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Game Internationalization:
                          Where to Start
     May	
  31,	
  2012	
  |	
  Benjamin	
  Joffe,	
  CEO,	
  +8*	
  	
  |	
  Jason	
  Lee,	
  Sr.	
  Manager,	
  Customer	
  Success	
  APAC,	
  Kontagent	
  
                                                                                       	
  




Lifetime value starts here.                                                                                                      @Kontagent	
  	
  |	
  	
  #KK2012	
  
CASE	
  STUDY	
  –	
  
Becoming	
  Big	
  in	
  Asia	
  
       @Kontagent	
  	
  |	
  	
  #KK2012	
  




                                                Kontagent	
  Konnect	
  2012	
  
HI!	
  




Benjamin	
  Joffe	
  
@benjaminjoffe	
  




                             @Kontagent	
  |	
  #KK2012	
  

                       Kontagent	
  Konnect	
  2012	
  
12	
  YEARS	
  ABROAD	
  




                                  @Kontagent	
  |	
  #KK2012	
  

                            Kontagent	
  Konnect	
  2012	
  
PLUS	
  EIGHT	
  STAR	
  




                                      	
  
                 Research	
  &	
  Strategy	
  ConsulRng	
  
                  Best	
  PracRces	
  &	
  Market	
  Entry	
  
                   China,	
  Japan	
  &	
  South	
  Korea	
  
                                                                       @Kontagent	
  |	
  #KK2012	
  

                                                                 Kontagent	
  Konnect	
  2012	
  
CLIENTS	
  

              EUROPE
                                      USA




                       ASIA




                                    @Kontagent	
  |	
  #KK2012	
  

                              Kontagent	
  Konnect	
  2012	
  
STARTUP	
  MENTOR	
  




                              @Kontagent	
  |	
  #KK2012	
  

                        Kontagent	
  Konnect	
  2012	
  
100+	
  talks,	
  20	
  countries	
  




               @Kontagent	
  |	
  #KK2012	
  

         Kontagent	
  Konnect	
  2012	
  
Get	
  this	
  talk	
  at	
  >	
  www.slideshare.net/plus8star	
  




AGENDA	
  

•  7	
  Cases	
  for	
  Market	
  Entry	
  
•  Ecosystems	
  101	
  
     •  China	
  
     •  Japan	
  
     •  Korea	
  
•  Case	
  Study:	
  Uberstrike	
  



                                                                           @Kontagent	
  |	
  #KK2012	
  

                                                                     Kontagent	
  Konnect	
  2012	
  
7	
  Cases	
  for	
  Market	
  Entry	
  

          @Kontagent	
  	
  |	
  	
  #KK2012	
  




                                                   Kontagent	
  Konnect	
  2012	
  
7	
  CASES	
  FOR	
  MARKET	
  ENTRY	
  
                                             Opportunity	
  
1.  Surprise	
  success	
  
2.  Copycat	
  
      1.  OpportunisRc	
  entrepreneur	
  
      2.  Hopeful	
  entrepreneur	
  
      3.  Independent	
  inventor	
  
3.    Business	
  contact	
  
4.    IdenRfied	
  opportunity	
  
5.    Unclear	
  opportunity	
  
6.    Hope	
  
7.    Necessity	
                            DesperaRon	
  
                                                          @Kontagent	
  |	
  #KK2012	
  

                                                    Kontagent	
  Konnect	
  2012	
  
ARE	
  YOU	
  THE	
  ONE?	
  

•  Concept	
  Suitability	
  
    •  Product	
  /	
  Market	
  Fit	
  
    •  Cultural	
  Match	
  


•  LocalizaRon	
  Ability	
  
    •    Copy	
  
    •    Graphics	
  
    •    Layout	
  /	
  white	
  space	
  
                                                                       WIRED	
  
    •    Payment	
                           Top	
  15	
  Most	
  Influen/al	
  Games	
  of	
  the	
  Decade	
  
    •    Support	
  

                                                                                                 @Kontagent	
  |	
  #KK2012	
  

                                                                                           Kontagent	
  Konnect	
  2012	
  
Ecosystems	
  101	
  

   @Kontagent	
  	
  |	
  	
  #KK2012	
  




                                            Kontagent	
  Konnect	
  2012	
  
DEFINING	
  ASIA	
  


                                        Asia!




                             @Kontagent	
  |	
  #KK2012	
  

                       Kontagent	
  Konnect	
  2012	
  
DEFINING	
  ASIA	
  




                             @Kontagent	
  |	
  #KK2012	
  

                       Kontagent	
  Konnect	
  2012	
  
THE	
  WORLD	
  AS	
  CIVILIZATIONS	
  




Western!        Chinese!         Muslim!    Indian!
Orthodox!       Japanese!        African!   Latin American!
                                                        @Kontagent	
  |	
  #KK2012	
  

                                                  Kontagent	
  Konnect	
  2012	
  
“Asia	
  was	
  a	
  concept	
  of	
  Western	
  Civiliza5on.”	
  
