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Roland Hallmeier & Sonia Hetzner Innovation in Learning Institute University of Erlangen-Nuremberg (Serious) Games and Learning
Willi will´s wissen: Bei den Wikingern Virtuelles Training für Polizeieinsatzkräfte The Skillz
Serious Games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
America´s Army Darfur Is Dying PEPSI Invaders (1983)
Effects of Games on Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Triage Trainer, Blitz Games
Diablo 2, Blizzard Games
Important factors ,[object Object],[object Object],[object Object],[object Object]
Context for knowledge transfer ,[object Object],[object Object],[object Object],[object Object]
EU-Project e-vita ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object]
Aims of the project  ,[object Object],[object Object],[object Object],[object Object],[object Object]
Research questions ,[object Object],[object Object],[object Object]
Stories Weblog Games Ca. 80 entries in 7 languages
Serious Games ,[object Object],[object Object],[object Object],[object Object],[object Object]
Intergenerational learning ,[object Object],[object Object],[object Object]
Game types - Approach ,[object Object],[object Object],[object Object],[object Object]
Game types - Content ,[object Object],[object Object],[object Object],[object Object],[object Object]
Challenges ,[object Object],[object Object],[object Object],[object Object],[object Object]
Web ,[object Object],[object Object],[object Object],[object Object],[object Object]

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