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1. Characteristics of1. Characteristics of
The TrackThe Track
Elliptical circuitElliptical circuit
Flat trackFlat track
2. Teams2. Teams
Number of PlayersNumber of Players
Their Names & PositionsTheir Names & Positions
The “Pack”The “Pack”
3. Basics of Play3. Basics of Play
How it worksHow it works
ScoringScoring
1. NO TRIPPING1. NO TRIPPING
1. NO TRIPPING1. NO TRIPPING
2. NO BACK BLOCKING2. NO BACK BLOCKING
2. NO BACK BLOCKING2. NO BACK BLOCKING
3. NO DELIBERATE3. NO DELIBERATE
FALLING IN FRONT OFFALLING IN FRONT OF
ANOTHER SKATERANOTHER SKATER
3. NO DELIBERATE3. NO DELIBERATE
FALLING IN FRONT OFFALLING IN FRONT OF
ANOTHER SKATERANOTHER SKATER
3. NO DELIBERATE3. NO DELIBERATE
FALLING IN FRONT OFFALLING IN FRONT OF
ANOTHER SKATERANOTHER SKATER
3. When using arms3. When using arms
for blocking,for blocking,
the arm must be bent,the arm must be bent,
not extendednot extended
full lenght.full lenght.
3. When using arms3. When using arms
for blocking,for blocking,
the arm must be bent,the arm must be bent,
not extendednot extended
full lenght.full lenght.
3. When using arms3. When using arms
for blocking,for blocking,
the arm must be bent,the arm must be bent,
not extendednot extended
full lenght.full lenght.
4.4. It is illegal to GRAB,It is illegal to GRAB,
HOLD or PULL anHOLD or PULL an
opposing player.opposing player.
(so hands off!)(so hands off!)
5. The “jam” stops5. The “jam” stops
when the leader jammerwhen the leader jammer
place both handsplace both hands
on their hipson their hips.
6. The Team with the6. The Team with the
most points at themost points at the
end of the gameend of the game
WINS!WINS!
5. The “jam” stops5. The “jam” stops
when the leader jammerwhen the leader jammer
place both handsplace both hands
on their hipson their hips.
6. The Team with the6. The Team with the
most points at themost points at the
end of the gameend of the game
WINS!WINS!

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A little bit about Roller Derby

  • 1.
  • 2. 1. Characteristics of1. Characteristics of The TrackThe Track Elliptical circuitElliptical circuit Flat trackFlat track 2. Teams2. Teams Number of PlayersNumber of Players Their Names & PositionsTheir Names & Positions The “Pack”The “Pack” 3. Basics of Play3. Basics of Play How it worksHow it works ScoringScoring
  • 3.
  • 4.
  • 5. 1. NO TRIPPING1. NO TRIPPING
  • 6. 1. NO TRIPPING1. NO TRIPPING
  • 7. 2. NO BACK BLOCKING2. NO BACK BLOCKING
  • 8. 2. NO BACK BLOCKING2. NO BACK BLOCKING
  • 9. 3. NO DELIBERATE3. NO DELIBERATE FALLING IN FRONT OFFALLING IN FRONT OF ANOTHER SKATERANOTHER SKATER
  • 10. 3. NO DELIBERATE3. NO DELIBERATE FALLING IN FRONT OFFALLING IN FRONT OF ANOTHER SKATERANOTHER SKATER
  • 11. 3. NO DELIBERATE3. NO DELIBERATE FALLING IN FRONT OFFALLING IN FRONT OF ANOTHER SKATERANOTHER SKATER
  • 12. 3. When using arms3. When using arms for blocking,for blocking, the arm must be bent,the arm must be bent, not extendednot extended full lenght.full lenght.
  • 13. 3. When using arms3. When using arms for blocking,for blocking, the arm must be bent,the arm must be bent, not extendednot extended full lenght.full lenght.
  • 14. 3. When using arms3. When using arms for blocking,for blocking, the arm must be bent,the arm must be bent, not extendednot extended full lenght.full lenght.
  • 15. 4.4. It is illegal to GRAB,It is illegal to GRAB, HOLD or PULL anHOLD or PULL an opposing player.opposing player. (so hands off!)(so hands off!)
  • 16. 5. The “jam” stops5. The “jam” stops when the leader jammerwhen the leader jammer place both handsplace both hands on their hipson their hips. 6. The Team with the6. The Team with the most points at themost points at the end of the gameend of the game WINS!WINS!
  • 17. 5. The “jam” stops5. The “jam” stops when the leader jammerwhen the leader jammer place both handsplace both hands on their hipson their hips. 6. The Team with the6. The Team with the most points at themost points at the end of the gameend of the game WINS!WINS!