SlideShare une entreprise Scribd logo
1  sur  34
Teaching Games and Games
         Literacy
               Paul Callaghan
        E: paul.callaghan@gmail.com
          W: www.paulcallaghan.net
      T: www.twitter.com/paul_callaghan
OVERVIEW
About me
• Freelance writer & game developer
• Programmer, designer, writer, educator
• Co-director of Freeplay Independent Games Festival
• Board, Game Developers’ Association of Australia
• Advisory Committee, IF:Book Australia
• Advisory Committee, Screen Futures conference
About the project
• Department of Education and Early Childhood
  Research Project
• Focused on Game Development
• Running in parallel with ‘Serious Games’ and ‘Virtual
  Worlds’
• Began with the question: ‘what would you teach
  teachers about game dev?’
The goals…



Teacher games           Completed
   literacy               game
Aspects of games literacy

• Historical context

• Rhetorical effects

• Rules and systems

• Fiction
Day 1   • Physical games
        • Board games



        • Types of fun

Day 2   • Designing physical games
        • Designing digital games


        • Prototyping

Day 3   • Designing digital games
        • Pitching & planning




Day 4   • Mini-expo
DAY 1
Aims of the day

• Experiment with physical games

• Play new games

• Reflect on the experience

• Consider games as collections of rules and
  fiction
Lemon Jousting
Models of play…
Board games
Reflections

• What worked, what didn’t work?

• The nature of the end-game

• Their emotional experience

• The intersection between fiction & the game’s
  rules
DAY 2
Aims of the day

• Deconstruct their experiences from day 1

• Look at mechanics & what makes games fun

• Rapidly prototype non-digital games

• Werewolves!!

• Design a sample videogame
What makes things fun?
Bottom up game design
Top down game design
Werewolf
Ways of thinking about games

• Play

• Rules, states, goals

• Verbs & Nouns

• Space

• Story
School exercise
DAY 3
Aims of the day


• Bring the students in

• Pull it all together

• Design and pitch a game
Prototyping
Student experiences
Games as Verbs and Nouns
School exercise
Pitch their own…
Design their own…
Expo
OUTCOMES & NEXT STEPS
Outcomes
• Bringing in real world game developers
• Pre-digital needs a little push
• Teachers already have strong games literacy
• Students engage quickly with content
• Creates a level playing field between teachers &
  students
Next steps…

• Adapting content for professional developers

• Integrate with technology component

• Integrate into existing curriculum

• ???
Questions…?
  E: paul.callaghan@gmail.com
    W: www.paulcallaghan.net
T: www.twitter.com/paul_callaghan

Contenu connexe

Tendances

Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional MethodsRock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional MethodsMichael Ryan
 
Programming with ECRR2 in Mind
Programming with ECRR2 in MindProgramming with ECRR2 in Mind
Programming with ECRR2 in MindAmy Koester
 
Leanna Prater - Can You Create A Game?: Rethinking Student Assessment
Leanna Prater - Can You Create A Game?: Rethinking Student AssessmentLeanna Prater - Can You Create A Game?: Rethinking Student Assessment
Leanna Prater - Can You Create A Game?: Rethinking Student AssessmentSeriousGamesAssoc
 
Play as Product: How Play and Playfulness can help us build better Products a...
Play as Product: How Play and Playfulness can help us build better Products a...Play as Product: How Play and Playfulness can help us build better Products a...
Play as Product: How Play and Playfulness can help us build better Products a...Rosemary Elizabeth King
 
Integrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomIntegrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomAmy Koester
 
Defeat the book thief!
Defeat the book thief!Defeat the book thief!
Defeat the book thief!carldjcross
 

Tendances (8)

Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional MethodsRock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
 
Programming with ECRR2 in Mind
Programming with ECRR2 in MindProgramming with ECRR2 in Mind
Programming with ECRR2 in Mind
 
Game jam v2 (1) (1)
Game jam v2 (1) (1)Game jam v2 (1) (1)
Game jam v2 (1) (1)
 
Leanna Prater - Can You Create A Game?: Rethinking Student Assessment
Leanna Prater - Can You Create A Game?: Rethinking Student AssessmentLeanna Prater - Can You Create A Game?: Rethinking Student Assessment
Leanna Prater - Can You Create A Game?: Rethinking Student Assessment
 
Play as Product: How Play and Playfulness can help us build better Products a...
Play as Product: How Play and Playfulness can help us build better Products a...Play as Product: How Play and Playfulness can help us build better Products a...
Play as Product: How Play and Playfulness can help us build better Products a...
 
