SlideShare une entreprise Scribd logo
1  sur  28
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.
Building Marketing
Strategies in a Digital Age
Rajesh Krishnan / January 23rd, 2014
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.
Introduction
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.3
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.4
Digital Marketing is dead : Long live Marketing
• Digital Marketing is dead” –Marc Pritcard , CMO P&G
• Marketers need to stop thinking of digital marketing as a
separate , special discipline
• “We want to be wherever the consumers are. It’s no
longer digital marketing.
It’s marketing in a digital world now.”
• The collision of the digital & physical words is
fundamentally changing the customers behavior
The notion of marketing activity being
online or
offline or mobile will cease to be a
meaningful
debate in 2014
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.5
Consumer is time poor & device rich
40% of the adults are accessing the
internet multiple times in a day from
multiple devices & locations
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.6
What happens online in 60 seconds
• 2 million searches on Google
• 72 hours of videos uploaded
onto YouTube,
• 42 thousands post every
second & 1.8 million likes on
Facebook,
• 204 million emails sent every
minute.
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.7
Four emerging areas of customer demand
Now: Consumers will want to interact anywhere at any time
Can I: They will want to do truly new things
For me: They will expect all data stored about them to be targeted precisely to their
needs or used to personalize what they experience
Simply: They will expect all interactions to be easy
What customers want ?
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.
Key Digital Trends influencing
Marketing
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.9
Key Digital Trends
• Mobile moves to the center of the
multiplatform landscape
• “Always-on commerce” turns shopping
inside out
• Enabling user generated content &
letting customers talk to each other
• “Always on means always social”
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.10
Key Digital Trends
• Mobile moves to the center of the
multiplatform landscape
• Enabling user generated content &
letting customers talk to each other
• “Always-on commerce” turns shopping
inside out
• Always on means always social
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.11
Mobile is at the center of everything
Mobile is more than the new desktop.
Smartphones and tablets have effectively become
the center—and integrating components—of
consumers’ multiplatform lives.
This shift is reflected in quantitative terms—in the
amount of time consumers spend on their mobile
devices on a daily basis
Qualitatively in the way these devices have
effectively become the remote control for
consumers’ lives and work
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.12
Mobile devices have also moved
to the center of people’s work lives
Bring-your-own-device (BYOD) policies have become common worldwide,
further eroding the already narrow divide between home and work. This also means
content consumption for both modalities takes place on one device
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.13
Brands are creating content tailored to the mobile
• Facebook redesigned its News Feed in part to improve
platform consistency.
• The New York Times revealed a new prototype of its
website with a strong nod to mobile integration
• Google upgraded AdWords to integrate the management
of desktop & mobile ad campaigns.
• USA Today underwent a complete web redesign to
provide a more “app-like” experience.
• Disney began to implement responsive design across a
number of its properties in order to streamline the content
experience across platforms.
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.14
Key Digital Trends
• Mobile moves to the center of the
multiplatform landscape
• “Always-on commerce” turns
shopping inside out
• Enabling user generated content &
letting customers talk to each other
• Always on means always social
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.15
Always on commerce
Consumers are always in the consideration phase
for something, a tap away from jumping from a
physical to a virtual store or from one online
merchant to another
The combination of portability, connectivity and
relative affordability makes smartphones unique
among computing devices
Smartphones are more frequently used on the go,
often to assist in a purchase that in many cases
does not necessarily terminate on the device
Always on commerce turns shopping inside out
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.16
Always on commerce
The impact of a pervasive “shopping state of mind”
fostered by mobility has only begun to be reflected
in commerce sales forecasts
Smartphones play a singular role as the fulcrum
between digital and physical retail
The smartphone always-on commerce dynamic is
apparent everywhere, but particularly so in the
Asia-Pacific region
Increasing Mcommerce sales
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.17
Niemen Marcus – Personal Shopping Assistant
NM shoppers will have access to a new
iPhone app that puts the power to control
their interaction with the store right into their
hands.
• Shoppers can book appointments with desired sales
associates, send messages & ask questions
• See which sales associates are in store,
• Message and make appointments with their favorite sales
associates,
• Mark favorite products, which will automatically be visible
to selected sales associates
• Find new arrivals on the floor, learn about the line, the
designer and fabric.
• Alert your sales associate the moment you walk into the
store and the sales associate will instantly be able to
access your shopping history to better assist you.
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.18
Tesco Home Plus Virtual Subway store
• Background : In South Korea , Tesco has a fewer
