTF, LGT and KCC combined, 2009 4/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 8. III. Maturity of mobile network – next runner, 3G network Korean Mobile Market With Wibro covering the Seoul metropolitan area, HSDPA covers most of residential area in S. Korea. Recently, market leaders are seriously considering the combined service with these two, taking advantages from both of them Wibro(mobile WiMAX) major coverage HSDPA national-wide full coverage Residential area for 45% of total population Plus major universities and hot zones in other provinces No. of Players Main coverage Subscribers KT 190,000 National capital area SKT 3,400 55 hot zone in 44 cities Source: KCC, 2008 Source: KAIT, 2007 5/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 9. IV. Mobile meida – new trials, failures and successes Korean Mobile Market Mobile media in Korea can be broken down into three major categories such as online, offiline and broadcasting, followed by 6 sub categories as following below Intr.: unrestricted Internet access Web browsing just like Web browsing at PC Online Case: OZ by LGT (CDMA Rev.A) SKT FB, limited (HSDPA) WAP* browsing Prospect: market leaders are facing an obligation to open its service and network based on open Mobile Media architecture, which gets popular overtime Intr.: restricted Internet access Client SW through WAP* gateway Offline Case: closed telecom portals SMS providing ringing tones, music, VOD, gmes, information, etc. - Nate (SKT), Magic-N (KTF) DMB/DAB Ez-i (LGE) Broadcasting Prospect: as being forced to open 3G (WCDMA, Wibro) wireless network and in response to strong demand for WB, WAB browsing will apapt open access more and more * WAP: Wireless Application Protocol 6/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 10. IV. Mobile meida – new trials, failures and successes Korean Mobile Market Mobile media in Korea can be broken down into three major categories such as online, offiline and broadcasting, followed by 6 sub categories as following below Intr.: on-deman contents update Web browsing through the downloaded client Online application SW Prospect: this type of services are developed with M2M services using USIM chip Case: WAP browsing 1. Frontpage and WAP page link - mobile video, Magazine, newspaper, public trans. info, membership service, Mobile Media financial service (stock, banking, credit card, etc.), ticket reservation, online game, public service reservation 2. Stand-alone: mobile game, anti-mosquito, etc. Client SW (VM) Intr.: Short message service Offline SMS Case: 1. notification: confirmation on payment, ticket, reservation, etc. simple AD, alerm, gifts, etc. DMB/DAB 2. fishing to WAP page: gifts, AD Broadcasting 3. SMS/MMS-ticket: text or barcode 3G (WCDMA, Wibro) Prospect: SMS is well awared by users and will be developed together with M2M services 7/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 11. IV. Mobile meida – new trials, failures and successes Korean Mobile Market Client SW (VM) Stand-alone Partial online Online Server Server Server Updates Download Download Download, once for all once for all connected to the Net Live skin Ring tone, music Bus, Subway Mobile game Credit Telecom Banking Server Taxi, Cultural centers, Card Convenient store, E-Mail, chatting SW Internet cafe, Download Vending machine, Stock, lottery, Top-up/refill USIM Public parking lot, Online malls, etc. banking, T-money Location based services News Server Server Detail request/ Additional chrge VOD, Magazine, News SW Download Reading Mobile shopping Daily update/ USIM early morning 8/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 12. IV. Mobile meida – new trials, failures and successes Korean Mobile Market As of Feb, 2009 8.1 million 7.0 million 8.5 million Accumurated Accumurated Accumurated download download download Hit games: 6~7 month -> 3~4 month, Million downloads 9/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 13. IV. Mobile meida – new trials, failures and successes Korean Mobile Market ? el? od m it of r Daily update: P Auto/manual 10/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 14. IV. Mobile meida – new trials, failures and successes Korean Mobile Market SMS Notification: Spam/virus/crime -> regulation -> new business model? confirmation on your payment, ticket, SW Server reservation, Simple AD, alerm, gifts, etc. download server request SMS/ request or fishing Fishing to WAP page: WAP access page Gift – ring tone, music, bg. screen, ect. AD – mobile game, VOD & photos, PR event, etc. MMS