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                         rws casino revenue potential
                                                                              study
                     ram achand ar si va for D eutsc he Bank R ese arch

                                                               25    april         2010
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010


CONTENT

            Section                                                                                              Page
 1.         P urp o se o f St ud y                                                                               2
 2.         Exec utive S umma r y                                                                                3
 3.         Sco pe of St ud y                                                                                    5
      3.1   Overview of RWS casino operations                                                                     5
      3.2   RWS casino visitor pattern                                                                            5
      3.3   RWS casino revenue projection                                                                         5
      3.4   RWS casino table games performance                                                                    6
 4.         Metho do lo g y                                                                                      7
      4.1   Estimated Theoretical win model                                                                       7
      4.2   Setting House Edge % for the study                                                                    8
      4.3   The Statistical approach                                                                             11
                 i. Casino Operations survey                                                                     12
                 ii. Casino visitor arrival survey                                                               13
                 iii. Table Games live action survey                                                             13
 5.         Fi ndi ngs                                                                                           15
      5.1   About RWS Casino Operations                                                                          15
            5.1.1 General overview of casino                                                                     15
            5.1.2 Operating hours and pattern                                                                    16
            5.1.3 Types of Games                                                                                 18
            5.1.4 Physical table count                                                                           19
            5.1.5 Electronic Gaming Tables & Slot Machines                                                       20
            5.1.6 RWS Common Room – operational capacity April 2010                                              22
      5.2   RWS Casino visitor arrival study                                                                     24
            5.2.1 Casino visitor arrival projection                                                              24
            5.2.2 Daily pattern of visitor arrival                                                               26
      5.3   RWS casino revenue projection – common gaming                                                        27
            5.3.1 Monthly and Annualised statistical theoretical win                                             27
            5.3.2 Revenue contribution by game sector                                                            27
            5.3.3 Considerations for projection of annualized casino revenue                                     28
      5.4   RWS Game Performance Study                                                                           30
            5.4.1 Game efficiency                                                                                30
            5.4.2 Game Handle ( Turnover )                                                                       32
            5.4.3 Game margins and profitability                                                                 34
 6.         Co ncl usi on and Dis cussi o n                                                                      36
      6.1   RWS Casino Operations Review                                                                         36
      6.2   Casino Visitors                                                                                      37
      6.3   Revenue Performance                                                                                  38
      6.4   Study Limitations                                                                                    41

 7.         S ug gesti o ns t o e nhanc e the TW Projecti o n M od el                                            42
            End Notes                                                                                            45

            Appendix 1a Gaming Capacity – Game Distribution
            Appendix 1b Gaming Capacity – Table Spread
            Appendix 2 Casino Visitor Analysis
            Appendix 3a RWS Statistical Revenue Projection
            Appendix 3b RWS Revenue Projection 2010 & 2Q10-1Q11
            Appendix 4 RWS Key Revenue Performance Indicators
            Appendix 5 Visitor Survey Plan
            Appendix 6 Table games live action survey plan




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1. Purpose of Study


Resorts World Sentosa casino, (RWS), opened on the 14th February 2010. In the two months
since, the success and revenue potential of the casino has been open to speculations, as
gaming statistics are not publicly available yet.


The purpose of this study is to project the estimated revenue potential of casino gaming
operations at Resorts World Sentosa (RWS) for the first year of operations. A survey of the
casino operations is undertaken to gather information required to estimate the key performance
indicators, which will be used to tabulate and provide revenue projections. This will form the
basis to evaluate the casino’s revenue potential. This paper includes a preliminary study to
define operational capacity and visitor arrivals to provide a broader perspective of the RWS
casino operations at its infancy.




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2. Executive Summary


The Casino Revenue Potential study of Resorts World Sentosa casino was completed in the month of April
2010, approximately 2 months after its opening. Floor survey and live games data collection was
                             th          th
conducted between the 5 and 10 of April. This study is restricted to RWS’s mass gaming operations,
where public access allowed the survey to be conducted. Findings and projections of revenue are solely
reflecting the common gaming capacity of RWS. The following are summary of findings.


    1.   Overview of RWS casino


    The RWS casino offers approximately 365 gaming tables and 1200 gaming machines. The varieties of
    games offered are similar to Genting. All the table games and electronic table games in operation are
    well received. Study confirms that RWS is running at less than 50% of its full operational capacity in
    common gaming division. The lowest table opening count was observed at 69 tables and 197 at the
    highest. Observations suggest that demand exceeds supply of gaming at RWS during peak and high-
    peak periods. In general, the main games of Baccarat and Roulette are affected by operating hours
    offered causing overcrowding and heavy chip action. Improvements to match supply to demand will
    be a key concern for RWS over the next 3 months. Overall the casino operations and product is
    deemed exceptional and world-class in presentation.


    2.   Casino Visitors


    The study shows that the casino patronage is above average. Visitor rate is estimated at 22,000 for a
    typical weekday and 42,000 on Saturday; which translate to approximately 780,000 per month and
    10.1 million per annum of visitors. (Factoring of repeat entry of visitor (on survey day) probabilities for a
    degree of correction in our analysis provides an estimate of 480,000 per month and 6.2 million per
    annum.) These estimates are conservative, as it does not take into account growth of visitor arrivals
    and positive fluctuations due to holiday periods. Apart from consideration of an adjustment expected
    when Marina Bay Sands opens in late April 2010, it can be concluded that to date the RWS casino
    operations in Singapore is successful in attracting both local (45% overall) and foreigners (55% overall).


    3.   Casino Revenue Projection


    The statistical theoretical win projection model, which uses the estimate of handle, offers the best
    approximation of revenue potential for an active casino. The propriety method developed for this study
    is comprehensive as it takes into consideration a variety of operating factors that impact the handle.
    The study concludes that the casino capable of generating a daily win of SGD $ 3 million and with an
    annualized revenue potential of SGD $ 1.1 billion for the mass gaming division. Estimate is based on
    statistical outcomes of the study for the month of April 2010. The projection does not take into
    consideration future positive or negative factors that would impact the revenue of the casino.




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    4.   Game Performance


    The study of RWS’s game operations performance provides an insight to the efficiency and related
    impact on its present revenue generating capacity. This is an extremely rare independent study of the
    nuts and bolts of an active casino where the technical capabilities are examined. The propriety
    methodology designed for this study focuses on establishing the statistical values of table games Key
    Revenue-Performance Indicators that are crucial game efficiency descriptors.


    The findings conclude that RWS casino is at approximately 40-45% of technical efficiency. The key
    area of concern is the game pace of major games where overall the operations if at best about 40% of
    commonly acceptable Games per Hour expectation. The main issue would be inadequate tables to
    cater for players during peak and high peak periods. The game pace suffers due to overcrowding
    which increases chip action, further compounded by dealers lacking experience. Other factors that
    would require fine-tuning are the table limits, the offers of side bets and game procedures. The
    revenue of Baccarat, Roulette and Tai Sai are the most affected by game pace. These games receive
    above high-level wagers (Baccarat - $3800 per game and Roulette $2500 per game) thus the game
    pace is crucial to increase the handle per hour by increasing the game pace. Tai Sai (wager per game
    $3000) and 3 Pictures (wager per game $2100) are the 2 other games affected by the low win
    extracting capability caused by low game pace.


    Overall, it can be concluded that the RWS casino operation has pent-up potential in terms technical
    revenue generating capabilities. Large increments in game efficiency are expected in the short-term as
    the casino management fine tunes its operations. There is confidence to suggest that revenue
    projections have an upside merely due to significant impact from game operation improvements.


    This report provides detailed analysis and discussions on game performance of RWS casino.




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3. Scope of Study


The following describes the scope of the study and report which is in 4 parts:


    3.1 RW S casi no o pe ratio n patte r n st ud y.
        To define the operational parameters of the RWS casino.
        Design and deploy a survey.
        Organise information from the survey to present the following:


              i. Description for the common gaming facility - floor separation and allocation of
                 gaming tables and machines by area.
              ii. Casino operations demographic – statistics of game types and available tables
                 and gaming machines.
          iii. Define the current operations capacity against the possible full operating capacity
                 in terms of total operation hours of gaming offered per day by game type.
          iv. Define tables operating pattern employed by the casino to match fluctuating
                 demand throughout an operational day of 24 hours differentiated by weekday and
                 weekend pattern.


    3.2 RW S casi no visit or patter n stud y.


        To estimate daily visitor volume for weekday and weekend.
        Design and deploy a survey, data collection and analysis method.
        To analyse data, tabulate and present estimates of:
         i. Daily visitor arrival pattern for weekday and weekend.
         ii. The variance between local and international visitors.
        iii. Projection of weekly, monthly and annual visitors to the casino.


    3.3 RW S casi no r eve nue p r ojecti on.


        To project the common gaming revenue generating capability of the RWS casino in
        terms of theoretical win derived from estimated handle.
        Design a statistical model to project RWS casino’s common gaming revenue.
        Design and deploy a sampling and data collection method. Data collected from live
        gaming activity include game pace (hands/hour), total wager per game, number of
        players per game and table limits.




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        To analyse data, estimate the key variables and tabulate the following:
         i. Total Operating hours for each periods (low-peak) of operation for each game type
              by weekday, Friday, Saturday and Sunday.
         ii. Order the data collected for games per hour, wager per game and players per
              game by game type and calculate the average values for 6 low-peak periods within
              24 hours for weekday, Friday, Saturday and Sunday.
        iii. Use the averages for the variables of operating hours, hands per hour and wager
              per game to tabulate the Theoretical Win for each game type for 6 periods of each
              varying operational pattern days defined as Weekdays, Friday, Saturday and
              Sunday.
        iv. Complete projection of the casino’s common gaming total revenue capacity
              (weekly, monthly and yearly) based on theoretical wins tabulated of each period of
              the operational pattern days.


    3.4 RW S casi no table game s pe rf orm anc e st ud y.


        Provide a basis for Comparative Performance Analysis of table games
        Isolate tabulated values into averages of all periods and days (weekly) and define the
        following:
         i. Games per hour comparison by game type – to describe efficiency.
         ii. Average Wager (Handle) per hour by game type – to describe sales volume.
        iii. Average Wager per player per game by game type – to describe purchasing power
              or gambling intensity.
        iv. Theoretical win per game by game type – to describe comparative revenue margin
              between games.
         v. Theoretical win per hour by game type – to describe profitability between games.




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4. Methodology


4.1 E stimated T he oretica l Wi n M odel


The usual methods to project potential casino revenue are based on the application of detailed
“gravity models” that relate actual (and, for proposed facilities, potential) gaming-facility revenues
to the demographics of the areas surrounding them. These models are based upon a well-
established principle of economics known as “Reilly’s Law,” which describes how consumers
tend to visit alternative retail centers (roughly) in direction proportion to the size of each center
(such as casino square footage, or number of slot machines) and inversely proportional to the
square of the distance to each -- hence the parallel with Newton’s law of gravitation. This
method is usually used for studies undertaken before a decision to open the casino is made or if
there are plans to redevelop or add casinos to a locality.


In the case of an active casino, this study employs an unusual method of estimating the revenue
potential of the casino. A statistical model is designed to estimate the weekly handle (total
wagers) of the major table games. The total handle is a variable in the tabulation of Theoretical
Win. The following formula forms the basis of the statistical model used in this study:


        Theoretical Win = Handle x House Edge %
        where,
        Handle = Average Wager per Game x Average Games/Hour x Total Operating Hour


Thus the statistical model requires measurement of the variables at live table games. Survey is
conducted on randomly selected live table games and data is collected for wager per game and
games per hour. Total tables opened throughout the day are tracked and recorded to tabulate
the Total Operating Hours for each game studied.
The table games surveyed are:


                   •     Roulette ( RL)
                   •     Baccarat (non-commission and commission) (BB or MB )
                   •     Blackjack and Pontoon (not differentiated) (BJ and PO)
                   •     Progressive Caribbean Stud Poker (CSP)
                   •     Progressive Texas Hold ‘Em (TX)
                   •     3 Card Poker (CP)
                   •     3 Pictures (TP)
                   •     Tai Sai (TS)



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4.2 Setti ng t he Ho use Ed ge % f or purp os e of st ud y


Ho use Ed ge (HE%) is the mathematical advantage the casino has over players for each of its
games. Casino games are based on prediction of the outcome of a random event and wagering
on the success of the predicted outcome. Based on the success probability of an outcome, the
‘True Odds’ are defined. By setting the ‘Payout Odds’ lower than the ‘True Odds’, the casino
creates for itself a mathematical advantage for all the possible outcomes in a game of chance.


House Edge is a statistic value that has a corresponding parameter in all casino games. The
calculation and the stating of HE% for games can be as straight forward (as in Roulette) or
extremely complicated (as in Texas Hold ‘Em Poker). The variety of game rules and side bets
offered by casinos further create complications in establishing the Empirical House Edge (EHE).
In certain games with multiple betting options, the probabilities differ for each bet type thus a
game shall have varying house edge percentages.                          In such cases the industry uses Blended
House Edge (BHE) figures or settles for the house edge value of the most common or probable
wager or wagers, i.e. in Tai Sai, the commonly accepted practice is to use the HE% of Big or
Small bets which attract the bulk of wagers, as the various other bet options attract far lesser
bet volume relatively.


For the purpose of this study the House Edge % values described in Tabl e 4. 1 are used to
tabulate the theoretical win.




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Table 4. 1: H o us e Ed ge % sta nda rds fo r RW S ga mes i n the st ud y.


 Game                            Ho use Ed ge %                Descri ptio n
 Roulette                        2.703%                        Empirical value for single zero roulette.

 Baccarat                        1.265%                        Blended house edge, based on resolved decisions
                                                               (Tie not included) for game of eight-decks.

