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7/15/2013
1
Human Sensing, Tagging, and
Interaction
Anton Nijholt
Human Media Interaction
University of Twente
SETTING THE STAGE
Part I
Human Sensing, Tagging, and Interaction
7/15/2013
2
IR & Interaction
Human Sensing in Sensor Equipped Environments
- Human (Interaction) Behavior
- Human Activities
Human Sensing to Support (in Real-time) Human
Activities
- Requires some (Real-time) Understanding of Human Activities
Human Sensing to (Automatically) Tag Human Activities
for Future Retrieval
- Requires some Understanding of Human Activities
Convergence of Research on Retrieval and
Understanding of Human Activity
Human Sensing, Tagging, and Interaction
IR & Interaction: Developments
– Sensing (registration)
text, pictures, audio, video, …
activity (proximity, movements, …)
environment (temperature, humidity, weather, …)
human (neuro-)physiological information (heart rate
variability, blood pressure, skin conductivity, brain activity, …)
– Tagging (from annotating to interpretation)
off-line, on-line (real-time)
manual, semi-automatic, fully automatic, …
– Interaction
ask, interpret, act, …
feedback (adapt/filter/…)
conversation, question-answering, dialogue
Human Sensing, Tagging, and Interaction
7/15/2013
3
Sensing, Tagging, Interaction
Sensing
– Cameras, microphones, keyboard, mouse,
joystick, physiological, proximity, pressure, EEG,
…
Tagging
– From annotation to interpretation
– From manual to semi-automatic to fully automatic
Interaction
– (Real-time) fully automatic interpretation
Human Sensing, Tagging, and Interaction
Sensor equipped environments
Sensor equipped inhabitants/visitors
Humans, virtual humans, (humanoid) robots,
pets, ‘living’ furniture
Displays everywhere, access from/to outside
worlds (physical, virtual)
Future Internet: ‘Internet of Things’
Smart Environments
Human Sensing, Tagging, and Interaction
7/15/2013
4
Asking in Smart Environments
Ask questions in smart environments
Get answers in smart environments
Requires understanding of what’s going on
and has been going on in an environment
What kinds of questions? What ways are
there to answer questions?
Human Sensing, Tagging, and Interaction
Possibility of continuously capturing, analyzing,
interpreting and storing of temporal streams of
data that concern a particular person
Tagging (or description) of everyday life events
in order to allow future retrieval of events or the
experiences related to events
This allows someone to build her own digital
memory of (potentially) interesting events
‘Electronic Chronicles’, ‘Memories for Life’, ‘Lifelogs’,
‘Digital Prosthetic Memories’
Towards Personal Memories
Human Sensing, Tagging, and Interaction
7/15/2013
5
What Kinds of Questions?
One fool may ask more than seven wise
men can answer.
[1666 G. Torriano]
Ask about events, human behavior,
interactions, feelings, experiences, … in our
smart environments and our (artificial)
personal memories
Human Sensing, Tagging, and Interaction
Retrieval of events
– To use, to show
– To re-experience
Retrieval of Experiences
– By retrieving (similar) events
– By retrieving/regenerating the physiological
experiences
Retrieval of Thoughts/Mind States
Retrieval of Events and
Experiences
Human Sensing, Tagging, and Interaction
7/15/2013
6
“What was the name of the person I met
yesterday evening?”
“How did the strawberry jam I bought last week
disappear in 4 days?”
“Why did my girlfriend leave me?”
“Why do I feel sad?”
Retrieval of Events and
Experiences
Human Sensing, Tagging, and Interaction
Retrieval Systems?
– Google, Yahoo, …
Chat Bots?
– Eliza, Alice, Yabberwocky, …
Question-Answering Systems
Dialogue Systems
– Travel information systems, call-centers, …
Who to Ask? More Traditionally
Human Sensing, Tagging, and Interaction
7/15/2013
7
Ask Google?