Web Reservation/ Server page payment SMS/MMS ticket, coupon: App. SW MMS/ Info. Barcode Text type Screen User or WAP Pass/ Barcode type Reservation/ page reader payment RF USIM 11/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 15. IV. Mobile meida – new trials, failures and successes Korean Mobile Market MMS event MMS coupon SMS event Musical message or logo song Ring tone/ Biz ring.. 2 1 call 3 You can listen to the logo song or any sort of musikal message when you make a call or receive a call 12/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 16. IV. Mobile meida – new trials, failures and successes Korean Mobile Market Mobile media in Korea can be broken down into three major categories such as online, offiline and broadcasting, followed by 6 sub categories as following below Web browsing Intr.: mobile TV using DMB/DAB Online technology Case: Terrestrial DMB, Satellite DMB TPEG* service WAP browsing Prospect: as 30% (15 mil.) of total population is using Mobile Media DMB, it is expected to grow together with other commercial services, such as TPGE, interactive services through BIFS** technology and 3G network Client SW Intr.: realtime or on-demand mobile TV Offline service using 3G network such as SMS HSDPA and Wibro Case: Nate(SKT), June (SKT), Fimm(KTF), ez-i DMB/DAB miTV(LGT) - realtime terrestrial broadcasting, Cable TV, Mobile TV, Home shopping, event/spotlighted program, etc. Broadcasting Prospect: as telecom players would get involved in the 3G (WCDMA, Wibro) contents delivery and make more data traffic, flat fee or discount fee based pricing models are coming out and * TPEG: Transport Protocol Experts Group will compete with DMB service in a way ** BIFS: BInary Format for Scenes 13/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 17. V. Mobile payment – crossing the chasm Korean Mobile Market Mobile payment market is becoming a battle ground for different market players such as financial bodies like bank, credit card companies, transportation card company, telecom players and payment portal providers Relational map between mobile payment market players Users Financial bodies Telecom T-money Payment portal /transportation Service providers card New technologies; Smartcard, contactless(RF), Bluetooth, etc. 14/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 18. V. Mobile payment – crossing the chasm Korean Mobile Market Despite its small size yet, mobile payment market is growing very fast, and more than half of mobile users are registered or using mobile payments in their daily lives Mobile payment market growth % of mobile payment users Unit: thousand (%) Unit: KRW* bill. 22,250 (51.9) 1400 (Est.) Mobile Payment 1200 CAGR**: 29.3% 40% Users 1000 800 600 20,651 (48.1) 400 For statistical reason, this will be covered by two different categories: 200 Mobile banking users 0 2002 2003 2004 2005 2006 2007 Handset payment users Source: Mobilance, K-research, NIA(2007) *Average foreign exchange rate : 1,035/USD 193.9/NOK (2008), 929/USD 158.8/NOK (2007), 955/USD 149.1/NOK (2006) **CAGR: Compound Annual Growth Rate 15/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 19. V. Mobile payment – crossing the chasm Korean Mobile Market As taking 13.6% of the total Internet subscribers, mobile banking subscribers made 138.1 billion transactions during the 2nd Q of 2008, and it is continuously growing Mobile banking Unit: thousand (%) Mobile banking Internet banking during 2nd Q of 2008 - 21,990 thousand transactions (3.8% up) - KRW 22,011.7 billion transaction (2.1% up) -> 1.6 transaction with KRW 1.6 million per person 6,620 (13.6) Mobile Mobile banking during 2nd Q of 2008 subscribers - 978 thousand transactions (9.5% up) - KRW 138.1 billion transaction (16.3% up) Internet banking Subscribed, but sleeping -> 0.14 transaction with KRW 20,846 per person 35,105 (69.6) Transaction by number of cases 13,615 (27.0) - ATM (42.9%) > Internet (24.4%) > Tele (12.6%) Inquiry and information access 1,709 (3.4) - Internet (57.9%) > Tele (12.2%) > ATM (10.6%) Actual users Source: BOK, NIA, 2007.6 cf.) Total population: 50,429 thousand, 2008.6 16/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 20. V. Mobile payment – crossing the chasm Korean Mobile Market Around 60% of survyed people have experienced different types of handset payments, and small amount payment was the most popular type among the payments Handset payment experience and intended ceilings Frequency for use Handset payment experience Once Once for 3 months Havn’t used it yet, for 