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”An investor view of gaming startups”

                BerGame
         Bergamo - March, 5th 2013

               Niccolò Sanarico
               Associate, dPixel
          www.dpixel.it - nico@dpixel.it

                 twitter.com/il_nico




                                           1
First, some introductions

Me, bullet-pointed:

-   MSc in ICT Engineering,       PoliMi
-   MSc in Compure Science,       UIC@Chicago
-   MBA,                          Oxford University

-   Today: Associate & dealflow manager @dPixel
        - Board Member and #1 fan, Mangatar


-   Past: ICT Consulting & Corporate finance
    experience (Neptuny/Moviri, Strempel&Co)

-   Ever: Geek & Tech Passionate

                           Opinions are mine, unless otherwise stated
                                                                    2
                                   2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          3
                        2013 - dPixel
What exactly is Venture Capital?

   cashflow                   corporate lifecycle

                                                                           ongoing growth     continuing growth




                                                                                                              ongoing maturity


                                                            early ending
                                                                                                                     turnaround
                                                             of growth




                                                                                                                    time

                             early insolvency


          early stage               expansion stage
          seed    start-up         first   second   third                  late stage           later stage
          stage   stage            stage   stage    stage



     -        Venture Capital
                                                                                            Turnaround Financing
                                           Growth Capital                                                                        types of
                                                                                                                                 Private Equity

                                                                             Buyouts
    +
      debt
  involvement




                                                                                                                                                  4
                                                                     2013 - dPixel
A selection of the Italian VC scene
                                                      Expansion
                          Early Stage                                          Later stages
                                                        stage
Reveunes




           “FF&F”




                                                                                                 Time

                    •   Small investment       • Average investment (€   • Significant investment (>
                    •   (< € 1mil)               1mil to €10mil)           €10mil)
                    •   Business start up      • Business development    • Business Discontinuity
                    •   Hands on approach      • Round A, B, C, D          (Acquisitions, turnaroun
                                                                           ds, vulture…)

                                                                                                        5
                                            2013 - dPixel
A value proposition for VC




                                                                                 Not Just cash!
                  - Leverage the VC partner’s experience
Active Investor   - Strong focus on product, customer and go-to-market
                  - Help in planning&recruiting (CxO, bizdev, etc..)



                  - Support & coaching to the management team
Collaboration     - High standards for performance, management & integrity
                  - Eccellenza nell’execution



                  - Access to strong network when required
Relationships     - Access to international markets
                  - Co-investments with other VC funds, support in fundraising



                  - Efficient use of cash
Efficiency        - Holistic approach to resources
                  - Create value for all stakeholders


                                                                                                  6
                                     2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          7
                        2013 - dPixel
The Italian innovation factory

• Our Team is at the core of innovation in ICT and Internet in Italy
• Strong proprietary dealflow: 1600 business plans received
  between 2010 and 2011, >600 in 2012
• Since January 2011, we launched Digital Investments SCA
  SICAR, a Venture Capital fund, of which the Seed Compartment
  is currently active
• In 2012 we launched a new scouting initiative, the Barcamper –
  www.barcamper.it
• We are advisor for Telecom Italia’s Working Capital
  Accelerator project
• We have built and still growing strong international relationships
  (Kauffman Fellow Program, Silicon Valley, Startup Sauna)

        We help talented entrepreneurs in creating
                  successful enterprises
                                                                       8
                                 2013 - dPixel
Our Portfolio




                                 9
                2013 - dPixel
Where do we invest

  E-Commerce: Italian market                                          Mobile Apps: 25B app download
  worth 8B$ in 2011, +20% with                                        in2011, market will reach $25B by
  respect to 2010 (*)                                                 the end of 2015 (*)
                                           Internet
                                               &                             Cloud Computing: booming
                                         Digital Media                       market ($3.7B in 2010, €10.5B
                                                                             in 2015) (*)
  Bioinformatics:
  Expected market                                                                  Smart Grid: market size
  size in 2015: $5B                                                                will double from €5.6B in
  (*)                                                                              2010 to €9.6B in 2015 (*)
                                       INFORMATION &
                                       COMMUNICATION
                                        TECHNOLOGY
               Life Sciences                                              Clean
                      &                                                   &
               Medical Devices                                      Green Tech




               (*) Sources: gartner.com, techcrunch.com, scottmadden.com, ibtimes.com, repubblica.it
                                                                                                               10
                                               2013 - dPixel
What do we look for
Team                             Track Record                              Commitment

                       -   Be ready to expand internationally
Global entrepreneurs   -   Innovative, motivated, with track record
                       -   Ambitious and with the ability to execute
                       -   Aligned to shareholders interests and motivated to create value



                       -   Opportunity to dominate a market segment
Market Oriented        -   Ability to capture market more important than market size
                       -   Market segmentation and targeting are key to success
                       -   Fast mover / first mover advantage?