Retrieval Systems?
Human Sensing, Tagging, and Interaction
Retrieval Systems?
Human Sensing, Tagging, and Interaction
7/15/2013
8
ELIZA (1966)
You: I've had a terrible day
Eliza: Please go on.
You: First we were under attack
Eliza: Please go on.
You: Then our vehicle struck a landmine
Eliza: Please go on.
You: Then my friend got killed
Eliza: Why do you say your friend got killed?
Asking for Sharing of Feelings
Human Sensing, Tagging, and Interaction
ALICE
Human: I've had a terrible day
ALICE: What happened to it?
Human: First we were under attack
ALICE: And then what happened? And
second?
Human: Then our vehicle struck a landmine
ALICE: Fascinating. It would be nice if our
vehicle struck a landmine.
Human: Then my friend got killed
ALICE: Good reasoning. How well do you
know this person
Asking for Sharing of Feelings
Human Sensing, Tagging, and Interaction
7/15/2013
9
Multi-modal Question-Answering
Human Sensing, Tagging, and Interaction
Multi-modal Question-Answering
– Sensing (registration)
text, pictures, audio, video, … ; activity (proximity, movements, …);
environment (temperature, humidity, weather, …); human (neuro-
)physiological information (heart rate variability, blood pressure, skin
conductivity, brain activity, …)
– Tagging (from annotating to interpretation)
off-line, on-line on-going activities; manual, semi-automatic, fully
automatic, …
– Interaction
ask, interpret, act, …; feedback (adapt/filter/influence…)
interpretation of user feedback and providing more information
Q&A about (real-time or past) activity?
Human Sensing, Tagging, and Interaction
7/15/2013
10
Dialogue Systems
Far from Natural
Amtrak Julie
Human Sensing, Tagging, and Interaction
Multi-modal Dialogue Systems
Conversation
Negotiation
Informative dialogue
– Speech recognition, natural language processing,
gesture processing, facial expression processing,
(neuro-)physiological signal processing, ….
– User modeling, common-sense/world/domain
knowledge modeling, interaction modeling, …
Human Sensing, Tagging, and Interaction
7/15/2013
11
Gap
Large gap between what existing systems can offer for
retrieval and interaction and what can be sensed and
collected
Collect more detailed data, collect other data?
Look at other ways to disseminate information? Predict
interest, provide easy access, and make information
browsable?
Tools and environments to provide answers to specific
questions; no ‘free’ conversation, Q&A, or dialogue
Human Sensing, Tagging, and Interaction
Back on the Track: Interest
‘Tagging’ of humans or human activity
(including human-human, human-system,
and multi-party interaction)
Tagging
– From low-level (‘counting’) to high-level
(interpretation)
– From manual to semi-automatic to automatic
From off-line retrieval to real-time interaction
and support
Human Sensing, Tagging, and Interaction
7/15/2013
12
Aims (1)
Collecting information about humans and
human behavior (sensing) allows us to:
– understand them (their questions, their needs,
their behavior)
– provide real-time support, also by anticipating
their needs and pro-actively support them
– allow understanding (hence, support) and
retrieval of ‘human information’, ‘human-human
interaction information’, ‘multi-party interaction
information’, events, experiences, ….
Human Sensing, Tagging, and Interaction
Aims (2)
People as ‘Content’
– observe content, learn about content, store
content, …
– process content, interpret content, transform
content, mediate content, retrieve content, …
– interact with content, interact with a virtual
user/partner or virtual users/partners,
representing (maybe not always) ‘real’
users/partners
Make humans computable
Human Sensing, Tagging, and Interaction
7/15/2013
13
INTERACTION BEHAVIOR
Part II
Human Sensing, Tagging, and Interaction
Sensing People
Human Sensing, Tagging, and Interaction
Human Sensing, Tagging, and Interaction
7/15/2013
14
Sensing People
OTHERS?