2 months Less than once 10% but 30% of them has intention to use 8% for 3 months 38% 40.9% 44% More than once per month 47.5% intended ceilings Subsitute for 8.0% Small amount of 3.6% Less than USD 5~10 credit card payment online USD 5 More than USD 100 Don’t care 6% 6% 12% 23% Public transportation USD 50~100 13% 23% 17% N=4272 Source: survery by K-research, etnews, 2008.6 USD 10~20 USD 20~50 17/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 21. V. Mobile payment – crossing the chasm Korean Mobile Market In the online contents market, a survey said that handset payment was answered to be the most popular among others, where users had purchased mostly entertainment contents like music, movie, TV, games, etc. Preferences for online contents payment; Payment usage for online contents; less than USD 150~200 regardless of mobile payment, but it could imply future of handset payments Music 70 Dual check answers 60 Movie, TV 50 40 News 30 Game 20 10 Community 0 Others e-money(8.7%) Education Gift certificate(9.7%) Stock info. Membership point(15.6%) Banking(17.0%) Others Dual check answers ARS(33.5%) 0 10 20 30 40 50 60 70 80 90 Credit card(40.5%) Source : NIA, KISDI, 2007.10 Source : NIA, KISDI, 2007.10 Handset payment(65.3%) 18/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 22. V. Mobile payment – crossing the chasm Korean Mobile Market Evolution and integration of all the Half success with limited number of Online contents payments are still previous services into USIM chip under phones, financial bodies and franchise used, being very popular WCDMA network Timeline 2002~ Timeline Early 2000~ Timeline 2006~ Creditcard, banking, Online game and transportation, Credit/checkcard, banking, Usage Usage community contents membership, online Usage transportation, membership, contents online contents, stock, etc. SMS, Web, CDMA Tech. network Smartcard, Bluetooth, Smartcard, RF, Bluetooth Tech. Tech. RF (integration all into USIM) Reliance Telecom > PG Reliance Telecom > financial Reliance Telecom =(?) financial Security Low (USD 5~10 ceiling) Security High Security High Timeline 2001~( 2002), now Open architecture for USIM Timeline 2003~ Bank account inquiry, to telecoms, pie share Usage Issue between telecom and (limited transfer) Usage Banking, transportation financials, participation of CDMA network, virtual Tech. Smartcard, RF, VM franchises, standardization Tech. account, simple link bet. Reliance Telecom = bank > PG bank and telecom Stage 3 Security High Reliance Telecom > bank > PG Security Low Survivial technologies Stage 2 *PG: Payment Gateway solution provider Note: this is only for the cases of normal mobile phones, because PDA Stage 1 phone took advantaged of Internet payment services from early stages 19/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 23. V. Mobile payment – crossing the chasm Korean Mobile Market T-Money Top-up/refill Public transportation Taxi USIM RF Public transportation: Public bus buying Bus, taxi, subway Subway Retailers convenient store, theater, both, bookstore, etc. Public facilities Local office, toll fee, parking, museum, vending machine, telephone, ect. Internet Game zone 20/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 24. V. Mobile payment – crossing the chasm Korean Mobile Market mobile ticket/upgrade RF ?by USIM SMS ticket/train registration, inquiry, payment, postponement, cancel, ect. SMS ticket/movie 21/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 25. V. Mobile payment – crossing the chasm Korean Mobile Market While there are many mobile payment trials by different market players outside of telecom territory, mobile telecom leaders are paying huge investments in and very keen on taking the lead of this emerging market Online payment Credit card Example: Membership Transportation card Ticket reservation Banking USIM based mobile payments ID pass Stock security 22/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 26. V. Mobile payment – crossing the chasm Korean Mobile Market Example: Other trials – not popular yet Mobile Home/TV SMS Mobile Creditcard phone Shopping link Internet Number fill-in number Online ticket Pass E-Ticket or Payment or or Purchasing Issuing Barcode Vending machine Payment Toll gate, (mostly prepaid Parking fee, e-money) 23/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 27. VI. Business use of mobile Internet Korean Mobile Market Business use of mobile Internet in Korea can be broken down into three categories such as applications to enterprise solutions, emails