The document discusses a mobile game called CityTreasure designed to teach cultural heritage. It was tested with primary and secondary school students in Lugano, Switzerland. The game involves student groups completing tasks at cultural heritage sites around the city. Evaluations found the game effectively promoted learning while being fun and engaging for students. Teachers found it a useful tool for teaching local history and culture.
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Learning Cultural Heritage Through Mobile Games
1. The City Treasure
Mobile Games for Learning Cultural Heritage
Luca Botturi, Alessandro Inversini, Alessandra di Maria
Università della Svizzera italiana, Lugano, Switzerland
www.newmine.org
2. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un2
Learning cultural heritage
Is complex learning blending
– History
– Art
– Geography
– Culture
Is often pursued through field trips to cities
Changes over grades
– Learn about your city
– Learn about your region
– Learning about your country
– Etc...
3. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un3
Learning through games
Can a game help?
– It is a natural form of learning
– It is not „an activity“, rather an experience
– If it is a good game, it is also fun
4. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un4
Games
(structure)
ability
inter-
action
role-
playing
strategy
infor-
mation
5. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un5
Games
(dynamic)
com-
pete
mimicry
Ilinx
chance
6. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un6
Mobile games
Games where the location matters, as a single player‘s
action
– GPRS (geo-caching)
– Mobile phones
Many experiences in learning
– E.g., outdoor/Wilderness games
7. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un7
eTreasure: let tourists play!
Developed by
webatelier.net, sponsored
by Orange (telecom)
Features
– Around the city of Lugano
– Time based
– Single-day competition /
free use
8. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un8
CityTreasure: development process
CLASSROOM
PREPARATION
EXPERIENCE DESIGN
LOGISTICS +
ON-SITE SUPPORT
CLASSROOM
FOLLOW-UP
CONTENT
DEVELOPMENT
INTERNAL
TESTING + REVIEW
TEACHER
TESTING + REVIEW
SYSTEM DESIGN
SYSTEM
REQUIREMENTS
points, not time!
aligned with
school curriculum
9. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un9
CityTreasure: system & package
TEACHER GUIDE
• Locations
• Questions
• Hints
• Answers
PARENT GUIDE
• Locations
• Questions
• Hints
STUDENT GUIDE
• Challenge
• Final meeting point and limit time
• How to start
EVALUATION FORM
(only for adults)
CONTROLPANEL
FORREAL-TIME
SUPPORT
10. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un10
City Treasure on the run
Real use in May 2008
Primary school
– 4 classes
– Ages 8-10
– Total 80 pupils / 16 groups
– Each group accompanied by an adult
Secondary school
– 4 classes
– Ages 12
– Total 80 pupils / 16 groups
– Groups on their own
11. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un11
12. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un12
13. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un13
14. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un14
15. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un15
16. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un16
CityTreasure: evaluation framework
How would you evaluate a game-based learning
experience?
– Learning effectiveness
– Memorability
– Fun
– Adequate to players
Instruments
– Survey for all adults
17. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un17
CityTreasure: evaluation results /1
18. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un18
CityTreasure: evaluation results /2
19. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un19
Conclusions
It works!
– Children have fun and learn
– Teachers find it useful and enjoyable
You can learn many things
– About cultural heritage sites
– Reading a map
– Moving through the city
– Collaborating / competing
What really makes a difference is the experience, not the
system
20. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un20
Outlooks
Use treasure hunts again
Have classes develop their own treasure hunts and make
a treasure hunt challenge
From Spring 2009, new network system not bound to a
single telecom provider