Timeline Joyful Reading
Timeline Joyful ReadingTimeline Joyful Reading
Timeline Joyful Reading
 
Integrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomIntegrating STEAM into the ECE Classroom
Integrating STEAM into the ECE Classroom
 
Defeat the book thief!
Defeat the book thief!Defeat the book thief!
Defeat the book thief!
 

En vedette

Law Firm Blogging Clinic - How Lawyers Should Blog
Law Firm Blogging Clinic - How Lawyers Should BlogLaw Firm Blogging Clinic - How Lawyers Should Blog
Law Firm Blogging Clinic - How Lawyers Should BlogDan Jaffe
 
Basic Blogging For Lawyers
Basic Blogging For LawyersBasic Blogging For Lawyers
Basic Blogging For LawyersGCASocial
 
Digital natives Lawyers and Judges in 2023
Digital natives   Lawyers and Judges in 2023Digital natives   Lawyers and Judges in 2023
Digital natives Lawyers and Judges in 2023David Harvey
 
Blogging Lawyers
Blogging LawyersBlogging Lawyers
Blogging LawyersStark
 
Blogging for lawyers
Blogging for lawyersBlogging for lawyers
Blogging for lawyerspabloabc123
 
Tissue artifact
Tissue artifactTissue artifact
Tissue artifactlr1083bnhs
 
FETC 2016 Game Based Learning Workshop
FETC 2016 Game Based Learning WorkshopFETC 2016 Game Based Learning Workshop
FETC 2016 Game Based Learning WorkshopDigItGames
 
Free Online Tools For Trainers
Free Online Tools For TrainersFree Online Tools For Trainers
Free Online Tools For TrainersSweet TLC Ltd
 
Kubble Word Game
Kubble Word GameKubble Word Game
Kubble Word GameEric Parein
 
Who Wants To Be A...template
Who Wants To Be A...templateWho Wants To Be A...template
Who Wants To Be A...templateelavolet
 
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...Asters
 
Word jumble template
Word jumble templateWord jumble template
Word jumble templateelavolet
 

En vedette (20)

Law Firm Blogging Clinic - How Lawyers Should Blog
Law Firm Blogging Clinic - How Lawyers Should BlogLaw Firm Blogging Clinic - How Lawyers Should Blog
Law Firm Blogging Clinic - How Lawyers Should Blog
 
Basic Blogging For Lawyers
Basic Blogging For LawyersBasic Blogging For Lawyers
Basic Blogging For Lawyers
 
Digital natives Lawyers and Judges in 2023
Digital natives   Lawyers and Judges in 2023Digital natives   Lawyers and Judges in 2023
Digital natives Lawyers and Judges in 2023
 
Working With Lawyers by Cheryl Stephens, Canada
Working With Lawyers by Cheryl Stephens, CanadaWorking With Lawyers by Cheryl Stephens, Canada
Working With Lawyers by Cheryl Stephens, Canada
 
Blogging Lawyers
Blogging LawyersBlogging Lawyers
Blogging Lawyers
 
Blogging for lawyers
Blogging for lawyersBlogging for lawyers
Blogging for lawyers
 
Tissue artifact
Tissue artifactTissue artifact
Tissue artifact
 
Email writing exercises
Email writing exercisesEmail writing exercises
Email writing exercises
 
Beekman5 std ppt_05
Beekman5 std ppt_05Beekman5 std ppt_05
Beekman5 std ppt_05
 
FETC 2016 Game Based Learning Workshop
FETC 2016 Game Based Learning WorkshopFETC 2016 Game Based Learning Workshop
FETC 2016 Game Based Learning Workshop
 
Free Online Tools For Trainers
Free Online Tools For TrainersFree Online Tools For Trainers
Free Online Tools For Trainers
 
Kubble Word Game
Kubble Word GameKubble Word Game
Kubble Word Game
 
Who Wants To Be A...template
Who Wants To Be A...templateWho Wants To Be A...template
Who Wants To Be A...template
 
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...
Правнича школа ЕВА-Астерс - Мистецтво писати меморандуми як стратегічний інст...
 