number of stores compared to E-mart . South Koreans
prefer shopping at the store closest to home
• Challenge : How to become the Number 1 retailer
despite having lesser number of stores
• Idea : Let the store come to the people
• Result : Within 2 months of launch , 10,300 customers
visited the virtual store using their phones , new
registered members increased by 76% and sales by 130
% .
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.19
Key Digital Trends
• Mobile moves to the center of the
multiplatform landscape
• “Always-on commerce” turns
shopping inside out
• Enabling user generated content &
letting customers talk to each other
• Always on means always social
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.20
Trend 2 : User Generated content
Let customers create their own programs
Customer Interest fades quickly . Engage & provide customers with
the content they want
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.21
User generated content
To launch the new FIFA 13 video game EA created
a Facebook app “ Goals of the Week “ that focused
on user-generated content
Encouraged users to upload their best goals on a
weekly basis with EA’s community managers
aggregating the most ‘liked’ goals into a ‘Goals of
the Week’ reel
Post launch of the app on September 25 2012,
submissions of uploaded goals increased by 350%,
with over 13,000 submitted
The videos have achieved 4.28 million views in
three months
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.22
Warby Parker Sunglasses
Virtual Try-On: If you have a webcam, you can very
realistically try on the many different varieties of glasses to
see which suits your face.
Customers to post the virtual try-on pictures on
Facebook. Customers can receive instant feedback from
friends that help them decide which frames look best.
At-Home Try-On: Consumers can pick five pairs off the site
that strike their fancy and get those pairs sent to their home,
with fake glass lenses, and physically try on the glass. After
five days, consumers just have to send back the box
(postage paid!) and make the official purchase on the
website.
Over 200,000 likes on FB & over 50% of sales are driven by
word of mouth
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.23
Key Digital Trends
• Mobile moves to the center of the
multiplatform landscape
• Enabling user generated content &
letting customers talk to each other
• “Always-on commerce” turns shopping
inside out
• Always on means always social
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.24
Key Digital Trends
• In an always-on world, mobile devices are always at-hand as
consumers move from screen to screen. Fragmented multiscreen
media consumption has left marketers struggling to keep up
• Facebook today directly competes with the advertising $ traditionally
spent on TV
• 100Mn Americans log on to FB between 8pm-11pm every night
compared to a combined number of 44Mn across the biggest TV
networks
• Recent research says almost half of us ‘media mesh’, blending TV
viewing with other digital experiences daily. As a result TV content is
increasingly being commissioned with explicit thought around how
the TV content will be extended into social media in particular.
• BBC America partnered with Twitter and Verizon to deliver the first
ever ad-supported TV-synched video tweet.
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.25
Oreo Daily Twist
Objective : Oreo had a big birthday to celebrate – its 100th,
in fact. To commemorate the milestone, we set out to prove
that at a century old, Oreo is as relevant as ever.
Strategy: The strategy was to re-imagining pop culture
through the eyes of Oreo. The program, Daily Twist, was
kicked off with a simple visual of a six-layer rainbow Oreo
cookie. The caption read: “Pride.”
Real-time relevant content creation propelled Oreo to the
center of the cultural debate
For the big finale – the 100th Daily Twist , users were invited
to pitch their own story ideas, and then let them vote on their
favorites
Results : 280 % increase in Facebook shares & 510 %
increase in re-tweets on Twitter. The content series garnered
more than 1 million Likes on Facebook - or 10,000 Likes per
post, on average.
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.26
Air Asia Friendsy Campaign
Objective : To get the word out about AirAsia Australia's
inaugural flight from Sydney, Australia, to Kuala Lumpur
The campaign : One Facebook fan & up to 302 of their
Facebook friends would be flown to Kuala Lumpur and all
they had to do was choose who they would take.
The average Facebook user has hundreds of Facebook
friends, but how many of them would you actually want to
take on holiday?
Once you had chosen, you even could allocate seats and
share a snapshot of your plane with all those tagged, giving
the app great viral capacity.
Results : AirAsia are on track to double the number of
daily flights from Sydney.
Generated press coverage with a PR value of $1,627,593
Grew its Facebook fan base by 30%
Received 12,500 entries and reached 2,291,483 people on
Facebook
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.27
Summary
Social is really about transparency, about trust, about unmediated content and communications, about networks.
Data enables us to
• Make smarter, quicker, business decisions
• Ability to craft increasingly personalized experiences
• Across all channels, content and interactions.
Mobile – is not just a channel, or set of devices and media
• Reminds us that the digital and the physical, the local and the global, are not separate but coexist simultaneously.
Customer Experience –Content marketing is arguably a part, is more than just making things look, or feel,
better. It is a fundamental cultural &philosophical change for most It is the most important part of what ‘marketing’ as a
function should deliver if marketers are able to rise to the challenge.
Digital is the key enabler in the way brands interact with Customers
© Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.
Thank you