                               	
  




                                                                  @Kontagent	
  |	
  #KK2012	
  

                                                            Kontagent	
  Konnect	
  2012	
  
ECOSYSTEMS	
  101	
  
•  Macro	
  
     •  GDP	
  
     •  GDP/capita	
  
     •  Demographics	
  

•  Culture	
  
     •  Language(s)	
  
     •  Religion(s)	
  

•  Infra	
  
     •  Web	
  &	
  Mobile	
  Infrastructures	
  
     •  Dominant	
  Players	
  
     •  Payment	
  systems	
  
                                                          @Kontagent	
  |	
  #KK2012	
  

                                                    Kontagent	
  Konnect	
  2012	
  
DOUBLING	
  AUDIENCE	
  IS	
  NOT	
  DOUBLING	
  REVENUE	
  


            “Zynga	
  Aims	
  for	
  400	
  Million	
  
            Tencent	
  Users	
  in	
  China.	
  Starts	
  
            with	
  CityVille”	
  
                               BizTechDay,	
  August	
  2011	
  



            “Just	
  by	
  going	
  to	
  China,	
  
            we	
  could	
  double	
  the	
  audience,”	
  
                           Peter	
  Relan,	
  CEO,	
  Crowdstar	
  
                                                      May	
  2012	
  

                                                                              @Kontagent	
  |	
  #KK2012	
  

                                                                        Kontagent	
  Konnect	
  2012	
  
@Kontagent	
  |	
  #KK2012	
  

Kontagent	
  Konnect	
  2012	
  
Country	
           PopulaHon	
           GDP/Capita	
  (USD)	
  
    China	
           1.3	
  billion	
             4,500	
  
    Japan	
           128	
  million	
            42,000	
  
South	
  Korea	
      49	
  million	
             20,000	
  
   Taiwan	
           23	
  million	
             20,000	
  
 Hong	
  Kong	
        7	
  million	
             32,000	
  
 Singapore	
           5	
  million	
             57,000	
  
  Malaysia	
          28	
  million	
              9,500	
  
 Indonesia	
          240	
  million	
             3,900	
  
  Vietnam	
            90	
  million	
             1,500	
  
 Philippines	
         94	
  million	
             2,500	
  
  Thailand	
           65	
  million	
             5,800	
  
North	
  Korea	
       24	
  million	
             1,000	
  

                                                          @Kontagent	
  |	
  #KK2012	
  
  Not all markets are created equal"                Kontagent	
  Konnect	
  2012	
  
Country	
           PopulaHon	
           GDP/Capita	
  (USD)	
  
           China	
           1.3	
  billion	
             4,500	
  
           Japan	
           128	
  million	
            42,000	
  
       South	
  Korea	
      49	
  million	
             20,000	
  
          Taiwan	
           23	
  million	
             20,000	
  
        Hong	
  Kong	
        7	
  million	
             32,000	
  
        Singapore	
           5	
  million	
             57,000	
  
         Malaysia	
          28	
  million	
              9,500	
  
        Indonesia	
          240	
  million	
             3,900	
  


         Vietnam	
            90	
  million	
             1,500	
  
- 1 JPPhilippines	
   = 10 CN users for monetization

       user                    94	
  million	
   2,500	
  

        Thailand	
           65	
  million	
             5,800	
  

- Hong Kong, Taiwan,24	
  million	
  
     North	
  Korea	
   Singapore, Malaysia
                                      1,000	
  

medium-sized"                                                    @Kontagent	
  |	
  #KK2012	
  

                                                           Kontagent	
  Konnect	
  2012	
  
Country	
                PopulaHon	
           GDP/Capita	
  (USD)	
  
    China	
  
                   Large user bbases but:

                             1.3	
   illion	
           4,500	
  
   Japan	
                  128	
  million	
           42,000	
  
South	
  Korea	
  
                                    

                             49	
  million	
           20,000	
  
  Taiwan	
          - few smartphones

                             23	
  million	
           20,000	
  
 Hong	
  Kong	
      - even fewer PCs

                              7	
  million	
           32,000	
  
 Singapore	
        - hard to million	
  
                              5	
   monetize"          57,000	
  
  Malaysia	
               28	
  million	
              9,500	
  
 Indonesia	
               240	
  million	
             3,900	
  
  Vietnam	
                90	
  million	
              1,500	
  
Philippines	
              94	
  million	
              2,500	
  
  Thailand	
               65	
  million	
              5,800	
  
North	
  Korea	
           24	
  million	
              1,000	
  

                                                               @Kontagent	
  |	
  #KK2012	
  
                 Pick your markets right!"               Kontagent	
  Konnect	
  2012	
  
Mobile	
  Users	
  
                           China	
               Japan	
              Korea	
  

 Mobile	
  users	
     1.02	
  billion	
     127	
  million	
     50	
  million	
  
    Android	
  
                               ?	
           15	
  million	
      17	
  million	
  
  (esRmates)	
  
    iPhone	
  
                       <20	
  million	
      <10	
  million	
      3	
  million	
  
  (esRmates)	
  

   3G	
  Users	
            10%	
                100%	
                 70%	
  


- China, Japan, Korea embracing Android"
- iPhones for the 1% in China"
- Few reliable numbers available"                                       @Kontagent	
  |	
  #KK2012	
  