(R)Evolution           - Revolutionary and evolutionary technologies: disruptive or improving?
                       - New business models



Visionaries                        Execution                               Traction

                                                                                                 11
                                             2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          12
                        2013 - dPixel
What I look for in a gaming startup

 1. Traction.

 2. Retention.

 3. Pipeline.               Let me elaborate a bit


 4. Awareness.

 5. Ok, well, Team.


                                                     13
                      2013 - dPixel
Traction

“Quantitative evidence of market demand”
                                                       - Naval Ravikant
• Show traction!
• Ideally, in order of relevance:
   1.   Profits
   2.   Revenues
   3.   Active Users (MAU/DAU)
   4.   Registered Users
                                           Remember: you build it bottom up!
   5.   Traffic
• Don’t have it? That’s ok, but know how to build it.
  Have a plan.

                                                                               14
                          2013 - dPixel
User Retention
“The percentage of a user segment who used your
service in period A who also use your service in
period B, where period B comes after period A.”
                                          - An answer on Quora
• In the gaming world, it means players have fun with
  your game, and are willing to return.
• So, I expect games to be fun.
  – IMHO, one of the key aspects of game design.
  – 1-day retention
  – 1-month retention
• Understand what makes players come back.
                                                                 15
                         2013 - dPixel
Pipeline

• The Gaming industry is not anymore only about the
  Hollywood-style “multi-million dollar hit”
• New distribution channels+gaming platforms
               -> web, mobile, social networks, OUYA
• Fast development cycles
               -> graphic libraries, gaming frameworks
• Fast game evolution cycles
               -> social, location-based
• Do not rely on a hit-or-miss single title, find a vertical
  market, aspire to become a hit-factory*.

               *but be ready, as hardly every title will be a hit
                                                                16
                           2013 - dPixel
Awareness

• As a team, you should know your strengths …
• … and your weaknesses

• Understand your player acquisition and retention
  drivers. Be able to explain them.

• Ask “why” things happen. Observe. Act.




                                                     17
                         2013 - dPixel
The team, a MUST have



•    2 / 3 founders
•    Complementary skills
•    Chemistry/ ability to
     execute
•    Statistically proven +
     nobody invests in one-
     man-bands                                  Would you
                                               bet on these
                                                  guys?