Contenu connexe

Tendances

eMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
eMarketer Webinar: Mobile Marketing Trends, Insights and Best PracticeseMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
eMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
eMarketer
 
Digital Disruption - Disrupt or be Disrupted
Digital Disruption - Disrupt or be DisruptedDigital Disruption - Disrupt or be Disrupted
Digital Disruption - Disrupt or be Disrupted
Maria Schmidt
 
Full Digital Innovation Partners
Full Digital Innovation PartnersFull Digital Innovation Partners
Full Digital Innovation Partners
Doug Robinson
 
GroupM's China Digital Playbook - April 2014
GroupM's China Digital Playbook - April 2014GroupM's China Digital Playbook - April 2014
GroupM's China Digital Playbook - April 2014
Harsh Wardhan Dave
 

Tendances (20)

10 trends reshaping digital
10 trends reshaping digital10 trends reshaping digital
10 trends reshaping digital
 
eMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
eMarketer Webinar: Mobile Marketing Trends, Insights and Best PracticeseMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
eMarketer Webinar: Mobile Marketing Trends, Insights and Best Practices
 
Digital Disruption - Disrupt or be Disrupted
Digital Disruption - Disrupt or be DisruptedDigital Disruption - Disrupt or be Disrupted
Digital Disruption - Disrupt or be Disrupted
 
Growth Through Mobile - 8 Guiding Principles
Growth Through Mobile - 8 Guiding PrinciplesGrowth Through Mobile - 8 Guiding Principles
Growth Through Mobile - 8 Guiding Principles
 
2014 marketing-trends
2014 marketing-trends2014 marketing-trends
2014 marketing-trends
 
FDG 2014 Predictions
FDG 2014 PredictionsFDG 2014 Predictions
FDG 2014 Predictions
 
Mobile Only Customer Experience
Mobile Only Customer ExperienceMobile Only Customer Experience
Mobile Only Customer Experience
 
2014 Mobile Trends by Azetone
2014 Mobile Trends by Azetone2014 Mobile Trends by Azetone
2014 Mobile Trends by Azetone
 
Top mobile trends 2014
Top mobile trends 2014Top mobile trends 2014
Top mobile trends 2014
 