                                                               Banker +1.17%
                                                               Player +1.36%
                                                               “These are known as the relative win rates”
                                                               Aggreg ate Ho use E dge = (1 .17+1 .36)/2 =
                                                               +1.265%

                                                               The RWS Baccarat HE would also be affected by
                                                               offer of side bets such as “Pair”, “Super Six’,
                                                               “Insurance” and variation for No Commission games.
                                                               The ‘‘Pair”(+10.7% HE) and ‘Super Six’, side bets
                                                               increases the overall house edge to a certain degree
                                                               but little evidence is available if the “Insurance” side
                                                               bet improves or decreases the house edge. The No
                                                               Commission Baccarat is quoted to have House
                                                               Edge of +1.46%. These elements are left out of the
                                                               HE% assumption for the purpose of the study.

 Blackjack & Pontoon             1.10%                         Blackjack/Pontoon house edge is subject to number
                                                               of decks, rules applied by the casino and player skill.
                                                               RWS game rules and assumption that players use
                                                               optimal strategy (basic strategy) will provide:

                                                               Blackjack +0.513 %
                                                               Pontoon +0.490%

                                                               The HE on consideration of players using non-
                                                               optimal strategy or no strategy which will give HE
                                                               varying from +1% to +14%.

                                                               Although a good estimate would be +3.00%, in this
                                                               study H E of +1.10% mimics the standard HE
                                                               adopted by major regional casinos.



continue …




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Table 4.1 continued:

 Game                               Ho use Ed ge %                Descri ptio n
 Texas Hold’Em                      1.47%                         RWS Texas Hold ‘Em is the Progressive with Bonus
                                                                  Bet variety. Ante wins with straights or better.
 Progressive                                                      ‘Progressive Gaming’ the license holder states that
                                                                  the HE on Ante is +5.5935% or an average of
                                                                  +1.4743% per wager. (TX Hold ‘Em has multiple
                                                                  wagers per hand).

                                                                  ‘Bonus’ bet has a stand-alone house edge of
                                                                  +8.5406%. For the purpose of study the impact of
                                                                  ‘Bonus’ bet is not included.

 3 Card Poker                       3.37%                         RWS 3 Card Poker is the No-Commission Pair Plus
                                                                  side bet with Progressive variety. Based on RWS
 Progressive                                                      pay tables, identified as TCP-07 version of Shuffle
                                                                  Master’s 3 Card Poker Progressive, the HE is
                                                                  +3.37%.

                                                                  The computation of the element of risk and
                                                                  progressive payout including the Envy Bonus is not
                                                                  included.

 3 Pictures Non-                    2.41%                         RWS version is a variation of 3 Card Baccarat of
                                                                  Macau. House Edge is based on player bet only.
 Commission
                                                                  Wagering on Tie bet (HE=+20.8%) and Three
                                                                  Pictures (Dealer) side bet (HE=+83%) are relatively
                                                                  insignificant and not included for the purpose of this
                                                                  study.

 Tai Sai                            2.78%                         RWS version is similar to Sic-Bo. HE is based on
                                                                  even money pay-offs ( Big-Small, Even-Odd) only, as
                                                                  generally accepted.

Ramachandar Siva © 2010




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4.3 T he Statistical Ap pr oac h


The basic theory of casino games allows the prediction of potential revenue subject to availability
of key information such as game types, operating hours, game pace and value of wagers.
Theoretical Win can be calculated by estimating the handle for the various types of games.


A statistical revenue projection model is designed to tabulate the theoretical win based on
estimates of game Operating Hours (OHD), Game Pace (GPH) and Average Wager per Game
(AWG.)


Information gathered is used to define values for Key Revenue-Performance Indicators (KRI)
such as Games/Hour, Average Wager/Game, Theoretical Win/Game and Theoretical Win per
Hour for each game type offered by RWS. These values, once defined, will allow comparative
study to describe productivity and efficiency levels between the games.


KRI can be used as basis for performance comparison between two casinos.


Key Revenue Performance Indicators – definitions:

          OHD - Operating Hours per Day, the total active duration of a gaming table in a 24-hour
          casino day.
          AWG - Average Wager per Game, the sum of wagers placed by punters in a valid
          game.
          GPH - Games per Hour, the total number of games conducted in one hour at a table
          game. Generally known as the game pace.
          PPG - Players per Game, the number of punters participating in a game by placing
          wager.
          WPP - Wager per Player, the average wager placed by a player for a game.
          TWG – Theoretical Win per Game, the statistical theoretical win estimate for a game
          conducted.
          TWH – Theoretical Win per Hour, the statistical theoretical win estimate for every one
          hour of games run.
   Ramachandar Siva © 2010




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The following describes stages of survey, data collection, tabulation and analysis method.


    i. Ca si no Ope ratio ns S urvey
        1. Survey is conducted for types of games offered by RWS in the common gaming
              area.


        2. Survey is conducted to count the number of table games, electronic game stations
              and slot machines.
                   The operational areas of the casino are identified and allocation of tables
                   surveyed.
                   A count for physical tables available and actual tables in operations.


        3. Survey is conducted to record table opening patterns.
                   Table opening pattern impacts the operating hours, a key component of the
                   revenue projection model.
                   A casino-day (24 hours) is divided into 6 periods that define the ‘low-peak’
                   operation system employed by casinos. Number of tables opened for each
                   period is recorded by game type, table limit and location (sub-section within the
                   common gaming area)). This captures the fluctuation of operational capacity to
                   match changing demand throughout the day.
                   A 7-day week operation is divided to Weekday and Weekend operating pattern.
                   Starting Friday evening (period 4, 2000-2400 hrs) the casino is expected to
                   increase its capacity for each day period running through Saturday and Sunday
                   evening. This is to cater for the weekend visitor demand caused by additional
                   arrivals and extended stay of players.
                   To capture the fluctuation of periodic table opening pattern, table count data is
                   collected on a Weekday day (Wednesday and Thursday) and a Weekend day
                   (Saturday). The pattern for Friday and Sunday are derived by estimating
                   demand and manpower capacity of the casino that dictate table opening. The
                   manpower capacity by shift is predicted from data and observation completed
                   on a Weekday and Saturday. Hence survey was not conducted on Friday and
                   Sunday.




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    ii. Ca si no Visit or A rri val S urve y


        1. Daily visitor study provides an estimate of demand and patterns of arrivals.
              Periodical (monthly or quarterly) tracking will provide an indication of growth of
              customer base and success of casino marketing. Visitors are classified as Local and
              International. This allows an understanding of volume and visit patterns of
              Singaporeans and foreigners.
        2. Data is collected for Weekday (Wednesday/Thursday) and Weekend (Saturday) for
              both Local and International visitor.
                   RWS has one entrance with separate entry points for locals and foreigners.
                   Visitor headcount for local and international is recorded for 1 5 mi nute s at
                   intervals of approximately 2 hours throughout the 24-hour day.
                   Weekday visitor count is assumed for Monday-Friday.
                   Weekend visitor count assumed for Saturday and Sunday.
                   To take into count the effect of repeat entry of visitors, weightage of 1/1.5
                   (Weekday) and 1/1.8 (Weekend) is factored for acceptable head count
                   estimate.


              Refer Appendix 5 – Visitor Survey Plan


iii. Ta ble Gam es Li ve Actio n S urve y


              1. This survey provides the required information for projection of revenue and
                   analysis of table games performance factors.
              2. Survey of casino floor completed for 1 Weekday and 1 Weekend.


                   An operational day of 24 hours is divided into 6 periods of 4 hours to reflect the
                   casino’s ‘low-peak’ table opening plan, which in turn matches the patronage
                   fluctuation between the low-peak periods.
                    A set of data is collected for the defined periods on a Weekday and Weekend.
                   In total 12 data sets representing all periods are recorded for all the games
                   selected for the study.
                   Sample size was set at 5% of the total tables for each game type or a minimum
                   of 2 tables. Sample tables are selected using simple method of selecting the
                   nth odd numbered table and the even numbered table next to it for each
                   observation.
                   Each observation is fixed at 15 minutes. All games falling (starting) within the
                   observation period are included in the data collection.


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        3. Data collected – Table limit, Estimated wager per game, Number of Players and
              Number of games conducted.


        4. The major games surveyed are Roulette, Baccarat, Blackjack and Pontoon. The
              data collection and eventual classification assumes Blackjack and Pontoon as same
              samples due to technical similarities.


        5. Fun games included in the study are those deemed to have significant contribution
              to bottom-line. These would be Tai Sai, Caribbean Stud Poker, 3 Pictures, 3 Card
              Poker and Texas Hold ‘Em. From the set of games available at RWS, Craps, Mini
              Dice, Pai Gow Tiles and Money Wheel are not included in the survey.


        6. Experienced casino games supervisors were used to survey the tables. The average
              related experience of a surveyor is 15 years. The accuracy of wagers per game
              estimation depends much on the skills and experience of the surveyor.


              Refer Appendix 6 – Table Games Live Action Survey Plan




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5. Findings


5.1 Ab o ut RW S Casi no O perati o ns.


    5.1. 1 Ge ne ral O ve r view of Ca si no


        RWS casino is a Large Destination Casino (LDC) similar to the Genting Group’s flag-ship
        casino in Genting Highlands, Malaysia. The approved casino floor space is 15,000 sq
        metres.


        The casino operates on 2 floors, the ground floor, which is the Common Gaming area
        and the mezzanine floor where the Maxim’s Club and Crockford’s gaming rooms are
        located. Maxim’s caters to RWS’s club players holding at least a Silver membership
        card.


        The clubrooms that cater to the medium and high value players are kept out of view and
        have controlled access located within the main gaming floor.


        The common gaming floor is subdivided to the Main Gaming Hall (non-smoking)
        (COMNS), Singapore Citizen & Permanent Resident Room (COMSIN) and the Smoking
        Section (COMS).


        The exclusive Singaporean room has controlled access. Smoking is permitted in this
        room and a small area is demarked as non-smoking section.


        The casino has one entry point for all visitors. Entry is restricted to persons of 21 years
        and above of age. Local visitors who are required to pay a levy of $100 a day use
        dedicated entry and exit points. Foreign visitors are required to produce their passports
        for verification when entering and exiting the casino.




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    5. 1. 2 Ope rati ng H o ur s a nd Pattern


        The casino is open for 24 hours a day, 7 days a week.


        Total tables and game types vary throughout a day of operations. The casino employs a
        ‘low-peak’ manning and operating system to match demands of patronage and
        availability staff to man the tables.


        For purpose of the study, considerations were given to track the increase and decrease
        of table numbers for every period identified as per table 5.1.


        Summary of Operation Pattern;
                    Lowest – Weekday, Periods 1 & 4 (less the 20% tables open)
                    Highest – Saturday, Periods 4, 5 & 6 (more than 50% tables open)


        Chart 5.1 presents the operating capacity by period for typical weekday and weekend.


        Table 5. 1: RW S O perati o n Pattern – Lo w-Pe ak Perio ds

        Mon – Thursday (Typical Weekday)
                    08-1200                12-1600              16-2000           20-2400           00-0400          04-0800
                      Low                    Mid                  Mid              Peak              Peak              Low
        Friday
                    08-1200             12-1600           16-2000              20-2400              00-0400          04-0800
                      Low                 Mid              Peak               High-Peak              Peak            Mid-Low
        Saturday
                  08-10           10-1200          12-1600           16-2000            20-2400           00-0400     04-0800
                 Low-Mid            Mid             Peak            High-Peak          High-Peak         High-Peak    Mid-Low
        Sunday
                  08-10           10-1200           12-1600           16-2000           20-2400          00-0400      04-0800
                 Low-Mid           Peak            High-Peak         High-Peak           Peak               Mid         Low
              Ramachandar Siva © 2010




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        C hart 5.1: Ope rati ng Ca pacity b y Pe ri od – Wee kday vs Week end




        Ramachandar Siva © 2010




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    5.1. 3 Types of Games


        The major games in the casino based on physical count are,


                   Baccarat (24%),
                   Roulette (21%),
                   Blackjack (8.5%) and
                   Pontoon (9.6%).


        The Casino Regulatory Authority (CRA) website lists 19 variations of games approved for
        RWS casino. There are six variations for Baccarat based on commission or non-
        commission with or without Super Six or Insurance side bets.


        For the purpose of study, table count for Baccarat specifies only commission or non-
        commission count. For the estimation of revenue, the variations are not specified.


        Craps is not included in the list of approved Game Rules by the (CRA). A physical Craps
        table was seen in the common gaming area but not in operation.


                   Refer Table 5.2a for list of CRA approved games.
                   Refer Table 5.2b for breakdown of tables by game type as per survey.



        Table 5. 2a: A pp ro ve d Game T ype – RW S Comm on Gami ng Se cto r
                    (listed as approved game rules on CRA Website)

                           1           Blackjack (with Over and Under 13)
                           2           Caribbean Stud Poker
                           3           Casino War
                           4           Mini Dice
                           5           Money Wheel
                           6           Pai Gow
                           7           Pontoon
                           8           Progressive Texas Hold 'Em
                           9           Roulette
                           10          Tai Sai
                           11          Three Card Poker
                           12          Non-Commission Three Pictures
                           13          Poker
                           14          Commission Baccarat
                           15          Commission Baccarat with Insurance
                           16          Commission Baccarat with Super Six
                           17          Non-Commission Baccarat
                           18          Non-Commission Baccarat with Insurance
                           19          Non-Commission Baccarat with Super Six


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    5.1. 4 P hysical Tab le C o unt ( Co mmo n Gami ng )


        The casino offers typical casino table games (as approved by CRA) that are popular in
        the Asia-Pacific region.
        In total 36 5 p hys ical table s were found on the common gaming floor as of 2nd week
        April 2010.
        The tables are distributed across sections as following:


                   Main Hall (Non-smoking)                         57 %
                   Singapore /PR Room                              6%
                   Smoking Area                                    27%



        Table 5.2b: Breakdown of Physical Table Count by Game Type (April 2010)
        (Baccarat games are clustered as Commission or Non-Commission only)

                RWS                                                         Physical Table              Sector
               GAME Sector                                                  Total                       %
               Roulette                                                     76                          20.8%
               Commission Baccarat                                          86                          23.6%
               Non-Commission Baccarat                                      26                          7.1%
               Blackjack                                                    31                          8.5%
               Pontoon                                                      35                          9.6%
               Caribbean Stud Poker                                         18                          4.9%
               Progressive 3 Cards Poker                                    12                          3.3%
               3 Pictures                                                   18                          4.9%
               Progressive Texas Hold' Em                                   19                          5.2%
               Pai Gow Tiles                                                10                          2.7%
               Tai Sai                                                      16                          4.4%
               Mini Dice                                                    6                           1.6%
               Money Wheel                                                  3                           0.8%
               Casino War                                                   8                           2.2%
               Craps                                                        1                           0.3%
               Total Tables                                                 365                         100.0%




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        Chart 5.2: RWS Common Gaming Table Games – Distribution (April 2010)




                   Ramachandar Siva © 2010



    5.1. 5 Elect ro ni c Gami ng Ta ble s (E GT ) & Slot Ma chi nes


        The casino also offers electronic betting station based games of Touch Bet Roulette
        (168 stations) and Rapid Baccarat (152 stations).