                                                                  Kontagent	
  Konnect	
  2012	
  
Online	
  Game	
  Companies	
  Market	
  Cap	
  
      China	
           $bln	
     Japan	
     $bln	
              Korea	
                         $bln	
  
    Tencent	
           57.5	
     GREE	
       6.3	
             Nexon	
                              8	
  
    Netease	
            7.8	
     DeNA	
       4.6	
     NHN	
  (Hangame)	
                       10.5	
  
     Renren	
            2.6	
      Mixi	
      <1	
              NCso`	
                            5.3	
  
     Shanda	
            2.2	
  
Shanda	
  Games	
        1.4	
                             as	
  of	
  June	
  2012	
  
      Giant	
            1.2	
  
   Changyou	
            1.2	
                                  Facebook	
                         (75)	
  
NetDragon	
  (91)	
      <1	
                             AcRvision	
  Blizzard	
   13.8	
  
Perfect	
  World	
       <1	
                                      Zynga	
                           6.1	
  
      The9	
             <1	
                              Electronic	
  Aarts	
                     5.0	
  

  Gaming giants dominate in each country."                                        @Kontagent	
  |	
  #KK2012	
  

     Very few foreign players do well."                                     Kontagent	
  Konnect	
  2012	
  
China	
  

@Kontagent	
  	
  |	
  	
  #KK2012	
  




                                         Kontagent	
  Konnect	
  2012	
  
CHINA’S	
  GAMING	
  MARKET	
  
•  1Q2012 	
  $1.78B	
  
•  2012	
  (E) 	
  $8B+	
  (=	
  2	
  x	
  Facebook	
  2011)	
  
                                                                          >	
  80%	
  




                                 Source: Analysys International"         @Kontagent	
  |	
  #KK2012	
  

                                                                   Kontagent	
  Konnect	
  2012	
  
REALITY	
  OF	
  CHINA	
  
•  Local	
  partners	
  are	
  prevy	
  much	
  mandatory	
  for	
  foreigners	
  
   to	
  get	
  any	
  distribuRon	
  and	
  operate.	
  

•  Successes	
  are	
  rare,	
  generally	
  accidental,	
  and	
  mostly	
  by	
  
   dominant	
  players	
  
    •  Mobile 	
   	
        	
  Angry	
  Birds,	
  Fruit	
  Ninja,	
  Nubee	
  (JP),	
  etc.	
  
    •  Online	
  Games       	
  Koreans,	
  Blizzard	
  (licensing),	
  Riot	
  Games	
  
    •  Social	
  Games	
     	
  Avempts	
  (PopCap,	
  Zynga)	
  




                                                                                               @Kontagent	
  |	
  #KK2012	
  

                                                                                         Kontagent	
  Konnect	
  2012	
  
SOCIAL	
  NETWORKS	
  IN	
  CHINA	
  
•  Social	
  networks	
  are…	
  TENCENT	
  
    •  Livle	
  money	
  on	
  RenRen	
  
    •  No	
  Facebook	
  


•  Online	
  Game	
  Giants	
  
    •    Developing	
  their	
  own	
  games	
  
    •    Licensing	
  from	
  Korea	
  
    •    Rarely	
  from	
  other	
  places	
  (WoW)	
  
    •    ExcepRon:	
  League	
  of	
  Legends	
  (but	
  bought	
  by	
  Tencent)	
  




                                                                                          @Kontagent	
  |	
  #KK2012	
  

                                                                                    Kontagent	
  Konnect	
  2012	
  
TENCENT	
  
•  Revenue 	
                 	
      	
     	
  US$4.5	
  billion	
  
         o    Mostly	
  gaming!	
  
         o    Mobile 	
       	
             	
  10%	
  
         o    AdverRsing 	
                  	
  7%	
  
    •  Net	
  Profit            	
     	
     	
  US$1.6	
  billion	
  (35%)	
  


•  Services	
  
         o    Qzone	
     	
   	
     	
  552	
  million	
  MAU	
  
         o    Pengyou 	
       	
     	
  202	
  million	
  MAU	
  
         o    Open	
  plaxorm 	
  40,000	
  apps	
  
                 –    Revenue	
  share	
  improved	
  from	
  90/10	
  to	
  70/30	
  (though	
  variable)	
  
                 –    A	
  dozen	
  have	
  10m+	
  MAU	
  
                 –    BUT	
  ARPPU	
  =	
  1/10th	
  USA	
  (var.)	
  
                 –    QQ	
  Farm	
  =	
  $10m	
  /	
  month?	
  (2011	
  rumor)	
  
                                                                                                         @Kontagent	
  |	
  #KK2012	
  

                                                                                                   Kontagent	
  Konnect	
  2012	
  
RENREN	
  
•  Revenue 	
            	
     	
  US$118.0	
  million	
  
    •  ~50%	
  from	
  adverRsing	
  


•  Net	
  Loss 	
        	
     	
  US$5	
  million	
  
    •  Net	
  loss	
  does	
  not	
  count	
  sale	
  of	
  eLong	
  for	
  US$50	
  million	
  
    •  PromoRng	
  its	
  Groupon	
  clone	
  Nuomi	
  (spending	
  US$30	
  million)	
  


•  Plaxorm	
  
    •  Average	
  50/50	
  revenue	
  share	
  


•  Curb	
  your	
  enthusiasm!	
  