                                                              18
                              2013 - dPixel
Farewell



                  Niccolò Sanarico

                      dPixel srl
            Via Filippo Turati 38, Milano

           nico@dpixel.it - 334 585585 3
                 twitter: il_nico


                                            19
                       2013 - dPixel

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Bergaming

  • 1. ”An investor view of gaming startups” BerGame Bergamo - March, 5th 2013 Niccolò Sanarico Associate, dPixel www.dpixel.it - nico@dpixel.it twitter.com/il_nico 1
  • 2. First, some introductions Me, bullet-pointed: - MSc in ICT Engineering, PoliMi - MSc in Compure Science, UIC@Chicago - MBA, Oxford University - Today: Associate & dealflow manager @dPixel - Board Member and #1 fan, Mangatar - Past: ICT Consulting & Corporate finance experience (Neptuny/Moviri, Strempel&Co) - Ever: Geek & Tech Passionate Opinions are mine, unless otherwise stated 2 2013 - dPixel
  • 3. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 3 2013 - dPixel
  • 4. What exactly is Venture Capital? cashflow corporate lifecycle ongoing growth continuing growth ongoing maturity early ending turnaround of growth time early insolvency early stage expansion stage seed start-up first second third late stage later stage stage stage stage stage stage - Venture Capital Turnaround Financing Growth Capital types of Private Equity Buyouts + debt involvement 4 2013 - dPixel
  • 5. A selection of the Italian VC scene Expansion Early Stage Later stages stage Reveunes “FF&F” Time • Small investment • Average investment (€ • Significant investment (> • (< € 1mil) 1mil to €10mil) €10mil) • Business start up • Business development • Business Discontinuity • Hands on approach • Round A, B, C, D (Acquisitions, turnaroun ds, vulture…) 5 2013 - dPixel
  • 6. A value proposition for VC Not Just cash! - Leverage the VC partner’s experience Active Investor - Strong focus on product, customer and go-to-market - Help in planning&recruiting (CxO, bizdev, etc..) - Support & coaching to the management team Collaboration - High standards for performance, management & integrity - Eccellenza nell’execution - Access to strong network when required Relationships - Access to international markets - Co-investments with other VC funds, support in fundraising - Efficient use of cash Efficiency - Holistic approach to resources - Create value for all stakeholders 6 2013 - dPixel
  • 7. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 7 2013 - dPixel
  • 8. The Italian innovation factory • Our Team is at the core of innovation in ICT and Internet in Italy • Strong proprietary dealflow: 1600 business plans received between 2010 and 2011, >600 in 2012 • Since January 2011, we launched Digital Investments SCA SICAR, a Venture Capital fund, of which the Seed Compartment is currently active • In 2012 we launched a new scouting initiative, the Barcamper – www.barcamper.it • We are advisor for Telecom Italia’s Working Capital Accelerator project • We have built and still growing strong international relationships (Kauffman Fellow Program, Silicon Valley, Startup Sauna) We help talented entrepreneurs in creating successful enterprises 8 2013 - dPixel
  • 9. Our Portfolio 9 2013 - dPixel
  • 10. Where do we invest E-Commerce: Italian market Mobile Apps: 25B app download worth 8B$ in 2011, +20% with in2011, market will reach $25B by respect to 2010 (*) the end of 2015 (*) Internet & Cloud Computing: booming Digital Media market ($3.7B in 2010, €10.5B in 2015) (*) Bioinformatics: Expected market Smart Grid: market size size in 2015: $5B will double from €5.6B in (*) 2010 to €9.6B in 2015 (*) INFORMATION & COMMUNICATION TECHNOLOGY Life Sciences Clean & & Medical Devices Green Tech (*) Sources: gartner.com, techcrunch.com, scottmadden.com, ibtimes.com, repubblica.it 10 2013 - dPixel
  • 11. What do we look for Team Track Record Commitment - Be ready to expand internationally Global entrepreneurs - Innovative, motivated, with track record - Ambitious and with the ability to execute - Aligned to shareholders interests and motivated to create value - Opportunity to dominate a market segment Market Oriented - Ability to capture market more important than market size - Market segmentation and targeting are key to success - Fast mover / first mover advantage? (R)Evolution - Revolutionary and evolutionary technologies: disruptive or improving? - New business models Visionaries Execution Traction 11 2013 - dPixel
  • 12. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 12 2013 - dPixel
  • 13. What I look for in a gaming startup 1. Traction. 2. Retention. 3. Pipeline. Let me elaborate a bit 4. Awareness. 5. Ok, well, Team. 13 2013 - dPixel
  • 14. Traction “Quantitative evidence of market demand” - Naval Ravikant • Show traction! • Ideally, in order of relevance: 1. Profits 2. Revenues 3. Active Users (MAU/DAU) 4. Registered Users Remember: you build it bottom up! 5. Traffic • Don’t have it? That’s ok, but know how to build it. Have a plan. 14 2013 - dPixel
  • 15. User Retention “The percentage of a user segment who used your service in period A who also use your service in period B, where period B comes after period A.” - An answer on Quora • In the gaming world, it means players have fun with your game, and are willing to return. • So, I expect games to be fun. – IMHO, one of the key aspects of game design. – 1-day retention – 1-month retention • Understand what makes players come back. 15 2013 - dPixel
  • 16. Pipeline • The Gaming industry is not anymore only about the Hollywood-style “multi-million dollar hit” • New distribution channels+gaming platforms -> web, mobile, social networks, OUYA • Fast development cycles -> graphic libraries, gaming frameworks • Fast game evolution cycles -> social, location-based • Do not rely on a hit-or-miss single title, find a vertical market, aspire to become a hit-factory*. *but be ready, as hardly every title will be a hit 16 2013 - dPixel
  • 17. Awareness • As a team, you should know your strengths … • … and your weaknesses • Understand your player acquisition and retention drivers. Be able to explain them. • Ask “why” things happen. Observe. Act. 17 2013 - dPixel
  • 18. The team, a MUST have • 2 / 3 founders • Complementary skills • Chemistry/ ability to execute • Statistically proven + nobody invests in one- man-bands Would you bet on these guys? 18 2013 - dPixel
  • 19. Farewell Niccolò Sanarico dPixel srl Via Filippo Turati 38, Milano nico@dpixel.it - 334 585585 3 twitter: il_nico 19 2013 - dPixel

Notes de l'éditeur

  1. Crowdfunding: e.g. SiamoSoci (circa!), AngelList (circa!) o piattaforme di crowdfunding reward-based-Ancora non regolamentato, in attesadeidecretiattuatividellaConsob in Italia. Grande opportunita’ ma ancoragrandiinterrogativi.
  2. Idealmente, ilmodomigliore permostrare traction parte daiprofittifino al traffico, in ordinedecrescente di importanza.Il modo in cui costruisci traction, all’opposto, parte dal traffico per arrivareaiprofitti.
  3. Cisononumerositrattatisu game design, sulconcetto di divertimento. Nessunbisogno di essereaccademici, ma il game design puo’ e deveessereconsiderato come un’attivita’ progettuale e non puramentecreativa. Understand what makes players come back. Build, Test, Act.