Presentation at the workshop Complexity Models for Systemic Instabilities and Crises held in the Lorentz Center at 2013.04.10.
http://www.lorentzcenter.nl/lc/web/2013/568/info.php3?wsid=568&venue=Oort
1. CRISIS Online Game and
Economic Simulator
Tamás Máhr, Richard Legendi
tmahr@aitia.ai, rlegendi@aitia.ai
AITIA International, Inc.
Complexity Models for Systemic
Instabilities and Crises
Lorentz Center, Leiden
April 8-12, 2013
2. Activities
Contracted In addition
● CRISIS Game (WP5) ● MEME
● Economic Simulator improvements
(WP6) ● Software for first
● Integration lab experiment
● Authoring tool for
lab experiments
3. CRISIS Game – Current Focus
● Local version of the Game (Policy Makers)
● Discovery module
● Easy install
● Game improvements (feedback)
● New outlook
● Bugfixes
● Mark1 encapsulation
● Replaced the 'null' model
6. Integration
● Integration of “Mark1”
● Not identical
● Slight modifications to fit architecture
Close coooperation with Jakob Grazzini
(loans, deposits cannot go negative, etc.)
● Running under the CRISIS Game
7. Integration – MEME
improvements
● Updated MEME builds for CRISIS
Multicolumn recording
●
(collections, agent lists)
Published last week @ integration list
● Workspace concept
W.I.P.
8. Integration – Current Focus
● Tutorials, documentation?
● Reconsider scheduling after feedback
● Make parametrizable
● Fixing ScheduleOrder
● Reconsider strategy framework
● Make them composable
9. Economic Simulator
● Expert mode
● Support for parameter sweep experiments
● Web based or local tool (?)
● Scenario analysis
● Observe a single run
● Predefined simulation, predefined charts,
adjustable parameters
10. Economic Simulator – Current Focus
● Designing the interface
● How should it look like?
● Allows us to rethink the MEME interface
– Complicated, how can it be simplified?
● Scenario Analysis
● To be done later
11. PET4Experiments
● Software for Lab Experiments
● Idea came from AITIA's PET Software
● Participatory Extension
● Modern, scalable IT
● Previous version is 5+ years old
● Same engine as the game
12. PET4Experiments
Proof of Concept Application
● According to specifications by UvA
● Based on the new general engine
● UI Screens coded by AITIA
● Experiment software is in use
13.
14. PET4Experiments – TBD
● A user friendly editor is to be developed
● Editor for UI screens (flexible, easy to use)
● Editors for intro texts and questionnaire
● Docs and examples to be developed
15. PET4Experiments
● The software is already available for
any experiment
● Provided that one dares to
● Implement the core model in MASON
● Code the GUI in JavaScript against our
simple API
● We offer hands-on tutorials on demand at
Hungary
16. Advertising Toolset – Publications
● "A New Set of Tools Supporting Agent-Based
Economic Modeling".
● Accepted oral presentation, WEHIA 2013
● Full paper, EPIA 2013 (submitted)
● Statistical and Behavioral Model Analysis Tools.
● Accepted workshop proposal, ESSA 2013
17. Acknowledgement
This work was partially supported by the
EC FP7-ICT supported project
Complexity Research Initiative for Systemic
InstabilitieS (no: 288501)