                                                                                          @Kontagent	
  |	
  #KK2012	
  

                                                                                    Kontagent	
  Konnect	
  2012	
  
MOBILE	
  IN	
  CHINA	
  
•  iPhone	
  is	
  for	
  the	
  1%	
  

•  Android	
  stores	
  are	
  fragmented	
  
     •    Over	
  a	
  dozen	
  app	
  stores	
  
     •    Lots	
  of	
  copies	
  
     •    Payment	
  systems	
  not	
  sorted	
  out	
  
     •    AdverRsing	
  don’t	
  make	
  much	
  money	
  


•  New	
  smartphones	
  by	
  the	
  day!	
  
                                                                Aliababa’s	
  Aliyun	
  
     •  Xiaomi	
  
                                                             Custom	
  Linux	
  mobile	
  OS	
  
     •  Alibaba	
                                              Runs	
  Android	
  apps!	
  
                                                                Yours	
  for	
  <	
  $250!	
  
     •  Baidu	
  
                                                                                     @Kontagent	
  |	
  #KK2012	
  

                                                                               Kontagent	
  Konnect	
  2012	
  
IOS	
  IN	
  CHINA	
  
•  Click	
  to	
  add	
  text	
  
     •  Click	
  to	
  add	
  text	
  
           o    Click	
  to	
  add	
  text	
  




                                                 Source: AppAnnie.com"
                                                             @Kontagent	
  |	
  #KK2012	
  

                                                       Kontagent	
  Konnect	
  2012	
  
ANDROID	
  IN	
  CHINA	
  
•  Click	
  to	
  add	
  text	
  
     •  Click	
  to	
  add	
  text	
  
           o    Click	
  to	
  add	
  text	
  




                                                 Source: AppAnnie.com"
                                                             @Kontagent	
  |	
  #KK2012	
  

                                                       Kontagent	
  Konnect	
  2012	
  
Japan	
  

@Kontagent	
  	
  |	
  	
  #KK2012	
  




                                         Kontagent	
  Konnect	
  2012	
  
REALITY	
  OF	
  JAPAN	
  
•  GREE	
  
    •  Revenue 	
  1Q2012	
   	
              	
  $575	
  million	
  
    •  Acquired	
  OpenFeint 	
               	
  ($104m)	
  
    •  Acquired	
  Funzio 	
   	
             	
  ($210m)	
  


•  DeNA	
  
    •  Revenue	
  1Q2012	
             	
     	
  $526	
  billion	
  
    •  Acquired	
  Ngmoco	
            	
     	
  ($400m)	
  


•  (Konami)	
  
    •  $360	
  million	
  from	
  social	
  games	
  in	
  2011	
  

                                                                              @Kontagent	
  |	
  #KK2012	
  

                                                                        Kontagent	
  Konnect	
  2012	
  
FOREIGN	
  SUCCESSES	
  IN	
  JAPAN?	
  
•  Koreans,	
  Chinese,	
  Western	
  
•  Online	
  games	
  
         o    Hangame	
  (Korean	
  online	
  &	
  casual	
  games	
  by	
  NHN)	
  
         o    NCso}	
  (Korean	
  MMOs)	
  
         o    Nexon	
  (Korean	
  MMOs)	
  
         o    Perfect	
  World	
  (Chinese	
  MMO)	
  
•  Social	
  games	
  
         o    Zynga,	
  Crowdstar,	
  Playfish	
  -­‐>	
  ?	
  
         o    Rakoo,	
  Rekoo	
  (China)	
  
•  Mobile	
  apps	
  
         o    Many	
  non-­‐Japanese	
  
         o    LINE	
  (mobile	
  IM	
  by	
  NHN)	
  
•  Web:	
  Twiver,	
  Facebook,	
  Evernote,	
  Tumblr	
  
                                                                                             @Kontagent	
  |	
  #KK2012	
  

                                                                                       Kontagent	
  Konnect	
  2012	
  
SMARTPHONE	
  GAMING	
  OPPORTUNITY	
  



 Core Gamers	
                           2011	
                                2014	

                      PC	
     More than $1.2 billion	

                                                                                                           Overall
                  Console                                                                                  market size
                  Game            About $3.6 billion	
                                                                                                           growing	
                  software	
                                                         Smartphone
                                                                                       games	
                                  Official sites, $1 billion
                   Mobile	
    Social games over $1.8 billion	
                                             	



Casual Gamers	
                                                                  Arcade games, Card games, Edutainment	




                                                                                                         @Kontagent	
  |	
  #KK2012	
  

                                                                                                   Kontagent	
  Konnect	
  2012	
  
“IT’S	
  PERFECT”	
  
•  What	
  is	
  quality?	
  