        It is to be noted that the electronic gaming tables (EGT) (for roulette and baccarat) are
        approved under the Slots Machines licensing scheme. Each betting station is counted
        as 1 machine.


        As of April 2010, the casino has approximately 900 slot machines. Of the 900 machines
        positioned in the common gaming area, approximately 280 machines were only
        commissioned and opened for operation on the 11th of April 2010. The planned VIP Slot
        Club room is yet to be opened.


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Table 5.3: RWS Common Gaming – Table Games & Gaming Machines Distribution by floor
sections (April 2010)

                                                                                                                      Game
 RWS                                                  Physical Table                           TOTAL                   Type
                                       MAIN         SMOKING             CITIZEN/PR             COMMON
 GAME TYPE                             HALL         AREA                ROOM                   GAMING                   %
 Roulette                                 47               22                            7            76               20.82%
 Baccarat                                 44               26                           16            86               23.56%
 Mini Baccarat (No Tax)                   16               10                            0            26                7.12%
 Blackjack                                   20                    8                      3                   31        8.49%
 Pontoon                                     24                    8                      3                   35        9.59%
 Caribbean Stud Poker                        10                    4                      4                   18        4.93%
 3 Card Poker                                 8                    4                      0                   12        3.29%
 3 Picture                                    8                    4                      6                   18        4.93%
 Texas Hold'Em                                8                    5                      6                   19        5.21%
 Pai Gow                                      4                    0                      6                   10        2.74%
 Tai Sai                                     11                    2                      3                   16        4.38%
 Mini Dice                                    3                    3                      0                    6        1.64%
 Money Wheel                                   1                   1                      1                       3     0.82%
 Casino War                                    3                   3                      2                       8     2.19%
 Craps                                         1                   0                      0                       1     0.27%
 Total Tables                              208                 100                      57                  365       100.00%
 Area Table %                             57 %                27 %                   16 %
 Slot Machines                                     791                                 109                  900
 Rapid Roulette                              66                102                                          168
 Rapid Baccarat                              60            60             32                                152
                                                    Gaming Machines Total                                  1220
Ramachandar Siva © 2010




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5.1. 6 RW S C omm on Gami ng - Ope rati ona l C ap acity as of Ap ril 2 01 0


        With 365 physical gaming tables accounted for as of 2nd week of April 2010, technically
        the casino is able to offer 8,7 60 op erati ng ho ur s pe r day.
        Operating Hours per table is defined as total hours a gaming table is technically open
        and available for business operations. Based on the ‘low-peak’ operations system
        described earlier, the casino does not open all its tables on full 24 hours.


        For purpose of comparative study, the Full Capacity of the casino’s table games
        operations is assumed as the 24 hours opening total of all physically available tables.


        The survey of actual tables opened throughout various periods of operations shows that
        the Common Gaming division is operating at average operating capacities of 34% on
        Weekdays and 42 % on Weekends.


        At the lowest operating period (weekday 0400-1200) 69 tables are opened or
        approximately 19% of full capacity. The casino achieves highest weekday capacity of
        168 tables or 46% at peak periods between 2000-0400 hours.


        On weekend (Saturday), the lowest operation period offers 82 tables or 22% of
        capacity, while the peak periods offer 197 tables or 54% capacity.


        Table 5. 4: Act ual Acti ve Table s – W eekda y vs Weeke nd (A pri l 2 01 0 )


       RWS                                                            Tables Spread
       Period            0800-1000         1200-1600         1600-2000          2000-2400          0000-0400    0400-0800
        Weekday              69                138                142                168                168         69
                            19%                38%                39%                46%                46%        19%
        Saturday             82                171                181                185                197         114
                            22%                47%                50%                51%                54%        31%
         Ramachandar Siva © 2010



        Overall observation shows demand far exceeding supply of gaming tables throughout
        the mid, peak and high-peak periods. Almost all games are oversubscribed by 2-3
        times in the peak and high-peak periods.


        Fact-finding shows that RWS’s ability to increase its operational capacity is curtailed by
        shortage of dealers.




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            It can be further assumed that RWS may be holding back on employing additional staff
            as the demand may see a drop when Marina Bay Sands opens late April. A wait-and
            see-approach is likely, to observe changes in demand before committing to employ
            additional dealers.


            The manpower situation is expected to improve gradually over the next 3 months.


Table 5. 5a:                  RWS C omm on Gami ng –Wee kda y Actua l Ta ble Sp read vs Full
                                    Capac ity
                    Physical Table                  Tables Spread                                       Actual    Actual            Physical    Physical
GAME TYPE                Total             8-1000      12-1600 1600-2000 2000-2400 0000-0400 0400-0800 Ops Hours Sector             Capacity    Sector    Actual vs
                                              4            4            4         4        4          4           %                 Ops Hours %           Capacity
Roulette                  76                 16           28       28        39        39        16          664    22.0%                 1824      20.8%      36%
Bacacarat                 86                 20           24       28        32        32        20          624    20.7%                 2064      23.6%      30%
Mini Bac No Tax           26                  0            4        4         4         4         0            64    2.1%                  624       7.1%      10%
Blackjack                 31                 11           15       13        17        17        11          336    11.1%                  744       8.5%      45%
Pontoon                   35                  7           19       21        21        21         7          384    12.7%                  840       9.6%      46%
CSP                       18                  4            8        8         8         8         4          160     5.3%                  432       4.9%      37%
3 Card Poker              12                  0            4        4         8         8         0            96    3.2%                  288       3.3%      33%
3 Picture                 18                  0            8        8         8         8         0          128     4.2%                  432       4.9%      30%
Texas Hold'em             19                  4            8        8         8         8         4          160     5.3%                  456       5.2%      35%
Pai Gow                   10                  0            6        6         6         6         0            96    3.2%                  240       2.7%      40%
Tai Sai                   16                  6           13       13        16        16         6          280     9.3%                  384       4.4%      73%
Mini Dice                  6                  0            0        0         0         0         0             0    0.0%                  144       1.6%        0%
Money Wheel                3                  1            1        1         1         1         1            24    0.8%                    72      0.8%      33%
Casino War                 8                  0            0        0         0         0         0             0    0.0%                  192       2.2%        0%
Craps                      1                  0            0        0         0         0         0             0    0.0%                    24      0.3%        0%
Total                     365                69          138      142        168      168        69         3016 100.0%                   8760    100.0%       34%
Spread %                                    19%          38%      39%       46%       46%       19%
Rapid Roulette                     168
Rapid Baccarat                     152
Ramachandar Siva © 2010


Table 5. 5b:                  RWS C omm on Gami ng–Wee ke nd Actua l Ta ble S pread vs Full
                                    Capac ity
                  Physical Table                  Tables Spread                                          Actual     Actual     Physical      Physical
GAME TYPE               Total            8-1000     12-1600 1600-2000 2000-2400 0000-0400 0400-0800     Ops Hours   Sector     Capacity      Sector        Actual vs
                                            4           4            4         4         4          4               %          Ops Hours     %             Capacity
Roulette                76                 24          40        46       46        46         37             956      25.7%            1824        20.8%            52%
Bacacarat               86                 24          36        36       36        40         30             808      21.7%            2064        23.6%            39%
Mini Bac No Tax         26                  0           4         4        4         4          0              64       1.7%             624          7.1%           10%
Blackjack               31                  7          15        16       16        20         13             348       9.4%             744          8.5%           47%
Pontoon                 35                 11          24        24       24        28         15             504      13.5%             840          9.6%           60%
CSP                     18                  4           8         8       12        12          8             208       5.6%             432          4.9%           48%
3 Card Poker            12                  0           8         8        8         8          0             128       3.4%             288          3.3%           44%
3 Picture               18                  0           8         8        8         8          0             128       3.4%             432          4.9%           30%
Texas Hold'em           19                  4           8         8        8         8          4             160       4.3%             456          5.2%           35%
Pai Gow                 10                  0           6         6        6         6          0              96       2.6%             240          2.7%           40%
Tai Sai                 16                  8          13        16       16        16          7             304       8.2%             384          4.4%           79%
Mini Dice                6                  0           0         0        0         0          0               0       0.0%             144          1.6%            0%
Money Wheel              3                  0           1         1        1         1          0              16       0.4%              72          0.8%           22%
Casino War               8                  0           0         0        0         0          0               0       0.0%             192          2.2%            0%
Craps                    1                  0           0         0        0         0          0               0       0.0%              24          0.3%            0%
Total                   365                82          171      181      185       197        114            3720     100.0%            8760       100.0%          42%
Spread %                                  22%         47%       50%      51%       54%        31%
Rapid Roulette                  168
Rapid Baccarat                  152


Ramachandar Siva © 2010




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5.2 RW S Ca si no Vi sit or Ar riva l St udy


    5.2. 1 Cas ino Vi sito r Ar ri val Projecti o n


        Study of visitor arrival provides a good indication of RWS casino’s success. Periodical
        tracking of visitors to casino will enable estimation of increasing demand, growth and
        success of marketing activities.


        This study covers typical Weekday and Weekend visitor patterns only. Various other
        visitor patterns that can cause positive fluctuations such as public holidays, school
        holidays and special events (such as Singapore Formula One Race week) are not
        considered in the estimates.


        The following are the key findings of the Casino Visitor Survey:


                           1.Single Weekday Visitors
                                       Locals                                                     11,400 (51.2 %)
                                       International:                                             10,800 (48.8 %)
                                       Typical Weekday Total:                                      22,200
                           2. Saturday Visitors
                                       Locals:                                                    15,400 (37.1 %)
                                       International:                                             26,200 (62.9 %)
                                       Typical Weekend Day Total:                                 41,600


                           3. Estimated Weekly Visitor arrivals:                                  194,000
                           4. Estimated Monthly Visitor arrivals:                                 776,000
                           5. Annualised Visitor Arrival Estimate:                                10. 1 mil lio n


    * Estimates are not adjusted for repeat visitor (on days of study) and Visitor estimates are exclusively
    for casino only and do not reflect the RWS overall resort-hotel visitor arrival.


        On Weekday, Local visitors slightly lead Foreigners 51.2% against 48.8 %.
        On Saturday, Foreigners take an overwhelming lead of 63 %.
        Overall the casino can expect 55 % of its total patronage to be foreigners.
        As the survey does not include various other positive fluctuation periods, the estimates
        are deemed very conservative.




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        Table 5. 5: RW S Casi no – V isit or Projecti o n Lo cal, Fo rei g ners a nd All
                    Visit ors (including Repeat Visit Factored figures for comparison)

                                                                        Repeat Visit Not                   Repeat Visit
                                                                           Factored                         Factored
          i. Local Vi sito r Pr ojecti o n                           Total                              Weighted Total
          Daily -Weekday estimate                                                    11,300                          7,600
          Daily -Weekend estimate                                                    15,400                          8,600
          Weekly projection                                                          87,600                        55,000
          Monthly projection                                                       350,000                        220,000
          Quarterly Projection                                                  1,138,000                         715,000
          Annual Projection                                                     4,553,000                       2,857,000

          ii. Internati o nal Vi sito r Projecti o n                 Total                              Weighted Total
          Daily - Weekday estimate                                                       10,800                      7,200
          Daily - Weekend estimate                                                       26,200                    14,600
          Weekly projection                                                             106,000                    65,000
          Monthly projection                                                            425,000                   260,000
          Quarterly Projection                                                        1,382,000                   846,000
          Annual Projection                                                           5,530,000                 3,383,000

          iii. Al l Vis ito r P r ojectio n                          Total                              Weighted Total
          Daily - Weekday estimate                                                       22,100                     14,800
          Daily Weekend estimate                                                         41,600                     23,100
          Weekly projection                                                            194,000                    120,000
          Monthly projection                                                           776,000                    480,000
          Quarterly Projection                                                       2,521,000                  1,560,000
          Annual Projection                                                       10, 0 83, 00 0               6,2 4 0,0 00
        Ramachandar Siva © 2010




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    5.2. 2 Dail y Vi sit or Ar ri val Pattern


        Visitor arrival pattern is typical of any land-based casino.


        Arrivals are low in the early morning, before picking-up mid-day to simmer down during
        dinner between 5.00 pm to 7.00 pm.


        A second surge of visitors is seen after dinner period starting 8.00 pm to midnight
        before gradually declining between 2.00 to 6.00 am.


        The busiest period for RWS casino is between 8.00 pm to midnight on a Weekday,
        while on Saturday the highest Peak is between midnight to 4.00 am.


        Chart 5.3 shows the low-peak visitor arrival pattern at RWS casino over a typical
        Weekday and Weekend (Saturday).