Top 10 Digital Trends: How India will hack growth in 2016
Top 10 Digital Trends: How India will hack growth in 2016Top 10 Digital Trends: How India will hack growth in 2016
Top 10 Digital Trends: How India will hack growth in 2016
 
Mobile Ecosystem in 2015 by AscITconsultancyservices
Mobile Ecosystem in 2015 by AscITconsultancyservicesMobile Ecosystem in 2015 by AscITconsultancyservices
Mobile Ecosystem in 2015 by AscITconsultancyservices
 
Full Digital Innovation Partners
Full Digital Innovation PartnersFull Digital Innovation Partners
Full Digital Innovation Partners
 
GAFAnomics: Using APIs to gain unfair competitive advantage in the network ec...
GAFAnomics: Using APIs to gain unfair competitive advantage in the network ec...GAFAnomics: Using APIs to gain unfair competitive advantage in the network ec...
GAFAnomics: Using APIs to gain unfair competitive advantage in the network ec...
 
GroupM's China Digital Playbook - April 2014
GroupM's China Digital Playbook - April 2014GroupM's China Digital Playbook - April 2014
GroupM's China Digital Playbook - April 2014
 
DMMP mobile marketing
DMMP mobile marketingDMMP mobile marketing
DMMP mobile marketing
 
Mobile Website - Your Secret Weapon in Gaining a Competitive Advantage
Mobile Website - Your Secret Weapon in Gaining a Competitive AdvantageMobile Website - Your Secret Weapon in Gaining a Competitive Advantage
Mobile Website - Your Secret Weapon in Gaining a Competitive Advantage
 
Psychology behind mobile apps, Mobile Trends Conference Kraków 2015
Psychology behind mobile apps, Mobile Trends Conference Kraków 2015Psychology behind mobile apps, Mobile Trends Conference Kraków 2015
Psychology behind mobile apps, Mobile Trends Conference Kraków 2015
 
What's Next: Social Commerce - from transaction to truly social
What's Next: Social Commerce - from transaction to truly socialWhat's Next: Social Commerce - from transaction to truly social
What's Next: Social Commerce - from transaction to truly social
 
DMI 2017 Mobile Trends
DMI 2017 Mobile TrendsDMI 2017 Mobile Trends
DMI 2017 Mobile Trends
 
The Future of Mobile Marketing: 20 Expert Predictions For 2015
The Future of Mobile Marketing: 20 Expert Predictions For 2015The Future of Mobile Marketing: 20 Expert Predictions For 2015
The Future of Mobile Marketing: 20 Expert Predictions For 2015
 

Similaire à marketing in a digital age 23rd Jan final with videos

SA consumer, marketing & media trends feb'13 rev5
SA consumer, marketing & media trends feb'13 rev5SA consumer, marketing & media trends feb'13 rev5
SA consumer, marketing & media trends feb'13 rev5
Mindshare South Africa
 
Mobile-First Selling
Mobile-First SellingMobile-First Selling
Mobile-First Selling
Jason Kreiter
 
Web to Store to Digital in Store
Web to Store to Digital in StoreWeb to Store to Digital in Store
Web to Store to Digital in Store
François Gomez
 
Approfs1
Approfs1Approfs1
Approfs1
emsemg
 

Similaire à marketing in a digital age 23rd Jan final with videos (20)

Engaging your customers through Mobile platforms
Engaging your customers through Mobile platformsEngaging your customers through Mobile platforms
Engaging your customers through Mobile platforms
 
A New Way of Thinking: Mobile Isn't Just a New Customer Channel
A New Way of Thinking: Mobile Isn't Just a New Customer ChannelA New Way of Thinking: Mobile Isn't Just a New Customer Channel
A New Way of Thinking: Mobile Isn't Just a New Customer Channel
 
SA consumer, marketing & media trends feb'13 rev5
SA consumer, marketing & media trends feb'13 rev5SA consumer, marketing & media trends feb'13 rev5
SA consumer, marketing & media trends feb'13 rev5
 