     •    USA 	
     	
     	
  	
  	
  	
  	
  	
  	
  “It	
  works”	
  
     •    Japan      	
     	
   	
  “It’s	
  perfect”	
  
     •    Korea      	
     	
   	
  “It’s	
  new”	
  
     •    China      	
     	
   	
  “It	
  gives	
  me	
  status”	
  


•  Consequently	
  
     •  Requirements	
  in	
  Japan	
  exceed	
  your	
  imaginaRon	
  
     •  Copy	
  =	
  strong	
  indicator	
  
     •  On	
  the	
  upside:	
  People	
  pay	
  for	
  quality	
  



                                                                                  @Kontagent	
  |	
  #KK2012	
  

                                                                            Kontagent	
  Konnect	
  2012	
  
Korea	
  

@Kontagent	
  	
  |	
  	
  #KK2012	
  




                                         Kontagent	
  Konnect	
  2012	
  
GAMING	
  MARKET	
  

  US$	
  million	
               US$	
  million	
  
                       7.1	
                                        863	
  




                                                            @Kontagent	
  |	
  #KK2012	
  

                                                      Kontagent	
  Konnect	
  2012	
  
KOREA	
  
•  Outliers	
  
    •  Blizzard	
  (local	
  operaRon)	
  
    •  EA/FIFA	
  (partnership)	
  	
  
    •  League	
  of	
  Legends	
  (hired	
  Blizzard	
  staff)	
  

•  Mobile	
  
    •  iOS	
  
    •  Several	
  Android	
  app	
  stores	
  (Google,	
  SKT,	
  KTF,	
  LGT,	
  Samsung)	
  


•  Regulatory	
  limitaRons	
  
    •  Game	
  RaRng	
  Board	
  (GBR)	
  
    •  Local	
  partner	
  necessary	
  for	
  smaller	
  companies	
  
                                                                                          @Kontagent	
  |	
  #KK2012	
  

                                                                                    Kontagent	
  Konnect	
  2012	
  
“Rest	
  of	
  Asia”	
  

  @Kontagent	
  	
  |	
  	
  #KK2012	
  




                                           Kontagent	
  Konnect	
  2012	
  
“REST	
  OF	
  ASIA”	
  
•  Rich	
  &	
  English-­‐friendly	
  
     •  Singapore	
  (English)	
  
     •  Hong	
  Kong	
  (Cantonese,	
  Mandarin,	
  English)	
  

•  Somewhat	
  wealthy	
  &	
  somewhat	
  English-­‐friendly	
  
     •  Malaysia	
  (some	
  –	
  most	
  revenue	
  from	
  Chinese	
  populaRon)	
  
     •  Taiwan	
  (Taiwanese)	
  

•  Not	
  there	
  yet	
  
     •    Vietnam	
  
     •    Indonesia	
  
     •    Philippines	
  
     •    Thailand…	
  
                                                                                      @Kontagent	
  |	
  #KK2012	
  

                                                                                Kontagent	
  Konnect	
  2012	
  
COMING	
  SOON:	
  $50	
  ANDROID	
  PHONES	
  




                                                        @Kontagent	
  |	
  #KK2012	
  

                                                  Kontagent	
  Konnect	
  2012	
  
UBERSTRIKE	
  CASE	
  STUDY	
  

•  Social	
  FPS	
  
     •  First-­‐Person	
  Shooter	
  	
  
     •  Free-­‐to-­‐play	
  


•  4	
  Channels	
  
     •    #1	
  on	
  Facebook	
  
     •    #1	
  on	
  Mac	
  App	
  Store	
  
     •    Uberstrike.com	
  
     •    Kongregate	
  


•  Upcoming:	
  iOS	
  &	
  Android	
  
                                                      @Kontagent	
  |	
  #KK2012	
  

                                                Kontagent	
  Konnect	
  2012	
  
@Kontagent	
  |	
  #KK2012	
  

Kontagent	
  Konnect	
  2012	
  
GEOGRAPHY	
  OF	
  WEALTH:	
  FACEBOOK	
  
•  Users	
  
    •  Only	
  need	
  a	
  PC	
  in	
  Internet	
  café	
  
    •  Many	
  users	
  from	
  emerging	
  markets	
  


•  Revenue	
  
    •    Kids	
  in	
  Internet	
  café	
  in	
  emerging	
  markets	
  do	
  not	
  spend	
  
    •    Best	
  revenue	
  from	
  large	
  first	
  world	
  countries	
  
    •    USA	
  
    •    Germany,	
  France,	
  UK,	
  Australia,	
  Canada,	
  etc.	
  
    •    Singapore,	
  HK,	
  Taiwan,	
  Malaysia	
  
    •    Others.	
  


                                                                                                  @Kontagent	
  |	
  #KK2012	
  

                                                                                            Kontagent	
  Konnect	
  2012	
  
GEOGRAPHY	
  OF	
  WEALTH:	
  MAC	
  OS	
  &	
  IOS	
  
•  Users	
  
    •  Hardware	
  cost	
  $500	
  to	
  $2,000	
  
    •  Only	
  “rich”	
  people	
  can	
  really	
  afford!	
  


•  Revenue	
  
    •    Anyone	
  with	
  such	
  device	
  has	
  money	
  
    •    USA,	
  China,	
  Russia	
  
    •    Germany,	
  France,	
  UK	
  
    •    Etc.	
  