Word jumble template
Word jumble templateWord jumble template
Word jumble template
 
Sharpen your brain
Sharpen your brainSharpen your brain
Sharpen your brain
 
(Webinar Slides) PDF basics for lawyers
(Webinar Slides) PDF basics for lawyers(Webinar Slides) PDF basics for lawyers
(Webinar Slides) PDF basics for lawyers
 
(Webinar Slides) Building a 21st Century Law Practice
(Webinar Slides) Building a 21st Century Law Practice(Webinar Slides) Building a 21st Century Law Practice
(Webinar Slides) Building a 21st Century Law Practice
 
Language Games
Language GamesLanguage Games
Language Games
 
(Webinar Slides) How to Use an iPad for Your Law Practice
(Webinar Slides) How to Use an iPad for Your Law Practice(Webinar Slides) How to Use an iPad for Your Law Practice
(Webinar Slides) How to Use an iPad for Your Law Practice
 

Similaire à Teaching Games and Games Literacy

Educational Games Design (STEG10 Keynote)
Educational Games Design (STEG10 Keynote)Educational Games Design (STEG10 Keynote)
Educational Games Design (STEG10 Keynote)David Farrell
 
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015abqlaConference
 
Educational games overview
Educational games overviewEducational games overview
Educational games overviewDavid Farrell
 
Edutainment
EdutainmentEdutainment
EdutainmentDacld
 
Engage Workshop Berlin-part1
Engage Workshop Berlin-part1Engage Workshop Berlin-part1
Engage Workshop Berlin-part1Maja Pivec
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...DreamBox Learning
 
Intro to game design
Intro to game designIntro to game design
Intro to game designDevin Becker
 
Gaming in education
Gaming in educationGaming in education
Gaming in educationRyan Schaaf
 
mindful xp Video Postmortem
mindful xp Video Postmortemmindful xp Video Postmortem
mindful xp Video Postmortemmindful xp
 
Design of Serious Games & Gamification
Design of Serious Games & GamificationDesign of Serious Games & Gamification
Design of Serious Games & GamificationSerkan Erkovan
 
Games: More than just fun
Games: More than just funGames: More than just fun
Games: More than just funKoos de Beer
 
How Student Game Designers Design Learning into Games
How Student Game Designers Design Learning into GamesHow Student Game Designers Design Learning into Games
How Student Game Designers Design Learning into GamesCharlotteLarke
 
The use of computer and video games in education
The use of computer and video games in educationThe use of computer and video games in education
The use of computer and video games in educationSilversprite
 
Super Microbe World: Using Games to Teach Science and Hygiene
Super Microbe World: Using Games to Teach Science and HygieneSuper Microbe World: Using Games to Teach Science and Hygiene
Super Microbe World: Using Games to Teach Science and HygieneDavid Farrell
 
Game-based Learning for English Language Learners
Game-based Learning for English Language LearnersGame-based Learning for English Language Learners
Game-based Learning for English Language LearnersJudie Haynes
 
3 weeks in dublin
3 weeks in dublin3 weeks in dublin
3 weeks in dublinkallakukku
 
Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Douglas Kiang
 

Similaire à Teaching Games and Games Literacy (20)

Educational Games Design (STEG10 Keynote)
Educational Games Design (STEG10 Keynote)Educational Games Design (STEG10 Keynote)
Educational Games Design (STEG10 Keynote)
 
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
 
Using Social Media to Teach Engineering Process
Using Social Media to Teach Engineering ProcessUsing Social Media to Teach Engineering Process
Using Social Media to Teach Engineering Process
 
Educational games overview
Educational games overviewEducational games overview
Educational games overview
 
Edutainment
EdutainmentEdutainment
Edutainment
 
Engage Workshop Berlin-part1
Engage Workshop Berlin-part1Engage Workshop Berlin-part1
Engage Workshop Berlin-part1
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...
 