Mobile-First Selling
Mobile-First SellingMobile-First Selling
Mobile-First Selling
 
Web to Store to Digital in Store
Web to Store to Digital in StoreWeb to Store to Digital in Store
Web to Store to Digital in Store
 
Mobile Media Summit San Francisco 2015
Mobile Media Summit San Francisco 2015Mobile Media Summit San Francisco 2015
Mobile Media Summit San Francisco 2015
 
Digital Marketing Guide: Mobile Marketing for Medical Technology Companies
Digital Marketing Guide: Mobile Marketing for Medical Technology CompaniesDigital Marketing Guide: Mobile Marketing for Medical Technology Companies
Digital Marketing Guide: Mobile Marketing for Medical Technology Companies
 
Why Your Business Needs a Mobile Website
Why Your Business Needs a Mobile WebsiteWhy Your Business Needs a Mobile Website
Why Your Business Needs a Mobile Website
 
Approfs1
Approfs1Approfs1
Approfs1
 
Why mobile
Why mobileWhy mobile
Why mobile
 
Why mobile
Why mobileWhy mobile
Why mobile
 
Why mobile
Why mobileWhy mobile
Why mobile
 
Why mobile apps
Why mobile appsWhy mobile apps
Why mobile apps
 
Why mobile apps
Why mobile appsWhy mobile apps
Why mobile apps
 
Kerri Smith: Marketing in a multi-screen world
 Kerri Smith: Marketing in a multi-screen world Kerri Smith: Marketing in a multi-screen world
Kerri Smith: Marketing in a multi-screen world
 
Deriving Intelligence from Customer Actions: Data Marketing 2015 presentation
Deriving Intelligence from Customer Actions: Data Marketing 2015 presentation  Deriving Intelligence from Customer Actions: Data Marketing 2015 presentation
Deriving Intelligence from Customer Actions: Data Marketing 2015 presentation
 
Data Marketing
Data MarketingData Marketing
Data Marketing
 
FCMG mobile strategy
FCMG mobile strategyFCMG mobile strategy
FCMG mobile strategy
 
Make it Personal: Mobile Engagement, One Shopper at a Time
Make it Personal: Mobile Engagement, One Shopper at a TimeMake it Personal: Mobile Engagement, One Shopper at a Time
Make it Personal: Mobile Engagement, One Shopper at a Time
 