                                                                       @Kontagent	
  |	
  #KK2012	
  

                                                                 Kontagent	
  Konnect	
  2012	
  
GEOGRAPHY	
  OF	
  WEALTH:	
  ANDROID	
  
•  Users	
  
    •  Hardware	
  cost:	
  from	
  $100	
  


•  Revenue	
  
    •    Lots	
  of	
  free	
  apps	
  
    •    Fragmented	
  app	
  stores	
  
    •    MarkeRng	
  is	
  hard	
  
    •    It’s	
  like	
  the	
  old	
  days	
  of	
  Java!	
  




                                                                       @Kontagent	
  |	
  #KK2012	
  

                                                                 Kontagent	
  Konnect	
  2012	
  
Conclusions	
  

@Kontagent	
  	
  |	
  	
  #KK2012	
  




                                         Kontagent	
  Konnect	
  2012	
  
CONCLUSION:	
  SMARTPHONES!	
  

•  “Big	
  in	
  Asia”	
  =	
  Pick	
  your	
  country!	
  

•  Japan	
  =	
  Smartphones	
  &	
  Mobile	
  Plaxorms	
  
•  Korea	
  =	
  Smartphones	
  &	
  MMOs	
  
•  China	
  =	
  Smartphones	
  

•  Singapore	
  +	
  HK	
  +	
  Malaysia	
  +	
  Taiwan	
  

•  Rest	
  of	
  the	
  world:	
  check	
  ecosystems!	
  

                                                                    @Kontagent	
  |	
  #KK2012	
  

                                                              Kontagent	
  Konnect	
  2012	
  
GOOD	
  LUCK!	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
               www.slideshare.net/plus8star	
  