(1) Keyboard, Mouse, Joystick,
Balance board, Wiimote, Nunchuck,
3D Mouse, Tangibles, ….
(2) Sensors: Proximity, Pressure,
(3) Wearables, mobile devices
(location-based social networks such
as FourSquare), …..
Physiological: skin conductivity,
heart rate (variability), blood
pressure, …
Brain Imaging: regions, functions,
methods (EEG, fNIRS, …)
Human Sensing, Tagging, and Interaction
Sensing People
Wireless headsets
Human Sensing, Tagging, and Interaction
Implants
7/15/2013
15
meeting environments,
home & office
environments, research
teams, healthcare,
education, sports,
training, games,
entertainment, ….
Pro-active and Reactive Support
‘Daily Life’ Interactions
Human Sensing, Tagging, and Interaction
Social Robots
Virtual Humans
Environments
Behavior Interpretation & Behavior Generation
Human Behavior Generation
Human Sensing, Tagging, and Interaction
… and replay/manipulate situations in VR ..
7/15/2013
16
‘Daily Life’ Interactions
Example of
Human-Human
Interaction
Human Sensing, Tagging, and Interaction
Grice (1975)
Many others
– Searle (1975): indirect speech acts
– Leech (1983): maxims of politeness
– Clark & Wilkes-Gibbs (1986): principle of ‘least
collaborative effort’ to guide grounding, accepting
referring expressions
– Grosz & Sidner (1990): shared plans
– Cohen & Levesque (1991): joint intentions
Listening to Interaction
Interaction always Requires (some
meta-level) Cooperation
Human Sensing, Tagging, and Interaction
7/15/2013
17
Nonverbal Interaction
Looking at Interaction
Human Sensing, Tagging, and Interaction
Lots of ‘Non-Cooperative’ (verbal/nonverbal)
behavior
– Not always telling the truth (can be a social lubricant)
– Self-interest, exaggerated/false politeness
– Teasing, provoking, joking, flirting, . . .
– Play different roles for different audiences
– Mediated interaction: chatting, instant messaging, twittering, …
– Games, sports, education, …
Human-Human Interaction
‘Daily Life’ Interactions
Human Sensing, Tagging, and Interaction
7/15/2013
18
Social Signalforward
posture
forward
posture
vocal
behaviour
mutual
gaze
interpersonal
distance
Nonverbal
Behavioural
Cues
height
gesture
Looking at Interaction
Human Sensing, Tagging, and Interaction
Social Signalforward
posture
forward
posture
vocal
behaviour
mutual
gaze
interpersonal
distance
Nonverbal
Behavioural
Cues
height
gesture
Looking at Interaction
Social Signal Processing is the domain aimed at bringing social intelligence to
computers via conceptual modelling, analysis and synthesis of nonverbal behaviour in
social interactions
Human Sensing, Tagging, and Interaction
7/15/2013
19
Sensor Equipped Environments
Observe verbal and nonverbal interaction
behavior
– Human-environment/devices/ …. interaction
behavior
– Human-human interaction behavior
– Multi-party interaction behavior
Human Sensing, Tagging, and Interaction
‘CONSTRAINED’ INTERACTION
ENVIRONMENTS
Human Sensing, Tagging, and Interaction
7/15/2013
20
Application Scenarios
– Retrieve/look up information on previous meetings
– Audit unattended meetings
– Reminders about a previous meeting during a
meeting
– Catching up on a meeting in progress
– Detect meeting failures, redundancy, conflict,
dominance, etc.
AMI Meeting Project
Speech recognition
Speaker localization and identification
Gesture recognition and tracking
Emotion recognition
Event and topic segmentation
Argumentative structure
Content analysis
Summaries of meetings/events
Processing Technologies
Human Sensing, Tagging, and Interaction
7/15/2013
21
Manual and (semi-)
automatic annotating
Audio-visual analysis
(speech processing,
computer vision)
Gaze, gestures, posture,
head orientation, facial
expression, prosody, …
Tracking, identification.
emotion detection, turn
taking, addressee
detection, …
… listening …
Technologies for ….