Ppt0000010
Ppt0000010Ppt0000010
Ppt0000010
 

marketing in a digital age 23rd Jan final with videos

  • 1. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. Building Marketing Strategies in a Digital Age Rajesh Krishnan / January 23rd, 2014
  • 2. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. Introduction
  • 3. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.3
  • 4. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.4 Digital Marketing is dead : Long live Marketing • Digital Marketing is dead” –Marc Pritcard , CMO P&G • Marketers need to stop thinking of digital marketing as a separate , special discipline • “We want to be wherever the consumers are. It’s no longer digital marketing. It’s marketing in a digital world now.” • The collision of the digital & physical words is fundamentally changing the customers behavior The notion of marketing activity being online or offline or mobile will cease to be a meaningful debate in 2014
  • 5. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.5 Consumer is time poor & device rich 40% of the adults are accessing the internet multiple times in a day from multiple devices & locations
  • 6. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.6 What happens online in 60 seconds • 2 million searches on Google • 72 hours of videos uploaded onto YouTube, • 42 thousands post every second & 1.8 million likes on Facebook, • 204 million emails sent every minute.
  • 7. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.7 Four emerging areas of customer demand Now: Consumers will want to interact anywhere at any time Can I: They will want to do truly new things For me: They will expect all data stored about them to be targeted precisely to their needs or used to personalize what they experience Simply: They will expect all interactions to be easy What customers want ?
  • 8. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. Key Digital Trends influencing Marketing
  • 9. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.9 Key Digital Trends • Mobile moves to the center of the multiplatform landscape • “Always-on commerce” turns shopping inside out • Enabling user generated content & letting customers talk to each other • “Always on means always social”
  • 10. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.10 Key Digital Trends • Mobile moves to the center of the multiplatform landscape • Enabling user generated content & letting customers talk to each other • “Always-on commerce” turns shopping inside out • Always on means always social
  • 11. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.11 Mobile is at the center of everything Mobile is more than the new desktop. Smartphones and tablets have effectively become the center—and integrating components—of consumers’ multiplatform lives. This shift is reflected in quantitative terms—in the amount of time consumers spend on their mobile devices on a daily basis Qualitatively in the way these devices have effectively become the remote control for consumers’ lives and work
  • 12. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.12 Mobile devices have also moved to the center of people’s work lives Bring-your-own-device (BYOD) policies have become common worldwide, further eroding the already narrow divide between home and work. This also means content consumption for both modalities takes place on one device
  • 13. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.13 Brands are creating content tailored to the mobile • Facebook redesigned its News Feed in part to improve platform consistency. • The New York Times revealed a new prototype of its website with a strong nod to mobile integration • Google upgraded AdWords to integrate the management of desktop & mobile ad campaigns. • USA Today underwent a complete web redesign to provide a more “app-like” experience. • Disney began to implement responsive design across a number of its properties in order to streamline the content experience across platforms.
  • 14. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.14 Key Digital Trends • Mobile moves to the center of the multiplatform landscape • “Always-on commerce” turns shopping inside out • Enabling user generated content & letting customers talk to each other • Always on means always social
  • 15. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.15 Always on commerce Consumers are always in the consideration phase for something, a tap away from jumping from a physical to a virtual store or from one online merchant to another The combination of portability, connectivity and relative affordability makes smartphones unique among computing devices Smartphones are more frequently used on the go, often to assist in a purchase that in many cases does not necessarily terminate on the device Always on commerce turns shopping inside out
  • 16. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.16 Always on commerce The impact of a pervasive “shopping state of mind” fostered by mobility has only begun to be reflected in commerce sales forecasts Smartphones play a singular role as the fulcrum between digital and physical retail The smartphone always-on commerce dynamic is apparent everywhere, but particularly so in the Asia-Pacific region Increasing Mcommerce sales
  • 17. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.17 Niemen Marcus – Personal Shopping Assistant NM shoppers will have access to a new iPhone app that puts the power to control their interaction with the store right into their hands. • Shoppers can book appointments with desired sales associates, send messages & ask questions • See which sales associates are in store, • Message and make appointments with their favorite sales associates, • Mark favorite products, which will automatically be visible to selected sales associates • Find new arrivals on the floor, learn about the line, the designer and fabric. • Alert your sales associate the moment you walk into the store and the sales associate will instantly be able to access your shopping history to better assist you.
