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Medical Simulation Standards: What can we learn from DoD? Roger Smith, PhD, DM, MS, MBA Chief Technology Officer Florida Hospital Nicholson Center for Surgical Advancement [email_address] Slides Online at: Modelbenders.com Approved for Public Release.
DoD has learned a lot in 25 years … SIMNET, 1989 VBS2, 2011
Military Simulation Elements Live Virtual Constructive Games
Simulation Standards System Design System Interoperability Model Ontology Shared Model Proxy Network Services Network Protocol Enumerations Hardware Network Time Management Operating System Distribution Management Synthetic Environment Models User  Interfaces Translators Data Management Event Management Object Management Simulation Management
Standards in System Design From  Military Simulation and Serious Games , Roger Smith Infrastructure User Experience Hardware Network Time Management Operating System Distribution Management Synthetic Environment Models User  Interfaces Translators Data Management Event Management Object Management Simulation Management
Synthetic Environment ,[object Object],[object Object]
Models ,[object Object],[object Object],[object Object]
User Interfaces  ,[object Object],[object Object],[object Object]
Translators ,[object Object],[object Object],[object Object],ABGABCEBEBABCG -0+++--000++--+0-+0- 101101011101010011 
Standards in System Interoperability Common Model Ontology Shared Model Proxy Network Services Network Protocol Enumerations
Common Model Ontology ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Shared Model Proxy ,[object Object],[object Object],Who am I?  1) ~~~~~~ 2) ~~~~~~ 3) ~~~~~~ 4) ~~~~~~ 5) ~~~~~~ Who am I?  1) ~~~~~~ 2) ~~~~~~ 3) ~~~~~~ 4) ~~~~~~ 5) ~~~~~~ 6) ~~~~~~ Who am I?  1) ~~~~~~ 2) ~~~~~~ Who am I?  1) ~~~~~~ 2) ~~~~~~
Network Services ,[object Object],[object Object],[object Object],Press 1 to send greetings Press 2 to send a bomb Press 3 to intercept calls Press 4 to jam all radios
Network Protocol ,[object Object],[object Object],ID: Sam Side: Red Health: 100% Weight: 100 KG Location: (12, 23, 17) Speed: 10 KPH Weapons: Sword
Enumerations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Medical / Military Collaboration on Standards ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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Medical Simulation Standards: What can we learn from the DoD?

  • 1. Medical Simulation Standards: What can we learn from DoD? Roger Smith, PhD, DM, MS, MBA Chief Technology Officer Florida Hospital Nicholson Center for Surgical Advancement [email_address] Slides Online at: Modelbenders.com Approved for Public Release.
  • 2. DoD has learned a lot in 25 years … SIMNET, 1989 VBS2, 2011
  • 3. Military Simulation Elements Live Virtual Constructive Games
  • 4. Simulation Standards System Design System Interoperability Model Ontology Shared Model Proxy Network Services Network Protocol Enumerations Hardware Network Time Management Operating System Distribution Management Synthetic Environment Models User Interfaces Translators Data Management Event Management Object Management Simulation Management
  • 5. Standards in System Design From Military Simulation and Serious Games , Roger Smith Infrastructure User Experience Hardware Network Time Management Operating System Distribution Management Synthetic Environment Models User Interfaces Translators Data Management Event Management Object Management Simulation Management
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  • 7.
  • 8.
  • 9.
  • 10. Standards in System Interoperability Common Model Ontology Shared Model Proxy Network Services Network Protocol Enumerations
  • 11.
  • 12.
  • 13.
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Notes de l'éditeur

  1. Title: Simulation in Surgical Education: Innovation to reduce training time, increase case access, increase expertise, and reduce errors   Description: This seminar will explore the use of simulation and virtual reality in surgical education. These tools have been shown to improve surgical skills and reduce errors, which both have a direct impact on the cost of education and surgical delivery. Modern computer and simulation technology is much more capable than just a few years ago and leading organizations are creating all of the pieces necessary to build effective surgical trainers that incorporate virtual reality and accurate models of the human body. Simulation, virtual reality, and game-based systems will be the next major modality in surgical education.   Presenter: Dr. Roger Smith has been a leading researcher and developers of simulations, virtual worlds, and game-based systems for over 20 years. He has worked on dozens of military simulation systems and is now focused on the surgical and healthcare domain. He has been on the faculty of four universities and is currently a Graduate Faculty Scholar at the University of Central Florida. He holds a PhD in computer science, a Doctorate in management, an MS in Statistics, and an MBA. He is currently the Chief Technology Officer for the Nicholson Center for Surgical Advancement at Florida Hospital.
  2. The components within a simulation system support increasing complexity and allow the system to grow and spread over many computers. This diagram illustrates the most dominant functionality found in many major simulation products. A specific product will include additional layers or components to meet its specific needs, but the components shown here are found in some form in almost all large simulation products. 1) Hardware and Networks. 2) Operating System and Distribution Management. 3) Data Management. 4) Event and Object Management. 5) Time Management. 6) Synthetic Environment. 7) Models. 8) User Interfaces. 9) Translators.