SlideShare une entreprise Scribd logo
1  sur  1
Here you can see i have imported and programmed my river/stream sound to play instanly when the
level is loaded.




Here you can see i have implemented my sound effect for when a enemy is destroyed or killed

Contenu connexe

Plus de munroAnimations (20)

Presentation
PresentationPresentation
Presentation
 
FMP Production log
FMP Production logFMP Production log
FMP Production log
 
FMP Schedule
FMP ScheduleFMP Schedule
FMP Schedule
 
Computers 09
Computers 09Computers 09
Computers 09
 
Classrooms 09
Classrooms 09Classrooms 09
Classrooms 09
 
Final Major Project Task 2
Final Major Project Task 2Final Major Project Task 2
Final Major Project Task 2
 
Unit 78 technical file
Unit 78 technical fileUnit 78 technical file
Unit 78 technical file
 
Sketchbook
SketchbookSketchbook
Sketchbook
 
Sketchbook
SketchbookSketchbook
Sketchbook
 
Ident research
Ident researchIdent research
Ident research
 
Unit 78 technical file
Unit 78 technical fileUnit 78 technical file
Unit 78 technical file
 
Unit 78 digital graphics for computer games
Unit 78 digital graphics for computer gamesUnit 78 digital graphics for computer games
Unit 78 digital graphics for computer games
 
Figurative artist research
Figurative artist researchFigurative artist research
Figurative artist research
 
Unit 78 digital graphics for computer games
Unit 78 digital graphics for computer gamesUnit 78 digital graphics for computer games
Unit 78 digital graphics for computer games
 
HA5 article plan
HA5 article planHA5 article plan
HA5 article plan
 
Art book
Art book Art book
Art book
 
Questionnaire 23 01-2012
Questionnaire 23 01-2012Questionnaire 23 01-2012
Questionnaire 23 01-2012
 
Sims schedule completed
Sims schedule completedSims schedule completed
Sims schedule completed
 
CREATING A SAMPLE LIBRARY
CREATING A SAMPLE LIBRARYCREATING A SAMPLE LIBRARY
CREATING A SAMPLE LIBRARY
 
Value chain presentation
Value chain presentationValue chain presentation
Value chain presentation
 

Game Maker Sound Proggraming

  • 1. Here you can see i have imported and programmed my river/stream sound to play instanly when the level is loaded. Here you can see i have implemented my sound effect for when a enemy is destroyed or killed