        C hart 5.3: RW S C asi no– Dail y V isit or Arri val Pat tern Weekda y vs Weeke nd




        Ramachandar Siva © 2010




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5.3 RW S Ca si no R eve nu e Pro je cti on – Co mmo n G a min g


    5.3. 1 M o nthl y a nd A nnuali sed Statistical T he ore tical Wi n


        Based on its present capacity of operations, game efficiency, pricing and turnover
        (handle), the RWS casino is expected to achieve the following revenue estimates:



          Sector                                Monthly ( TW)             12 Months ( TW)                Sector %
          Table Games                              $61,100,000                 $794,300,000                     75.7%
          Touch Bet Roulette*                      $10,900,000                  $84,000,000                      8.0%
          Rapid Baccarat*                            $2,600,000                 $29,000,000                      2.8%
          Slot Machines*                             $9,350,000                $141,000,000                     13.5%

                    Annual Revenue Projection (TW)                                SGD       $1.05 Billion
        Ramachandar Siva © 2010



        * Estimates for gaming machines are based on survey of machine count, minimum bet limits,
        observation of occupancy and wagering by observation only. Relevant variables are based on
        industry historical data and empirical values where applicable.


        The casino is expected to achieve a dail y a vera ge wi n of SGD $2. 87 milli o n from
        the common gaming division.


5.3. 2 Re ve nue Co nt rib utio n by Game Secto r


        Table games main revenue contribution is expected from the 3 major games:


                    Baccarat                           24 %
                    Roulette                           19 %
                    Blackjack/Pontoon                  13 %


        Gaming Machines sector projections show significant contribution from Touchbet
        Roulette EGT with an estimated 8 % contribution to overall casino revenue. Slots
        Machines are estimated to contribute 13.5 % based on observations and active
        machine count as of April 2010. The Slots revenue is expected to grow in tandem with
        growth of tourist and exceed the contributions of EGTs.


        Refer to Table 5.6 for revenue projection by game sector.




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Table 5. 6: RW S Co mmo n G ami ng Statistic al T heoretica l Wi n (Mo nt h & A nnual )


         Sector                                    Monthly T. Win             Annual T. Win              Sector
                                                   Casino Total               Casino Total               %
         Roulette                                       $15,600,000              $202,800,000                  19%
         Baccarat                                       $19,300,000              $250,600,000                  24%
         Blackjack/Pontoon                              $10,350,000              $134,500,000                  13%
         Caribbean Stud                                  $2,600,000                $33,400,000                  3%
         Texas Hold Em                                   $1,450,000                $18,900,000                  2%
         3 Card Poker                                      $936,000                $12,000,000                  1%
         3 Pictures                                      $3,800,000                $49,000,000                  5%
         Tai Sai                                         $7,100,000                $92,600,000                  9%
         Total T abl e Gam es TW                     $61,099,000               $794,300,000                 71.9%
         ETG Roulette                                    $6,440,000                $83,723,000                8.0%
         ETG Baccarat                                    $2,260,000                $29,300,000                2.8%
         Slot Machines                                  $10,880,000              $141,400,000                13.5%
              Total Annual Revenue (TW)                             SGD       $1,048,800,000                      100%
                  Casino Theoretical Win           Average Per Day                  $2,873,000
      Ramachandar Siva 2010



    5.3. 3 Co nside rati ons Fo r Projecti o n o f A nnuali s ed Ca si no Re venue


         Generally the statistical revenue projection stated above does not take into
         consideration various factors that will have impact on RWS’s common gaming revenue
         over the next 12 months.
         The following factors are to be considered for approximation of Annual Revenue
         projection based on results of this study:


                     The casino operations will increase its operating hours capacity over the next 3
                     months and may achieve optimum capacity 9-12 months from now. This will
                     provide direct increase in Operating Hours thus increasing games and handle.
                     The opening of Marina Bay Sands (MBS) will have a significant impact on
                     patronage for a period that is uncertain. Reduced patronage would affect the
                     handle per game, which in turn will directly affect the Theoretical Win.
                     Apart from cannibalization of patronage, if the MBS casino is a superior
                     product, RWS may also see an impact on quality of players. The Average
                     Wager per Player may be reduced if MBS succeeds in attracting and keeping
                     the higher value players.
                     On the positive side, overall the RWS table games operation is yet to achieve
                     typical productivity levels expected in large Asian casinos. The Games per Hour
                     or game pace is just at 40% at best against expected levels. The experienced
                     casino management team at RWS is expected to ramp-up the productivity to
                     optimum levels successfully over the next 6 months.



                ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994           28
                     tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010

                   Tabl e 5.7 pro vid es com pariso n RW S g am e pa ce again st t ypi ca l A sian
                   casi no ex pe ct ations .


                   Impact of general marketing initiatives – The grind market is sensitive to the
                   success of general marketing initiatives, specifically the tourist distribution
                   channel. RWS being a resort-casino, it can be assumed that extensive
                   marketing plans are in place with results kicking-in in monthly increments of
                   visitors on an on-going basis. Upon adjustment for lost of patronage to the 2nd
                   casino in May 2010, fresh visitor arrival is expected from the tourist class.
                   Though such growth is expected, the net value of players from this class is
                   expected to be low. Low cost and efficient volume management will be a key
                   success factor for RWS.




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    29
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010



5.4 RW S Ga m e P er for m an ce Stu dy

    5.4. 1 Ga me Effi cie ncy


        The aggregate Games per Hour (game pace) of tables surveyed are used to describe
        the efficiency of RWS table games operations.
        Table 5.7 is the summary of game pace findings at RWS casino.
        The aggregate Games per Hour (GPH) is significantly lower than typical game pace
        expectations of established large Asian casinos. Expectations of the Genting casino and
        Star Cruises casinos are selected for comparison due to similarity of operations and
        player locality.
        Typical of new casinos the overall game pace is below expectations largely due to
                    Lower Dealer experience level and under-developed skills.
                    Inadequate supply of gaming tables at peak and high-peak periods.
                    Operational Procedures that place emphasis on security.
        The efficiency is expected to improve gradually week by week over the next 3 to 6
        months. Specifically the dealer skills development and increased table opening is
        expected to improve the game pace.
        The game pace is expected to improve at least by 15-20 % over the next 3 months
        (May to July).
        Even slightest increase in games (i.e. 1 additional game per hour) will create significant
        impact in revenue for the casino.


        Tabl e 5 .7: RW S St atist ic al G am es Per Hour Vs T ypi c al Ind ustry Ga me Pa ce
        (April 2010)
                                                                                                                         Asia n
                                              RWS              RWS         RWS              RWS              RWS        Casi no
          Game Sector                         Weekday          Friday      Saturday         Sunday         Aggreg ate   Typi cal
          Roulette                                      13           11              10             11          11      25-30
          Baccarat (Face Down)                          20           18              19             20          19      30-45
          Blackjack/Pontoon                             31           29              27             29          29      60-70
          Caribbean Stud                                20           21              19             18          19      30-35
          Texas Hold Em                                 17           22              23             20          20      25-30
          3 Card Poker                                  12            9                9            10          10      25-30
          3 Pictures                                    14           18              18             16          17      30-35
          Tai Sai                                       11           12              13             12          12      30-45
        Ramachandar Siva © 2010




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994             30
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010

        C hart 5.4: RW S Game s pe r Ho ur – C ommo n Ga ming April 2 0 10




         Ramachandar Siva © 2010




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    31
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010

    5.4. 2 Ga me H andle (T urno ver )


        We can assume the handle to represent the turnover or sales volume. (For lack of
        information the casinos prefer the Drop as the indicator of sales volume.)
        Average Wager (Handle) per hour by game – to describe sales volume for comparative
        performance purposes.
        The wager per game indicates the players’ wagering power.
        There are no industry standards for wager per game or handle to make comparisons.
        Observations alone indicate that the casino is receiving above average wagering.
        Typically the game of Baccarat attracts the highest volume of wager per hour ($74,000)
        and wager per game ($3,800).
        The 3 Card Poker has the lowest wagering at $10,500 per hour and $720 per game.
        If the casino patronage is affected by opening of the second casino, the handle per
        game is expected to drop creating a significant impact on revenue.


              Table 5. 8: RW S Casi no Statistical Wage r/ Game and Ha nd le/ Ho ur
                               (A pril 2 01 0)


                     SECTOR                                   Wager/game              Handle/hour/table
                     Roulette                                            $2,548                       $27,173
                     Baccarat                                            $3,818                       $74,272
                     Blackjack/Pontoon                                   $1,732                       $48,515
                     Caribbean Stud                                      $1,027                       $19,689
                     Texas Hold Em                                       $1,240                       $26,100
                     3 Card Poker                                          $720                       $10,493
                     3 Pictures                                          $2,098                       $53,232
                     Tai Sai                                             $2,974                       $34,636
                   Ramachandar Siva © 2010




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    32
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010



           C hart 5.5: RW S A ve rag e Wa ger per Game – C o mmo n Gam ing Ap ril 20 1 0




Ramachandar Siva © 2010




                  ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    33
                       tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010

    5.4. 3 Ga me Margi ns a nd Profitab ilit y


        The statistical Theoretical Win per Game estimates the profit margin between the types
        of table games at RWS.
        The statistical Theoretical Win per Hour estimates the revenue potential in correlation to
        the Operating Hours.
        The tabulated figures allow classification and assessment of the games in terms of
        profitability.
        Tai Sai has the highest TW per Game at $82. This is due to above average demand and
        an operating pattern where the dealers tend to accept wagers longer than usual.
        The profit performance of 3 Pictures is extraordinary with the highest TW per hour at
        $1,300. This reflects the high demand for the game where the Handle per Hour is
        recorded to be consistently higher than other games. 3 Pictures tables are about 3.4%
        of tables in operations, thus the overall revenue contribution is a low 4%.


        Note: It was observed that 3 Pictures and Tai Sai are popular among PRC nationals.
        Having the 3 Pictures game pit beside the Tai Sai pit attracts additional wagers from
        players waiting for the next game at Tai Sai. The 4 tables are inadequate to cater for the
        demand, and the potential of higher contribution is obvious if tables are increased.


        Otherwise as expected Baccarat is the most profitable game for RWS while Roulette
        has the highest potential to improve.



              Table 5. 9: RW S Casi no Statistical TW/ Game a nd TW /H o ur A pril 2 01 0


                           SECTOR                                        TW/game            TW/Hour
                           Roulette                                                 $69                          $734
                           Baccarat                                                 $51                          $997
                           Blackjack/Pontoon                                        $19                          $536
                           Caribbean Stud                                           $26                          $502
                           Texas Hold Em                                            $19                          $392
                           3 Card Poker                                             $24                          $343
                           3 Pictures                                               $51                         $1,301
                           Tai Sai                                                  $82                          $959
                         Ramachandar Siva © 2010




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994             34
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010



           C hart 5.6: RW S T he oreti cal Wi n p er G ame – C o mmo n Gam ing Ap ril 20 1 0




Ramachandar Siva © 2010


           C hart 5.7: RW S T he oreti cal Wi n p er H our – C o mmo n Gam ing Ap ril 20 1 0




Ramachandar Siva © 2010




                  ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    35
                       tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010


6. Conclusions and Discussion

The core purpose of this report is to provide an evaluation of the RWS casino operations in
terms of operational capacity, patronage levels and to estimate the revenue potential.


6.1 RW S Ca si no Ope rati ons Re vie w


        Conclusion
        On the average less than 50% of the 365 physical tables are opened in the common
        gaming area. Tables provided are inadequate to meet demand on peak to high peak
        periods. The congestion is affecting revenue efficiency of the games. The variety of
        games offered for a new casino is exceptional, 14 distinct table games were seen on
        the floor (including Mini Dice and Craps which are yet to be opened). The major games
        are Baccarat, Roulette and Pontoon. Heavy action is seen in the Singapore /PR room
        on all games during mid to peak periods. Overall RWS must overcome its manpower
        woes to increase its operating capacity as soon as possible to capture the revenue
        opportunities.


        Points of Discussion
                   The RWS casino is yet to achieve its optimum operating capability.
                   Demand in the early morning of weekdays is very thin.
                   Peak periods show demand to be higher than available gaming tables. Players
                   are seen 2-3 layers deep around the gaming tables.
                   Immediate increase in table opening is required for peak and high-peak periods
                   to capitalize on present demand.
                   Electronic Gaming Tables are extremely popular and have very high take-up
                   rates.
                   Slot Operations is average in terms of take-up but is expected to pick-up with
                   the development of the Slots Players club and increase in tourist class visitors
                   over the next 3-6 months.
                   Dealers lack skills to handle heavy action and do not demonstrate game pace
                   management. Similarly floor supervisors are not seen to be prompting for game
                   pace.
                   Operational policies such as using $5 wheel checks for $10 minimum Roulette
                   tables are self-defeating as the $10 min tables have very high chip action to
                   literally bring down the game to a standstill.




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    36
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010

                   The nine-box baccarat (Bean Table) operating face-down game and having
                   various side bets such as Insurance, Pairs and Super Six is inefficient for the
                   common gaming crowd. Among slowest common gaming baccarat ever seen
                   in any casino.
                   Various operational improvements are required to get the casino into optimum
                   revenue generating capacity in the common gaming area where technical
                   efficiency is key to maximizing revenue.


    6.2 Ca si no Visit or s


    Conclusion
    The casino is well received by both local and foreigners. Assumption that Singaporean
    players will leave early on weekdays                 (before midnight) is unfounded. The casino is seen to
    have peak periods between 8.00 pm to 4.00 am on weekdays. Singaporeans are seen to be
    streaming into the casino as late as 11.00 pm on weekdays. As expected foreign visitor
    numbers are significantly higher on weekend. An adjustment is expected when Marina Bay
    Sands opens on the 27th of April 2010.


