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From Reality to Dream
   How Becoming a Game
 Programmer Saved My Life!
The Path Less Travelled
   30 years in Information Technology
     Computer Operator
     Programmer
     Techncial Writer
     Data Security
     Disaster Recovery
     Independent Consultant
     Game Programmer
     Studio Director
How I Became a Geek
 Taught myself BASIC in high school
 On the job learning
 Computer Science Degree
 Played games!
So you want to be a rock star?

Saying you want to be a
game developer is kind of
like saying you want to be
a rock star—only the best
will succeed and
everyone asks what you
do for your ―real‖ job.
Revelation
        In 2004 I went
         to E3
        ―The Disneyland
         of Gaming!‖
        It was a
         religious
         moment
Learning the Ropes
 Read, read, read - every game
  development related book I could get my
  hands on.
 Internet sites:
     Gamasutra.com
     Gamedev.net
     Gamespot.com, etc.

   Wrote lots of game programs on my own.
Preparing for a Job
Networking



             Resume



                      Portfolio



                                  WebSite
Getting My First Job
 Initial phone call – 1 hour
 Formal phone interview – 2 hours
 Game programming test – 2 days
 Face-to-Face Interview – 8 hours
 Waiting – 2 weeks
The GD Rollercoaster

                  Job
Job




         Layoff

                        Layoff
My Solution
 After 2 jobs and 2 Layoffs I started my own
  studio
 We do contract work and work on our own
  games
 Past clients have included
     MTV/Nickelodeon Games, Microsoft
     DreamQuest, 21-6
     Big and small
A Day in My Life
                  Task                       Hours
Reviewing and responding to 100+ emails 3 hours
Searching various forums for contracts  2 hours
Writing Proposals                            2 hours
Meeting with clients and potential clients   3 hours
Ongoing Learning                             2 hours
Coding                                       4 hours
Miscellaneous                                2 hours
Our Current Game




 http://MarsCorp.net
 Facebook: MarsCorp.Net
 Twitter: @Mars_Corp
Where Do You Fit in?
       Producer
       Programmer
       Artist
       Designer
       Quality Assurance
       Audio
       Marketing
       Management
Living the Dream!




 http://SynapticSwitch.com
 Facebook: SynapticSwitch
 Twitter: @SynapticSwitch

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From Dream To Reality

  • 1. From Reality to Dream How Becoming a Game Programmer Saved My Life!
  • 2. The Path Less Travelled  30 years in Information Technology  Computer Operator  Programmer  Techncial Writer  Data Security  Disaster Recovery  Independent Consultant  Game Programmer  Studio Director
  • 3. How I Became a Geek  Taught myself BASIC in high school  On the job learning  Computer Science Degree  Played games!
  • 4. So you want to be a rock star? Saying you want to be a game developer is kind of like saying you want to be a rock star—only the best will succeed and everyone asks what you do for your ―real‖ job.
  • 5. Revelation  In 2004 I went to E3  ―The Disneyland of Gaming!‖  It was a religious moment
  • 6. Learning the Ropes  Read, read, read - every game development related book I could get my hands on.  Internet sites:  Gamasutra.com  Gamedev.net  Gamespot.com, etc.  Wrote lots of game programs on my own.
  • 7. Preparing for a Job Networking Resume Portfolio WebSite
  • 8. Getting My First Job  Initial phone call – 1 hour  Formal phone interview – 2 hours  Game programming test – 2 days  Face-to-Face Interview – 8 hours  Waiting – 2 weeks
  • 9. The GD Rollercoaster Job Job Layoff Layoff
  • 10. My Solution  After 2 jobs and 2 Layoffs I started my own studio  We do contract work and work on our own games  Past clients have included  MTV/Nickelodeon Games, Microsoft  DreamQuest, 21-6  Big and small
  • 11. A Day in My Life Task Hours Reviewing and responding to 100+ emails 3 hours Searching various forums for contracts 2 hours Writing Proposals 2 hours Meeting with clients and potential clients 3 hours Ongoing Learning 2 hours Coding 4 hours Miscellaneous 2 hours
  • 12. Our Current Game  http://MarsCorp.net  Facebook: MarsCorp.Net  Twitter: @Mars_Corp
  • 13. Where Do You Fit in?  Producer  Programmer  Artist  Designer  Quality Assurance  Audio  Marketing  Management
  • 14. Living the Dream!  http://SynapticSwitch.com  Facebook: SynapticSwitch  Twitter: @SynapticSwitch