Intro to game design
Intro to game designIntro to game design
Intro to game design
 
Game Changers: Utilizing Digital Game Design to Engage Students
Game Changers: Utilizing Digital Game Design to Engage StudentsGame Changers: Utilizing Digital Game Design to Engage Students
Game Changers: Utilizing Digital Game Design to Engage Students
 
Gaming in education
Gaming in educationGaming in education
Gaming in education
 
mindful xp Video Postmortem
mindful xp Video Postmortemmindful xp Video Postmortem
mindful xp Video Postmortem
 
Design of Serious Games & Gamification
Design of Serious Games & GamificationDesign of Serious Games & Gamification
Design of Serious Games & Gamification
 
Games: More than just fun
Games: More than just funGames: More than just fun
Games: More than just fun
 
Teaching Minecraft Kids
Teaching Minecraft KidsTeaching Minecraft Kids
Teaching Minecraft Kids
 
How Student Game Designers Design Learning into Games
How Student Game Designers Design Learning into GamesHow Student Game Designers Design Learning into Games
How Student Game Designers Design Learning into Games
 
The use of computer and video games in education
The use of computer and video games in educationThe use of computer and video games in education
The use of computer and video games in education
 
Super Microbe World: Using Games to Teach Science and Hygiene
Super Microbe World: Using Games to Teach Science and HygieneSuper Microbe World: Using Games to Teach Science and Hygiene
Super Microbe World: Using Games to Teach Science and Hygiene
 
Game-based Learning for English Language Learners
Game-based Learning for English Language LearnersGame-based Learning for English Language Learners
Game-based Learning for English Language Learners
 
3 weeks in dublin
3 weeks in dublin3 weeks in dublin
3 weeks in dublin
 
Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7
 

Dernier

microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphThiyagu K
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...RKavithamani
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppCeline George
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 

Dernier (20)

microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website App
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 

Teaching Games and Games Literacy

  • 1. Teaching Games and Games Literacy Paul Callaghan E: paul.callaghan@gmail.com W: www.paulcallaghan.net T: www.twitter.com/paul_callaghan
  • 3. About me • Freelance writer & game developer • Programmer, designer, writer, educator • Co-director of Freeplay Independent Games Festival • Board, Game Developers’ Association of Australia • Advisory Committee, IF:Book Australia • Advisory Committee, Screen Futures conference
  • 4. About the project • Department of Education and Early Childhood Research Project • Focused on Game Development • Running in parallel with ‘Serious Games’ and ‘Virtual Worlds’ • Began with the question: ‘what would you teach teachers about game dev?’
  • 5. The goals… Teacher games Completed literacy game
  • 6. Aspects of games literacy • Historical context • Rhetorical effects • Rules and systems • Fiction
  • 7. Day 1 • Physical games • Board games • Types of fun Day 2 • Designing physical games • Designing digital games • Prototyping Day 3 • Designing digital games • Pitching & planning Day 4 • Mini-expo
  • 9. Aims of the day • Experiment with physical games • Play new games • Reflect on the experience • Consider games as collections of rules and fiction
  • 13. Reflections • What worked, what didn’t work? • The nature of the end-game • Their emotional experience • The intersection between fiction & the game’s rules
  • 14. DAY 2
  • 15. Aims of the day • Deconstruct their experiences from day 1 • Look at mechanics & what makes games fun • Rapidly prototype non-digital games • Werewolves!! • Design a sample videogame
  • 17. Bottom up game design
  • 18. Top down game design
  • 20. Ways of thinking about games • Play • Rules, states, goals • Verbs & Nouns • Space • Story
  • 22. DAY 3
  • 23. Aims of the day • Bring the students in • Pull it all together • Design and pitch a game
  • 26. Games as Verbs and Nouns
  • 30. Expo
  • 32. Outcomes • Bringing in real world game developers • Pre-digital needs a little push • Teachers already have strong games literacy • Students engage quickly with content • Creates a level playing field between teachers & students
  • 33. Next steps… • Adapting content for professional developers • Integrate with technology component • Integrate into existing curriculum • ???
  • 34. Questions…? E: paul.callaghan@gmail.com W: www.paulcallaghan.net T: www.twitter.com/paul_callaghan

Notes de l'éditeur

  1. Answer the following questions:What does the player do?How does the controller let them do those actions?Who is the player in game?Who are they fighting against or in conflict with?Where does the game take place?Are there any other characters or are you alone?How does the game make you feel?Why is it exciting? Why do you like it?
  2. Verbs and nouns first; then characters; then some levels
  3. Your game’s genreWhat sort of game it isWho the target market isWhat the important player actions (verbs) areWhat the game objects (nouns) look likeGenre: PlatformerTarget Market: Ages 8-15Short pitch: You are Timmy, who has to save the school from the aliens who have crashlanded by using the objects you find around the classrooms, freeing the other students and teachers, and helping the aliens back to their ship.