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The City Treasure
Mobile Games for Learning Cultural Heritage
Luca Botturi, Alessandro Inversini, Alessandra di Maria
Università della Svizzera italiana, Lugano, Switzerland
www.newmine.org
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un2
Learning cultural heritage
 Is complex learning blending
– History
– Art
– Geography
– Culture
 Is often pursued through field trips to cities
 Changes over grades
– Learn about your city
– Learn about your region
– Learning about your country
– Etc...
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un3
Learning through games
 Can a game help?
– It is a natural form of learning
– It is not „an activity“, rather an experience
– If it is a good game, it is also fun
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un4
Games
(structure)
ability
inter-
action
role-
playing
strategy
infor-
mation
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un5
Games
(dynamic)
com-
pete
mimicry
Ilinx
chance
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un6
Mobile games
 Games where the location matters, as a single player‘s
action
– GPRS (geo-caching)
– Mobile phones
 Many experiences in learning
– E.g., outdoor/Wilderness games
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un7
eTreasure: let tourists play!
 Developed by
webatelier.net, sponsored
by Orange (telecom)
 Features
– Around the city of Lugano
– Time based
– Single-day competition /
free use
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un8
CityTreasure: development process
CLASSROOM
PREPARATION
EXPERIENCE DESIGN
LOGISTICS +
ON-SITE SUPPORT
CLASSROOM
FOLLOW-UP
CONTENT
DEVELOPMENT
INTERNAL
TESTING + REVIEW
TEACHER
TESTING + REVIEW
SYSTEM DESIGN
SYSTEM
REQUIREMENTS
points, not time!
aligned with
school curriculum
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un9
CityTreasure: system & package
TEACHER GUIDE
• Locations
• Questions
• Hints
• Answers
PARENT GUIDE
• Locations
• Questions
• Hints
STUDENT GUIDE
• Challenge
• Final meeting point and limit time
• How to start
EVALUATION FORM
(only for adults)
CONTROLPANEL
FORREAL-TIME
SUPPORT
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un10
City Treasure on the run
 Real use in May 2008
 Primary school
– 4 classes
– Ages 8-10
– Total 80 pupils / 16 groups
– Each group accompanied by an adult
 Secondary school
– 4 classes
– Ages 12
– Total 80 pupils / 16 groups
– Groups on their own
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un11
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un12
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un13
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un14
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un15
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un16
CityTreasure: evaluation framework
 How would you evaluate a game-based learning
experience?
– Learning effectiveness
– Memorability
– Fun
– Adequate to players
 Instruments
– Survey for all adults
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un17
CityTreasure: evaluation results /1
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un18
CityTreasure: evaluation results /2
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un19
Conclusions
 It works!
– Children have fun and learn
– Teachers find it useful and enjoyable
 You can learn many things
– About cultural heritage sites
– Reading a map
– Moving through the city
– Collaborating / competing
 What really makes a difference is the experience, not the
system
Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un20
Outlooks
 Use treasure hunts again
 Have classes develop their own treasure hunts and make
a treasure hunt challenge
 From Spring 2009, new network system not bound to a
single telecom provider

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Learning Cultural Heritage Through Mobile Games

  • 1. The City Treasure Mobile Games for Learning Cultural Heritage Luca Botturi, Alessandro Inversini, Alessandra di Maria Università della Svizzera italiana, Lugano, Switzerland www.newmine.org
  • 2. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un2 Learning cultural heritage  Is complex learning blending – History – Art – Geography – Culture  Is often pursued through field trips to cities  Changes over grades – Learn about your city – Learn about your region – Learning about your country – Etc...
  • 3. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un3 Learning through games  Can a game help? – It is a natural form of learning – It is not „an activity“, rather an experience – If it is a good game, it is also fun
  • 4. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un4 Games (structure) ability inter- action role- playing strategy infor- mation
  • 5. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un5 Games (dynamic) com- pete mimicry Ilinx chance
  • 6. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un6 Mobile games  Games where the location matters, as a single player‘s action – GPRS (geo-caching) – Mobile phones  Many experiences in learning – E.g., outdoor/Wilderness games
  • 7. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un7 eTreasure: let tourists play!  Developed by webatelier.net, sponsored by Orange (telecom)  Features – Around the city of Lugano – Time based – Single-day competition / free use
  • 8. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un8 CityTreasure: development process CLASSROOM PREPARATION EXPERIENCE DESIGN LOGISTICS + ON-SITE SUPPORT CLASSROOM FOLLOW-UP CONTENT DEVELOPMENT INTERNAL TESTING + REVIEW TEACHER TESTING + REVIEW SYSTEM DESIGN SYSTEM REQUIREMENTS points, not time! aligned with school curriculum
  • 9. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un9 CityTreasure: system & package TEACHER GUIDE • Locations • Questions • Hints • Answers PARENT GUIDE • Locations • Questions • Hints STUDENT GUIDE • Challenge • Final meeting point and limit time • How to start EVALUATION FORM (only for adults) CONTROLPANEL FORREAL-TIME SUPPORT
  • 10. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un10 City Treasure on the run  Real use in May 2008  Primary school – 4 classes – Ages 8-10 – Total 80 pupils / 16 groups – Each group accompanied by an adult  Secondary school – 4 classes – Ages 12 – Total 80 pupils / 16 groups – Groups on their own
  • 11. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un11
  • 12. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un12
  • 13. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un13
  • 14. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un14
  • 15. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un15
  • 16. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un16 CityTreasure: evaluation framework  How would you evaluate a game-based learning experience? – Learning effectiveness – Memorability – Fun – Adequate to players  Instruments – Survey for all adults
  • 17. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un17 CityTreasure: evaluation results /1
  • 18. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un18 CityTreasure: evaluation results /2
  • 19. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un19 Conclusions  It works! – Children have fun and learn – Teachers find it useful and enjoyable  You can learn many things – About cultural heritage sites – Reading a map – Moving through the city – Collaborating / competing  What really makes a difference is the experience, not the system
  • 20. Museums & the Web 2009, Indianapolis, INCityTreasure - Luca Botturi - luca.botturi@lu.un20 Outlooks  Use treasure hunts again  Have classes develop their own treasure hunts and make a treasure hunt challenge  From Spring 2009, new network system not bound to a single telecom provider