An overview of 6 different DIY mobile app platforms, spanning drag-and-drop builders to next-gen data-driven platforms like AppSheet. Presented at Eastside Incubator
Do it yourself (DIY) is the method of building, modifying, or repairing something without the aid of experts or professionals
Italian archaeologists unearthed the ruins of a 6th-century BC Greek structure in southern Italy that came with detailed assembly instructions and is being called an "ancient IKEA building". The structure was a temple-like building discovered at Torre Satriano, near the southern city of Potenza, in Basilicata, a region where local people mingled with Greeks who settled along the southern coast known as Magna Graecia and in Sicily from the 8th century BC onwards
"Hackerspace billboard" by Dave Jenson - We're working on it!. Licensed under Creative Commons Attribution-Share Alike 2.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Hackerspace_billboard.jpg#mediaviewer/File:Hackerspace_billboard.jpg
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and traditional arts and crafts. The subculture stresses new and unique applications of technologies, and encourages invention and prototyping.[1]
"Hackerspace billboard" by Dave Jenson - We're working on it!. Licensed under Creative Commons Attribution-Share Alike 2.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Hackerspace_billboard.jpg#mediaviewer/File:Hackerspace_billboard.jpg
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and traditional arts and crafts. The subculture stresses new and unique applications of technologies, and encourages invention and prototyping.[1]
"Hackerspace billboard" by Dave Jenson - We're working on it!. Licensed under Creative Commons Attribution-Share Alike 2.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Hackerspace_billboard.jpg#mediaviewer/File:Hackerspace_billboard.jpg
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and traditional arts and crafts. The subculture stresses new and unique applications of technologies, and encourages invention and prototyping.[1]
Software development is more complex than Hogwarts wizardry.
"Professor Lucifer Butts" by Rube Goldberg - an old comic book. Licensed under Public domain via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Professor_Lucifer_Butts.gif#mediaviewer/File:Professor_Lucifer_Butts.gif
"Hackerspace billboard" by Dave Jenson - We're working on it!. Licensed under Creative Commons Attribution-Share Alike 2.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Hackerspace_billboard.jpg#mediaviewer/File:Hackerspace_billboard.jpg
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and traditional arts and crafts. The subculture stresses new and unique applications of technologies, and encourages invention and prototyping.[1]
"Hackerspace billboard" by Dave Jenson - We're working on it!. Licensed under Creative Commons Attribution-Share Alike 2.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Hackerspace_billboard.jpg#mediaviewer/File:Hackerspace_billboard.jpg
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and traditional arts and crafts. The subculture stresses new and unique applications of technologies, and encourages invention and prototyping.[1]