                  benjamin@plus8star.com	
  
                                           @Kontagent	
  |	
  #KK2012	
  

                                     Kontagent	
  Konnect	
  2012	
  

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Gaming in asia

  • 1. Game Internationalization: Where to Start May  31,  2012  |  Benjamin  Joffe,  CEO,  +8*    |  Jason  Lee,  Sr.  Manager,  Customer  Success  APAC,  Kontagent     Lifetime value starts here. @Kontagent    |    #KK2012  
  • 2. CASE  STUDY  –   Becoming  Big  in  Asia   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 3. HI!   Benjamin  Joffe   @benjaminjoffe   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 4. 12  YEARS  ABROAD   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 5. PLUS  EIGHT  STAR     Research  &  Strategy  ConsulRng   Best  PracRces  &  Market  Entry   China,  Japan  &  South  Korea   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 6. CLIENTS   EUROPE USA ASIA @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 7. STARTUP  MENTOR   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 8. 100+  talks,  20  countries   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 9. Get  this  talk  at  >  www.slideshare.net/plus8star   AGENDA   •  7  Cases  for  Market  Entry   •  Ecosystems  101   •  China   •  Japan   •  Korea   •  Case  Study:  Uberstrike   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 10. 7  Cases  for  Market  Entry   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 11. 7  CASES  FOR  MARKET  ENTRY   Opportunity   1.  Surprise  success   2.  Copycat   1.  OpportunisRc  entrepreneur   2.  Hopeful  entrepreneur   3.  Independent  inventor   3.  Business  contact   4.  IdenRfied  opportunity   5.  Unclear  opportunity   6.  Hope   7.  Necessity   DesperaRon   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 12. ARE  YOU  THE  ONE?   •  Concept  Suitability   •  Product  /  Market  Fit   •  Cultural  Match   •  LocalizaRon  Ability   •  Copy   •  Graphics   •  Layout  /  white  space   WIRED   •  Payment   Top  15  Most  Influen/al  Games  of  the  Decade   •  Support   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 13. Ecosystems  101   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 14. DEFINING  ASIA   Asia! @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 15. DEFINING  ASIA   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 16. THE  WORLD  AS  CIVILIZATIONS   Western! Chinese! Muslim! Indian! Orthodox! Japanese! African! Latin American! @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 17. “Asia  was  a  concept  of  Western  Civiliza5on.”     @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 18. ECOSYSTEMS  101   •  Macro   •  GDP   •  GDP/capita   •  Demographics   •  Culture   •  Language(s)   •  Religion(s)   •  Infra   •  Web  &  Mobile  Infrastructures   •  Dominant  Players   •  Payment  systems   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 19. DOUBLING  AUDIENCE  IS  NOT  DOUBLING  REVENUE   “Zynga  Aims  for  400  Million   Tencent  Users  in  China.  Starts   with  CityVille”   BizTechDay,  August  2011   “Just  by  going  to  China,   we  could  double  the  audience,”   Peter  Relan,  CEO,  Crowdstar   May  2012   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 20. @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 21. Country   PopulaHon   GDP/Capita  (USD)   China   1.3  billion   4,500   Japan   128  million   42,000   South  Korea   49  million   20,000   Taiwan   23  million   20,000   Hong  Kong   7  million   32,000   Singapore   5  million   57,000   Malaysia   28  million   9,500   Indonesia   240  million   3,900   Vietnam   90  million   1,500   Philippines   94  million   2,500   Thailand   65  million   5,800   North  Korea   24  million   1,000   @Kontagent  |  #KK2012   Not all markets are created equal" Kontagent  Konnect  2012  
  • 22. Country   PopulaHon   GDP/Capita  (USD)   China   1.3  billion   4,500   Japan   128  million   42,000   South  Korea   49  million   20,000   Taiwan   23  million   20,000   Hong  Kong   7  million   32,000   Singapore   5  million   57,000   Malaysia   28  million   9,500   Indonesia   240  million   3,900   
 Vietnam   90  million   1,500   - 1 JPPhilippines   = 10 CN users for monetization
 user 94  million   2,500   
 Thailand   65  million   5,800   - Hong Kong, Taiwan,24  million   North  Korea   Singapore, Malaysia 1,000   medium-sized" @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 23. Country   PopulaHon   GDP/Capita  (USD)   China   Large user bbases but:
 1.3   illion   4,500   Japan   128  million   42,000   South  Korea   
 49  million   20,000   Taiwan   - few smartphones
 23  million   20,000   Hong  Kong   - even fewer PCs
 7  million   32,000   Singapore   - hard to million   5   monetize" 57,000   Malaysia   28  million   9,500   Indonesia   240  million   3,900   Vietnam   90  million   1,500   Philippines   94  million   2,500   Thailand   65  million   5,800   North  Korea   24  million   1,000   @Kontagent  |  #KK2012   Pick your markets right!" Kontagent  Konnect  2012  
  • 24. Mobile  Users   China   Japan   Korea   Mobile  users   1.02  billion   127  million   50  million   Android   ?   15  million   17  million   (esRmates)   iPhone   <20  million   <10  million   3  million   (esRmates)   3G  Users   10%   100%   70%   - China, Japan, Korea embracing Android" - iPhones for the 1% in China" - Few reliable numbers available" @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 25. Online  Game  Companies  Market  Cap   China   $bln   Japan   $bln   Korea   $bln   Tencent   57.5   GREE   6.3   Nexon   8   Netease   7.8   DeNA   4.6   NHN  (Hangame)   10.5   Renren   2.6   Mixi   <1   NCso`   5.3   Shanda   2.2   Shanda  Games   1.4   as  of  June  2012   Giant   1.2   Changyou   1.2   Facebook   (75)   NetDragon  (91)   <1   AcRvision  Blizzard   13.8   Perfect  World   <1   Zynga   6.1   The9   <1   Electronic  Aarts   5.0   Gaming giants dominate in each country." @Kontagent  |  #KK2012   Very few foreign players do well." Kontagent  Konnect  2012  