Human Sensing, Tagging, and Interaction
What topics are discussed and when?
What decisions are made and by whom?
What roles do the participants play?
Cooperative / non-cooperative partners?
Covergence to agreement, disagreement?
What positions do they take on issues?
What activities are completed?
What tasks are assigned or reported done?
Questions to be Answered
7/15/2013
22
Instrumented meeting rooms at IDIAP, UEDIN and TNO
Off-line access to
captured meetings
Real-time support to
Meeting Participants
Sensing and Interpreting
everything that is
important to the Meeting
and providing Reactive
and Proactive Support
Corpus Collection
Looking at Interaction
Change of Aims
Human Sensing, Tagging, and Interaction
Meeting environment needs to understand verbal and nonverbal behavior of its inhabitants
EU FP6 AMI & AMIDA Projects
Pro-active and Reactive
Environments
Looking at Interaction
Human Sensing, Tagging, and Interaction
7/15/2013
23
Annotation,
Analysis,
Heuristics,
Models
Understand &
Generate
FP6: AMIDA
FP7: Humaine
FP7: SEMAINE
FP7: SSPNet
Looking at Interaction
Human Sensing, Tagging, and Interaction
accept agree angry astounded attentive believe bored
compassionate considering disagree disappointed disbelieve
disdain disgust dislike distrust doubt encourage helpless
interested like meaningless not interested oh no not again pity
pondering refuse sad sorrow surprised thinking thoughtful
uncertain understand unhappy worried not understand
Looking at Interaction
Human Sensing, Tagging, and Interaction
7/15/2013
24
Dialogue acts
Gaze direction
Addressee
Affective state
Argumentation
Turn taking
……
Annotation Tools
Human Sensing, Tagging, and Interaction
Manual and (semi-)
automatic annotating
Audio-visual analysis
(speech processing,
computer vision)
Gaze, gestures, posture,
head orientation, facial
expression, prosody, …
Tracking, identification.
emotion detection, turn
taking, addressee
detection, …
… listening …
Processing Technologies
Human Sensing, Tagging, and Interaction
7/15/2013
25
Head
Nod/Shake
Detector
Hand Raise
Detector
Processing Technologies
Human Sensing, Tagging, and Interaction
Methodology
• Analysis of annotations
brings us heuristics, rules
and models
• Annotations are starting
point for machine learning
of rules and models
• Rules and models become
algorithms that allow
interpretation and adequate
reactions (re-active and
pro-active) on demands
and events
Heuristics & Models
Human Sensing, Tagging, and Interaction
7/15/2013
26
High-level Information
from Low-level
Features
Analyse & Retrieve
Information from
previous Meetings
Heuristics & Models
Human Sensing, Tagging, and Interaction
MORE DETAILED INTERACTION
OBSERVATIONS
Human Sensing, Tagging, and Interaction
7/15/2013
27
Looking at Interaction
Behavior coordination lets interactants
assimilate their behaviors in form, content or
timing;
Belief coordination leads to compatible
knowledge about specific topics, tasks, or
each other;
Attitude coordination regulates the
individual’s stances toward each other or
external objects.