on the phone and SMS/MMS for business purpose as following below Business Use of Mobile Internet Users reading email SMS/MMS Applications to ERP or enterprise solutions on phones for business purpose Mostly, they redesign and develop their own applications for their specific purpose in this case Business use of mobile Internet is very limited if they do not have full support from telecom players Due to the limitation of adopting new applications, they use PDA phones to meet their technolgical requirements Except for PDA, telecom players under the support of mobile makers are controlling the installation of applications and its working on the phone Thus, business players are using existing applications for different purposes if it is not in the PDAs or the smart phones 24/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 28. VI. Business use of mobile Internet Korean Mobile Market Business Use of Mobile Internet Users reading email SMS/MMS Applications to ERP or enterprise solutions on phones for business purpose Less than 5% of total mobile users (about 1 million in 2008) Cases - enterprise email for management people mostly Limited environments until the time - government officers & staffs for their administration - Mostly relying on PDAs or SmartPhones, prior to full browsing service Prospects: full browsing service will encourage users to use it - not open architecture; only possible by installing client SW and in-house or enterprise email solutions - limited access to public/portal email accounts - expensive; additional cost for subscription 25/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 29. VI. Business use of mobile Internet Korean Mobile Market Business Use of Mobile Internet Users reading email SMS/MMS Applications to ERP or enterprise solutions on phones for business purpose Cases: Prospect: SMS is well awared by users and will be 1. notification: confirmation on payment, ticket, developed together with M2M services reservation, etc. simple AD, alerm, gifts, etc. 2. fishing to WAP page: gifts, AD Issue of spam/junk message 3. SMS-ticket: text or barcode - 0.7 spam per day (2007), 2~3 spam per day (2006) - 70% of loan/financial, 15% of adultary, 6% of game in order 26/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 30. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market In the mobile service market, mobile telecoms have had a higher level and a wider range of control powers over the related parties, but in the new environment of open architecture, its power will be weaken overtime Users/Customers DMB, WWW TPEG Open access Broadcasters Potals supply Carriers Contents providers Intervene Telecom /mobile telecom portal Bigger Supply Subsidiary 100% dependency nego. Phone Contents power Phone manufacturers Financial bodies manufacturers providers Intervene Mobile ADs Payment Gateway Parts suppliers Wireless Telecom territory Source: modified from ppt by LGT at IT conference, 2008 27/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 31. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market Players in the mobile market are being and are soon to be surrounded by new challenges and unfamilar business environments in the near future, where they have to compete and survive to success Integration between wired Government Intervention and wireless telecom markets New or combined Price cut applications SK Broadband SKT Open competition (Hanaro) Payment/M2M - Wipi* removal Data services - MVNO? Open Internet KTF KT - Global standard: New media Open architecture browser, OS, etc. (Quadruple play?) * Wipi: Wireless Internet platform LGT LG Dacom for interoperability LG Powercom New or newly applied technologies USIM, Smartcard, VM, RF, Bluetooth High speed network: HSDPA, Wibro(Mobile WiMAX) Mobile TV: DMB 28/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 32. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market As the mobile telecom market is shifting its weights onto higher speed of HSDPA network, Data ARPU is increasing its portion to the total ARPU with increased packet consumption KTF ARPU increase, 10~12, 2007 Unit: KRW 40000 36,481 35000 29,315 30000 Monthly use of data packets has 25000 increased after HSDPA service launch 20000 15000 7,610 10000 5,301 HSDPA user made a higher level of 5000 21% 18% 0 CDMA HSDPA ARPU including data one KTF monthly packet use per user, 2007 Unit: packet Increased data use made a good offset 4000 for total ARPU against/despite the price 3500 depreciation of data service 3000 2500 3,580 packet in October compared to 2000 2,405 packet in 2006.10 1500 1000 Jan Feb Mar Apr May Jun Jul Aug Sep Oct Source: KTF, Woori stock & security, 2007, 2008 29/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 33. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market In the middle of fierce price war, use of data and voice conf. call are considered to be feasibile solutions to telecom providers, and, recently, recovered data ARPU with increased packets is proving its potentialities History of mobile operator’s data ARPU 2001 2004 2006 2008.08 ARPU SKT 4.4% 18% 25% 22% KTF 5.6% 14% 17% 19% Voice ARPU 10%, LGT 7.1% 6% 7% (Oz 17%) Source: SKT, KTF, LGT, ARG, 2008 Data ARPU History of SKT data ARPU 40% SMS, Follwed by ? HSDPA music bell Voice Conference call download IMT-2000 35% 3G users 20% 3G users Price cutting period Source: SKT, ARG, 2008 30/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 34. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market In response to potential user demand, the lagging telecom player, LGT, has first launched a open access service to the Internet, and other market leaders are reacting according to the situation Status of mobile telecoms’ unlatching door of their sanctuary 3 WWW 1 100% Telecom Telecom Telecom/Mobile Telecom Contents dependent Open WAP Open WAP Network Portal Providers(CPs) User/Customer 2 Telecom Telecom Portals,WAP Open CPs Open WAP Open WAP Telecom territory /Pricing range 3 Stand-by screen, VM(client SW) service Source: modified from ppt by LGT at IT conference, 2008 31/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 35. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market As market players are struggling to survivie in the new converged environments, business environments are getting similar to those of Internet market 15 years ago, or even more complicated, where wired telecom sticking to closed network and its own services eventually was gone out of the market Customer costs Flat pricing Combined pricing Incentives/promotion Very similar to Affordable phones Open to collaboration what? Customer use with unfamiliar industries Innovative -> practical Strategic alliance payment, entertainment, media, search Internet market evolved from proprietary network Cooperation/Win-Win 15 years ago Standard Convergence 32/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 36. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market Though the mobile market has different restrictions and considtions from those of the Internet one, Korean players will be able to get crucial insights from this history at large History of closed network with low speed Drivers behind the explosion of subscribers Vs. open Internet with hight speed Subscribers Broadband Internet provision Open Internet, open architecture & popularization xDSL, Cable network Pricing policy change: meta-rate system to flat-rate sum system Telecom community(closed network) Network environment/space expansion: PSTN network (plus a few of ISDN) from closed telecom network to open Internet Abundant capital/investment inflow Time to the market; explosive generation of busines models, new services, technology trials, etc. Unit: thousand in the open competition ’96 ’97 ’98 ’99 ’00 ’01 ’02 Users 731 1,634 3,103 10,860 19,040 24,380 26,270 Source: evaluated and surveyed by KRNIC, 2005 Source: KRNIC, 2005 33/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 37. VI. Industry structure and new challenges – mobile evolution Korean Mobile Market Korean mobile market is opening its market to outside overtime in order to make itself more competitive Wipi removal 10% mobile phonens from abroad More USIM-based phones MVNO approval soon … Business environment is tougher and getting similar to that of Europe market including Norway, which means that it is familiar to Norwegian/European companies 34/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 38. VII. Behind the successes of Korean ICT industry Korean Mobile Market To be updated, with two to three points 35/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.
  • 39. Thank you!! For more information, please, refer to the the following contact information Changan Choi (Mr.) Market Adviser, IN Seoul office Office: +82 767 2653, Mobile: +82 10 4847 0237 E-Mail: changan.choi@innovationnorway.no Reidar Grevskott, Commercial Counsellor, IN Seoul office Mobile: +82 10 3743 5992, E-Mail: reidar.grevskott@innovationnorway.no 36/36 Seoul Office, Copyright © 2006 Innovation Norway. All rights reserved.