  • 26. China   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 27. CHINA’S  GAMING  MARKET   •  1Q2012  $1.78B   •  2012  (E)  $8B+  (=  2  x  Facebook  2011)   >  80%   Source: Analysys International" @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 28. REALITY  OF  CHINA   •  Local  partners  are  prevy  much  mandatory  for  foreigners   to  get  any  distribuRon  and  operate.   •  Successes  are  rare,  generally  accidental,  and  mostly  by   dominant  players   •  Mobile      Angry  Birds,  Fruit  Ninja,  Nubee  (JP),  etc.   •  Online  Games  Koreans,  Blizzard  (licensing),  Riot  Games   •  Social  Games    Avempts  (PopCap,  Zynga)   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 29. SOCIAL  NETWORKS  IN  CHINA   •  Social  networks  are…  TENCENT   •  Livle  money  on  RenRen   •  No  Facebook   •  Online  Game  Giants   •  Developing  their  own  games   •  Licensing  from  Korea   •  Rarely  from  other  places  (WoW)   •  ExcepRon:  League  of  Legends  (but  bought  by  Tencent)   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 30. TENCENT   •  Revenue        US$4.5  billion   o  Mostly  gaming!   o  Mobile      10%   o  AdverRsing    7%   •  Net  Profit      US$1.6  billion  (35%)   •  Services   o  Qzone        552  million  MAU   o  Pengyou      202  million  MAU   o  Open  plaxorm  40,000  apps   –  Revenue  share  improved  from  90/10  to  70/30  (though  variable)   –  A  dozen  have  10m+  MAU   –  BUT  ARPPU  =  1/10th  USA  (var.)   –  QQ  Farm  =  $10m  /  month?  (2011  rumor)   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 31. RENREN   •  Revenue      US$118.0  million   •  ~50%  from  adverRsing   •  Net  Loss      US$5  million   •  Net  loss  does  not  count  sale  of  eLong  for  US$50  million   •  PromoRng  its  Groupon  clone  Nuomi  (spending  US$30  million)   •  Plaxorm   •  Average  50/50  revenue  share   •  Curb  your  enthusiasm!   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 32. MOBILE  IN  CHINA   •  iPhone  is  for  the  1%   •  Android  stores  are  fragmented   •  Over  a  dozen  app  stores   •  Lots  of  copies   •  Payment  systems  not  sorted  out   •  AdverRsing  don’t  make  much  money   •  New  smartphones  by  the  day!   Aliababa’s  Aliyun   •  Xiaomi   Custom  Linux  mobile  OS   •  Alibaba   Runs  Android  apps!   Yours  for  <  $250!   •  Baidu   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 33. IOS  IN  CHINA   •  Click  to  add  text   •  Click  to  add  text   o  Click  to  add  text   Source: AppAnnie.com" @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 34. ANDROID  IN  CHINA   •  Click  to  add  text   •  Click  to  add  text   o  Click  to  add  text   Source: AppAnnie.com" @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 35. Japan   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 36. REALITY  OF  JAPAN   •  GREE   •  Revenue  1Q2012      $575  million   •  Acquired  OpenFeint    ($104m)   •  Acquired  Funzio      ($210m)   •  DeNA   •  Revenue  1Q2012      $526  billion   •  Acquired  Ngmoco      ($400m)   •  (Konami)   •  $360  million  from  social  games  in  2011   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 37. FOREIGN  SUCCESSES  IN  JAPAN?   •  Koreans,  Chinese,  Western   •  Online  games   o  Hangame  (Korean  online  &  casual  games  by  NHN)   o  NCso}  (Korean  MMOs)   o  Nexon  (Korean  MMOs)   o  Perfect  World  (Chinese  MMO)   •  Social  games   o  Zynga,  Crowdstar,  Playfish  -­‐>  ?   o  Rakoo,  Rekoo  (China)   •  Mobile  apps   o  Many  non-­‐Japanese   o  LINE  (mobile  IM  by  NHN)   •  Web:  Twiver,  Facebook,  Evernote,  Tumblr   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 38. SMARTPHONE  GAMING  OPPORTUNITY   Core Gamers 2011 2014 PC More than $1.2 billion Overall Console market size Game About $3.6 billion growing software Smartphone games Official sites, $1 billion Mobile Social games over $1.8 billion Casual Gamers Arcade games, Card games, Edutainment @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 39. “IT’S  PERFECT”   •  What  is  quality?   •  USA                  “It  works”   •  Japan      “It’s  perfect”   •  Korea      “It’s  new”   •  China      “It  gives  me  status”   •  Consequently   •  Requirements  in  Japan  exceed  your  imaginaRon   •  Copy  =  strong  indicator   •  On  the  upside:  People  pay  for  quality   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 40. Korea   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 41. GAMING  MARKET   US$  million   US$  million   7.1   863   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 42. KOREA   •  Outliers   •  Blizzard  (local  operaRon)   •  EA/FIFA  (partnership)     •  League  of  Legends  (hired  Blizzard  staff)   •  Mobile   •  iOS   •  Several  Android  app  stores  (Google,  SKT,  KTF,  LGT,  Samsung)   •  Regulatory  limitaRons   •  Game  RaRng  Board  (GBR)   •  Local  partner  necessary  for  smaller  companies   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 43. “Rest  of  Asia”   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 44. “REST  OF  ASIA”   •  Rich  &  English-­‐friendly   •  Singapore  (English)   •  Hong  Kong  (Cantonese,  Mandarin,  English)   •  Somewhat  wealthy  &  somewhat  English-­‐friendly   •  Malaysia  (some  –  most  revenue  from  Chinese  populaRon)   •  Taiwan  (Taiwanese)   •  Not  there  yet   •  Vietnam   •  Indonesia   •  Philippines   •  Thailand…   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 45. COMING  SOON:  $50  ANDROID  PHONES   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 46. UBERSTRIKE  CASE  STUDY   •  Social  FPS   •  First-­‐Person  Shooter     •  Free-­‐to-­‐play   •  4  Channels   •  #1  on  Facebook   •  #1  on  Mac  App  Store   •  Uberstrike.com   •  Kongregate   •  Upcoming:  iOS  &  Android   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 47. @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 48. GEOGRAPHY  OF  WEALTH:  FACEBOOK   •  Users   •  Only  need  a  PC  in  Internet  café   •  Many  users  from  emerging  markets   •  Revenue   •  Kids  in  Internet  café  in  emerging  markets  do  not  spend   •  Best  revenue  from  large  first  world  countries   •  USA   •  Germany,  France,  UK,  Australia,  Canada,  etc.   •  Singapore,  HK,  Taiwan,  Malaysia   •  Others.   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 49. GEOGRAPHY  OF  WEALTH:  MAC  OS  &  IOS   •  Users   •  Hardware  cost  $500  to  $2,000   •  Only  “rich”  people  can  really  afford!   •  Revenue   •  Anyone  with  such  device  has  money   •  USA,  China,  Russia   •  Germany,  France,  UK   •  Etc.   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 50. GEOGRAPHY  OF  WEALTH:  ANDROID   •  Users   •  Hardware  cost:  from  $100   •  Revenue   •  Lots  of  free  apps   •  Fragmented  app  stores   •  MarkeRng  is  hard   •  It’s  like  the  old  days  of  Java!   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 51. Conclusions   @Kontagent    |    #KK2012   Kontagent  Konnect  2012  
  • 52. CONCLUSION:  SMARTPHONES!   •  “Big  in  Asia”  =  Pick  your  country!   •  Japan  =  Smartphones  &  Mobile  Plaxorms   •  Korea  =  Smartphones  &  MMOs   •  China  =  Smartphones   •  Singapore  +  HK  +  Malaysia  +  Taiwan   •  Rest  of  the  world:  check  ecosystems!   @Kontagent  |  #KK2012   Kontagent  Konnect  2012  
  • 53. GOOD  LUCK!                     www.slideshare.net/plus8star   benjamin@plus8star.com   @Kontagent  |  #KK2012   Kontagent  Konnect  2012