Stefan Kopp, 2010
Human Sensing, Tagging, and Interaction
Looking at Interaction
Human Sensing, Tagging, and Interaction
7/15/2013
28
Looking at Interaction
Recent Research: Mimicry Analysis
Joint research
with Imperial
College
Human Sensing, Tagging, and Interaction
‘Daily Life’: Looking at Interaction
Joint research
with Imperial
College
Recent Research: Mimicry Analysis
Human Sensing, Tagging, and Interaction
7/15/2013
29
Example Applications
SAL
Poppy
Spike
Prudence
Obadiah
Human Sensing, Tagging, and Interaction
SEMAINE
Summary:
Sensing & Interpreting Interaction
Understand interaction & collaboration
behavior
Provide implicit interaction/real-time support
Provide/generate natural ‘machine’ behavior
(virtual humans, social robots, avatars in
games, interfaces
Towards retrieval of events and experiences
Human Sensing, Tagging, and Interaction
7/15/2013
30
Thanks

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Baarlo nijholt

  • 1. 7/15/2013 1 Human Sensing, Tagging, and Interaction Anton Nijholt Human Media Interaction University of Twente SETTING THE STAGE Part I Human Sensing, Tagging, and Interaction
  • 2. 7/15/2013 2 IR & Interaction Human Sensing in Sensor Equipped Environments - Human (Interaction) Behavior - Human Activities Human Sensing to Support (in Real-time) Human Activities - Requires some (Real-time) Understanding of Human Activities Human Sensing to (Automatically) Tag Human Activities for Future Retrieval - Requires some Understanding of Human Activities Convergence of Research on Retrieval and Understanding of Human Activity Human Sensing, Tagging, and Interaction IR & Interaction: Developments – Sensing (registration) text, pictures, audio, video, … activity (proximity, movements, …) environment (temperature, humidity, weather, …) human (neuro-)physiological information (heart rate variability, blood pressure, skin conductivity, brain activity, …) – Tagging (from annotating to interpretation) off-line, on-line (real-time) manual, semi-automatic, fully automatic, … – Interaction ask, interpret, act, … feedback (adapt/filter/…) conversation, question-answering, dialogue Human Sensing, Tagging, and Interaction
  • 3. 7/15/2013 3 Sensing, Tagging, Interaction Sensing – Cameras, microphones, keyboard, mouse, joystick, physiological, proximity, pressure, EEG, … Tagging – From annotation to interpretation – From manual to semi-automatic to fully automatic Interaction – (Real-time) fully automatic interpretation Human Sensing, Tagging, and Interaction Sensor equipped environments Sensor equipped inhabitants/visitors Humans, virtual humans, (humanoid) robots, pets, ‘living’ furniture Displays everywhere, access from/to outside worlds (physical, virtual) Future Internet: ‘Internet of Things’ Smart Environments Human Sensing, Tagging, and Interaction
  • 4. 7/15/2013 4 Asking in Smart Environments Ask questions in smart environments Get answers in smart environments Requires understanding of what’s going on and has been going on in an environment What kinds of questions? What ways are there to answer questions? Human Sensing, Tagging, and Interaction Possibility of continuously capturing, analyzing, interpreting and storing of temporal streams of data that concern a particular person Tagging (or description) of everyday life events in order to allow future retrieval of events or the experiences related to events This allows someone to build her own digital memory of (potentially) interesting events ‘Electronic Chronicles’, ‘Memories for Life’, ‘Lifelogs’, ‘Digital Prosthetic Memories’ Towards Personal Memories Human Sensing, Tagging, and Interaction
  • 5. 7/15/2013 5 What Kinds of Questions? One fool may ask more than seven wise men can answer. [1666 G. Torriano] Ask about events, human behavior, interactions, feelings, experiences, … in our smart environments and our (artificial) personal memories Human Sensing, Tagging, and Interaction Retrieval of events – To use, to show – To re-experience Retrieval of Experiences – By retrieving (similar) events – By retrieving/regenerating the physiological experiences Retrieval of Thoughts/Mind States Retrieval of Events and Experiences Human Sensing, Tagging, and Interaction
  • 6. 7/15/2013 6 “What was the name of the person I met yesterday evening?” “How did the strawberry jam I bought last week disappear in 4 days?” “Why did my girlfriend leave me?” “Why do I feel sad?” Retrieval of Events and Experiences Human Sensing, Tagging, and Interaction Retrieval Systems? – Google, Yahoo, … Chat Bots? – Eliza, Alice, Yabberwocky, … Question-Answering Systems Dialogue Systems – Travel information systems, call-centers, … Who to Ask? More Traditionally Human Sensing, Tagging, and Interaction
  • 7. 7/15/2013 7 Ask Google? Retrieval Systems? Human Sensing, Tagging, and Interaction Retrieval Systems? Human Sensing, Tagging, and Interaction