  • 18. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.18 Tesco Home Plus Virtual Subway store • Background : In South Korea , Tesco has a fewer number of stores compared to E-mart . South Koreans prefer shopping at the store closest to home • Challenge : How to become the Number 1 retailer despite having lesser number of stores • Idea : Let the store come to the people • Result : Within 2 months of launch , 10,300 customers visited the virtual store using their phones , new registered members increased by 76% and sales by 130 % .
  • 19. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.19 Key Digital Trends • Mobile moves to the center of the multiplatform landscape • “Always-on commerce” turns shopping inside out • Enabling user generated content & letting customers talk to each other • Always on means always social
  • 20. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.20 Trend 2 : User Generated content Let customers create their own programs Customer Interest fades quickly . Engage & provide customers with the content they want
  • 21. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.21 User generated content To launch the new FIFA 13 video game EA created a Facebook app “ Goals of the Week “ that focused on user-generated content Encouraged users to upload their best goals on a weekly basis with EA’s community managers aggregating the most ‘liked’ goals into a ‘Goals of the Week’ reel Post launch of the app on September 25 2012, submissions of uploaded goals increased by 350%, with over 13,000 submitted The videos have achieved 4.28 million views in three months
  • 22. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.22 Warby Parker Sunglasses Virtual Try-On: If you have a webcam, you can very realistically try on the many different varieties of glasses to see which suits your face. Customers to post the virtual try-on pictures on Facebook. Customers can receive instant feedback from friends that help them decide which frames look best. At-Home Try-On: Consumers can pick five pairs off the site that strike their fancy and get those pairs sent to their home, with fake glass lenses, and physically try on the glass. After five days, consumers just have to send back the box (postage paid!) and make the official purchase on the website. Over 200,000 likes on FB & over 50% of sales are driven by word of mouth
  • 23. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.23 Key Digital Trends • Mobile moves to the center of the multiplatform landscape • Enabling user generated content & letting customers talk to each other • “Always-on commerce” turns shopping inside out • Always on means always social
  • 24. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.24 Key Digital Trends • In an always-on world, mobile devices are always at-hand as consumers move from screen to screen. Fragmented multiscreen media consumption has left marketers struggling to keep up • Facebook today directly competes with the advertising $ traditionally spent on TV • 100Mn Americans log on to FB between 8pm-11pm every night compared to a combined number of 44Mn across the biggest TV networks • Recent research says almost half of us ‘media mesh’, blending TV viewing with other digital experiences daily. As a result TV content is increasingly being commissioned with explicit thought around how the TV content will be extended into social media in particular. • BBC America partnered with Twitter and Verizon to deliver the first ever ad-supported TV-synched video tweet.
  • 25. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.25 Oreo Daily Twist Objective : Oreo had a big birthday to celebrate – its 100th, in fact. To commemorate the milestone, we set out to prove that at a century old, Oreo is as relevant as ever. Strategy: The strategy was to re-imagining pop culture through the eyes of Oreo. The program, Daily Twist, was kicked off with a simple visual of a six-layer rainbow Oreo cookie. The caption read: “Pride.” Real-time relevant content creation propelled Oreo to the center of the cultural debate For the big finale – the 100th Daily Twist , users were invited to pitch their own story ideas, and then let them vote on their favorites Results : 280 % increase in Facebook shares & 510 % increase in re-tweets on Twitter. The content series garnered more than 1 million Likes on Facebook - or 10,000 Likes per post, on average.
  • 26. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.26 Air Asia Friendsy Campaign Objective : To get the word out about AirAsia Australia's inaugural flight from Sydney, Australia, to Kuala Lumpur The campaign : One Facebook fan & up to 302 of their Facebook friends would be flown to Kuala Lumpur and all they had to do was choose who they would take. The average Facebook user has hundreds of Facebook friends, but how many of them would you actually want to take on holiday? Once you had chosen, you even could allocate seats and share a snapshot of your plane with all those tagged, giving the app great viral capacity. Results : AirAsia are on track to double the number of daily flights from Sydney. Generated press coverage with a PR value of $1,627,593 Grew its Facebook fan base by 30% Received 12,500 entries and reached 2,291,483 people on Facebook
  • 27. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.27 Summary Social is really about transparency, about trust, about unmediated content and communications, about networks. Data enables us to • Make smarter, quicker, business decisions • Ability to craft increasingly personalized experiences • Across all channels, content and interactions. Mobile – is not just a channel, or set of devices and media • Reminds us that the digital and the physical, the local and the global, are not separate but coexist simultaneously. Customer Experience –Content marketing is arguably a part, is more than just making things look, or feel, better. It is a fundamental cultural &philosophical change for most It is the most important part of what ‘marketing’ as a function should deliver if marketers are able to rise to the challenge. Digital is the key enabler in the way brands interact with Customers
  • 28. © Copyright 2013 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. Thank you

Notes de l'éditeur

  1. Momentum in daily time spent with media is all with mobile as desktop usage plateaus