    Points of Discussion
              There is equal support from locals and foreigners on weekdays.
              On weekends as expected the numbers increase and foreigners overtake the locals
              by almost 2 times. It is to be noted that RWS is a city casino comparable with
              casinos in Melbourne and Sydney for time being before it develops the tourist
              market and fulfill its positioning as an international resort-casino. Thus the foreign
              visitor patronage is expected to outnumber local support by a large degree.
              Current patronage is within expectations and is expected to grow week by week if
              not for the opening of the 2nd casino. The adjustment is to be seen in May 2010.
              Foreigners are made of Indonesians, Main-land Chinese, Malaysians, Thais and
              Vietnamese.
              Indian and European visitors are insignificant.
              Main-land Chinese players are major punters at Baccarat, Tai Sai and 3 Pictures in
              the Main Gaming Hall. Heavy action was observed at these games.
              The local, Singaporean, support is significant and is higher than expected. There
              are indications that RWS sets higher table limits in the SIN/PR Room and action is
              heavy. Observations made in this study show that the Average Wager per game is
              significantly higher in the exclusive Singaporean gaming room.
              This suggests the support from Singaporeans, key to the casino’s short-term
              stability, is well secured. It will be imperative for RWS to focus on the Singaporean
              market with increased efforts to sustain when the 2nd casino opens.

              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    37
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa
25.04. 2010




    6.3 Reve nue per fo rma nce


        Conclusion:


        It’s a likely case of demand exceeding supply in the case of RWS. The weekday crowds
        are manageable, but from Friday evening to late Sunday, the operation is clearly
        overwhelmed. Games come down to snail’s pace at Roulette and Tai Sai where chip
        action is heavy and dealers are inexperienced to pace the games. Generally the action
        in the Singapore/PR area is higher and intense, suggesting the grind locals are high
        value players. Although an adjustment is expected when Marina Bay Sands opens,
        RWS is expected to pick-up with efficiency improvements and efforts of marketing
        kicking-in to bring the tourist class visitors. Information gathered, confirms that the VIP
        gaming division is also enjoying a bumper crowd as the premium program commissions
        are higher than regional casinos. For time being ( 3-6 months from date of report), RWS
        is expected to hold its own against MBS. The two months earlier opening is a big
        advantage in terms of stabilization of the operations and services and will keep ahead of
        MBS in retaining a larger share of Grind and VIP players.


        Points of Discussion:


                   The annualized revenue projection of SGD $1.05 billion in the common gaming
                   division is deemed conservative.
                   The projected SGD $ 2.9 million per day in the common gaming division is
                   considerable for a new casino and is expected to increase with improvement in
                   efficiency.
                   Based on Handle estimates, it can be said RWS casino is enjoying above
                   average sales.
                   It can be concluded that a casino based in Singapore receives significantly
                   higher wager per player in the common gaming sector (or non-commission
                   play) compared to Malaysia, Macau or Australia. Probably the highest in the
                   world.
                   The grind gaming shows very high quality punters (it may be having the highest
                   wager per game of any casino in the world).




              ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994    38
                   tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva
Casino Revenue Potential Study Model By Ramachandar Siva

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Casino Revenue Potential Study Model By Ramachandar Siva