  • 8. 7/15/2013 8 ELIZA (1966) You: I've had a terrible day Eliza: Please go on. You: First we were under attack Eliza: Please go on. You: Then our vehicle struck a landmine Eliza: Please go on. You: Then my friend got killed Eliza: Why do you say your friend got killed? Asking for Sharing of Feelings Human Sensing, Tagging, and Interaction ALICE Human: I've had a terrible day ALICE: What happened to it? Human: First we were under attack ALICE: And then what happened? And second? Human: Then our vehicle struck a landmine ALICE: Fascinating. It would be nice if our vehicle struck a landmine. Human: Then my friend got killed ALICE: Good reasoning. How well do you know this person Asking for Sharing of Feelings Human Sensing, Tagging, and Interaction
  • 9. 7/15/2013 9 Multi-modal Question-Answering Human Sensing, Tagging, and Interaction Multi-modal Question-Answering – Sensing (registration) text, pictures, audio, video, … ; activity (proximity, movements, …); environment (temperature, humidity, weather, …); human (neuro- )physiological information (heart rate variability, blood pressure, skin conductivity, brain activity, …) – Tagging (from annotating to interpretation) off-line, on-line on-going activities; manual, semi-automatic, fully automatic, … – Interaction ask, interpret, act, …; feedback (adapt/filter/influence…) interpretation of user feedback and providing more information Q&A about (real-time or past) activity? Human Sensing, Tagging, and Interaction
  • 10. 7/15/2013 10 Dialogue Systems Far from Natural Amtrak Julie Human Sensing, Tagging, and Interaction Multi-modal Dialogue Systems Conversation Negotiation Informative dialogue – Speech recognition, natural language processing, gesture processing, facial expression processing, (neuro-)physiological signal processing, …. – User modeling, common-sense/world/domain knowledge modeling, interaction modeling, … Human Sensing, Tagging, and Interaction
  • 11. 7/15/2013 11 Gap Large gap between what existing systems can offer for retrieval and interaction and what can be sensed and collected Collect more detailed data, collect other data? Look at other ways to disseminate information? Predict interest, provide easy access, and make information browsable? Tools and environments to provide answers to specific questions; no ‘free’ conversation, Q&A, or dialogue Human Sensing, Tagging, and Interaction Back on the Track: Interest ‘Tagging’ of humans or human activity (including human-human, human-system, and multi-party interaction) Tagging – From low-level (‘counting’) to high-level (interpretation) – From manual to semi-automatic to automatic From off-line retrieval to real-time interaction and support Human Sensing, Tagging, and Interaction
  • 12. 7/15/2013 12 Aims (1) Collecting information about humans and human behavior (sensing) allows us to: – understand them (their questions, their needs, their behavior) – provide real-time support, also by anticipating their needs and pro-actively support them – allow understanding (hence, support) and retrieval of ‘human information’, ‘human-human interaction information’, ‘multi-party interaction information’, events, experiences, …. Human Sensing, Tagging, and Interaction Aims (2) People as ‘Content’ – observe content, learn about content, store content, … – process content, interpret content, transform content, mediate content, retrieve content, … – interact with content, interact with a virtual user/partner or virtual users/partners, representing (maybe not always) ‘real’ users/partners Make humans computable Human Sensing, Tagging, and Interaction
  • 13. 7/15/2013 13 INTERACTION BEHAVIOR Part II Human Sensing, Tagging, and Interaction Sensing People Human Sensing, Tagging, and Interaction Human Sensing, Tagging, and Interaction
  • 14. 7/15/2013 14 Sensing People OTHERS? (1) Keyboard, Mouse, Joystick, Balance board, Wiimote, Nunchuck, 3D Mouse, Tangibles, …. (2) Sensors: Proximity, Pressure, (3) Wearables, mobile devices (location-based social networks such as FourSquare), ….. Physiological: skin conductivity, heart rate (variability), blood pressure, … Brain Imaging: regions, functions, methods (EEG, fNIRS, …) Human Sensing, Tagging, and Interaction Sensing People Wireless headsets Human Sensing, Tagging, and Interaction Implants
  • 15. 7/15/2013 15 meeting environments, home & office environments, research teams, healthcare, education, sports, training, games, entertainment, …. Pro-active and Reactive Support ‘Daily Life’ Interactions Human Sensing, Tagging, and Interaction Social Robots Virtual Humans Environments Behavior Interpretation & Behavior Generation Human Behavior Generation Human Sensing, Tagging, and Interaction … and replay/manipulate situations in VR ..