  • 1. c a si n o c a si n o revenue c a si n o revenue potential c a revenue si n o potential c a s ino revenue c a s ino c a si n o potentialrevenue c a si n o potential revenue potential revenue c a s ino potential revenue c a s ino c acsai n on o r esorts wo rl d sentosa si r esorts wo rl d sentosa potential revenue revenue potential revenue revenue potential cacs ino potential a s ino potential potential casino c a srevenue r esorts wo rl d sentosa ino revenue revenueac anson o i r esorts wo rl d sentosa revenue c s irevenue potential potential revenue potential potential casino r esorts wo rl d sentosa c a s irevenue no c a s i n o revenue r esorts wo rl d sentosa casino revenue revenue potential potentialn o casi c a srevenue ino revenue rws casino revenue potential study ram achand ar si va for D eutsc he Bank R ese arch 25 april 2010
  • 2. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 CONTENT Section Page 1. P urp o se o f St ud y 2 2. Exec utive S umma r y 3 3. Sco pe of St ud y 5 3.1 Overview of RWS casino operations 5 3.2 RWS casino visitor pattern 5 3.3 RWS casino revenue projection 5 3.4 RWS casino table games performance 6 4. Metho do lo g y 7 4.1 Estimated Theoretical win model 7 4.2 Setting House Edge % for the study 8 4.3 The Statistical approach 11 i. Casino Operations survey 12 ii. Casino visitor arrival survey 13 iii. Table Games live action survey 13 5. Fi ndi ngs 15 5.1 About RWS Casino Operations 15 5.1.1 General overview of casino 15 5.1.2 Operating hours and pattern 16 5.1.3 Types of Games 18 5.1.4 Physical table count 19 5.1.5 Electronic Gaming Tables & Slot Machines 20 5.1.6 RWS Common Room – operational capacity April 2010 22 5.2 RWS Casino visitor arrival study 24 5.2.1 Casino visitor arrival projection 24 5.2.2 Daily pattern of visitor arrival 26 5.3 RWS casino revenue projection – common gaming 27 5.3.1 Monthly and Annualised statistical theoretical win 27 5.3.2 Revenue contribution by game sector 27 5.3.3 Considerations for projection of annualized casino revenue 28 5.4 RWS Game Performance Study 30 5.4.1 Game efficiency 30 5.4.2 Game Handle ( Turnover ) 32 5.4.3 Game margins and profitability 34 6. Co ncl usi on and Dis cussi o n 36 6.1 RWS Casino Operations Review 36 6.2 Casino Visitors 37 6.3 Revenue Performance 38 6.4 Study Limitations 41 7. S ug gesti o ns t o e nhanc e the TW Projecti o n M od el 42 End Notes 45 Appendix 1a Gaming Capacity – Game Distribution Appendix 1b Gaming Capacity – Table Spread Appendix 2 Casino Visitor Analysis Appendix 3a RWS Statistical Revenue Projection Appendix 3b RWS Revenue Projection 2010 & 2Q10-1Q11 Appendix 4 RWS Key Revenue Performance Indicators Appendix 5 Visitor Survey Plan Appendix 6 Table games live action survey plan ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 1 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 3. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 1. Purpose of Study Resorts World Sentosa casino, (RWS), opened on the 14th February 2010. In the two months since, the success and revenue potential of the casino has been open to speculations, as gaming statistics are not publicly available yet. The purpose of this study is to project the estimated revenue potential of casino gaming operations at Resorts World Sentosa (RWS) for the first year of operations. A survey of the casino operations is undertaken to gather information required to estimate the key performance indicators, which will be used to tabulate and provide revenue projections. This will form the basis to evaluate the casino’s revenue potential. This paper includes a preliminary study to define operational capacity and visitor arrivals to provide a broader perspective of the RWS casino operations at its infancy. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 2 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 4. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 2. Executive Summary The Casino Revenue Potential study of Resorts World Sentosa casino was completed in the month of April 2010, approximately 2 months after its opening. Floor survey and live games data collection was th th conducted between the 5 and 10 of April. This study is restricted to RWS’s mass gaming operations, where public access allowed the survey to be conducted. Findings and projections of revenue are solely reflecting the common gaming capacity of RWS. The following are summary of findings. 1. Overview of RWS casino The RWS casino offers approximately 365 gaming tables and 1200 gaming machines. The varieties of games offered are similar to Genting. All the table games and electronic table games in operation are well received. Study confirms that RWS is running at less than 50% of its full operational capacity in common gaming division. The lowest table opening count was observed at 69 tables and 197 at the highest. Observations suggest that demand exceeds supply of gaming at RWS during peak and high- peak periods. In general, the main games of Baccarat and Roulette are affected by operating hours offered causing overcrowding and heavy chip action. Improvements to match supply to demand will be a key concern for RWS over the next 3 months. Overall the casino operations and product is deemed exceptional and world-class in presentation. 2. Casino Visitors The study shows that the casino patronage is above average. Visitor rate is estimated at 22,000 for a typical weekday and 42,000 on Saturday; which translate to approximately 780,000 per month and 10.1 million per annum of visitors. (Factoring of repeat entry of visitor (on survey day) probabilities for a degree of correction in our analysis provides an estimate of 480,000 per month and 6.2 million per annum.) These estimates are conservative, as it does not take into account growth of visitor arrivals and positive fluctuations due to holiday periods. Apart from consideration of an adjustment expected when Marina Bay Sands opens in late April 2010, it can be concluded that to date the RWS casino operations in Singapore is successful in attracting both local (45% overall) and foreigners (55% overall). 3. Casino Revenue Projection The statistical theoretical win projection model, which uses the estimate of handle, offers the best approximation of revenue potential for an active casino. The propriety method developed for this study is comprehensive as it takes into consideration a variety of operating factors that impact the handle. The study concludes that the casino capable of generating a daily win of SGD $ 3 million and with an annualized revenue potential of SGD $ 1.1 billion for the mass gaming division. Estimate is based on statistical outcomes of the study for the month of April 2010. The projection does not take into consideration future positive or negative factors that would impact the revenue of the casino. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 3 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 5. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 4. Game Performance The study of RWS’s game operations performance provides an insight to the efficiency and related impact on its present revenue generating capacity. This is an extremely rare independent study of the nuts and bolts of an active casino where the technical capabilities are examined. The propriety methodology designed for this study focuses on establishing the statistical values of table games Key Revenue-Performance Indicators that are crucial game efficiency descriptors. The findings conclude that RWS casino is at approximately 40-45% of technical efficiency. The key area of concern is the game pace of major games where overall the operations if at best about 40% of commonly acceptable Games per Hour expectation. The main issue would be inadequate tables to cater for players during peak and high peak periods. The game pace suffers due to overcrowding which increases chip action, further compounded by dealers lacking experience. Other factors that would require fine-tuning are the table limits, the offers of side bets and game procedures. The revenue of Baccarat, Roulette and Tai Sai are the most affected by game pace. These games receive above high-level wagers (Baccarat - $3800 per game and Roulette $2500 per game) thus the game pace is crucial to increase the handle per hour by increasing the game pace. Tai Sai (wager per game $3000) and 3 Pictures (wager per game $2100) are the 2 other games affected by the low win extracting capability caused by low game pace. Overall, it can be concluded that the RWS casino operation has pent-up potential in terms technical revenue generating capabilities. Large increments in game efficiency are expected in the short-term as the casino management fine tunes its operations. There is confidence to suggest that revenue projections have an upside merely due to significant impact from game operation improvements. This report provides detailed analysis and discussions on game performance of RWS casino. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 4 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 6. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 3. Scope of Study The following describes the scope of the study and report which is in 4 parts: 3.1 RW S casi no o pe ratio n patte r n st ud y. To define the operational parameters of the RWS casino. Design and deploy a survey. Organise information from the survey to present the following: i. Description for the common gaming facility - floor separation and allocation of gaming tables and machines by area. ii. Casino operations demographic – statistics of game types and available tables and gaming machines. iii. Define the current operations capacity against the possible full operating capacity in terms of total operation hours of gaming offered per day by game type. iv. Define tables operating pattern employed by the casino to match fluctuating demand throughout an operational day of 24 hours differentiated by weekday and weekend pattern. 3.2 RW S casi no visit or patter n stud y. To estimate daily visitor volume for weekday and weekend. Design and deploy a survey, data collection and analysis method. To analyse data, tabulate and present estimates of: i. Daily visitor arrival pattern for weekday and weekend. ii. The variance between local and international visitors. iii. Projection of weekly, monthly and annual visitors to the casino. 3.3 RW S casi no r eve nue p r ojecti on. To project the common gaming revenue generating capability of the RWS casino in terms of theoretical win derived from estimated handle. Design a statistical model to project RWS casino’s common gaming revenue. Design and deploy a sampling and data collection method. Data collected from live gaming activity include game pace (hands/hour), total wager per game, number of players per game and table limits. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 5 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 7. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 To analyse data, estimate the key variables and tabulate the following: i. Total Operating hours for each periods (low-peak) of operation for each game type by weekday, Friday, Saturday and Sunday. ii. Order the data collected for games per hour, wager per game and players per game by game type and calculate the average values for 6 low-peak periods within 24 hours for weekday, Friday, Saturday and Sunday. iii. Use the averages for the variables of operating hours, hands per hour and wager per game to tabulate the Theoretical Win for each game type for 6 periods of each varying operational pattern days defined as Weekdays, Friday, Saturday and Sunday. iv. Complete projection of the casino’s common gaming total revenue capacity (weekly, monthly and yearly) based on theoretical wins tabulated of each period of the operational pattern days. 3.4 RW S casi no table game s pe rf orm anc e st ud y. Provide a basis for Comparative Performance Analysis of table games Isolate tabulated values into averages of all periods and days (weekly) and define the following: i. Games per hour comparison by game type – to describe efficiency. ii. Average Wager (Handle) per hour by game type – to describe sales volume. iii. Average Wager per player per game by game type – to describe purchasing power or gambling intensity. iv. Theoretical win per game by game type – to describe comparative revenue margin between games. v. Theoretical win per hour by game type – to describe profitability between games. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 6 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 8. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 4. Methodology 4.1 E stimated T he oretica l Wi n M odel The usual methods to project potential casino revenue are based on the application of detailed “gravity models” that relate actual (and, for proposed facilities, potential) gaming-facility revenues to the demographics of the areas surrounding them. These models are based upon a well- established principle of economics known as “Reilly’s Law,” which describes how consumers tend to visit alternative retail centers (roughly) in direction proportion to the size of each center (such as casino square footage, or number of slot machines) and inversely proportional to the square of the distance to each -- hence the parallel with Newton’s law of gravitation. This method is usually used for studies undertaken before a decision to open the casino is made or if there are plans to redevelop or add casinos to a locality. In the case of an active casino, this study employs an unusual method of estimating the revenue potential of the casino. A statistical model is designed to estimate the weekly handle (total wagers) of the major table games. The total handle is a variable in the tabulation of Theoretical Win. The following formula forms the basis of the statistical model used in this study: Theoretical Win = Handle x House Edge % where, Handle = Average Wager per Game x Average Games/Hour x Total Operating Hour Thus the statistical model requires measurement of the variables at live table games. Survey is conducted on randomly selected live table games and data is collected for wager per game and games per hour. Total tables opened throughout the day are tracked and recorded to tabulate the Total Operating Hours for each game studied. The table games surveyed are: • Roulette ( RL) • Baccarat (non-commission and commission) (BB or MB ) • Blackjack and Pontoon (not differentiated) (BJ and PO) • Progressive Caribbean Stud Poker (CSP) • Progressive Texas Hold ‘Em (TX) • 3 Card Poker (CP) • 3 Pictures (TP) • Tai Sai (TS) ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 7 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 9. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 4.2 Setti ng t he Ho use Ed ge % f or purp os e of st ud y Ho use Ed ge (HE%) is the mathematical advantage the casino has over players for each of its games. Casino games are based on prediction of the outcome of a random event and wagering on the success of the predicted outcome. Based on the success probability of an outcome, the ‘True Odds’ are defined. By setting the ‘Payout Odds’ lower than the ‘True Odds’, the casino creates for itself a mathematical advantage for all the possible outcomes in a game of chance. House Edge is a statistic value that has a corresponding parameter in all casino games. The calculation and the stating of HE% for games can be as straight forward (as in Roulette) or extremely complicated (as in Texas Hold ‘Em Poker). The variety of game rules and side bets offered by casinos further create complications in establishing the Empirical House Edge (EHE). In certain games with multiple betting options, the probabilities differ for each bet type thus a game shall have varying house edge percentages. In such cases the industry uses Blended House Edge (BHE) figures or settles for the house edge value of the most common or probable wager or wagers, i.e. in Tai Sai, the commonly accepted practice is to use the HE% of Big or Small bets which attract the bulk of wagers, as the various other bet options attract far lesser bet volume relatively. For the purpose of this study the House Edge % values described in Tabl e 4. 1 are used to tabulate the theoretical win. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 8 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 10. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Table 4. 1: H o us e Ed ge % sta nda rds fo r RW S ga mes i n the st ud y. Game Ho use Ed ge % Descri ptio n Roulette 2.703% Empirical value for single zero roulette. Baccarat 1.265% Blended house edge, based on resolved decisions (Tie not included) for game of eight-decks. Banker +1.17% Player +1.36% “These are known as the relative win rates” Aggreg ate Ho use E dge = (1 .17+1 .36)/2 = +1.265% The RWS Baccarat HE would also be affected by offer of side bets such as “Pair”, “Super Six’, “Insurance” and variation for No Commission games. The ‘‘Pair”(+10.7% HE) and ‘Super Six’, side bets increases the overall house edge to a certain degree but little evidence is available if the “Insurance” side bet improves or decreases the house edge. The No Commission Baccarat is quoted to have House Edge of +1.46%. These elements are left out of the HE% assumption for the purpose of the study. Blackjack & Pontoon 1.10% Blackjack/Pontoon house edge is subject to number of decks, rules applied by the casino and player skill. RWS game rules and assumption that players use optimal strategy (basic strategy) will provide: Blackjack +0.513 % Pontoon +0.490% The HE on consideration of players using non- optimal strategy or no strategy which will give HE varying from +1% to +14%. Although a good estimate would be +3.00%, in this study H E of +1.10% mimics the standard HE adopted by major regional casinos. continue … ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 9 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 11. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Table 4.1 continued: Game Ho use Ed ge % Descri ptio n Texas Hold’Em 1.47% RWS Texas Hold ‘Em is the Progressive with Bonus Bet variety. Ante wins with straights or better. Progressive ‘Progressive Gaming’ the license holder states that the HE on Ante is +5.5935% or an average of +1.4743% per wager. (TX Hold ‘Em has multiple wagers per hand). ‘Bonus’ bet has a stand-alone house edge of +8.5406%. For the purpose of study the impact of ‘Bonus’ bet is not included. 3 Card Poker 3.37% RWS 3 Card Poker is the No-Commission Pair Plus side bet with Progressive variety. Based on RWS Progressive pay tables, identified as TCP-07 version of Shuffle Master’s 3 Card Poker Progressive, the HE is +3.37%. The computation of the element of risk and progressive payout including the Envy Bonus is not included. 3 Pictures Non- 2.41% RWS version is a variation of 3 Card Baccarat of Macau. House Edge is based on player bet only. Commission Wagering on Tie bet (HE=+20.8%) and Three Pictures (Dealer) side bet (HE=+83%) are relatively insignificant and not included for the purpose of this study. Tai Sai 2.78% RWS version is similar to Sic-Bo. HE is based on even money pay-offs ( Big-Small, Even-Odd) only, as generally accepted. Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 10 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 12. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 4.3 T he Statistical Ap pr oac h The basic theory of casino games allows the prediction of potential revenue subject to availability of key information such as game types, operating hours, game pace and value of wagers. Theoretical Win can be calculated by estimating the handle for the various types of games. A statistical revenue projection model is designed to tabulate the theoretical win based on estimates of game Operating Hours (OHD), Game Pace (GPH) and Average Wager per Game (AWG.) Information gathered is used to define values for Key Revenue-Performance Indicators (KRI) such as Games/Hour, Average Wager/Game, Theoretical Win/Game and Theoretical Win per Hour for each game type offered by RWS. These values, once defined, will allow comparative study to describe productivity and efficiency levels between the games. KRI can be used as basis for performance comparison between two casinos. Key Revenue Performance Indicators – definitions: OHD - Operating Hours per Day, the total active duration of a gaming table in a 24-hour casino day. AWG - Average Wager per Game, the sum of wagers placed by punters in a valid game. GPH - Games per Hour, the total number of games conducted in one hour at a table game. Generally known as the game pace. PPG - Players per Game, the number of punters participating in a game by placing wager. WPP - Wager per Player, the average wager placed by a player for a game. TWG – Theoretical Win per Game, the statistical theoretical win estimate for a game conducted. TWH – Theoretical Win per Hour, the statistical theoretical win estimate for every one hour of games run. Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 11 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 13. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 The following describes stages of survey, data collection, tabulation and analysis method. i. Ca si no Ope ratio ns S urvey 1. Survey is conducted for types of games offered by RWS in the common gaming area. 2. Survey is conducted to count the number of table games, electronic game stations and slot machines. The operational areas of the casino are identified and allocation of tables surveyed. A count for physical tables available and actual tables in operations. 3. Survey is conducted to record table opening patterns. Table opening pattern impacts the operating hours, a key component of the revenue projection model. A casino-day (24 hours) is divided into 6 periods that define the ‘low-peak’ operation system employed by casinos. Number of tables opened for each period is recorded by game type, table limit and location (sub-section within the common gaming area)). This captures the fluctuation of operational capacity to match changing demand throughout the day. A 7-day week operation is divided to Weekday and Weekend operating pattern. Starting Friday evening (period 4, 2000-2400 hrs) the casino is expected to increase its capacity for each day period running through Saturday and Sunday evening. This is to cater for the weekend visitor demand caused by additional arrivals and extended stay of players. To capture the fluctuation of periodic table opening pattern, table count data is collected on a Weekday day (Wednesday and Thursday) and a Weekend day (Saturday). The pattern for Friday and Sunday are derived by estimating demand and manpower capacity of the casino that dictate table opening. The manpower capacity by shift is predicted from data and observation completed on a Weekday and Saturday. Hence survey was not conducted on Friday and Sunday. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 12 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 14. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 ii. Ca si no Visit or A rri val S urve y 1. Daily visitor study provides an estimate of demand and patterns of arrivals. Periodical (monthly or quarterly) tracking will provide an indication of growth of customer base and success of casino marketing. Visitors are classified as Local and International. This allows an understanding of volume and visit patterns of Singaporeans and foreigners. 2. Data is collected for Weekday (Wednesday/Thursday) and Weekend (Saturday) for both Local and International visitor. RWS has one entrance with separate entry points for locals and foreigners. Visitor headcount for local and international is recorded for 1 5 mi nute s at intervals of approximately 2 hours throughout the 24-hour day. Weekday visitor count is assumed for Monday-Friday. Weekend visitor count assumed for Saturday and Sunday. To take into count the effect of repeat entry of visitors, weightage of 1/1.5 (Weekday) and 1/1.8 (Weekend) is factored for acceptable head count estimate. Refer Appendix 5 – Visitor Survey Plan iii. Ta ble Gam es Li ve Actio n S urve y 1. This survey provides the required information for projection of revenue and analysis of table games performance factors. 2. Survey of casino floor completed for 1 Weekday and 1 Weekend. An operational day of 24 hours is divided into 6 periods of 4 hours to reflect the casino’s ‘low-peak’ table opening plan, which in turn matches the patronage fluctuation between the low-peak periods. A set of data is collected for the defined periods on a Weekday and Weekend. In total 12 data sets representing all periods are recorded for all the games selected for the study. Sample size was set at 5% of the total tables for each game type or a minimum of 2 tables. Sample tables are selected using simple method of selecting the nth odd numbered table and the even numbered table next to it for each observation. Each observation is fixed at 15 minutes. All games falling (starting) within the observation period are included in the data collection. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 13 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 15. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 3. Data collected – Table limit, Estimated wager per game, Number of Players and Number of games conducted. 4. The major games surveyed are Roulette, Baccarat, Blackjack and Pontoon. The data collection and eventual classification assumes Blackjack and Pontoon as same samples due to technical similarities. 5. Fun games included in the study are those deemed to have significant contribution to bottom-line. These would be Tai Sai, Caribbean Stud Poker, 3 Pictures, 3 Card Poker and Texas Hold ‘Em. From the set of games available at RWS, Craps, Mini Dice, Pai Gow Tiles and Money Wheel are not included in the survey. 6. Experienced casino games supervisors were used to survey the tables. The average related experience of a surveyor is 15 years. The accuracy of wagers per game estimation depends much on the skills and experience of the surveyor. Refer Appendix 6 – Table Games Live Action Survey Plan ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 14 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 16. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5. Findings 5.1 Ab o ut RW S Casi no O perati o ns. 5.1. 1 Ge ne ral O ve r view of Ca si no RWS casino is a Large Destination Casino (LDC) similar to the Genting Group’s flag-ship casino in Genting Highlands, Malaysia. The approved casino floor space is 15,000 sq metres. The casino operates on 2 floors, the ground floor, which is the Common Gaming area and the mezzanine floor where the Maxim’s Club and Crockford’s gaming rooms are located. Maxim’s caters to RWS’s club players holding at least a Silver membership card. The clubrooms that cater to the medium and high value players are kept out of view and have controlled access located within the main gaming floor. The common gaming floor is subdivided to the Main Gaming Hall (non-smoking) (COMNS), Singapore Citizen & Permanent Resident Room (COMSIN) and the Smoking Section (COMS). The exclusive Singaporean room has controlled access. Smoking is permitted in this room and a small area is demarked as non-smoking section. The casino has one entry point for all visitors. Entry is restricted to persons of 21 years and above of age. Local visitors who are required to pay a levy of $100 a day use dedicated entry and exit points. Foreign visitors are required to produce their passports for verification when entering and exiting the casino. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 15 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 17. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5. 1. 2 Ope rati ng H o ur s a nd Pattern The casino is open for 24 hours a day, 7 days a week. Total tables and game types vary throughout a day of operations. The casino employs a ‘low-peak’ manning and operating system to match demands of patronage and availability staff to man the tables. For purpose of the study, considerations were given to track the increase and decrease of table numbers for every period identified as per table 5.1. Summary of Operation Pattern; Lowest – Weekday, Periods 1 & 4 (less the 20% tables open) Highest – Saturday, Periods 4, 5 & 6 (more than 50% tables open) Chart 5.1 presents the operating capacity by period for typical weekday and weekend. Table 5. 1: RW S O perati o n Pattern – Lo w-Pe ak Perio ds Mon – Thursday (Typical Weekday) 08-1200 12-1600 16-2000 20-2400 00-0400 04-0800 Low Mid Mid Peak Peak Low Friday 08-1200 12-1600 16-2000 20-2400 00-0400 04-0800 Low Mid Peak High-Peak Peak Mid-Low Saturday 08-10 10-1200 12-1600 16-2000 20-2400 00-0400 04-0800 Low-Mid Mid Peak High-Peak High-Peak High-Peak Mid-Low Sunday 08-10 10-1200 12-1600 16-2000 20-2400 00-0400 04-0800 Low-Mid Peak High-Peak High-Peak Peak Mid Low Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 16 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 18. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 C hart 5.1: Ope rati ng Ca pacity b y Pe ri od – Wee kday vs Week end Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 17 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 19. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.1. 3 Types of Games The major games in the casino based on physical count are, Baccarat (24%), Roulette (21%), Blackjack (8.5%) and Pontoon (9.6%). The Casino Regulatory Authority (CRA) website lists 19 variations of games approved for RWS casino. There are six variations for Baccarat based on commission or non- commission with or without Super Six or Insurance side bets. For the purpose of study, table count for Baccarat specifies only commission or non- commission count. For the estimation of revenue, the variations are not specified. Craps is not included in the list of approved Game Rules by the (CRA). A physical Craps table was seen in the common gaming area but not in operation. Refer Table 5.2a for list of CRA approved games. Refer Table 5.2b for breakdown of tables by game type as per survey. Table 5. 2a: A pp ro ve d Game T ype – RW S Comm on Gami ng Se cto r (listed as approved game rules on CRA Website) 1 Blackjack (with Over and Under 13) 2 Caribbean Stud Poker 3 Casino War 4 Mini Dice 5 Money Wheel 6 Pai Gow 7 Pontoon 8 Progressive Texas Hold 'Em 9 Roulette 10 Tai Sai 11 Three Card Poker 12 Non-Commission Three Pictures 13 Poker 14 Commission Baccarat 15 Commission Baccarat with Insurance 16 Commission Baccarat with Super Six 17 Non-Commission Baccarat 18 Non-Commission Baccarat with Insurance 19 Non-Commission Baccarat with Super Six ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 18 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 20. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.1. 4 P hysical Tab le C o unt ( Co mmo n Gami ng ) The casino offers typical casino table games (as approved by CRA) that are popular in the Asia-Pacific region. In total 36 5 p hys ical table s were found on the common gaming floor as of 2nd week April 2010. The tables are distributed across sections as following: Main Hall (Non-smoking) 57 % Singapore /PR Room 6% Smoking Area 27% Table 5.2b: Breakdown of Physical Table Count by Game Type (April 2010) (Baccarat games are clustered as Commission or Non-Commission only) RWS Physical Table Sector GAME Sector Total % Roulette 76 20.8% Commission Baccarat 86 23.6% Non-Commission Baccarat 26 7.1% Blackjack 31 8.5% Pontoon 35 9.6% Caribbean Stud Poker 18 4.9% Progressive 3 Cards Poker 12 3.3% 3 Pictures 18 4.9% Progressive Texas Hold' Em 19 5.2% Pai Gow Tiles 10 2.7% Tai Sai 16 4.4% Mini Dice 6 1.6% Money Wheel 3 0.8% Casino War 8 2.2% Craps 1 0.3% Total Tables 365 100.0% ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 19 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 21. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Chart 5.2: RWS Common Gaming Table Games – Distribution (April 2010) Ramachandar Siva © 2010 5.1. 5 Elect ro ni c Gami ng Ta ble s (E GT ) & Slot Ma chi nes The casino also offers electronic betting station based games of Touch Bet Roulette (168 stations) and Rapid Baccarat (152 stations). It is to be noted that the electronic gaming tables (EGT) (for roulette and baccarat) are approved under the Slots Machines licensing scheme. Each betting station is counted as 1 machine. As of April 2010, the casino has approximately 900 slot machines. Of the 900 machines positioned in the common gaming area, approximately 280 machines were only commissioned and opened for operation on the 11th of April 2010. The planned VIP Slot Club room is yet to be opened. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 20 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 22. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Table 5.3: RWS Common Gaming – Table Games & Gaming Machines Distribution by floor sections (April 2010) Game RWS Physical Table TOTAL Type MAIN SMOKING CITIZEN/PR COMMON GAME TYPE HALL AREA ROOM GAMING % Roulette 47 22 7 76 20.82% Baccarat 44 26 16 86 23.56% Mini Baccarat (No Tax) 16 10 0 26 7.12% Blackjack 20 8 3 31 8.49% Pontoon 24 8 3 35 9.59% Caribbean Stud Poker 10 4 4 18 4.93% 3 Card Poker 8 4 0 12 3.29% 3 Picture 8 4 6 18 4.93% Texas Hold'Em 8 5 6 19 5.21% Pai Gow 4 0 6 10 2.74% Tai Sai 11 2 3 16 4.38% Mini Dice 3 3 0 6 1.64% Money Wheel 1 1 1 3 0.82% Casino War 3 3 2 8 2.19% Craps 1 0 0 1 0.27% Total Tables 208 100 57 365 100.00% Area Table % 57 % 27 % 16 % Slot Machines 791 109 900 Rapid Roulette 66 102 168 Rapid Baccarat 60 60 32 152 Gaming Machines Total 1220 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 21 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 23. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.1. 6 RW S C omm on Gami ng - Ope rati ona l C ap acity as of Ap ril 2 01 0 With 365 physical gaming tables accounted for as of 2nd week of April 2010, technically the casino is able to offer 8,7 60 op erati ng ho ur s pe r day. Operating Hours per table is defined as total hours a gaming table is technically open and available for business operations. Based on the ‘low-peak’ operations system described earlier, the casino does not open all its tables on full 24 hours. For purpose of comparative study, the Full Capacity of the casino’s table games operations is assumed as the 24 hours opening total of all physically available tables. The survey of actual tables opened throughout various periods of operations shows that the Common Gaming division is operating at average operating capacities of 34% on Weekdays and 42 % on Weekends. At the lowest operating period (weekday 0400-1200) 69 tables are opened or approximately 19% of full capacity. The casino achieves highest weekday capacity of 168 tables or 46% at peak periods between 2000-0400 hours. On weekend (Saturday), the lowest operation period offers 82 tables or 22% of capacity, while the peak periods offer 197 tables or 54% capacity. Table 5. 4: Act ual Acti ve Table s – W eekda y vs Weeke nd (A pri l 2 01 0 ) RWS Tables Spread Period 0800-1000 1200-1600 1600-2000 2000-2400 0000-0400 0400-0800 Weekday 69 138 142 168 168 69 19% 38% 39% 46% 46% 19% Saturday 82 171 181 185 197 114 22% 47% 50% 51% 54% 31% Ramachandar Siva © 2010 Overall observation shows demand far exceeding supply of gaming tables throughout the mid, peak and high-peak periods. Almost all games are oversubscribed by 2-3 times in the peak and high-peak periods. Fact-finding shows that RWS’s ability to increase its operational capacity is curtailed by shortage of dealers. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 22 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 24. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 It can be further assumed that RWS may be holding back on employing additional staff as the demand may see a drop when Marina Bay Sands opens late April. A wait-and see-approach is likely, to observe changes in demand before committing to employ additional dealers. The manpower situation is expected to improve gradually over the next 3 months. Table 5. 5a: RWS C omm on Gami ng –Wee kda y Actua l Ta ble Sp read vs Full Capac ity Physical Table Tables Spread Actual Actual Physical Physical GAME TYPE Total 8-1000 12-1600 1600-2000 2000-2400 0000-0400 0400-0800 Ops Hours Sector Capacity Sector Actual vs 4 4 4 4 4 4 % Ops Hours % Capacity Roulette 76 16 28 28 39 39 16 664 22.0% 1824 20.8% 36% Bacacarat 86 20 24 28 32 32 20 624 20.7% 2064 23.6% 30% Mini Bac No Tax 26 0 4 4 4 4 0 64 2.1% 624 7.1% 10% Blackjack 31 11 15 13 17 17 11 336 11.1% 744 8.5% 45% Pontoon 35 7 19 21 21 21 7 384 12.7% 840 9.6% 46% CSP 18 4 8 8 8 8 4 160 5.3% 432 4.9% 37% 3 Card Poker 12 0 4 4 8 8 0 96 3.2% 288 3.3% 33% 3 Picture 18 0 8 8 8 8 0 128 4.2% 432 4.9% 30% Texas Hold'em 19 4 8 8 8 8 4 160 5.3% 456 5.2% 35% Pai Gow 10 0 6 6 6 6 0 96 3.2% 240 2.7% 40% Tai Sai 16 6 13 13 16 16 6 280 9.3% 384 4.4% 73% Mini Dice 6 0 0 0 0 0 0 0 0.0% 144 1.6% 0% Money Wheel 3 1 1 1 1 1 1 24 0.8% 72 0.8% 33% Casino War 8 0 0 0 0 0 0 0 0.0% 192 2.2% 0% Craps 1 0 0 0 0 0 0 0 0.0% 24 0.3% 0% Total 365 69 138 142 168 168 69 3016 100.0% 8760 100.0% 34% Spread % 19% 38% 39% 46% 46% 19% Rapid Roulette 168 Rapid Baccarat 152 Ramachandar Siva © 2010 Table 5. 5b: RWS C omm on Gami ng–Wee ke nd Actua l Ta ble S pread vs Full Capac ity Physical Table Tables Spread Actual Actual Physical Physical GAME TYPE Total 8-1000 12-1600 1600-2000 2000-2400 0000-0400 0400-0800 Ops Hours Sector Capacity Sector Actual vs 4 4 4 4 4 4 % Ops Hours % Capacity Roulette 76 24 40 46 46 46 37 956 25.7% 1824 20.8% 52% Bacacarat 86 24 36 36 36 40 30 808 21.7% 2064 23.6% 39% Mini Bac No Tax 26 0 4 4 4 4 0 64 1.7% 624 7.1% 10% Blackjack 31 7 15 16 16 20 13 348 9.4% 744 8.5% 47% Pontoon 35 11 24 24 24 28 15 504 13.5% 840 9.6% 60% CSP 18 4 8 8 12 12 8 208 5.6% 432 4.9% 48% 3 Card Poker 12 0 8 8 8 8 0 128 3.4% 288 3.3% 44% 3 Picture 18 0 8 8 8 8 0 128 3.4% 432 4.9% 30% Texas Hold'em 19 4 8 8 8 8 4 160 4.3% 456 5.2% 35% Pai Gow 10 0 6 6 6 6 0 96 2.6% 240 2.7% 40% Tai Sai 16 8 13 16 16 16 7 304 8.2% 384 4.4% 79% Mini Dice 6 0 0 0 0 0 0 0 0.0% 144 1.6% 0% Money Wheel 3 0 1 1 1 1 0 16 0.4% 72 0.8% 22% Casino War 8 0 0 0 0 0 0 0 0.0% 192 2.2% 0% Craps 1 0 0 0 0 0 0 0 0.0% 24 0.3% 0% Total 365 82 171 181 185 197 114 3720 100.0% 8760 100.0% 42% Spread % 22% 47% 50% 51% 54% 31% Rapid Roulette 168 Rapid Baccarat 152 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 23 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 25. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.2 RW S Ca si no Vi sit or Ar riva l St udy 5.2. 1 Cas ino Vi sito r Ar ri val Projecti o n Study of visitor arrival provides a good indication of RWS casino’s success. Periodical tracking of visitors to casino will enable estimation of increasing demand, growth and success of marketing activities. This study covers typical Weekday and Weekend visitor patterns only. Various other visitor patterns that can cause positive fluctuations such as public holidays, school holidays and special events (such as Singapore Formula One Race week) are not considered in the estimates. The following are the key findings of the Casino Visitor Survey: 1.Single Weekday Visitors Locals 11,400 (51.2 %) International: 10,800 (48.8 %) Typical Weekday Total: 22,200 2. Saturday Visitors Locals: 15,400 (37.1 %) International: 26,200 (62.9 %) Typical Weekend Day Total: 41,600 3. Estimated Weekly Visitor arrivals: 194,000 4. Estimated Monthly Visitor arrivals: 776,000 5. Annualised Visitor Arrival Estimate: 10. 1 mil lio n * Estimates are not adjusted for repeat visitor (on days of study) and Visitor estimates are exclusively for casino only and do not reflect the RWS overall resort-hotel visitor arrival. On Weekday, Local visitors slightly lead Foreigners 51.2% against 48.8 %. On Saturday, Foreigners take an overwhelming lead of 63 %. Overall the casino can expect 55 % of its total patronage to be foreigners. As the survey does not include various other positive fluctuation periods, the estimates are deemed very conservative. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 24 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 26. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Table 5. 5: RW S Casi no – V isit or Projecti o n Lo cal, Fo rei g ners a nd All Visit ors (including Repeat Visit Factored figures for comparison) Repeat Visit Not Repeat Visit Factored Factored i. Local Vi sito r Pr ojecti o n Total Weighted Total Daily -Weekday estimate 11,300 7,600 Daily -Weekend estimate 15,400 8,600 Weekly projection 87,600 55,000 Monthly projection 350,000 220,000 Quarterly Projection 1,138,000 715,000 Annual Projection 4,553,000 2,857,000 ii. Internati o nal Vi sito r Projecti o n Total Weighted Total Daily - Weekday estimate 10,800 7,200 Daily - Weekend estimate 26,200 14,600 Weekly projection 106,000 65,000 Monthly projection 425,000 260,000 Quarterly Projection 1,382,000 846,000 Annual Projection 5,530,000 3,383,000 iii. Al l Vis ito r P r ojectio n Total Weighted Total Daily - Weekday estimate 22,100 14,800 Daily Weekend estimate 41,600 23,100 Weekly projection 194,000 120,000 Monthly projection 776,000 480,000 Quarterly Projection 2,521,000 1,560,000 Annual Projection 10, 0 83, 00 0 6,2 4 0,0 00 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 25 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 27. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.2. 2 Dail y Vi sit or Ar ri val Pattern Visitor arrival pattern is typical of any land-based casino. Arrivals are low in the early morning, before picking-up mid-day to simmer down during dinner between 5.00 pm to 7.00 pm. A second surge of visitors is seen after dinner period starting 8.00 pm to midnight before gradually declining between 2.00 to 6.00 am. The busiest period for RWS casino is between 8.00 pm to midnight on a Weekday, while on Saturday the highest Peak is between midnight to 4.00 am. Chart 5.3 shows the low-peak visitor arrival pattern at RWS casino over a typical Weekday and Weekend (Saturday). C hart 5.3: RW S C asi no– Dail y V isit or Arri val Pat tern Weekda y vs Weeke nd Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 26 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 28. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.3 RW S Ca si no R eve nu e Pro je cti on – Co mmo n G a min g 5.3. 1 M o nthl y a nd A nnuali sed Statistical T he ore tical Wi n Based on its present capacity of operations, game efficiency, pricing and turnover (handle), the RWS casino is expected to achieve the following revenue estimates: Sector Monthly ( TW) 12 Months ( TW) Sector % Table Games $61,100,000 $794,300,000 75.7% Touch Bet Roulette* $10,900,000 $84,000,000 8.0% Rapid Baccarat* $2,600,000 $29,000,000 2.8% Slot Machines* $9,350,000 $141,000,000 13.5% Annual Revenue Projection (TW) SGD $1.05 Billion Ramachandar Siva © 2010 * Estimates for gaming machines are based on survey of machine count, minimum bet limits, observation of occupancy and wagering by observation only. Relevant variables are based on industry historical data and empirical values where applicable. The casino is expected to achieve a dail y a vera ge wi n of SGD $2. 87 milli o n from the common gaming division. 5.3. 2 Re ve nue Co nt rib utio n by Game Secto r Table games main revenue contribution is expected from the 3 major games: Baccarat 24 % Roulette 19 % Blackjack/Pontoon 13 % Gaming Machines sector projections show significant contribution from Touchbet Roulette EGT with an estimated 8 % contribution to overall casino revenue. Slots Machines are estimated to contribute 13.5 % based on observations and active machine count as of April 2010. The Slots revenue is expected to grow in tandem with growth of tourist and exceed the contributions of EGTs. Refer to Table 5.6 for revenue projection by game sector. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 27 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 29. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Table 5. 6: RW S Co mmo n G ami ng Statistic al T heoretica l Wi n (Mo nt h & A nnual ) Sector Monthly T. Win Annual T. Win Sector Casino Total Casino Total % Roulette $15,600,000 $202,800,000 19% Baccarat $19,300,000 $250,600,000 24% Blackjack/Pontoon $10,350,000 $134,500,000 13% Caribbean Stud $2,600,000 $33,400,000 3% Texas Hold Em $1,450,000 $18,900,000 2% 3 Card Poker $936,000 $12,000,000 1% 3 Pictures $3,800,000 $49,000,000 5% Tai Sai $7,100,000 $92,600,000 9% Total T abl e Gam es TW $61,099,000 $794,300,000 71.9% ETG Roulette $6,440,000 $83,723,000 8.0% ETG Baccarat $2,260,000 $29,300,000 2.8% Slot Machines $10,880,000 $141,400,000 13.5% Total Annual Revenue (TW) SGD $1,048,800,000 100% Casino Theoretical Win Average Per Day $2,873,000 Ramachandar Siva 2010 5.3. 3 Co nside rati ons Fo r Projecti o n o f A nnuali s ed Ca si no Re venue Generally the statistical revenue projection stated above does not take into consideration various factors that will have impact on RWS’s common gaming revenue over the next 12 months. The following factors are to be considered for approximation of Annual Revenue projection based on results of this study: The casino operations will increase its operating hours capacity over the next 3 months and may achieve optimum capacity 9-12 months from now. This will provide direct increase in Operating Hours thus increasing games and handle. The opening of Marina Bay Sands (MBS) will have a significant impact on patronage for a period that is uncertain. Reduced patronage would affect the handle per game, which in turn will directly affect the Theoretical Win. Apart from cannibalization of patronage, if the MBS casino is a superior product, RWS may also see an impact on quality of players. The Average Wager per Player may be reduced if MBS succeeds in attracting and keeping the higher value players. On the positive side, overall the RWS table games operation is yet to achieve typical productivity levels expected in large Asian casinos. The Games per Hour or game pace is just at 40% at best against expected levels. The experienced casino management team at RWS is expected to ramp-up the productivity to optimum levels successfully over the next 6 months. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 28 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 30. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 Tabl e 5.7 pro vid es com pariso n RW S g am e pa ce again st t ypi ca l A sian casi no ex pe ct ations . Impact of general marketing initiatives – The grind market is sensitive to the success of general marketing initiatives, specifically the tourist distribution channel. RWS being a resort-casino, it can be assumed that extensive marketing plans are in place with results kicking-in in monthly increments of visitors on an on-going basis. Upon adjustment for lost of patronage to the 2nd casino in May 2010, fresh visitor arrival is expected from the tourist class. Though such growth is expected, the net value of players from this class is expected to be low. Low cost and efficient volume management will be a key success factor for RWS. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 29 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 31. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.4 RW S Ga m e P er for m an ce Stu dy 5.4. 1 Ga me Effi cie ncy The aggregate Games per Hour (game pace) of tables surveyed are used to describe the efficiency of RWS table games operations. Table 5.7 is the summary of game pace findings at RWS casino. The aggregate Games per Hour (GPH) is significantly lower than typical game pace expectations of established large Asian casinos. Expectations of the Genting casino and Star Cruises casinos are selected for comparison due to similarity of operations and player locality. Typical of new casinos the overall game pace is below expectations largely due to Lower Dealer experience level and under-developed skills. Inadequate supply of gaming tables at peak and high-peak periods. Operational Procedures that place emphasis on security. The efficiency is expected to improve gradually week by week over the next 3 to 6 months. Specifically the dealer skills development and increased table opening is expected to improve the game pace. The game pace is expected to improve at least by 15-20 % over the next 3 months (May to July). Even slightest increase in games (i.e. 1 additional game per hour) will create significant impact in revenue for the casino. Tabl e 5 .7: RW S St atist ic al G am es Per Hour Vs T ypi c al Ind ustry Ga me Pa ce (April 2010) Asia n RWS RWS RWS RWS RWS Casi no Game Sector Weekday Friday Saturday Sunday Aggreg ate Typi cal Roulette 13 11 10 11 11 25-30 Baccarat (Face Down) 20 18 19 20 19 30-45 Blackjack/Pontoon 31 29 27 29 29 60-70 Caribbean Stud 20 21 19 18 19 30-35 Texas Hold Em 17 22 23 20 20 25-30 3 Card Poker 12 9 9 10 10 25-30 3 Pictures 14 18 18 16 17 30-35 Tai Sai 11 12 13 12 12 30-45 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 30 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 32. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 C hart 5.4: RW S Game s pe r Ho ur – C ommo n Ga ming April 2 0 10 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 31 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 33. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.4. 2 Ga me H andle (T urno ver ) We can assume the handle to represent the turnover or sales volume. (For lack of information the casinos prefer the Drop as the indicator of sales volume.) Average Wager (Handle) per hour by game – to describe sales volume for comparative performance purposes. The wager per game indicates the players’ wagering power. There are no industry standards for wager per game or handle to make comparisons. Observations alone indicate that the casino is receiving above average wagering. Typically the game of Baccarat attracts the highest volume of wager per hour ($74,000) and wager per game ($3,800). The 3 Card Poker has the lowest wagering at $10,500 per hour and $720 per game. If the casino patronage is affected by opening of the second casino, the handle per game is expected to drop creating a significant impact on revenue. Table 5. 8: RW S Casi no Statistical Wage r/ Game and Ha nd le/ Ho ur (A pril 2 01 0) SECTOR Wager/game Handle/hour/table Roulette $2,548 $27,173 Baccarat $3,818 $74,272 Blackjack/Pontoon $1,732 $48,515 Caribbean Stud $1,027 $19,689 Texas Hold Em $1,240 $26,100 3 Card Poker $720 $10,493 3 Pictures $2,098 $53,232 Tai Sai $2,974 $34,636 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 32 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 34. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 C hart 5.5: RW S A ve rag e Wa ger per Game – C o mmo n Gam ing Ap ril 20 1 0 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 33 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 35. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 5.4. 3 Ga me Margi ns a nd Profitab ilit y The statistical Theoretical Win per Game estimates the profit margin between the types of table games at RWS. The statistical Theoretical Win per Hour estimates the revenue potential in correlation to the Operating Hours. The tabulated figures allow classification and assessment of the games in terms of profitability. Tai Sai has the highest TW per Game at $82. This is due to above average demand and an operating pattern where the dealers tend to accept wagers longer than usual. The profit performance of 3 Pictures is extraordinary with the highest TW per hour at $1,300. This reflects the high demand for the game where the Handle per Hour is recorded to be consistently higher than other games. 3 Pictures tables are about 3.4% of tables in operations, thus the overall revenue contribution is a low 4%. Note: It was observed that 3 Pictures and Tai Sai are popular among PRC nationals. Having the 3 Pictures game pit beside the Tai Sai pit attracts additional wagers from players waiting for the next game at Tai Sai. The 4 tables are inadequate to cater for the demand, and the potential of higher contribution is obvious if tables are increased. Otherwise as expected Baccarat is the most profitable game for RWS while Roulette has the highest potential to improve. Table 5. 9: RW S Casi no Statistical TW/ Game a nd TW /H o ur A pril 2 01 0 SECTOR TW/game TW/Hour Roulette $69 $734 Baccarat $51 $997 Blackjack/Pontoon $19 $536 Caribbean Stud $26 $502 Texas Hold Em $19 $392 3 Card Poker $24 $343 3 Pictures $51 $1,301 Tai Sai $82 $959 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 34 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 36. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 C hart 5.6: RW S T he oreti cal Wi n p er G ame – C o mmo n Gam ing Ap ril 20 1 0 Ramachandar Siva © 2010 C hart 5.7: RW S T he oreti cal Wi n p er H our – C o mmo n Gam ing Ap ril 20 1 0 Ramachandar Siva © 2010 ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 35 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 37. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 6. Conclusions and Discussion The core purpose of this report is to provide an evaluation of the RWS casino operations in terms of operational capacity, patronage levels and to estimate the revenue potential. 6.1 RW S Ca si no Ope rati ons Re vie w Conclusion On the average less than 50% of the 365 physical tables are opened in the common gaming area. Tables provided are inadequate to meet demand on peak to high peak periods. The congestion is affecting revenue efficiency of the games. The variety of games offered for a new casino is exceptional, 14 distinct table games were seen on the floor (including Mini Dice and Craps which are yet to be opened). The major games are Baccarat, Roulette and Pontoon. Heavy action is seen in the Singapore /PR room on all games during mid to peak periods. Overall RWS must overcome its manpower woes to increase its operating capacity as soon as possible to capture the revenue opportunities. Points of Discussion The RWS casino is yet to achieve its optimum operating capability. Demand in the early morning of weekdays is very thin. Peak periods show demand to be higher than available gaming tables. Players are seen 2-3 layers deep around the gaming tables. Immediate increase in table opening is required for peak and high-peak periods to capitalize on present demand. Electronic Gaming Tables are extremely popular and have very high take-up rates. Slot Operations is average in terms of take-up but is expected to pick-up with the development of the Slots Players club and increase in tourist class visitors over the next 3-6 months. Dealers lack skills to handle heavy action and do not demonstrate game pace management. Similarly floor supervisors are not seen to be prompting for game pace. Operational policies such as using $5 wheel checks for $10 minimum Roulette tables are self-defeating as the $10 min tables have very high chip action to literally bring down the game to a standstill. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 36 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 38. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 The nine-box baccarat (Bean Table) operating face-down game and having various side bets such as Insurance, Pairs and Super Six is inefficient for the common gaming crowd. Among slowest common gaming baccarat ever seen in any casino. Various operational improvements are required to get the casino into optimum revenue generating capacity in the common gaming area where technical efficiency is key to maximizing revenue. 6.2 Ca si no Visit or s Conclusion The casino is well received by both local and foreigners. Assumption that Singaporean players will leave early on weekdays (before midnight) is unfounded. The casino is seen to have peak periods between 8.00 pm to 4.00 am on weekdays. Singaporeans are seen to be streaming into the casino as late as 11.00 pm on weekdays. As expected foreign visitor numbers are significantly higher on weekend. An adjustment is expected when Marina Bay Sands opens on the 27th of April 2010. Points of Discussion There is equal support from locals and foreigners on weekdays. On weekends as expected the numbers increase and foreigners overtake the locals by almost 2 times. It is to be noted that RWS is a city casino comparable with casinos in Melbourne and Sydney for time being before it develops the tourist market and fulfill its positioning as an international resort-casino. Thus the foreign visitor patronage is expected to outnumber local support by a large degree. Current patronage is within expectations and is expected to grow week by week if not for the opening of the 2nd casino. The adjustment is to be seen in May 2010. Foreigners are made of Indonesians, Main-land Chinese, Malaysians, Thais and Vietnamese. Indian and European visitors are insignificant. Main-land Chinese players are major punters at Baccarat, Tai Sai and 3 Pictures in the Main Gaming Hall. Heavy action was observed at these games. The local, Singaporean, support is significant and is higher than expected. There are indications that RWS sets higher table limits in the SIN/PR Room and action is heavy. Observations made in this study show that the Average Wager per game is significantly higher in the exclusive Singaporean gaming room. This suggests the support from Singaporeans, key to the casino’s short-term stability, is well secured. It will be imperative for RWS to focus on the Singaporean market with increased efforts to sustain when the 2nd casino opens. ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 37 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com
  • 39. Casino Reve nue Potenti al Stu dy – Re sor ts Worl d Sento sa 25.04. 2010 6.3 Reve nue per fo rma nce Conclusion: It’s a likely case of demand exceeding supply in the case of RWS. The weekday crowds are manageable, but from Friday evening to late Sunday, the operation is clearly overwhelmed. Games come down to snail’s pace at Roulette and Tai Sai where chip action is heavy and dealers are inexperienced to pace the games. Generally the action in the Singapore/PR area is higher and intense, suggesting the grind locals are high value players. Although an adjustment is expected when Marina Bay Sands opens, RWS is expected to pick-up with efficiency improvements and efforts of marketing kicking-in to bring the tourist class visitors. Information gathered, confirms that the VIP gaming division is also enjoying a bumper crowd as the premium program commissions are higher than regional casinos. For time being ( 3-6 months from date of report), RWS is expected to hold its own against MBS. The two months earlier opening is a big advantage in terms of stabilization of the operations and services and will keep ahead of MBS in retaining a larger share of Grind and VIP players. Points of Discussion: The annualized revenue projection of SGD $1.05 billion in the common gaming division is deemed conservative. The projected SGD $ 2.9 million per day in the common gaming division is considerable for a new casino and is expected to increase with improvement in efficiency. Based on Handle estimates, it can be said RWS casino is enjoying above average sales. It can be concluded that a casino based in Singapore receives significantly higher wager per player in the common gaming sector (or non-commission play) compared to Malaysia, Macau or Australia. Probably the highest in the world. The grind gaming shows very high quality punters (it may be having the highest wager per game of any casino in the world). ICG School of Casino & Hospitality Management, 200, Turf Club Road #02-03/09, Singapore 287994 38 tel: (65) 64671890 fax: (65) 64698801 email: corporate@icgtraining.com www.icgtraining.com