  • 16. 7/15/2013 16 ‘Daily Life’ Interactions Example of Human-Human Interaction Human Sensing, Tagging, and Interaction Grice (1975) Many others – Searle (1975): indirect speech acts – Leech (1983): maxims of politeness – Clark & Wilkes-Gibbs (1986): principle of ‘least collaborative effort’ to guide grounding, accepting referring expressions – Grosz & Sidner (1990): shared plans – Cohen & Levesque (1991): joint intentions Listening to Interaction Interaction always Requires (some meta-level) Cooperation Human Sensing, Tagging, and Interaction
  • 17. 7/15/2013 17 Nonverbal Interaction Looking at Interaction Human Sensing, Tagging, and Interaction Lots of ‘Non-Cooperative’ (verbal/nonverbal) behavior – Not always telling the truth (can be a social lubricant) – Self-interest, exaggerated/false politeness – Teasing, provoking, joking, flirting, . . . – Play different roles for different audiences – Mediated interaction: chatting, instant messaging, twittering, … – Games, sports, education, … Human-Human Interaction ‘Daily Life’ Interactions Human Sensing, Tagging, and Interaction
  • 18. 7/15/2013 18 Social Signalforward posture forward posture vocal behaviour mutual gaze interpersonal distance Nonverbal Behavioural Cues height gesture Looking at Interaction Human Sensing, Tagging, and Interaction Social Signalforward posture forward posture vocal behaviour mutual gaze interpersonal distance Nonverbal Behavioural Cues height gesture Looking at Interaction Social Signal Processing is the domain aimed at bringing social intelligence to computers via conceptual modelling, analysis and synthesis of nonverbal behaviour in social interactions Human Sensing, Tagging, and Interaction
  • 19. 7/15/2013 19 Sensor Equipped Environments Observe verbal and nonverbal interaction behavior – Human-environment/devices/ …. interaction behavior – Human-human interaction behavior – Multi-party interaction behavior Human Sensing, Tagging, and Interaction ‘CONSTRAINED’ INTERACTION ENVIRONMENTS Human Sensing, Tagging, and Interaction
  • 20. 7/15/2013 20 Application Scenarios – Retrieve/look up information on previous meetings – Audit unattended meetings – Reminders about a previous meeting during a meeting – Catching up on a meeting in progress – Detect meeting failures, redundancy, conflict, dominance, etc. AMI Meeting Project Speech recognition Speaker localization and identification Gesture recognition and tracking Emotion recognition Event and topic segmentation Argumentative structure Content analysis Summaries of meetings/events Processing Technologies Human Sensing, Tagging, and Interaction
  • 21. 7/15/2013 21 Manual and (semi-) automatic annotating Audio-visual analysis (speech processing, computer vision) Gaze, gestures, posture, head orientation, facial expression, prosody, … Tracking, identification. emotion detection, turn taking, addressee detection, … … listening … Technologies for …. Human Sensing, Tagging, and Interaction What topics are discussed and when? What decisions are made and by whom? What roles do the participants play? Cooperative / non-cooperative partners? Covergence to agreement, disagreement? What positions do they take on issues? What activities are completed? What tasks are assigned or reported done? Questions to be Answered
  • 22. 7/15/2013 22 Instrumented meeting rooms at IDIAP, UEDIN and TNO Off-line access to captured meetings Real-time support to Meeting Participants Sensing and Interpreting everything that is important to the Meeting and providing Reactive and Proactive Support Corpus Collection Looking at Interaction Change of Aims Human Sensing, Tagging, and Interaction Meeting environment needs to understand verbal and nonverbal behavior of its inhabitants EU FP6 AMI & AMIDA Projects Pro-active and Reactive Environments Looking at Interaction Human Sensing, Tagging, and Interaction
  • 23. 7/15/2013 23 Annotation, Analysis, Heuristics, Models Understand & Generate FP6: AMIDA FP7: Humaine FP7: SEMAINE FP7: SSPNet Looking at Interaction Human Sensing, Tagging, and Interaction accept agree angry astounded attentive believe bored compassionate considering disagree disappointed disbelieve disdain disgust dislike distrust doubt encourage helpless interested like meaningless not interested oh no not again pity pondering refuse sad sorrow surprised thinking thoughtful uncertain understand unhappy worried not understand Looking at Interaction Human Sensing, Tagging, and Interaction
  • 24. 7/15/2013 24 Dialogue acts Gaze direction Addressee Affective state Argumentation Turn taking …… Annotation Tools Human Sensing, Tagging, and Interaction Manual and (semi-) automatic annotating Audio-visual analysis (speech processing, computer vision) Gaze, gestures, posture, head orientation, facial expression, prosody, … Tracking, identification. emotion detection, turn taking, addressee detection, … … listening … Processing Technologies Human Sensing, Tagging, and Interaction
  • 25. 7/15/2013 25 Head Nod/Shake Detector Hand Raise Detector Processing Technologies Human Sensing, Tagging, and Interaction Methodology • Analysis of annotations brings us heuristics, rules and models • Annotations are starting point for machine learning of rules and models • Rules and models become algorithms that allow interpretation and adequate reactions (re-active and pro-active) on demands and events Heuristics & Models Human Sensing, Tagging, and Interaction
  • 26. 7/15/2013 26 High-level Information from Low-level Features Analyse & Retrieve Information from previous Meetings Heuristics & Models Human Sensing, Tagging, and Interaction MORE DETAILED INTERACTION OBSERVATIONS Human Sensing, Tagging, and Interaction
  • 27. 7/15/2013 27 Looking at Interaction Behavior coordination lets interactants assimilate their behaviors in form, content or timing; Belief coordination leads to compatible knowledge about specific topics, tasks, or each other; Attitude coordination regulates the individual’s stances toward each other or external objects. Stefan Kopp, 2010 Human Sensing, Tagging, and Interaction Looking at Interaction Human Sensing, Tagging, and Interaction
  • 28. 7/15/2013 28 Looking at Interaction Recent Research: Mimicry Analysis Joint research with Imperial College Human Sensing, Tagging, and Interaction ‘Daily Life’: Looking at Interaction Joint research with Imperial College Recent Research: Mimicry Analysis Human Sensing, Tagging, and Interaction
  • 29. 7/15/2013 29 Example Applications SAL Poppy Spike Prudence Obadiah Human Sensing, Tagging, and Interaction SEMAINE Summary: Sensing & Interpreting Interaction Understand interaction & collaboration behavior Provide implicit interaction/real-time support Provide/generate natural ‘machine’ behavior (virtual humans, social robots, avatars in games, interfaces Towards retrieval of events and experiences Human Sensing, Tagging, and Interaction